Outerglow Music & Arts Festival AI website prompt
A vibrant festival landing page with bold typography, neon colors, and immersive animations. Showcase performers, stages, event schedules, and ticket options through interactive sections that capture the energy of a live
Now put it in WordPress
You have a site. Now make it yours.
An AI build hands you a front end and stops there. No CMS, no client login, no real ownership: you cannot hand it over, and you cannot change it without going back and re-prompting. UiChemy turns that build into native, editable WordPress you own, in the builder you already use.
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Frequently asked questions
What does the Outerglow Music & Arts Festival prompt build?
A vibrant festival landing page with bold typography, neon colors, and immersive animations. Showcase performers, stages, event schedules, and ticket options through interactive sections that capture the energy of a live
Which AI tools does the Outerglow Music & Arts Festival prompt work with?
It's written for Claude. Paste the whole prompt into Claude and it builds the complete site for you, then bring the result into WordPress with UiChemy. This prompt also has a WordPress version: with the UiChemy MCP connected, Claude builds the page straight into WordPress.
How do I turn the result into a WordPress site?
After the AI builds your site, UiChemy Composer rebuilds it as native, editable WordPress in Elementor or Gutenberg (Bricks coming soon) — you own it and edit it in your builder. See AI to WordPress.
Is the Outerglow Music & Arts Festival prompt free?
Yes — it's free to copy, no account needed.
Can I edit the website after it's built?
Yes. Once it's in WordPress with UiChemy, every section is native and editable — no re-prompting, no lock-in.
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Outerglow Music & Arts Festival · Section prompt
# MASTER PROMPT — Outerglow — Music & Arts Festival · v2
### Plain HTML, CSS and JavaScript. No WordPress, no page builder, no framework, no build step.
## ▶ HOW TO USE THIS PROMPT
**Paste this whole document into Claude. Nothing to attach.** It carries the complete source of the site plus the address of every image, so Claude can assemble a folder that owns its own assets and hand it back as a zip.
**INSTRUCTION TO CLAUDE — BUILD IT, DO NOT ASK.** Every decision is already made in this document. Do not stop to ask the user questions, do not offer options, and do not ask for confirmation before starting. Write the files, zip them, hand over the archive, then report what you built.
1. Create a folder named `outerglow` and write out every file in the appendix below **exactly as written** — do not reformat, rename, shorten, reorder or "improve" anything.
2. **Download the 22 images and 3 fonts into `assets/`.** The code already points at `assets/…` — nothing in it references a remote host. Run this from inside the folder; the commands correspond to the ASSET MANIFEST below:
```bash
mkdir -p assets
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__fonts-anybody-var.woff2' -o 'assets/anybody-var.woff2'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__fonts-schibsted-grotesk-var.woff2' -o 'assets/schibsted-grotesk-var.woff2'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__fonts-spline-sans-mono-400.woff2' -o 'assets/spline-sans-mono-400.woff2'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-01.jpg' -o 'assets/artist-01.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-02.jpg' -o 'assets/artist-02.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-03.jpg' -o 'assets/artist-03.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-04.jpg' -o 'assets/artist-04.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-05.jpg' -o 'assets/artist-05.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-06.jpg' -o 'assets/artist-06.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-band-jetty.jpg' -o 'assets/band-jetty.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-hero-stage.jpg' -o 'assets/hero-stage.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-cup.png' -o 'assets/kit-cup.png'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-earplugs.png' -o 'assets/kit-earplugs.png'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-hat.png' -o 'assets/kit-hat.png'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-shades.png' -o 'assets/kit-shades.png'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-sunscreen.png' -o 'assets/kit-sunscreen.png'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-torch.png' -o 'assets/kit-torch.png'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-towel.png' -o 'assets/kit-towel.png'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-wristband.png' -o 'assets/kit-wristband.png'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-art.jpg' -o 'assets/prog-art.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-camp.jpg' -o 'assets/prog-camp.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-food.jpg' -o 'assets/prog-food.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-music.jpg' -o 'assets/prog-music.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-swim.jpg' -o 'assets/prog-swim.jpg'
curl -fsSL 'https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-talks.jpg' -o 'assets/prog-talks.jpg'
```
Then check every file arrived and none is a zero-byte or HTML error page:
```bash
ls assets | wc -l # expect 25 files
find assets -size -1k # expect no output
```
If any download fails, retry it — the host is occasionally slow. Do **not** fall back to hotlinking the remote URL: the whole point is a folder that works offline.
3. **Zip that folder and give the user the archive.** Its contents:
```
outerglow/
index.html
css/style.css
js/clock.js
js/core.js
js/hero.js
js/lineup.js
js/main.js
js/particles.js
js/programme.js
js/ring.js
js/vendor/CustomEase.min.js
js/vendor/Flip.min.js
js/vendor/ScrollTrigger.min.js
js/vendor/gsap.min.js
js/vendor/lenis.min.js
js/vendor/three.min.js
assets/
anybody-var.woff2
schibsted-grotesk-var.woff2
spline-sans-mono-400.woff2
artist-01.jpg
… 21 more images
```
```bash
zip -r outerglow.zip outerglow -x '*.DS_Store'
```
Then hand over `outerglow.zip` as a file the user can download, not as text in the chat.
4. Before handing it over, serve the folder and confirm it runs:
```bash
cd outerglow && python3 -m http.server 8000 # then open http://localhost:8000
```
Check the page renders, images and fonts load from local files with external networking disabled, and scrolling drives the animations. Test at 390, 768, 1024, 1440 and 2560 px wide; also inspect 320 px and phone landscape. Exercise navigation, programme filters, set-info expansion, packing-item interactions and the clock. Report the known source limitations below honestly.
The finished folder needs no network for its images — they are in `assets/`.
Do not rebuild the design from the description below. The description is there so a person can understand and edit the code. The appendix is the deliverable.
---
## ▶ WHAT YOU GET
Outerglow is a lakeside music and arts festival: three days, four stages, dawn swims and no VIP. The page promotes 13–15 August 2027 at Lake Veldmoor.
**16 code files plus an `assets/` folder holding 22 images and 3 fonts, delivered as `outerglow.zip`.**
| File | What it is |
|---|---|
| `index.html` | Full page markup, content, navigation and SVG decorations |
| `css/style.css` | Design tokens, variable typography, layout and responsive styles |
| `js/core.js` | Shared helpers, easing, motion preferences and smooth scrolling |
| `js/hero.js` | Stepped pixel mask, intro and breathing wordmark |
| `js/particles.js` | Four procedural particle stage emblems and scroll morphs |
| `js/lineup.js` | Pixel transitions, rolling numerals, set notes and photo strips |
| `js/programme.js` | Marquees, category filters and animated reflow |
| `js/ring.js` | Orbiting packing items, hover descriptions and list download |
| `js/clock.js` | Festival-time dial and live countdown |
| `js/main.js` | Boot sequence, navigation, menu and footer behavior |
| `js/vendor/` | Six bundled dependency files: GSAP, ScrollTrigger, CustomEase, Flip, Lenis and Three.js |
**Six main sections:** `#top` · `#stages` · `#lineup` · `#programme` · `#pack` · `#tickets`, with a header/menu, footer and fixed festival clock.
---
## ▶ WHAT CHANGED IN V2
This revision includes the approved supporting-label typography update and organizes the prompt for straightforward reuse. The visual design and source interactions remain intact.
- **Natural mixed-case labels.** The header date/location, hero metadata, tagline and fixed clock/countdown no longer force all capitals.
- **Normal letter spacing.** Those same labels use normal tracking instead of the spaced-out uppercase treatment.
- **Exact wording retained.** Examples: “13–15 Aug 2027 · Lake Veldmoor · 4 stages”, “Dance till the lake turns pink.”, “Gates open in” and “Fri”.
- **Display wordmarks retained.** The large Outerglow lettering keeps its original styling and animation.
- **Complete source retained.** The appendix contains all 16 code files, including the typography override. No attachment or remembered conversation is required.
This is not a responsive-repair revision. Known source limitations are listed below.
---
## ▶ WHERE THE MEDIA COMES FROM
All **22 images and 3 fonts** must live in a flat `assets/` folder inside the delivered ZIP. The HTML, CSS and JS already use relative paths (`assets/…` or `../assets/…` as appropriate).
Download them once at build time from the WordPress Media Library URLs in the manifest. Those URLs are transport only: the finished folder must not depend on the media host. The six vendor libraries are also included in the appendix and must remain local. No Google Fonts request is needed.
Keep original asset bytes and filenames. Retry failed downloads and reject empty files or HTML error responses; do not replace missing files with hotlinks or generated substitutes.
---
## ▶ HOW THE MOTION IS PUT TOGETHER
- The hero opens through a stepped mask and contracts as the visitor scrolls. Its wordmark animates the variable font’s width axis.
- The stages use seeded particle geometry for a sun, reeds, pier and crescent. Scroll progress drives the morph and chapter changes.
- The line-up combines photo parallax, pixel dissolves, rolling day numerals, row reveals, expandable set notes and looping photo strips.
- The programme combines drifting image rails with category filtering and Flip-based reflow.
- Packing items orbit in two tilted rings, react to scroll and expose short descriptions on hover, focus or tap.
- The clock maps page progress to festival time while the countdown uses the real date.
Preserve dependency order and the source’s `?skip-intro`, `?static` and reduced-motion paths. Preserve all copy, timings, prices and seeded randomness. Do not substitute different effects.
---
## ▶ DESIGN TOKENS
The source stylesheet defines the palette, fonts, spacing and easing with custom properties:
- `--glow`: `#FF00B8`; `--acid`: `#C6FF00`; `--black`: `#000000`; `--white`: `#FFFFFF`, plus their opacity variants.
- `--f-title`: Anybody; `--f-ui`: Schibsted Grotesk; `--f-mono`: Spline Sans Mono. All three font files are supplied in the media manifest.
- `--gutter`: `clamp(16px, 2.2vw, 32px)`; `--head-h`: `64px`, changing to `56px` on phones.
- `--og`: `cubic-bezier(.625, .05, 0, 1)`; `--clock-safe`: the fixed-clock clearance token.
Keep the approved mixed-case override at the end of `css/style.css`.
---
## ▶ WHAT THIS PROMPT DELIBERATELY DOES NOT CONTAIN
- No WordPress, page builder, builder wrappers or compatibility styles in the delivered site.
- No framework, TypeScript, bundler, package installation or build step.
- No CMS, payment flow, mailing-list integration or server backend.
- No runtime dependency on an external image, font or JavaScript host.
Deliver the actual `outerglow.zip` file after verification, not a code-only chat response or an implementation plan.
---
## ▶ KNOWN SOURCE LIMITATIONS
Preserve the supplied design and report these issues rather than claiming universal responsiveness:
- Long Programme and Wristbands menu labels can clip on mobile/tablet.
- The mobile menu can exceed the available height in landscape.
- The Programme heading can overlap its image column at tablet widths.
- A photo-caption container can overflow at 320 px; the fixed clock can compete with hero actions in narrow views.
Ticket-choice, newsletter, volunteer and press links are demo anchors. There is no checkout, payment processing, newsletter service or contact backend. The packing-list download is a client-generated text file.
Verify the resulting build in a browser and report unavailable checks. Matching source behavior does not constitute physical-device or cross-browser certification. Do not redesign or silently repair these unrelated issues during reproduction.
---
## ASSET MANIFEST — download these into `assets/`
Source is the media library on `demo.uichemy.com`. Save each one under the name in the second column; the code already refers to it by that name.
| Download from | Save as |
|---|---|
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__fonts-anybody-var.woff2` | `assets/anybody-var.woff2` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__fonts-schibsted-grotesk-var.woff2` | `assets/schibsted-grotesk-var.woff2` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__fonts-spline-sans-mono-400.woff2` | `assets/spline-sans-mono-400.woff2` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-01.jpg` | `assets/artist-01.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-02.jpg` | `assets/artist-02.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-03.jpg` | `assets/artist-03.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-04.jpg` | `assets/artist-04.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-05.jpg` | `assets/artist-05.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-artist-06.jpg` | `assets/artist-06.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-band-jetty.jpg` | `assets/band-jetty.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-hero-stage.jpg` | `assets/hero-stage.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-cup.png` | `assets/kit-cup.png` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-earplugs.png` | `assets/kit-earplugs.png` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-hat.png` | `assets/kit-hat.png` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-shades.png` | `assets/kit-shades.png` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-sunscreen.png` | `assets/kit-sunscreen.png` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-torch.png` | `assets/kit-torch.png` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-towel.png` | `assets/kit-towel.png` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-kit-wristband.png` | `assets/kit-wristband.png` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-art.jpg` | `assets/prog-art.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-camp.jpg` | `assets/prog-camp.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-food.jpg` | `assets/prog-food.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-music.jpg` | `assets/prog-music.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-swim.jpg` | `assets/prog-swim.jpg` |
| `https://demo.uichemy.com/wp-content/uploads/2026/09/outerglow__images-prog-talks.jpg` | `assets/prog-talks.jpg` |
---
---
# APPENDIX · VERBATIM SOURCE
The complete source of every file. **Write them out exactly** — do not change a value, a comment, a class name, or the order of a declaration. Recreate this file layout:
```
index.html
css/style.css
js/clock.js
js/core.js
js/hero.js
js/lineup.js
js/main.js
js/particles.js
js/programme.js
js/ring.js
js/vendor/CustomEase.min.js
js/vendor/Flip.min.js
js/vendor/ScrollTrigger.min.js
js/vendor/gsap.min.js
js/vendor/lenis.min.js
js/vendor/three.min.js
```
## `index.html`
```html
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Outerglow · Lakeside music & art festival · 13–15 Aug 2027</title>
<meta name="description" content="Outerglow is three days of electronic music and art on the shore of Lake Veldmoor. Four stages, swimming at dawn, no VIP. 13–15 August 2027.">
<meta name="theme-color" content="#000000">
<link rel="icon" href="data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 32 32'%3E%3Crect width='32' height='32' fill='%23000000'/%3E%3Cpath fill='%23C6FF00' d='M12 4h8v4h4v4h4v8h-4v4h-4v4h-8v-4H8v-4H4v-8h4V8h4z'/%3E%3Cpath fill='%23FF00B8' d='M14 12h4v2h2v4h-2v2h-4v-2h-2v-4h2z'/%3E%3C/svg%3E">
<link rel="stylesheet" href="css/style.css">
<script>
// flags before first paint: ?skip-intro, ?static, reduced motion
(function () {
var q = location.search, d = document.documentElement;
var rm = window.matchMedia && matchMedia('(prefers-reduced-motion: reduce)').matches;
if (/[?&]skip-intro\b/.test(q)) d.classList.add('skip-intro');
if (/[?&]static\b/.test(q)) d.classList.add('is-static', 'skip-intro');
if (rm) d.classList.add('is-reduced', 'skip-intro');
d.classList.add('js');
})();
</script>
</head>
<body>
<!-- duotone grades used by the line-up photos (black → token colour) -->
<svg class="defs" width="0" height="0" aria-hidden="true" focusable="false">
<filter id="duo-glow" color-interpolation-filters="sRGB">
<feComponentTransfer><feFuncR type="linear" slope="1.25" intercept="-0.08"/><feFuncG type="linear" slope="1.25" intercept="-0.08"/><feFuncB type="linear" slope="1.25" intercept="-0.08"/></feComponentTransfer>
<feColorMatrix type="matrix" values="0.2126 0.7152 0.0722 0 0 0 0 0 0 0 0.1535 0.5164 0.0521 0 0 0 0 0 1 0"/>
</filter>
<filter id="duo-acid" color-interpolation-filters="sRGB">
<feComponentTransfer><feFuncR type="linear" slope="1.25" intercept="-0.08"/><feFuncG type="linear" slope="1.25" intercept="-0.08"/><feFuncB type="linear" slope="1.25" intercept="-0.08"/></feComponentTransfer>
<feColorMatrix type="matrix" values="0.1651 0.5554 0.0561 0 0 0.2126 0.7152 0.0722 0 0 0 0 0 0 0 0 0 0 1 0"/>
</filter>
</svg>
<a class="skip-link" href="#stages">Skip to the stages</a>
<header class="site-head" data-head>
<a class="brand" href="#top" aria-label="Outerglow, back to top">OUTERGLOW</a>
<nav class="nav" aria-label="Sections">
<a href="#stages">Stages</a>
<a href="#lineup">Line-up</a>
<a href="#programme">Programme</a>
<a href="#pack">Pack</a>
<a href="#tickets">Wristbands</a>
</nav>
<span class="head-date mono">13–15.08.27 · Lake Veldmoor</span>
<a class="pill pill--acid head-cta" href="#tickets">Get a wristband</a>
<button class="menu-btn mono" type="button" aria-expanded="false" aria-controls="menu" data-menu-btn>Menu</button>
</header>
<div class="menu" id="menu" data-menu hidden>
<nav aria-label="Menu">
<a href="#stages">Stages</a>
<a href="#lineup">Line-up</a>
<a href="#programme">Programme</a>
<a href="#pack">Pack</a>
<a href="#tickets">Wristbands</a>
</nav>
<p class="mono">13–15 Aug 2027 · Gates Fri 14:00</p>
</div>
<main>
<!-- 1 · HERO · stepped-pixel mask -->
<section id="top" class="hero" aria-label="Outerglow festival, 13 to 15 August 2027">
<div class="hero-stage">
<div class="hero-mask" data-hero-mask>
<div class="hero-zoom" data-hero-zoom><img class="hero-img" src="assets/hero-stage.jpg" width="2560" height="1440" alt="A lakeside stage at dusk seen from behind the crowd, magenta haze rolling over raised hands and the water beyond" fetchpriority="high" loading="eager" decoding="async"></div>
<div class="hero-scrim"></div>
</div>
<h1 class="wordmark" data-wordmark aria-label="Outerglow">
<span class="wm-part" aria-hidden="true"><span class="wm-ch">O</span><span class="wm-ch">U</span><span class="wm-ch">T</span><span class="wm-ch">E</span><span class="wm-ch">R</span></span><span class="wm-part" aria-hidden="true"><span class="wm-ch">G</span><span class="wm-ch">L</span><span class="wm-ch">O</span><span class="wm-ch">W</span></span>
</h1>
<div class="hero-foot" data-hero-foot>
<p class="hero-meta mono">13–15 Aug 2027 · Lake Veldmoor · 4 stages</p>
<div class="hero-ctas">
<a class="pill pill--acid" href="#tickets">Get a wristband</a>
<a class="pill pill--ghost" href="#lineup">Line-up</a>
</div>
</div>
<p class="hero-tag mono" data-hero-tag>Dance till the lake <br>turns pink.</p>
</div>
</section>
<!-- 2 · THE GLOW · particle morph across four stage emblems -->
<section id="stages" class="stages" aria-label="The four stages">
<div class="stages-sticky">
<div class="stages-glow" aria-hidden="true"></div>
<canvas class="stages-canvas" data-particles aria-hidden="true"></canvas>
<svg class="stages-fallback" viewBox="-110 -110 220 220" aria-hidden="true" data-particles-fallback>
<circle r="52" fill="#FF00B8"/>
<g stroke="#C6FF00" stroke-width="7" stroke-linecap="square">
<path d="M0-68V-100M0 68V100M-68 0H-100M68 0H100M48-48L70-70M-48 48L-70 70M48 48L70 70M-48-48L-70-70"/>
</g>
</svg>
<div class="stages-panel">
<p class="mono eyebrow">The glow · four stages, one shore</p>
<div class="chapters" data-chapters>
<article class="chapter is-active" data-chapter="0">
<h2 class="chapter-name">Sunstage</h2>
<p class="chapter-desc">The big one, facing west. Headliners play <br>straight into the sunset, and the sun always opens.</p>
<p class="chapter-hours mono">Fri–Sun · 15:00–23:30 · main</p>
</article>
<article class="chapter" data-chapter="1">
<h2 class="chapter-name">Reedhouse</h2>
<p class="chapter-desc">A timber barn standing in the reeds. House music <br>with the doors wide open and frogs on backing vocals.</p>
<p class="chapter-hours mono">Fri–Sun · 14:00–04:00 · house</p>
</article>
<article class="chapter" data-chapter="2">
<h2 class="chapter-name">Night Pier</h2>
<p class="chapter-desc">Techno on a floating deck forty metres out. <br>The lake takes the bass and hands it back.</p>
<p class="chapter-hours mono">Fri–Sun · 22:00–06:00 · techno</p>
</article>
<article class="chapter" data-chapter="3">
<h2 class="chapter-name">The Deep End</h2>
<p class="chapter-desc">Ambient sets from a sunrise raft. Swim out, <br>float a while, drift home. Towels on the jetty.</p>
<p class="chapter-hours mono">Sat + Sun · 05:00–10:00 · ambient + swim</p>
</article>
</div>
<ol class="stage-index mono" data-stage-index aria-label="Stages">
<li class="is-active">Sunstage</li><li>Reedhouse</li><li>Night Pier</li><li>The Deep End</li>
</ol>
</div>
</div>
</section>
<!-- 3 · LINE-UP · duotone media, 99-cell pixel dissolve, day lists -->
<section id="lineup" class="lineup" aria-label="Line-up">
<header class="lineup-head">
<p class="mono">Line-up · 24 acts · 3 sunsets</p>
<h2 class="lineup-title">Line-up</h2>
<p class="lineup-lede">Twenty-four acts across four stages, timed to the sun. Tap a set for the short version.</p>
<nav class="day-jump mono" aria-label="Jump to a day">
<a href="#fri">Fri 13</a><a href="#sat">Sat 14</a><a href="#sun">Sun 15</a>
</nav>
</header>
<!-- FRIDAY -->
<div class="day" id="fri">
<div class="media" data-media data-next="acid">
<div class="media-inner" data-media-inner>
<img class="duo duo--acid" src="assets/artist-01.jpg" width="1920" height="1080" alt="A DJ seen from behind, backlit by a wall of white light, arms raised over the decks" loading="eager" decoding="async">
</div>
<div class="media-copy">
<p class="mono">Day one · Fri 13.08 · sunset 21:12</p>
<p class="media-line">Gates at 14:00. <br>First swim Sat 06:00.</p>
</div>
<div class="pixels" data-pixels aria-hidden="true"></div>
</div>
<div class="day-list field-acid">
<div class="day-head">
<h3 class="day-title"><span class="day-name">Fri</span><span class="roll" data-roll="13.08" aria-label="13 August"></span></h3>
<p class="mono day-meta">Gates 14:00 · sunset 21:12<br>8 acts</p>
</div>
<ul class="rows" data-rows>
<li class="row" data-t="15.5"><span class="row-time mono">15:30</span><span class="row-artist">Pale Marina</span><span class="row-stage">Reedhouse</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Disco warm-up. Shoes optional, joy mandatory.</p></li>
<li class="row" data-t="17"><span class="row-time mono">17:00</span><span class="row-artist">Juniper 303</span><span class="row-stage">Sunstage</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Squelchy acid lines for the golden hour.</p></li>
<li class="row" data-t="19.25"><span class="row-time mono">19:15</span><span class="row-artist">Dunescape Choir</span><span class="row-stage">Sunstage</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Forty voices and one very old synth.</p></li>
<li class="row" data-t="20.75"><span class="row-time mono">20:45</span><span class="row-artist">Seb Lanternfish</span><span class="row-stage">Reedhouse</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Deep house with the barn doors open.</p></li>
<li class="row" data-t="21.2"><span class="row-time mono">21:12</span><span class="row-artist">Mira Oduya</span><span class="row-stage">Sunstage</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Starts on the exact minute of sunset. Don't be late.</p></li>
<li class="row" data-t="23.5"><span class="row-time mono">23:30</span><span class="row-artist">KRYO/L</span><span class="row-stage">Night Pier</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Cold techno, warm water.</p></li>
<li class="row" data-t="25"><span class="row-time mono">01:00</span><span class="row-artist">Hollow Twins</span><span class="row-stage">Night Pier</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Two brothers, one kick drum, no mercy.</p></li>
<li class="row" data-t="27"><span class="row-time mono">03:00</span><span class="row-artist">Ana Voltz</span><span class="row-stage">Reedhouse</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">The after-hours set everyone swears they left early.</p></li>
</ul>
</div>
</div>
<div class="strip" data-strip aria-label="Photo strip">
<div class="strip-scroll" data-strip-scroll>
<div class="strip-set" data-strip-set>
<figure><img src="assets/artist-04.jpg" width="1200" height="1500" alt="A dancer mid-spin under magenta light, blurred by movement" loading="eager" decoding="async"><figcaption class="mono">Pale Marina · Reedhouse</figcaption></figure>
<figure><img src="assets/artist-05.jpg" width="1200" height="1500" alt="Hands in the air at the front of the crowd, fingers lit lime by the stage" loading="eager" decoding="async"><figcaption class="mono">Crowd · Sunstage</figcaption></figure>
<figure><img src="assets/artist-06.jpg" width="1200" height="1500" alt="The floating pier stage at night, strobes reflected on the lake" loading="eager" decoding="async"><figcaption class="mono">KRYO/L · Night Pier</figcaption></figure>
<figure><img src="assets/artist-02.jpg" width="1920" height="1080" alt="A vocalist seen from behind in thick stage haze" loading="eager" decoding="async"><figcaption class="mono">Dunescape Choir</figcaption></figure>
<figure><img src="assets/artist-03.jpg" width="1920" height="1080" alt="Hands patching cables on a modular synth rig" loading="eager" decoding="async"><figcaption class="mono">Juniper 303</figcaption></figure>
<figure><img src="assets/artist-01.jpg" width="1920" height="1080" alt="A backlit DJ silhouette over the decks" loading="eager" decoding="async"><figcaption class="mono">Mira Oduya · Sunstage</figcaption></figure>
</div>
</div>
</div>
<!-- SATURDAY -->
<div class="day" id="sat">
<div class="media" data-media data-next="glow">
<div class="media-inner" data-media-inner>
<img class="duo duo--glow" src="assets/artist-02.jpg" width="1920" height="1080" alt="A vocalist seen from behind, shoulders and raised microphone cutting through thick stage haze" loading="eager" decoding="async">
</div>
<div class="media-copy">
<p class="mono">Day two · Sat 14.08 · sunset 21:10</p>
<p class="media-line">Saturday doesn't <br>really end.</p>
</div>
<div class="pixels" data-pixels aria-hidden="true"></div>
</div>
<div class="day-list field-glow">
<div class="day-head">
<h3 class="day-title"><span class="day-name">Sat</span><span class="roll" data-roll="14.08" aria-label="14 August"></span></h3>
<p class="mono day-meta">Dawn swim 06:00 · sunset 21:10<br>8 acts</p>
</div>
<ul class="rows" data-rows>
<li class="row" data-t="30"><span class="row-time mono">06:00</span><span class="row-artist">Tidewater Hum</span><span class="row-stage">The Deep End</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Drones for floating. Towels on the jetty.</p></li>
<li class="row" data-t="39"><span class="row-time mono">15:00</span><span class="row-artist">Nell Ferrow</span><span class="row-stage">Reedhouse</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Garage beats and a big grin.</p></li>
<li class="row" data-t="41.5"><span class="row-time mono">17:30</span><span class="row-artist">Okra Sound System</span><span class="row-stage">Sunstage</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Twelve speakers, a brass section and a lot of dub.</p></li>
<li class="row" data-t="43"><span class="row-time mono">19:00</span><span class="row-artist">Vesna Kite</span><span class="row-stage">Sunstage</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Pop songs that went to art school.</p></li>
<li class="row" data-t="45.17"><span class="row-time mono">21:10</span><span class="row-artist">Big Shallow</span><span class="row-stage">Sunstage</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">The sunset set. Bring your loudest friend.</p></li>
<li class="row" data-t="46.5"><span class="row-time mono">22:30</span><span class="row-artist">Marlo & The Gulls</span><span class="row-stage">Reedhouse</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">A live house band with a genuine gull impression.</p></li>
<li class="row" data-t="48.5"><span class="row-time mono">00:30</span><span class="row-artist">Frostbyte Unit</span><span class="row-stage">Night Pier</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Industrial, but make it swim.</p></li>
<li class="row" data-t="50.5"><span class="row-time mono">02:30</span><span class="row-artist">Lumen Duval</span><span class="row-stage">Night Pier</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Hypnotic loops until the birds join in.</p></li>
</ul>
</div>
</div>
<div class="strip" data-strip aria-label="Photo strip">
<div class="strip-scroll" data-strip-scroll>
<div class="strip-set" data-strip-set>
<figure><img src="assets/artist-06.jpg" width="1200" height="1500" alt="The floating pier stage at night, strobes on the water" loading="eager" decoding="async"><figcaption class="mono">Frostbyte Unit · Night Pier</figcaption></figure>
<figure><img src="assets/artist-03.jpg" width="1920" height="1080" alt="Hands on a modular synth, cables in lime light" loading="eager" decoding="async"><figcaption class="mono">Lumen Duval</figcaption></figure>
<figure><img src="assets/artist-04.jpg" width="1200" height="1500" alt="A dancer mid-spin, blurred by movement" loading="eager" decoding="async"><figcaption class="mono">Nell Ferrow · Reedhouse</figcaption></figure>
<figure><img src="assets/artist-01.jpg" width="1920" height="1080" alt="A backlit DJ over the decks" loading="eager" decoding="async"><figcaption class="mono">Big Shallow · Sunstage</figcaption></figure>
<figure><img src="assets/artist-05.jpg" width="1200" height="1500" alt="Raised hands at the front of the crowd" loading="eager" decoding="async"><figcaption class="mono">Crowd · Reedhouse</figcaption></figure>
<figure><img src="assets/artist-02.jpg" width="1920" height="1080" alt="A vocalist in stage haze" loading="eager" decoding="async"><figcaption class="mono">Vesna Kite</figcaption></figure>
</div>
</div>
</div>
<!-- SUNDAY -->
<div class="day" id="sun">
<div class="media" data-media data-next="acid">
<div class="media-inner" data-media-inner>
<img class="duo duo--acid" src="assets/artist-03.jpg" width="1920" height="1080" alt="Close crop of hands patching cables on a modular synthesiser, knobs catching the light" loading="eager" decoding="async">
</div>
<div class="media-copy">
<p class="mono">Day three · Sun 15.08 · sunset 21:08</p>
<p class="media-line">Last sunset. <br>Loudest one.</p>
</div>
<div class="pixels" data-pixels aria-hidden="true"></div>
</div>
<div class="day-list field-black">
<div class="day-head day-head--band">
<h3 class="day-title"><span class="day-name">Sun</span><span class="roll" data-roll="15.08" aria-label="15 August"></span></h3>
<p class="mono day-meta">Dawn swim 06:00 · last sunset 21:08<br>8 acts</p>
</div>
<ul class="rows" data-rows>
<li class="row" data-t="54"><span class="row-time mono">06:00</span><span class="row-artist">Glassmoth</span><span class="row-stage">The Deep End</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Harp, tape loops and mist off the water.</p></li>
<li class="row" data-t="62"><span class="row-time mono">14:00</span><span class="row-artist">Rosa Nightjar</span><span class="row-stage">Reedhouse</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Sunday soul for sore legs.</p></li>
<li class="row" data-t="64.5"><span class="row-time mono">16:30</span><span class="row-artist">Kalimba Freight</span><span class="row-stage">Sunstage</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Thumb pianos through a very big sound system.</p></li>
<li class="row" data-t="66.75"><span class="row-time mono">18:45</span><span class="row-artist">Oyelade</span><span class="row-stage">Sunstage</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Afro-house with a horn section on a raft.</p></li>
<li class="row" data-t="69.13"><span class="row-time mono">21:08</span><span class="row-artist">The Wading Club</span><span class="row-stage">Sunstage</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Last sunset of the summer, played loud.</p></li>
<li class="row" data-t="70.5"><span class="row-time mono">22:30</span><span class="row-artist">Ines Arkwright</span><span class="row-stage">Reedhouse</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Italo, heartbreak and a very long cowbell.</p></li>
<li class="row" data-t="72"><span class="row-time mono">00:00</span><span class="row-artist">Dusk Protocol</span><span class="row-stage">Night Pier</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Strobe-free techno, lit by the moon.</p></li>
<li class="row" data-t="75"><span class="row-time mono">03:00</span><span class="row-artist">Lowtide Lina</span><span class="row-stage">Night Pier</span><button class="row-more mono" type="button" aria-expanded="false">Set info →</button><p class="row-note">Closing set. Swim home after.</p></li>
</ul>
</div>
</div>
</section>
<!-- 4 · PROGRAMME · band marquee over photo + sticky filter index -->
<section id="programme" class="programme" aria-label="Programme">
<div class="band-photo">
<img class="band-img" src="assets/band-jetty.jpg" width="2560" height="1440" alt="Swimmers seen from behind stepping off a wooden jetty into a still pink lake at dawn" loading="eager" decoding="async">
<div class="band" aria-label="Outerglow: swim at dawn, four stages, no VIP">
<div class="band-track" data-band-track aria-hidden="true">
<div class="band-set" data-band-set>
<span class="band-mark">OUTERGLOW</span>
<span class="band-duo"><b>Swim at dawn</b><span>06:00 · jetty B</span></span>
<svg class="burst" viewBox="-12 -12 24 24"><path d="M0-11L2.4-4.2 9.5-5.5 4.6 0 9.5 5.5 2.4 4.2 0 11-2.4 4.2-9.5 5.5-4.6 0-9.5-5.5-2.4-4.2z"/></svg>
<span class="band-duo"><b>4 stages</b><span>one shoreline</span></span>
<svg class="burst" viewBox="-12 -12 24 24"><path d="M0-11L2.4-4.2 9.5-5.5 4.6 0 9.5 5.5 2.4 4.2 0 11-2.4 4.2-9.5 5.5-4.6 0-9.5-5.5-2.4-4.2z"/></svg>
<span class="band-duo"><b>No VIP</b><span>same lake for all</span></span>
<svg class="burst" viewBox="-12 -12 24 24"><path d="M0-11L2.4-4.2 9.5-5.5 4.6 0 9.5 5.5 2.4 4.2 0 11-2.4 4.2-9.5 5.5-4.6 0-9.5-5.5-2.4-4.2z"/></svg>
</div>
</div>
</div>
</div>
<div class="index">
<aside class="index-side">
<p class="mono">Beyond the music</p>
<h2 class="index-title">Programme</h2>
<div class="filters mono" role="group" aria-label="Filter the programme" data-filters>
<button type="button" class="is-on" data-filter="all" aria-pressed="true">All</button>
<button type="button" data-filter="music" aria-pressed="false">Music</button>
<button type="button" data-filter="art" aria-pressed="false">Art</button>
<button type="button" data-filter="swim" aria-pressed="false">Swim</button>
<button type="button" data-filter="food" aria-pressed="false">Food</button>
</div>
<p class="index-count mono" data-count>6 strands</p>
</aside>
<div class="index-rows" data-strands>
<article class="strand" data-cat="music">
<div class="strand-tiles"><div class="strand-track" data-strand-track>
<img class="t-43" src="assets/prog-music.jpg" width="1200" height="900" alt="Silhouettes dancing on the shore in front of a lit stage" loading="eager" decoding="async">
<img class="t-11" src="assets/artist-05.jpg" width="1200" height="1500" alt="Raised hands lit lime by the stage" loading="eager" decoding="async">
<img class="t-169" src="assets/artist-06.jpg" width="1200" height="1500" alt="The pier stage at night" loading="eager" decoding="async">
<img class="t-43" src="assets/artist-01.jpg" width="1920" height="1080" alt="A backlit DJ" loading="eager" decoding="async">
</div></div>
<div class="strand-meta"><h3>Lakeside Sets</h3><p>Four stages, one shoreline, no clashes worth crying over.</p><span class="mono">Music</span></div>
</article>
<article class="strand" data-cat="art">
<div class="strand-tiles"><div class="strand-track" data-strand-track>
<img class="t-169" src="assets/prog-art.jpg" width="1200" height="900" alt="A glowing light sculpture standing in shallow water at night" loading="eager" decoding="async">
<img class="t-43" src="assets/prog-talks.jpg" width="1200" height="900" alt="A small crowd seated on hay bales under string lights" loading="eager" decoding="async">
<img class="t-11" src="assets/prog-art.jpg" width="1200" height="900" alt="Close detail of the light sculpture" loading="eager" decoding="async">
</div></div>
<div class="strand-meta"><h3>Glow Garden</h3><p>Light sculptures that wake up at dusk and hum till dawn.</p><span class="mono">Art</span></div>
</article>
<article class="strand" data-cat="swim">
<div class="strand-tiles"><div class="strand-track" data-strand-track>
<img class="t-43" src="assets/prog-swim.jpg" width="1200" height="900" alt="Swimmers from behind wading into a mirror-flat lake at sunrise" loading="eager" decoding="async">
<img class="t-169" src="assets/band-jetty.jpg" width="2560" height="1440" alt="The wooden jetty at dawn" loading="eager" decoding="async">
<img class="t-11" src="assets/prog-swim.jpg" width="1200" height="900" alt="Ripples around a swimmer's shoulders" loading="eager" decoding="async">
<img class="t-43" src="assets/band-jetty.jpg" width="2560" height="1440" alt="Towels drying on the jetty rail" loading="eager" decoding="async">
</div></div>
<div class="strand-meta"><h3>Dawn Swim Club</h3><p>06:00 at jetty B. Lifeguards, a sauna and one very brave trumpet.</p><span class="mono">Swim</span></div>
</article>
<article class="strand" data-cat="food">
<div class="strand-tiles"><div class="strand-track" data-strand-track>
<img class="t-43" src="assets/prog-food.jpg" width="1200" height="900" alt="Flatbreads blistering over an open grill under magenta festoon lights" loading="eager" decoding="async">
<img class="t-11" src="assets/prog-food.jpg" width="1200" height="900" alt="A paper tray of fried dough dusted with sugar" loading="eager" decoding="async">
<img class="t-169" src="assets/prog-camp.jpg" width="1200" height="900" alt="Tents glowing along the reed line" loading="eager" decoding="async">
</div></div>
<div class="strand-meta"><h3>Shore Kitchen</h3><p>Smoked lake fish, fried dough and twelve kinds of cold.</p><span class="mono">Food</span></div>
</article>
<article class="strand" data-cat="music">
<div class="strand-tiles"><div class="strand-track" data-strand-track>
<img class="t-169" src="assets/prog-camp.jpg" width="1200" height="900" alt="Tents lit from inside along the reeds at blue hour" loading="eager" decoding="async">
<img class="t-43" src="assets/artist-04.jpg" width="1200" height="1500" alt="A dancer mid-spin, blurred by movement" loading="eager" decoding="async">
<img class="t-11" src="assets/prog-camp.jpg" width="1200" height="900" alt="A radio mast strung with lights over the campsite" loading="eager" decoding="async">
</div></div>
<div class="strand-meta"><h3>Tent Radio</h3><p>A tiny station broadcasting from the campsite on 88.2 FM.</p><span class="mono">Music</span></div>
</article>
<article class="strand" data-cat="art">
<div class="strand-tiles"><div class="strand-track" data-strand-track>
<img class="t-43" src="assets/prog-talks.jpg" width="1200" height="900" alt="A speaker from behind addressing a crowd in the barn" loading="eager" decoding="async">
<img class="t-169" src="assets/prog-art.jpg" width="1200" height="900" alt="A light installation reflected in the water" loading="eager" decoding="async">
<img class="t-11" src="assets/prog-talks.jpg" width="1200" height="900" alt="Listeners on hay bales" loading="eager" decoding="async">
</div></div>
<div class="strand-meta"><h3>Reed Talks</h3><p>Short talks on sound, water and the art of staying up.</p><span class="mono">Art</span></div>
</article>
</div>
</div>
</section>
<!-- 5 · PACK · kit ring on acid -->
<section id="pack" class="pack" aria-label="The bag list">
<div class="ring" data-ring>
<button type="button" class="kit" data-kit="0"><img src="assets/kit-wristband.png" width="1024" height="1024" alt="Woven festival wristband" loading="eager" decoding="async"></button>
<button type="button" class="kit" data-kit="1"><img src="assets/kit-hat.png" width="1024" height="1024" alt="Bucket hat" loading="eager" decoding="async"></button>
<button type="button" class="kit" data-kit="2"><img src="assets/kit-shades.png" width="1024" height="1024" alt="Sunglasses" loading="eager" decoding="async"></button>
<button type="button" class="kit" data-kit="3"><img src="assets/kit-towel.png" width="1024" height="1024" alt="Rolled beach towel" loading="eager" decoding="async"></button>
<button type="button" class="kit" data-kit="4"><img src="assets/kit-cup.png" width="1024" height="1024" alt="Steel camping cup" loading="eager" decoding="async"></button>
<button type="button" class="kit" data-kit="5"><img src="assets/kit-earplugs.png" width="1024" height="1024" alt="Earplug case" loading="eager" decoding="async"></button>
<button type="button" class="kit" data-kit="6"><img src="assets/kit-torch.png" width="1024" height="1024" alt="Head torch" loading="eager" decoding="async"></button>
<button type="button" class="kit" data-kit="7"><img src="assets/kit-sunscreen.png" width="1024" height="1024" alt="Sunscreen tube" loading="eager" decoding="async"></button>
</div>
<div class="pack-head">
<p class="mono">Pack like a local</p>
<h2 class="pack-title">In the <br>bag</h2>
</div>
<div class="pack-core" aria-live="polite">
<p class="pack-core-name" data-kit-name>8 things</p>
<p class="pack-core-tag mono" data-kit-tag>Scroll to spin · hover to read</p>
</div>
<ul class="pack-list mono" data-kit-list aria-label="The list">
<li>Wristband</li><li>Bucket hat</li><li>Sunglasses</li><li>Towel</li><li>Steel cup</li><li>Earplugs</li><li>Head torch</li><li>Sunscreen</li>
</ul>
<div class="pack-side">
<p class="pack-lede">Eight things. Everything else is optional, including sleep.</p>
<button type="button" class="pill pill--black" data-download>Download the list (.txt)</button>
</div>
</section>
<!-- 6 · WRISTBANDS -->
<section id="tickets" class="tickets" aria-label="Wristbands">
<div class="tickets-head">
<p class="mono">Wristbands · on sale now</p>
<h2 class="tickets-title">Wristbands</h2>
<p class="tickets-lede">One price per band. No VIP, no fast lane, no golden anything. Everyone gets the same lake.</p>
</div>
<ul class="wbands">
<li class="wband wband--acid">
<div class="wband-body">
<h3 class="wband-name">Weekend</h3>
<p class="wband-info">Fri 14:00 → Mon 04:00 · all four stages · lake access</p>
<p class="wband-price"><span class="mono">from</span> €189</p>
<a class="wband-buy mono" href="#tickets">Choose →</a>
</div>
<svg class="clasp" viewBox="0 0 120 120" aria-hidden="true"><circle cx="60" cy="60" r="44"/><circle cx="60" cy="60" r="30"/><circle cx="60" cy="60" r="12"/><path d="M60 16v10M60 94v10M16 60h10M94 60h10"/></svg>
</li>
<li class="wband wband--black">
<div class="wband-body">
<h3 class="wband-name">Weekend + camping</h3>
<p class="wband-info">Everything above, plus a pitch by the reeds and hot showers (mostly)</p>
<p class="wband-price"><span class="mono">from</span> €239</p>
<a class="wband-buy mono" href="#tickets">Choose →</a>
</div>
<svg class="clasp" viewBox="0 0 120 120" aria-hidden="true"><circle cx="60" cy="60" r="44"/><circle cx="60" cy="60" r="30"/><circle cx="60" cy="60" r="12"/><path d="M60 16v10M60 94v10M16 60h10M94 60h10"/></svg>
</li>
<li class="wband wband--white">
<div class="wband-body">
<h3 class="wband-name">Sunday swim</h3>
<p class="wband-info">Sunday only · dawn swim at 06:00, last sunset at 21:08</p>
<p class="wband-price"><span class="mono">from</span> €79</p>
<a class="wband-buy mono" href="#tickets">Choose →</a>
</div>
<svg class="clasp" viewBox="0 0 120 120" aria-hidden="true"><circle cx="60" cy="60" r="44"/><circle cx="60" cy="60" r="30"/><circle cx="60" cy="60" r="12"/><path d="M60 16v10M60 94v10M16 60h10M94 60h10"/></svg>
</li>
</ul>
<p class="tickets-fine mono">Prices include the booking fee and the lake. Refundable until 1 June 2027.</p>
</section>
</main>
<footer id="info" class="foot" aria-label="Footer">
<div class="foot-top">
<div class="foot-count">
<p class="mono">Gates open in</p>
<p class="foot-cd" data-cd-big><span data-u="d">000</span><i>d</i><span data-u="h">00</span><i>h</i><span data-u="m">00</span><i>m</i><span data-u="s">00</span><i>s</i></p>
<p class="mono foot-when">Friday 13 August 2027 · 14:00 · east shore gate</p>
</div>
<div class="foot-cols">
<div><p class="mono">Festival</p><a href="#stages">Stages</a><a href="#lineup">Line-up</a><a href="#programme">Programme</a><a href="#pack">The bag list</a><a href="#tickets">Wristbands</a></div>
<div><p class="mono">Getting there</p><span>Shuttle from Veldmoor station</span><span>Bike path along the east shore</span><span>Lake taxi, Fri–Mon</span></div>
<div><p class="mono">Say hi</p><a href="#info">Line-up drop newsletter</a><a href="#info">Volunteer crew</a><a href="#info">Press + photo</a></div>
</div>
</div>
<div class="foot-mark-wrap" aria-hidden="true"><p class="foot-mark" data-foot-mark>OUTERGLOW</p></div>
<p class="foot-fine mono"><span>© 2027 Outerglow · Lake Veldmoor</span><span>No VIP since day one</span></p>
</footer>
<!-- signature: sun-ring festival clock + live countdown -->
<aside class="sunclock" aria-label="Festival clock" data-sunclock>
<div class="countdown mono">
<span class="cd-label">Gates open in</span>
<span class="cd-val" data-cd>—</span>
<span class="cd-live" data-live>Fri 12:00 · warming up</span>
</div>
<button type="button" class="dial" data-dial aria-label="Festival clock: jump to the line-up at this hour">
<svg viewBox="0 0 120 120" aria-hidden="true">
<circle class="dial-face" cx="60" cy="60" r="58"/>
<g class="dial-ticks" data-ticks></g>
<g class="dial-arcs" data-arcs></g>
<path class="dial-sunset" data-sunset d=""/>
<g class="dial-sun" data-sun><circle cx="60" cy="5.5" r="4.2"/></g>
</svg>
<span class="dial-day mono" data-dial-day>Fri</span>
<span class="dial-time mono" data-dial-time>12:00</span>
</button>
</aside>
<script src="js/vendor/gsap.min.js"></script>
<script src="js/vendor/ScrollTrigger.min.js"></script>
<script src="js/vendor/CustomEase.min.js"></script>
<script src="js/vendor/Flip.min.js"></script>
<script src="js/vendor/lenis.min.js"></script>
<script>/* silence only the r158 UMD build notice */(function(){var w=console.warn;console.warn=function(m){if(typeof m==="string"&&m.indexOf("build/three")>-1)return;return w.apply(console,arguments)};window.__ogWarn=w})();</script>
<script src="js/vendor/three.min.js"></script>
<script>if(window.__ogWarn){console.warn=window.__ogWarn;}</script>
<script src="js/core.js"></script>
<script src="js/hero.js"></script>
<script src="js/particles.js"></script>
<script src="js/lineup.js"></script>
<script src="js/programme.js"></script>
<script src="js/ring.js"></script>
<script src="js/clock.js"></script>
<script src="js/main.js"></script>
</body>
</html>
```
## `css/style.css`
```css
/* OUTERGLOW · lakeside music & art festival
Palette: hyper magenta, acid lime, pure black, pure white. Every colour is a token. */
@font-face {
font-family: 'Anybody';
src: url(../assets/anybody-var.woff2) format('woff2');
font-weight: 100 900; font-stretch: 50% 150%; font-style: normal; font-display: swap;
}
@font-face {
font-family: 'Schibsted Grotesk';
src: url(../assets/schibsted-grotesk-var.woff2) format('woff2');
font-weight: 400 900; font-style: normal; font-display: swap;
}
@font-face {
font-family: 'Spline Sans Mono';
src: url(../assets/spline-sans-mono-400.woff2) format('woff2');
font-weight: 400; font-style: normal; font-display: swap;
}
:root {
--glow: #FF00B8;
--acid: #C6FF00;
--black: #000000;
--white: #FFFFFF;
--glow-97: rgba(255, 0, 184, .97);
--glow-40: rgba(255, 0, 184, .4);
--glow-16: rgba(255, 0, 184, .16);
--glow-0: rgba(255, 0, 184, 0);
--acid-50: rgba(198, 255, 0, .5);
--white-70: rgba(255, 255, 255, .7);
--white-40: rgba(255, 255, 255, .4);
--white-16: rgba(255, 255, 255, .16);
--black-70: rgba(0, 0, 0, .7);
--black-55: rgba(0, 0, 0, .55);
--black-16: rgba(0, 0, 0, .16);
--black-0: rgba(0, 0, 0, 0);
--f-title: 'Anybody', 'Arial Black', sans-serif;
--f-ui: 'Schibsted Grotesk', Arial, sans-serif;
--f-mono: 'Spline Sans Mono', ui-monospace, Menlo, monospace;
--gutter: clamp(16px, 2.2vw, 32px);
--head-h: 64px;
--og: cubic-bezier(.625, .05, 0, 1);
/* fixed sun-ring clock footprint: right 18 + dial 120 + gap 10 + countdown ~200 (measured 356) + 32 clearance */
--clock-safe: 390px;
}
*, *::before, *::after { box-sizing: border-box; }
html { overflow-x: clip; background: var(--black); -webkit-text-size-adjust: 100%; }
html.lenis, html.lenis body { height: auto; }
.lenis.lenis-smooth { scroll-behavior: auto !important; }
.lenis.lenis-stopped { overflow: clip; }
body {
margin: 0; background: var(--black); color: var(--white);
font-family: var(--f-ui); font-size: 16px; line-height: 1.45; font-weight: 400;
-webkit-font-smoothing: antialiased; text-rendering: optimizeLegibility;
overflow-x: clip;
}
img { display: block; max-width: 100%; color: transparent; }
img.is-broken { visibility: hidden; }
a { color: inherit; text-decoration: none; }
button { font: inherit; color: inherit; background: none; border: 0; padding: 0; cursor: pointer; }
h1, h2, h3, p, ul, ol, figure { margin: 0; padding: 0; }
ul, ol { list-style: none; }
.defs { position: absolute; width: 0; height: 0; overflow: hidden; }
.mono { font-family: var(--f-mono); font-weight: 400; text-transform: uppercase; letter-spacing: .06em; font-size: 12px; line-height: 1.5; }
.skip-link { position: fixed; left: 8px; top: -60px; z-index: 100; background: var(--acid); color: var(--black); padding: 10px 14px; font-weight: 600; }
.skip-link:focus { top: 8px; }
:focus-visible { outline: 2px solid var(--acid); outline-offset: 3px; }
/* ---------- pills ---------- */
.pill {
display: inline-flex; align-items: center; justify-content: center; gap: .5em;
height: 44px; padding: 0 22px; border-radius: 999px;
font-family: var(--f-ui); font-weight: 600; font-size: 15px; letter-spacing: -.005em; white-space: nowrap;
transition: transform .45s var(--og), background-color .3s, color .3s;
}
.pill:hover { transform: translateY(-2px); }
.pill--acid { background: var(--acid); color: var(--black); }
.pill--acid:hover { background: var(--white); }
.pill--ghost { box-shadow: inset 0 0 0 1.5px var(--white); color: var(--white); }
.pill--ghost:hover { background: var(--white); color: var(--black); }
.pill--black { background: var(--black); color: var(--acid); }
.pill--black:hover { background: var(--glow); color: var(--black); }
/* ---------- header ---------- */
.site-head {
position: fixed; inset: 0 0 auto 0; z-index: 50; height: var(--head-h);
display: grid; grid-template-columns: auto 1fr auto auto; align-items: center; gap: 28px;
padding: 0 var(--gutter); color: var(--white);
transition: background-color .35s ease, color .35s ease;
}
.site-head.is-scrolled { background: var(--glow-97); color: var(--black); }
.brand {
font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' 150, 'wght' 900;
font-size: 19px; letter-spacing: -.01em; line-height: 1;
}
.nav { display: flex; gap: 26px; justify-self: center; font-weight: 600; font-size: 14px; }
.nav a { position: relative; padding: 6px 0; }
.nav a::after { content: ''; position: absolute; left: 0; right: 0; bottom: 0; height: 2px; background: currentColor; transform: scaleX(0); transform-origin: 0 50%; transition: transform .5s var(--og); }
.nav a:hover::after { transform: scaleX(1); }
.head-date { opacity: .8; }
.head-cta { height: 38px; padding: 0 18px; font-size: 14px; }
.site-head.is-scrolled .head-cta { background: var(--black); color: var(--acid); }
.menu-btn { display: none; height: 38px; padding: 0 16px; border-radius: 999px; box-shadow: inset 0 0 0 1.5px currentColor; }
.menu {
position: fixed; inset: 0; z-index: 49; background: var(--glow); color: var(--black);
display: flex; flex-direction: column; justify-content: space-between; padding: calc(var(--head-h) + 24px) var(--gutter) 28px;
}
.menu[hidden] { display: none; }
.menu nav { display: flex; flex-direction: column; gap: 4px; }
.menu nav a { font-family: var(--f-title); font-variation-settings: 'wdth' 130, 'wght' 900; font-size: 13vw; line-height: .95; text-transform: uppercase; }
html.menu-open .site-head { color: var(--black); background: var(--glow); }
/* ---------- 1 · hero ---------- */
.hero { position: relative; height: 200vh; background: var(--black); }
.hero-stage { position: sticky; top: 0; height: 100vh; overflow: hidden; }
.hero-mask { position: absolute; inset: 0; overflow: hidden; background: var(--black); will-change: clip-path; }
.hero-zoom { position: absolute; inset: 0; will-change: transform; }
.hero-img { width: 100%; height: 100%; object-fit: cover; transform: scale(1.12); transform-origin: 50% 46%; will-change: transform; }
.hero-scrim { position: absolute; inset: 0; background: linear-gradient(to top, var(--black-55) 0%, var(--black-0) 42%), linear-gradient(to bottom, var(--black-55) 0%, var(--black-0) 22%); pointer-events: none; }
.wordmark {
--wdth: 150;
position: absolute; left: 0; right: 0; top: 47%; transform: translateY(-50%);
text-align: center; white-space: nowrap; pointer-events: none;
font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' var(--wdth), 'wght' 900;
font-size: 9.4vw; line-height: .8; letter-spacing: -.005em; color: var(--acid);
}
.wm-part { display: inline-block; }
.wm-ch { display: inline-block; will-change: transform; }
.hero-foot { position: absolute; left: 0; right: 0; bottom: 11vh; display: flex; flex-direction: column; align-items: center; gap: 18px; }
.hero-meta { font-size: 13px; color: var(--white); }
.hero-ctas { display: flex; gap: 12px; }
.hero-tag { position: absolute; left: var(--gutter); bottom: 22px; color: var(--white); font-size: 11px; }
/* ---------- 2 · stages (particle morph) ---------- */
.stages { position: relative; height: 500vh; background: var(--black); }
.stages-sticky { position: sticky; top: 0; height: 100vh; overflow: hidden; }
.stages-glow { position: absolute; inset: 0; background: radial-gradient(circle at 68% 52%, var(--glow-40) 0, var(--glow-16) 26%, var(--glow-0) 56%); pointer-events: none; }
.stages-canvas { position: absolute; inset: 0; width: 100%; height: 100%; display: block; }
.stages-fallback { position: absolute; left: 68%; top: 52%; width: 42vh; height: 42vh; transform: translate(-50%, -50%); display: none; }
html.no-webgl .stages-fallback { display: block; }
.stages-panel {
position: absolute; left: 0; top: 0; bottom: 0; width: 36vw; min-width: 360px;
background: var(--acid); color: var(--black);
display: flex; flex-direction: column; justify-content: space-between; gap: 32px;
padding: calc(var(--head-h) + 40px) var(--gutter) 34px;
}
.chapters { display: grid; }
.chapter { grid-area: 1 / 1; visibility: hidden; }
.chapter.is-active { visibility: visible; }
.chapter-name {
--wdth: 110;
font-family: var(--f-title); font-weight: 800; font-variation-settings: 'wdth' var(--wdth), 'wght' 800;
font-size: max(4.4vw, 40px); line-height: .88; text-transform: uppercase; letter-spacing: -.01em; margin-bottom: 26px;
}
.chapter-desc { font-size: clamp(16px, 1.25vw, 19px); line-height: 1.4; max-width: 30em; margin-bottom: 16px; }
.chapter-hours { opacity: .75; }
.stage-index { display: flex; flex-wrap: wrap; gap: 6px; }
.stage-index li { padding: 6px 10px; border-radius: 999px; box-shadow: inset 0 0 0 1px var(--black); transition: background-color .3s, color .3s; }
.stage-index li.is-active { background: var(--black); color: var(--acid); }
html.is-reduced .stages { height: auto; }
html.is-reduced .stages-sticky { position: relative; height: auto; min-height: 100vh; }
html.is-reduced .stages-panel { position: relative; width: 44vw; min-height: 100vh; }
html.is-reduced .chapters { gap: 40px; }
html.is-reduced .chapter { grid-area: auto; visibility: visible; }
html.is-reduced .stages-canvas { position: absolute; left: 44vw; width: 56vw; height: 100vh; top: 0; }
/* ---------- 3 · line-up ---------- */
.lineup { background: var(--black); }
.lineup-head {
background: var(--glow); color: var(--black);
display: grid; grid-template-columns: 1fr 1fr; gap: 20px var(--gutter);
padding: calc(var(--head-h) + 12vh) var(--gutter) 7vh;
}
.lineup-head > .mono { grid-column: 1 / -1; }
.lineup-title {
grid-column: 1 / -1;
font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' 150, 'wght' 900;
font-size: 14vw; line-height: .8; text-transform: uppercase; letter-spacing: -.01em; margin: 1vh 0 3vh -.04em;
}
.lineup-lede { font-size: clamp(18px, 1.6vw, 24px); line-height: 1.3; max-width: 22em; }
.day-jump { display: flex; gap: 8px; justify-self: end; align-self: end; }
.day-jump a { padding: 9px 14px; border-radius: 999px; box-shadow: inset 0 0 0 1.5px var(--black); transition: background-color .3s, color .3s; }
.day-jump a:hover { background: var(--black); color: var(--glow); }
.media { position: relative; height: 100vh; overflow: hidden; background: var(--black); }
.media-inner { position: absolute; left: 0; right: 0; top: 0; height: 100%; will-change: transform; }
.media-inner img { width: 100%; height: 120%; margin-top: -10%; object-fit: cover; }
.duo--glow { filter: url(#duo-glow); }
.duo--acid { filter: url(#duo-acid); }
.media-copy { position: absolute; left: var(--gutter); right: var(--clock-safe); top: calc(var(--head-h) + 28px); display: flex; flex-direction: column; gap: 18px; color: var(--white); }
.media-line {
font-family: var(--f-title); font-weight: 800; font-variation-settings: 'wdth' 120, 'wght' 800;
font-size: clamp(34px, 4.6vw, 76px); line-height: .9; text-transform: uppercase; text-align: right;
}
.pixels {
position: absolute; left: 0; right: 0; bottom: -1px;
display: grid; grid-template-columns: repeat(25, 1fr); grid-auto-rows: 4vw; pointer-events: none;
}
.pixels i { display: block; visibility: hidden; opacity: 0; margin: 0 -0.5px -0.5px 0; }
.field-acid { background: var(--acid); color: var(--black); }
.field-glow { background: var(--glow); color: var(--black); }
.field-black { background: var(--black); color: var(--white); }
.day-list { padding: 7vh var(--gutter) 12vh; }
.day-head { display: flex; flex-wrap: wrap; justify-content: space-between; align-items: flex-end; gap: 16px 24px; padding-bottom: 4vh; }
.day-head--band { background: var(--acid); color: var(--black); margin: -7vh calc(var(--gutter) * -1) 5vh; padding: 7vh var(--gutter) 4vh; }
.day-title {
display: flex; align-items: flex-start; gap: .22em;
font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' 150, 'wght' 900;
font-size: 9vw; line-height: .86; text-transform: uppercase; letter-spacing: -.01em;
}
.day-name { display: block; height: .86em; line-height: .86; }
.roll { display: inline-flex; align-items: flex-start; font-variant-numeric: tabular-nums; }
.roll .dg { display: inline-block; height: .86em; overflow: hidden; vertical-align: top; }
.roll .dg-strip { display: flex; flex-direction: column; }
.roll .dg-strip span { display: block; height: .86em; line-height: .86; }
.roll .dot { display: block; height: .86em; line-height: .86; }
.day-meta { text-align: right; padding-bottom: .6em; flex: none; margin-left: auto; }
.rows { border-top: 1.5px solid currentColor; }
.row {
position: relative; display: grid; grid-template-columns: 9% 1fr 22% auto; align-items: center; gap: 0 20px;
padding: 0 12px; min-height: 64px; border-bottom: 1.5px solid currentColor;
transition: background-color .25s, color .25s;
}
.row-time { font-size: 13px; }
.row-artist { font-family: var(--f-title); font-weight: 800; font-variation-settings: 'wdth' 118, 'wght' 800; font-size: clamp(22px, 2.3vw, 36px); line-height: 1; text-transform: uppercase; padding: 14px 0; }
.row-stage { font-weight: 600; font-size: 15px; }
.row-more { font-size: 12px; padding: 10px 0; white-space: nowrap; }
.row-note { grid-column: 2 / -1; max-height: 0; overflow: hidden; opacity: 0; font-size: 16px; transition: max-height .5s var(--og), opacity .3s, padding .5s var(--og); }
.row.is-open .row-note { max-height: 80px; opacity: 1; padding-bottom: 16px; }
.field-glow .row:hover, .field-black .row:hover, .field-glow .row.is-open, .field-black .row.is-open, .row.is-flash { background: var(--acid); color: var(--black); }
.field-acid .row:hover, .field-acid .row.is-open { background: var(--black); color: var(--acid); }
.field-acid .row.is-flash { background: var(--glow); color: var(--black); }
.strip { position: relative; overflow: hidden; background: var(--black); padding: 5vw 0; }
.strip-scroll { display: flex; width: max-content; margin-left: -20vw; will-change: transform; }
.strip-set { display: flex; gap: 1vw; padding-right: 1vw; flex: none; will-change: transform; }
.strip figure { flex: none; width: 15vw; }
.strip img { width: 100%; height: auto; aspect-ratio: 4 / 5; object-fit: cover; }
.strip figcaption { margin-top: 10px; color: var(--white-70); font-size: 11px; }
/* ---------- 4 · programme ---------- */
.programme { background: var(--white); color: var(--black); }
.band-photo { position: relative; height: 100vh; overflow: hidden; background: var(--black); }
.band-img { width: 100%; height: 100%; object-fit: cover; }
.band { position: absolute; left: 0; right: 0; top: 50%; transform: translateY(-50%); height: 64px; background: var(--glow); color: var(--black); overflow: hidden; display: flex; align-items: center; }
.band-track { display: flex; width: max-content; will-change: transform; }
.band-set { display: flex; align-items: center; gap: 44px; padding-right: 44px; flex: none; }
.band-mark { font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' 150, 'wght' 900; font-size: 30px; line-height: 1; }
.band-duo { display: flex; flex-direction: column; font-size: 14px; line-height: 1.2; white-space: nowrap; }
.band-duo b { font-weight: 600; }
.burst { width: 22px; height: 22px; fill: var(--black); flex: none; }
.index { display: grid; grid-template-columns: 25.8% 1fr; padding-bottom: 12vh; }
.index-side { position: sticky; top: var(--head-h); align-self: start; height: calc(100vh - var(--head-h)); padding: 28px var(--gutter) 28px; display: flex; flex-direction: column; gap: 18px; }
.index-title { font-family: var(--f-title); font-weight: 800; font-variation-settings: 'wdth' 100, 'wght' 800; font-size: clamp(34px, 3.2vw, 52px); line-height: .9; text-transform: uppercase; margin-top: 6vh; }
.filters { display: flex; flex-wrap: wrap; gap: 6px; }
.filters button { padding: 8px 13px; border-radius: 999px; box-shadow: inset 0 0 0 1.5px var(--black); transition: background-color .3s, color .3s; font-size: 12px; }
.filters button:hover { background: var(--black); color: var(--white); }
.filters button.is-on { background: var(--glow); color: var(--black); box-shadow: inset 0 0 0 1.5px var(--glow); }
.index-count { margin-top: auto; opacity: .7; }
.index-rows { padding: 28px var(--gutter) 0 0; display: flex; flex-direction: column; gap: 26px; min-width: 0; }
.strand { min-width: 0; }
.strand-tiles { overflow: hidden; }
.strand-track { display: flex; gap: 15px; width: max-content; will-change: transform; }
.strand-track img { width: auto; height: clamp(150px, 13.4vw, 230px); object-fit: cover; flex: none; }
.t-43 { aspect-ratio: 4 / 3; }
.t-11 { aspect-ratio: 1 / 1; }
.t-169 { aspect-ratio: 16 / 9; }
.strand-meta { display: grid; grid-template-columns: 1fr 1.4fr auto; align-items: baseline; gap: 20px; padding-top: 12px; }
.strand-meta h3 { font-family: var(--f-title); font-weight: 800; font-variation-settings: 'wdth' 110, 'wght' 800; font-size: 20px; line-height: 1.1; text-transform: uppercase; }
.strand-meta p { font-size: 15px; }
.strand-meta .mono { padding: 3px 9px; border-radius: 999px; background: var(--black); color: var(--white); font-size: 11px; }
/* ---------- 5 · pack (kit ring) ---------- */
.pack { position: relative; height: 100vh; min-height: 720px; background: var(--acid); color: var(--black); overflow: hidden; }
.ring { position: absolute; left: 50%; top: 52%; width: 0; height: 0; }
.kit { position: absolute; left: 0; top: 0; width: 64px; height: 64px; margin: -32px 0 0 -32px; will-change: transform; }
.kit img { width: 100%; height: 100%; object-fit: contain; pointer-events: none; }
.pack-head { position: absolute; left: var(--gutter); top: calc(var(--head-h) + 5vh); z-index: 30; }
.pack-title { font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' 150, 'wght' 900; font-size: 6.6vw; line-height: .84; text-transform: uppercase; margin-top: 14px; margin-left: -.04em; }
.pack-core { position: absolute; left: 50%; top: 52%; transform: translate(-50%, -50%); z-index: 30; width: 15vw; min-width: 150px; text-align: center; pointer-events: none; }
.pack-core-name { font-family: var(--f-title); font-weight: 800; font-variation-settings: 'wdth' 110, 'wght' 800; font-size: clamp(22px, 1.9vw, 30px); line-height: .95; text-transform: uppercase; }
.pack-core-tag { margin-top: 8px; font-size: 10.5px; }
.pack-list { position: absolute; right: var(--gutter); top: 50%; transform: translateY(-50%); z-index: 30; display: flex; flex-direction: column; gap: 2px; }
.pack-list li { display: flex; align-items: center; gap: 10px; padding: 7px 14px 7px 10px; border-radius: 999px; transition: background-color .3s, color .3s; }
.pack-list li::before { content: ''; width: 12px; height: 12px; box-shadow: inset 0 0 0 1.5px currentColor; flex: none; }
.pack-list li.is-on { background: var(--black); color: var(--acid); }
.pack-list li.is-on::before { background: var(--glow); box-shadow: none; }
.pack-side { position: absolute; left: var(--gutter); bottom: 7vh; z-index: 30; display: flex; flex-direction: column; align-items: flex-start; gap: 16px; max-width: 320px; }
.pack-lede { font-size: 17px; line-height: 1.35; }
/* ---------- 6 · wristbands ---------- */
.tickets { background: var(--glow); color: var(--black); padding: calc(var(--head-h) + 10vh) var(--gutter) 12vh; }
.tickets-head { display: grid; grid-template-columns: 1fr 1fr; gap: 16px var(--gutter); margin-bottom: 7vh; }
.tickets-head > .mono { grid-column: 1 / -1; }
.tickets-title { grid-column: 1 / -1; font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' 150, 'wght' 900; font-size: 8.4vw; line-height: .82; text-transform: uppercase; margin-left: -.04em; }
.tickets-lede { grid-column: 2; font-size: clamp(18px, 1.5vw, 22px); line-height: 1.3; max-width: 24em; }
.wbands { display: flex; flex-direction: column; gap: 22px; }
.wband {
position: relative; display: flex; align-items: center; height: 132px; border-radius: 66px; padding: 0 26px 0 56px;
transition: transform .7s var(--og);
}
.wband::before { content: ''; position: absolute; inset: 10px 150px 10px 36px; border-radius: 56px; background: repeating-linear-gradient(90deg, var(--black-16) 0 1px, var(--black-0) 1px 7px); pointer-events: none; }
.wband--acid { background: var(--acid); color: var(--black); }
.wband--black { background: var(--black); color: var(--white); }
.wband--black::before { background: repeating-linear-gradient(90deg, var(--white-16) 0 1px, var(--black-0) 1px 7px); }
.wband--white { background: var(--white); color: var(--black); }
.wband:hover { transform: translateX(14px) rotate(-.6deg); }
.wband-body { position: relative; flex: 1; display: grid; grid-template-columns: 1.3fr 1.6fr auto auto; align-items: center; gap: 28px; }
.wband-name { font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' 130, 'wght' 900; font-size: clamp(26px, 2.6vw, 42px); line-height: .9; text-transform: uppercase; }
.wband-info { font-size: 15px; max-width: 26em; }
.wband-price { font-family: var(--f-title); font-weight: 800; font-variation-settings: 'wdth' 100, 'wght' 800; font-size: clamp(26px, 2.4vw, 38px); white-space: nowrap; }
.wband-price .mono { font-size: 11px; vertical-align: middle; margin-right: 4px; }
.wband-buy { padding: 12px 18px; border-radius: 999px; background: var(--black); color: var(--acid); white-space: nowrap; transition: background-color .3s, color .3s; }
.wband--black .wband-buy { background: var(--acid); color: var(--black); }
.wband-buy:hover { background: var(--glow); color: var(--black); }
.clasp { position: relative; flex: none; width: 104px; height: 104px; margin-left: 26px; fill: none; stroke: currentColor; stroke-width: 3; }
.clasp circle:first-child { fill: currentColor; fill-opacity: .08; }
.clasp circle:last-of-type { fill: currentColor; }
.tickets-fine { margin-top: 5vh; }
/* ---------- footer ---------- */
.foot { background: var(--black); color: var(--white); padding: 14vh var(--gutter) 22px; overflow: hidden; }
.foot-top { display: grid; grid-template-columns: 1fr 1fr; gap: 7vh var(--gutter); margin-bottom: 10vh; }
.foot-count { grid-column: 1 / -1; }
.foot-cd { display: flex; align-items: baseline; flex-wrap: wrap; gap: 0 .12em; margin: 10px 0 12px; color: var(--acid); font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' 120, 'wght' 900; font-size: clamp(40px, 7.4vw, 128px); line-height: .9; font-variant-numeric: tabular-nums; white-space: nowrap; }
.foot-cd i { font-style: normal; font-family: var(--f-mono); font-size: .22em; letter-spacing: .06em; color: var(--glow); margin-right: .5em; text-transform: uppercase; }
.foot-when { color: var(--white-70); }
.foot-cols { grid-column: 2; display: grid; grid-template-columns: repeat(3, 1fr); gap: 24px; font-size: 15px; }
.foot-cols div { display: flex; flex-direction: column; gap: 8px; }
.foot-cols .mono { color: var(--glow); margin-bottom: 6px; }
.foot-cols a:hover { color: var(--acid); }
.foot-mark-wrap { overflow: hidden; margin: 0 calc(var(--gutter) * -1); }
.foot-mark { --wdth: 150; text-align: center; white-space: nowrap; font-family: var(--f-title); font-weight: 900; font-variation-settings: 'wdth' var(--wdth), 'wght' 900; font-size: 9.6vw; line-height: .8; color: var(--acid); padding-top: .04em; }
.foot-fine { display: flex; justify-content: space-between; gap: 16px; margin-top: 22px; color: var(--white-70); }
/* ---------- signature · sun-ring clock ---------- */
.sunclock { position: fixed; right: 18px; bottom: 18px; z-index: 40; display: flex; align-items: flex-end; gap: 10px; pointer-events: none; transition: opacity .4s ease, transform .6s var(--og); }
.sunclock.is-away { opacity: 0 !important; transform: translateY(24px); }
.sunclock.is-away > * { pointer-events: none; }
.sunclock > * { pointer-events: auto; }
.countdown {
display: flex; flex-direction: column; gap: 1px; padding: 10px 14px 11px; border-radius: 14px;
background: var(--black); color: var(--white); box-shadow: inset 0 0 0 1px var(--white-16);
font-size: 10.5px; line-height: 1.35; min-width: 190px;
}
.cd-label { color: var(--glow); }
.cd-val { color: var(--acid); font-size: 13px; font-variant-numeric: tabular-nums; }
.cd-live { color: var(--white-70); }
.dial { position: relative; width: 120px; height: 120px; border-radius: 50%; flex: none; transition: transform .5s var(--og); }
.dial:hover { transform: scale(1.05); }
.dial svg { position: absolute; inset: 0; width: 100%; height: 100%; overflow: visible; }
.dial-face { fill: var(--black); stroke: var(--acid); stroke-width: 1.5; }
.dial-ticks line { stroke: var(--white-40); stroke-width: 1; }
.dial-ticks line.major { stroke: var(--white); stroke-width: 1.5; }
.dial-arcs path { fill: none; stroke-width: 4; stroke-linecap: butt; transition: opacity .3s; }
.dial-sunset { stroke: var(--glow); stroke-width: 3; }
.dial-sun circle { fill: var(--acid); stroke: var(--black); stroke-width: 1.5; }
.dial-day, .dial-time { position: absolute; left: 0; right: 0; text-align: center; pointer-events: none; }
.dial-day { top: 43px; font-size: 9px; color: var(--glow); }
.dial-time { top: 55px; font-size: 14px; color: var(--white); letter-spacing: .02em; font-variant-numeric: tabular-nums; }
/* ---------- intro states ---------- */
html.js:not(.skip-intro) .wm-ch { transform: translateY(110%); }
html.js:not(.skip-intro) .hero-foot, html.js:not(.skip-intro) .hero-tag, html.js:not(.skip-intro) .site-head, html.js:not(.skip-intro) .sunclock { opacity: 0; }
.wordmark { overflow: hidden; padding: .06em 0 .04em; }
/* ---------- responsive ---------- */
@media (max-width: 1100px) {
.nav { gap: 18px; }
.head-date { display: none; }
.row { grid-template-columns: 11% 1fr 24% auto; }
.wband-body { grid-template-columns: 1fr auto auto; }
.wband-info { display: none; }
}
@media (max-width: 900px) {
.nav, .head-cta { display: none; }
.menu-btn { display: inline-flex; align-items: center; justify-self: end; grid-column: 4; }
.site-head { grid-template-columns: auto 1fr auto auto; }
}
@media (max-width: 767px) {
:root { --head-h: 56px; --clock-safe: 172px; }
.brand { font-size: 17px; }
.wordmark { font-size: 17vw; line-height: .82; top: 42%; }
.wm-part { display: block; }
.hero-foot { bottom: 17vh; gap: 14px; padding: 0 16px; }
.hero-meta { font-size: 11px; text-align: center; }
.hero-tag { display: none; }
.pill { height: 42px; padding: 0 18px; font-size: 14px; }
.stages-panel { top: auto; width: 100%; min-width: 0; height: 47%; padding: 20px var(--gutter) 140px; gap: 14px; justify-content: flex-start; }
.stages .eyebrow { order: 1; }
.stage-index { order: 2; }
.chapters { order: 3; }
.stages-glow { background: radial-gradient(circle at 50% 28%, var(--glow-40) 0, var(--glow-16) 30%, var(--glow-0) 62%); }
.stages-fallback { left: 50%; top: 27%; width: 40vw; height: 40vw; }
.chapter-name { font-size: 10.5vw; margin-bottom: 12px; }
.chapter-desc { font-size: 15px; }
.chapter-desc br { display: none; }
.stage-index li { padding: 5px 8px; font-size: 10px; }
.stages .eyebrow { font-size: 10px; }
html.is-reduced .stages-panel { width: 100%; height: auto; min-height: 0; padding-top: 60vh; }
html.is-reduced .stages-canvas { left: 0; width: 100%; height: 56vh; }
.lineup-head { grid-template-columns: 1fr; padding-top: calc(var(--head-h) + 8vh); }
.lineup-title { font-size: 14vw; }
.day-jump { justify-self: start; }
.media { height: 80vh; }
.media-copy { flex-direction: column; gap: 12px; right: var(--clock-safe); }
.media-line { text-align: left; font-size: 7.4vw; font-variation-settings: 'wdth' 110, 'wght' 800; }
.pixels { grid-template-columns: repeat(11, 1fr); grid-auto-rows: calc(100vw / 11); }
.day-list { padding: 6vh var(--gutter) 9vh; }
.day-head { flex-direction: column; align-items: flex-start; gap: 10px; }
.day-head--band { margin: -6vh calc(var(--gutter) * -1) 4vh; padding: 6vh var(--gutter) 3vh; }
.day-title { font-size: 11vw; }
.day-meta { text-align: left; padding: 0; }
.row { grid-template-columns: auto 1fr auto; grid-template-areas: 'time stage more' 'artist artist artist' 'note note note'; padding: 10px 6px 0; gap: 2px 12px; }
.row-time { grid-area: time; }
.row-stage { grid-area: stage; font-size: 13px; }
.row-more { grid-area: more; padding: 4px 0; }
.row-artist { grid-area: artist; font-size: 26px; padding: 4px 0 12px; }
.row-note { grid-area: note; }
.strip figure { width: 38vw; }
.band-photo { height: 76vh; }
.band { height: 52px; }
.band-mark { font-size: 22px; }
.band-set { gap: 28px; padding-right: 28px; }
.band-duo { font-size: 12px; }
.index { grid-template-columns: 1fr; }
.index-side { position: sticky; top: var(--head-h); z-index: 3; height: auto; background: var(--white); padding: 14px var(--gutter) 12px; gap: 10px; }
.index-side > .mono:first-child, .index-count { display: none; }
.index-title { margin-top: 0; font-size: 34px; }
.filters { flex-wrap: nowrap; overflow-x: auto; margin: 0 calc(var(--gutter) * -1); padding: 2px var(--gutter); scrollbar-width: none; }
.filters::-webkit-scrollbar { display: none; }
.filters button { flex: none; }
.index-rows { padding: 16px 0 0 var(--gutter); }
.strand-tiles { overflow-x: auto; scroll-snap-type: x mandatory; scrollbar-width: none; -webkit-overflow-scrolling: touch; }
.strand-tiles::-webkit-scrollbar { display: none; }
.strand-track { gap: 10px; padding-right: var(--gutter); }
.strand-track img { height: 170px; scroll-snap-align: start; }
.strand-meta { grid-template-columns: 1fr auto; gap: 4px 12px; padding-right: var(--gutter); }
.strand-meta p { grid-column: 1 / -1; grid-row: 2; }
.pack { min-height: 700px; height: 100svh; }
.pack-title { font-size: 12vw; }
.pack-head { top: calc(var(--head-h) + 24px); }
.pack-core { top: 50%; width: 40vw; min-width: 0; }
.pack-core-name { font-size: 20px; }
.pack-core-tag { font-size: 9.5px; }
.pack-list { display: none; }
.pack-side { bottom: 128px; right: var(--gutter); max-width: none; gap: 12px; }
.pack-lede { font-size: 14px; }
.tickets { padding-top: calc(var(--head-h) + 7vh); }
.tickets-head { grid-template-columns: 1fr; }
.tickets-title { font-size: 10.4vw; font-variation-settings: 'wdth' 112, 'wght' 900; }
.tickets-lede { grid-column: 1; }
.wband { height: auto; min-height: 120px; border-radius: 40px; padding: 20px 18px 20px 26px; }
.wband::before { inset: 8px 100px 8px 18px; border-radius: 32px; }
.wband-body { grid-template-columns: 1fr; gap: 8px; }
.wband-info { display: block; font-size: 13px; }
.wband-buy { justify-self: start; }
.clasp { width: 62px; height: 62px; margin-left: 10px; }
.foot { padding-top: 10vh; padding-bottom: 28px; }
.foot-top { grid-template-columns: 1fr; }
.foot-cols { grid-column: 1; }
.foot-cd { font-size: 9.4vw; }
.foot-cols { grid-template-columns: 1fr 1fr; }
.foot-fine { flex-direction: column; padding-right: 0; }
.sunclock { right: 10px; bottom: 10px; gap: 6px; flex-direction: column; align-items: flex-end; }
.countdown { min-width: 0; padding: 7px 10px 8px; font-size: 8.5px; border-radius: 11px; }
.cd-val { font-size: 10.5px; }
.cd-live { display: none; }
.dial { width: 76px; height: 76px; }
.dial-day { top: 24px; font-size: 7.5px; }
.dial-time { top: 33px; font-size: 11px; letter-spacing: 0; }
}
/* reduced motion + static */
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after { transition-duration: .01ms !important; }
}
html.is-reduced .pixels { display: none; }
/* Approved typography update: natural casing for the marked supporting labels. */
.head-date,
.hero-meta,
.hero-tag,
.sunclock .mono {
text-transform: none !important;
letter-spacing: 0 !important;
}
```
## `js/clock.js`
```js
/* Signature · "sun ring" festival clock + live countdown
Page scroll 0 → 1 maps to festival time Friday 12:00 → Monday 04:00 (64 h).
The dial is a 24 h face (00:00 at the top, clockwise). It shows the hour (the sun dot), the sunset tick at 21:12,
and one arc per stage for its daily hours, lit when that stage is live. Clicking jumps to the line-up row that
is playing at that hour. The countdown to gates (Fri 13 Aug 2027, 14:00 CEST) runs from the real clock. */
(function () {
'use strict';
var NS = 'http://www.w3.org/2000/svg';
var DAYS = ['Fri', 'Sat', 'Sun', 'Mon'];
var STAGES = [
{ name: 'Sunstage', from: 15, to: 23.5, days: [0, 1, 2], r: 46, colour: 'acid' },
{ name: 'Reedhouse', from: 14, to: 28, days: [0, 1, 2], r: 40.5, colour: 'glow' },
{ name: 'Night Pier', from: 22, to: 30, days: [0, 1, 2], r: 35, colour: 'white' },
{ name: 'The Deep End', from: 29, to: 34, days: [0, 1], r: 29.5, colour: 'acid-50' }
];
var SUNSET = 21.2, GATES = Date.UTC(2027, 7, 13, 12, 0, 0);
function pt(r, h) { var a = h / 24 * Math.PI * 2; return [60 + r * Math.sin(a), 60 - r * Math.cos(a)]; }
function arc(r, h0, h1) {
var a = pt(r, h0), b = pt(r, h1), large = (h1 - h0) / 24 > 0.5 ? 1 : 0;
return 'M' + a[0].toFixed(2) + ' ' + a[1].toFixed(2) + 'A' + r + ' ' + r + ' 0 ' + large + ' 1 ' + b[0].toFixed(2) + ' ' + b[1].toFixed(2);
}
function pad(n) { return (n < 10 ? '0' : '') + n; }
OG.register(function initClock() {
var root = document.querySelector('[data-sunclock]');
var ticks = root.querySelector('[data-ticks]'), arcs = root.querySelector('[data-arcs]');
var sun = root.querySelector('[data-sun]'), sunset = root.querySelector('[data-sunset]');
var dayEl = root.querySelector('[data-dial-day]'), timeEl = root.querySelector('[data-dial-time]');
var liveEl = root.querySelector('[data-live]'), cdEl = root.querySelector('[data-cd]');
var big = document.querySelector('[data-cd-big]');
for (var h = 0; h < 24; h++) {
var major = h % 6 === 0, a = pt(major ? 50.5 : 52.5, h), b = pt(56, h);
var l = document.createElementNS(NS, 'line');
l.setAttribute('x1', a[0].toFixed(2)); l.setAttribute('y1', a[1].toFixed(2)); l.setAttribute('x2', b[0].toFixed(2)); l.setAttribute('y2', b[1].toFixed(2));
if (major) l.setAttribute('class', 'major');
ticks.appendChild(l);
}
var s0 = pt(49, SUNSET), s1 = pt(58, SUNSET);
sunset.setAttribute('d', 'M' + s0[0].toFixed(2) + ' ' + s0[1].toFixed(2) + 'L' + s1[0].toFixed(2) + ' ' + s1[1].toFixed(2));
STAGES.forEach(function (s) {
var p = document.createElementNS(NS, 'path');
p.setAttribute('d', arc(s.r, s.from, s.to));
p.style.stroke = OG.token(s.colour);
s.el = p; arcs.appendChild(p);
});
var T = 12, lastKey = '';
function liveAt(t) {
if (t < 14 || t >= 76) return [];
return STAGES.filter(function (s) {
return s.days.some(function (d) { var a = s.from + 24 * d, b = Math.min(s.to + 24 * d, 76); return t >= a && t < b; });
});
}
function update() {
var max = Math.max(1, document.documentElement.scrollHeight - window.innerHeight);
var p = Math.max(0, Math.min(1, window.scrollY / max));
T = 12 + p * 64;
var mins = Math.floor(T * 60), hh = Math.floor(mins / 60) % 24, mm = mins % 60, day = Math.min(3, Math.floor(T / 24));
var key = mins + '';
if (key === lastKey) return; lastKey = key;
sun.setAttribute('transform', 'rotate(' + ((T % 24) / 24 * 360).toFixed(2) + ' 60 60)');
dayEl.textContent = DAYS[day];
timeEl.textContent = pad(hh) + ':' + pad(mm);
var live = liveAt(T);
STAGES.forEach(function (s) { s.el.style.opacity = live.indexOf(s) > -1 ? 1 : 0.26; });
var label = DAYS[day] + ' ' + pad(hh) + ':' + pad(mm) + ' · ';
if (T < 14) label += 'gates at 14:00';
else if (!live.length) label += 'between sets';
else label += live[0].name + (live.length > 1 ? ' +' + (live.length - 1) : '');
liveEl.textContent = label;
}
if (OG.lenis) OG.lenis.on('scroll', update);
window.addEventListener('scroll', update, { passive: true });
window.addEventListener('resize', function () { lastKey = ''; update(); });
update();
// live countdown from the real clock
function countdown() {
var ms = GATES - Date.now();
if (ms <= 0) { cdEl.textContent = 'Gates are open'; if (big) big.textContent = 'Gates are open'; return; }
var s = Math.floor(ms / 1000), d = Math.floor(s / 86400), hr = Math.floor(s % 86400 / 3600), mi = Math.floor(s % 3600 / 60), se = s % 60;
cdEl.textContent = d + 'd ' + pad(hr) + 'h ' + pad(mi) + 'm ' + pad(se) + 's';
if (big) {
big.querySelector('[data-u="d"]').textContent = d;
big.querySelector('[data-u="h"]').textContent = pad(hr);
big.querySelector('[data-u="m"]').textContent = pad(mi);
big.querySelector('[data-u="s"]').textContent = pad(se);
}
}
countdown(); setInterval(countdown, 1000);
// click: jump to the set playing at the dial's hour
root.querySelector('[data-dial]').addEventListener('click', function () {
var rows = [].slice.call(document.querySelectorAll('.row[data-t]'));
var pick = rows[0];
rows.forEach(function (r) { if (+r.dataset.t <= T) pick = r; });
OG.scrollTo(pick, -Math.round(window.innerHeight * 0.38));
setTimeout(function () {
pick.classList.add('is-flash');
setTimeout(function () { pick.classList.remove('is-flash'); }, 1600);
}, OG.lenis ? 1300 : 60);
});
});
})();
```
## `js/core.js`
```js
/* Outerglow · core: flags, eases, smooth scroll, shared helpers. Classic script, no modules. */
(function () {
'use strict';
var d = document.documentElement;
var OG = window.OG = {
reduced: d.classList.contains('is-reduced'),
isStatic: d.classList.contains('is-static'),
skipIntro: d.classList.contains('skip-intro'),
mobile: function () { return window.innerWidth < 768; },
modules: [],
ready: [],
lenis: null
};
// colour tokens read once from :root so JS, SVG and GLSL match the CSS exactly
var cs = getComputedStyle(d);
OG.token = function (n) { return cs.getPropertyValue('--' + n).trim(); };
OG.hexToRgb01 = function (hex) {
hex = hex.replace('#', '');
return [parseInt(hex.slice(0, 2), 16) / 255, parseInt(hex.slice(2, 4), 16) / 255, parseInt(hex.slice(4, 6), 16) / 255];
};
gsap.registerPlugin(ScrollTrigger, CustomEase, Flip);
// brand ease and the measured text-roll ease share one bezier: 0.625, 0.05, 0, 1
CustomEase.create('og', 'M0,0 C0.625,0.05 0,1 1,1');
CustomEase.create('roll', 'M0,0 C0.625,0.05 0,1 1,1');
OG.register = function (fn) { OG.modules.push(fn); };
// images: retry once, then hide (never show alt text on a broken image)
OG.guardImages = function () {
[].forEach.call(document.images, function (img) {
function fail() {
if (!img.dataset.retried) {
img.dataset.retried = '1';
var s = img.getAttribute('src');
img.src = s + (s.indexOf('?') > -1 ? '&' : '?') + 'r=1';
} else img.classList.add('is-broken');
}
if (img.complete && img.naturalWidth === 0 && img.getAttribute('src')) fail();
img.addEventListener('error', fail);
});
};
OG.initScroll = function () {
if (OG.reduced || OG.isStatic || typeof Lenis === 'undefined') return;
var lenis = OG.lenis = new Lenis({ lerp: 0.1, wheelMultiplier: 1, smoothWheel: true });
lenis.on('scroll', ScrollTrigger.update);
gsap.ticker.add(function (t) { lenis.raf(t * 1000); });
gsap.ticker.lagSmoothing(0);
};
OG.scrollTo = function (target, offset) {
offset = offset || 0;
if (OG.lenis) OG.lenis.scrollTo(target, { offset: offset, duration: 1.4, easing: function (t) { return 1 - Math.pow(1 - t, 4); } });
else {
var y = typeof target === 'number' ? target : target.getBoundingClientRect().top + window.scrollY + offset;
window.scrollTo(0, y);
}
};
// seeded random so the pixel grids and ring layout are stable between reloads
OG.rand = function (seed) {
var s = seed >>> 0 || 1;
return function () { s ^= s << 13; s ^= s >>> 17; s ^= s << 5; return ((s >>> 0) % 100000) / 100000; };
};
})();
```
## `js/hero.js`
```js
/* 1 · HERO · stepped-pixel mask
Derived from the reference frames (1440×900, read with a per-row edge scan of the first frame):
- The mask outline lives on a grid of 18 columns × 12 rows → cells 80 × 75 px (5.556vw × 8.333vh).
- The outline is an ellipse threshold on that grid: a cell is open when (|x|/Rx)^p + (|y|/Ry)^p <= 1,
measured from the frame: bottom rows inset 5,3,2,1,0 cells → each corner cut by 4 steps.
- Resting mask (ours): Rx = 8 cells (16 of 18 columns → 88.9% width), Ry = 6 rows (100% height), p = 2.
- Intro (ours, from the brief): opens from a stepped diamond 20vw wide (Rx 1.8 cells, p = 1) to rest
in 9 quantised steps over 1.1 s (steps(9)); p ramps 1 → 2 so the diamond becomes the octagon.
- Scroll: over the first 100vh the mask closes back 3 whole steps (Rx 8 → 5) and the photo
scales 1.12 → 1.0 (scrub, ease none).
- Mobile (<768): square 32 px steps, mask 100% width at rest. */
(function () {
'use strict';
OG.register(function initHero() {
var hero = document.getElementById('top');
var mask = hero.querySelector('[data-hero-mask]');
var img = hero.querySelector('.hero-img');
var zoom = hero.querySelector('[data-hero-zoom]');
var chars = hero.querySelectorAll('.wm-ch');
var wm = hero.querySelector('[data-wordmark]');
var grid = { cols: 18, rows: 12, rxRest: 8, ryRest: 6 };
var state = { k: 9, s: 0 }; // k: intro step 0..9, s: scroll-closed steps 0..3
var W = 0, H = 0, lastKey = '';
function measure() {
W = mask.clientWidth; H = mask.clientHeight;
if (OG.mobile()) {
var cols = Math.max(8, Math.round(W / 32));
var rows = Math.max(12, Math.round(H / (W / cols)));
grid = { cols: cols, rows: rows, rxRest: cols / 2, ryRest: rows / 2 };
} else {
grid = { cols: 18, rows: 12, rxRest: 8, ryRest: 6 };
}
lastKey = ''; draw();
}
function shape() {
var t = state.k / 9;
var rx0 = (0.2 * grid.cols) / 2; // 20vw diamond, in cells
var ry0 = rx0 * grid.ryRest / grid.rxRest;
var rx = rx0 + (grid.rxRest - rx0) * t - state.s;
var ry = ry0 + (grid.ryRest - ry0) * t - state.s * grid.ryRest / grid.rxRest;
return { rx: Math.max(0.6, rx), ry: Math.max(0.5, ry), p: 1 + t };
}
function draw() {
var sh = shape();
var key = sh.rx.toFixed(3) + ':' + sh.ry.toFixed(3) + ':' + sh.p.toFixed(3) + ':' + W + 'x' + H;
if (key === lastKey) return; lastKey = key;
var cw = W / grid.cols, ch = H / grid.rows, right = [], left = [];
for (var r = 0; r < grid.rows; r++) {
var yc = Math.abs(r + 0.5 - grid.rows / 2) / sh.ry;
var c0 = -1, c1 = -1;
for (var c = 0; c < grid.cols; c++) {
var xc = Math.abs(c + 0.5 - grid.cols / 2) / sh.rx;
if (Math.pow(xc, sh.p) + Math.pow(yc, sh.p) <= 1) { if (c0 < 0) c0 = c; c1 = c; }
}
if (c0 < 0) continue;
var y0 = Math.round(r * ch), y1 = Math.round((r + 1) * ch);
var x0 = Math.round(c0 * cw), x1 = Math.round((c1 + 1) * cw);
right.push(x1 + 'px ' + y0 + 'px', x1 + 'px ' + y1 + 'px');
left.unshift(x0 + 'px ' + y1 + 'px', x0 + 'px ' + y0 + 'px');
}
mask.style.clipPath = right.length ? 'polygon(' + right.concat(left).join(',') + ')' : 'polygon(0 0,0 0,0 0)';
}
OG.heroMask = { measure: measure, draw: draw, state: state, grid: function () { return grid; } };
measure();
window.addEventListener('resize', measure);
// scroll: close 3 steps + photo 1.12 → 1.0 over the first 100vh
if (!OG.reduced) {
ScrollTrigger.create({
trigger: hero, start: 'top top', end: function () { return '+=' + window.innerHeight; },
onUpdate: function (st) { var s = Math.round(st.progress * 3); if (s !== state.s) { state.s = s; draw(); } }
});
gsap.fromTo(img, { scale: 1.12 }, { scale: 1, ease: 'none', scrollTrigger: { trigger: hero, start: 'top top', end: function () { return '+=' + window.innerHeight; }, scrub: true } });
}
// wordmark breathes on the width axis: 150 → 118 → 150 over 6 s, looping
function breathe() {
if (OG.reduced || OG.isStatic) return;
gsap.to(wm, { '--wdth': 118, duration: 3, ease: 'sine.inOut', yoyo: true, repeat: -1 });
}
// intro
var reveal = [hero.querySelector('[data-hero-foot]'), hero.querySelector('[data-hero-tag]'), document.querySelector('[data-head]'), document.querySelector('[data-sunclock]')];
if (OG.skipIntro) {
state.k = 9; draw(); breathe();
gsap.set(chars, { yPercent: 0, y: 0 }); gsap.set(reveal, { opacity: 1 });
return;
}
state.k = 0; draw();
gsap.set(zoom, { scale: 1.16 });
var tl = gsap.timeline({ delay: 0.25 });
tl.to(state, { k: 9, duration: 1.1, ease: 'steps(9)', onUpdate: draw }, 0)
.to(zoom, { scale: 1, duration: 1.1, ease: 'steps(9)' }, 0)
.fromTo(chars, { yPercent: 110 }, { yPercent: 0, y: 0, duration: 1.2, ease: 'og', stagger: 0.04 }, 0.75)
.to(reveal, { opacity: 1, duration: 0.6, ease: 'none', stagger: 0.08 }, 1.2)
.add(breathe, 1.9);
});
})();
```
## `js/lineup.js`
```js
/* 3 · LINE-UP
Measured values reproduced exactly:
- Pixel dissolve: 99 cells, each autoAlpha 0 → 1, duration 0.01, stagger { amount: 1.5, from: 'start' },
ease none, cells shuffled in the DOM. ScrollTrigger: trigger = media section, start 'bottom bottom',
end 'bottom top', scrub 0.3. Cells take the colour of the field that follows.
Grid (read from the reference frame at 54% progress: 54 of ~100 cells filled): square cells of 4vw,
25 across × 4 rows along the bottom edge; one double-width cell in the top row keeps the count at 99.
Fill order is shuffled with a bottom-up bias (key = row-from-bottom + random × 2.4), as the frame shows.
Mobile: 11 × 9 = 99 cells.
- Media parallax: yPercent -12 → 8, ease none, start 'clamp(top bottom)', end 'clamp(bottom top)', scrub true.
- Rows enter: y 150% → 0, autoAlpha 0 → 1, duration 0.8, ease 'roll', stagger 0.035.
- Numeral roll: ease 'roll' (0.625, 0.05, 0, 1), duration 2, digits offset 0.04 s, rolling 3 / 1 / 5 / 6 steps,
trigger 'top 80%'.
- Photo strip: xPercent -100, duration 27.66, repeat -1, linear, plus x -10vw → 10vw, scrub 0,
start '0% 100%', end '100% 0%'. */
(function () {
'use strict';
var FIELD = { acid: 'acid', glow: 'glow', black: 'black' };
function buildPixels(media, idx) {
var box = media.querySelector('[data-pixels]');
var mobile = OG.mobile();
var cols = mobile ? 11 : 25, rows = mobile ? 9 : 4;
var colour = OG.token(FIELD[media.dataset.next] || 'black');
var rnd = OG.rand(9901 + idx * 131);
var cells = [];
var wide = mobile ? -1 : Math.floor(rnd() * (cols - 1)); // top-row double cell → 99 total
for (var r = 0; r < rows; r++) {
for (var c = 0; c < cols; c++) {
if (r === 0 && c === wide + 1) continue;
var span = (r === 0 && c === wide) ? 2 : 1;
cells.push({ r: r, c: c, span: span, key: (rows - 1 - r) + rnd() * 2.4 });
}
}
cells.sort(function (a, b) { return a.key - b.key; });
box.innerHTML = '';
var frag = document.createDocumentFragment();
cells.forEach(function (cell) {
var i = document.createElement('i');
i.style.gridRow = (cell.r + 1) + '';
i.style.gridColumn = (cell.c + 1) + ' / span ' + cell.span;
i.style.background = colour;
frag.appendChild(i);
});
box.appendChild(frag);
return box.children; // 99 cells in shuffled DOM order
}
function buildRoll(el) {
var txt = el.dataset.roll, steps = [3, 1, 5, 6], di = 0, html = '';
for (var k = 0; k < txt.length; k++) {
var ch = txt[k];
if (!/\d/.test(ch)) { html += '<span class="dot">' + ch + '</span>'; continue; }
var n = steps[di % steps.length], target = +ch, seq = [];
for (var s = n; s >= 0; s--) seq.push((target - s + 10) % 10);
html += '<span class="dg" data-n="' + n + '" data-o="' + (di * 0.04).toFixed(2) + '"><span class="dg-strip">' +
seq.map(function (v) { return '<span>' + v + '</span>'; }).join('') + '</span></span>';
di++;
}
el.innerHTML = html;
el.setAttribute('role', 'img');
}
OG.register(function initLineup() {
var medias = [].slice.call(document.querySelectorAll('[data-media]'));
var dissolves = [];
function makeDissolves() {
dissolves.forEach(function (st) { st.kill(); }); dissolves = [];
if (OG.reduced) return;
medias.forEach(function (media, idx) {
var cells = buildPixels(media, idx);
gsap.set(cells, { autoAlpha: 0 });
var tl = gsap.timeline({ scrollTrigger: { trigger: media, start: 'bottom bottom', end: 'bottom top', scrub: 0.3 } });
tl.to(cells, { autoAlpha: 1, duration: 0.01, stagger: { amount: 1.5, from: 'start' }, ease: 'none' });
dissolves.push(tl.scrollTrigger);
});
}
makeDissolves();
var wasMobile = OG.mobile();
window.addEventListener('resize', function () {
if (OG.mobile() !== wasMobile) { wasMobile = OG.mobile(); makeDissolves(); ScrollTrigger.refresh(); }
});
// media parallax
if (!OG.reduced) medias.forEach(function (media) {
gsap.fromTo(media.querySelector('[data-media-inner]'), { yPercent: -12 }, {
yPercent: 8, ease: 'none',
scrollTrigger: { trigger: media, start: 'clamp(top bottom)', end: 'clamp(bottom top)', scrub: true }
});
});
// rolling numerals
[].forEach.call(document.querySelectorAll('[data-roll]'), function (el) {
buildRoll(el);
var digits = el.querySelectorAll('.dg');
if (OG.reduced || OG.isStatic) {
[].forEach.call(digits, function (d) { gsap.set(d.firstChild, { yPercent: -100 * (+d.dataset.n) / (+d.dataset.n + 1) }); });
return;
}
var tl = gsap.timeline({ paused: true });
[].forEach.call(digits, function (d) {
var n = +d.dataset.n;
tl.to(d.firstChild, { yPercent: -100 * n / (n + 1), duration: 2, ease: 'roll', force3D: true }, +d.dataset.o);
});
ScrollTrigger.create({ trigger: el, start: 'top 80%', once: true, onEnter: function () { tl.play(); } });
});
// rows enter
[].forEach.call(document.querySelectorAll('[data-rows]'), function (list) {
var rows = list.children;
if (OG.reduced || OG.isStatic) return;
gsap.set(rows, { y: '150%', autoAlpha: 0 });
ScrollTrigger.create({
trigger: list, start: 'top 85%', once: true,
onEnter: function () { gsap.to(rows, { y: 0, autoAlpha: 1, duration: 0.8, ease: 'roll', stagger: 0.035 }); }
});
});
// set info toggles
document.addEventListener('click', function (e) {
var b = e.target.closest && e.target.closest('.row-more');
if (!b) return;
var row = b.closest('.row'), open = !row.classList.contains('is-open');
row.classList.toggle('is-open', open);
b.setAttribute('aria-expanded', open ? 'true' : 'false');
b.textContent = open ? 'Close ×' : 'Set info →';
setTimeout(function () { ScrollTrigger.refresh(); }, 520);
});
// photo strips
[].forEach.call(document.querySelectorAll('[data-strip]'), function (strip) {
var scroller = strip.querySelector('[data-strip-scroll]');
var set = strip.querySelector('[data-strip-set]');
var sets = [set];
for (var k = 0; k < 2; k++) { // three copies so the ±10vw scroll shift never shows a gap
var clone = set.cloneNode(true); clone.setAttribute('aria-hidden', 'true');
[].forEach.call(clone.querySelectorAll('img'), function (im) { im.alt = ''; });
scroller.appendChild(clone); sets.push(clone);
}
if (OG.reduced || OG.isStatic) return;
gsap.to(sets, { xPercent: -100, duration: 27.66, repeat: -1, ease: 'none' });
gsap.fromTo(scroller, { x: '-10vw' }, { x: '10vw', ease: 'none', scrollTrigger: { trigger: strip, start: '0% 100%', end: '100% 0%', scrub: 0 } });
});
});
})();
```
## `js/main.js`
```js
/* Outerglow · boot */
(function () {
'use strict';
OG.guardImages();
OG.initScroll();
if ('scrollRestoration' in history) history.scrollRestoration = 'manual';
OG.modules.forEach(function (fn) {
try { fn(); } catch (e) { if (window.console) console.warn('[outerglow] module failed:', e && e.message); }
});
// header: band colour at 97% once the page scrolls
var head = document.querySelector('[data-head]');
function headState() { head.classList.toggle('is-scrolled', window.scrollY > 12); }
window.addEventListener('scroll', headState, { passive: true });
headState();
// anchors through Lenis
document.addEventListener('click', function (e) {
var a = e.target.closest && e.target.closest('a[href^="#"]');
if (!a) return;
var id = a.getAttribute('href');
var el = id.length > 1 ? document.querySelector(id) : null;
if (!el) return;
e.preventDefault();
closeMenu();
OG.scrollTo(el, 0);
});
// mobile menu
var btn = document.querySelector('[data-menu-btn]'), menu = document.querySelector('[data-menu]');
function closeMenu() {
if (menu.hidden) return;
menu.hidden = true; btn.setAttribute('aria-expanded', 'false'); btn.textContent = 'Menu';
document.documentElement.classList.remove('menu-open');
if (OG.lenis) OG.lenis.start();
}
btn.addEventListener('click', function () {
if (!menu.hidden) return closeMenu();
menu.hidden = false; btn.setAttribute('aria-expanded', 'true'); btn.textContent = 'Close';
document.documentElement.classList.add('menu-open');
if (OG.lenis) OG.lenis.stop();
});
document.addEventListener('keydown', function (e) { if (e.key === 'Escape') closeMenu(); });
// footer wordmark: width axis 50 → 150 as the footer scrolls in
var mark = document.querySelector('[data-foot-mark]');
if (!OG.reduced && !OG.isStatic) {
gsap.fromTo(mark, { '--wdth': 50 }, {
'--wdth': 150, ease: 'none',
scrollTrigger: { trigger: '.foot', start: 'top bottom', end: 'bottom bottom', scrub: true }
});
}
// the footer repeats the countdown, so the fixed clock steps aside over the giant wordmark
var clock = document.querySelector('[data-sunclock]');
ScrollTrigger.create({ trigger: '.foot-mark-wrap', start: 'top 92%', onEnter: function () { clock.classList.add('is-away'); }, onLeaveBack: function () { clock.classList.remove('is-away'); } });
function refresh() { ScrollTrigger.refresh(); }
if (document.fonts && document.fonts.ready) document.fonts.ready.then(refresh);
window.addEventListener('load', function () { refresh(); if (OG.heroMask) OG.heroMask.measure(); });
})();
```
## `js/particles.js`
```js
/* 2 · THE GLOW · particle morph between four stage emblems
Values (estimated from the reference frames, 300 px of wheel apart):
- 4 chapters over 4 viewport heights of pin (section = 500vh, sticky 100vh).
- Each morph completes in about one chapter of scroll: uMorph = clamp(progress*4 - 0.5, 0, 3),
then eased toward the scroll target every frame (lerp 0.085) so the scrub feels smooth.
- Cloud diameter ≈ 42vh (1 world unit = 21vh: fov 35°, camera at z 7.55), centre at 68vw on desktop.
- Particles 1.5–4 CSS px (× DPR, capped at 2), soft falloff, additive glow.
Ours: 14k points (6k on mobile), per-particle targets for 4 emblems (sun + rays, reed bundle,
pier + ripple rings, crescent over water), staggered per-particle morph, a bloom outward mid-transit,
and a layered-sine drift. Colours are exactly the --glow and --acid tokens, never blended into a third hue. */
(function () {
'use strict';
OG.register(function initParticles() {
var section = document.getElementById('stages');
var canvas = section.querySelector('[data-particles]');
var chapters = [].slice.call(section.querySelectorAll('[data-chapter]'));
var indexItems = [].slice.call(section.querySelectorAll('[data-stage-index] li'));
var current = 0;
// ---------- chapter text swap ----------
function showChapter(i, instant) {
if (i === current && !instant) return;
var prev = chapters[current], next = chapters[i];
current = i;
indexItems.forEach(function (li, k) { li.classList.toggle('is-active', k === i); });
if (OG.reduced) return;
if (instant) { chapters.forEach(function (c, k) { c.classList.toggle('is-active', k === i); }); return; }
gsap.killTweensOf([prev.children, next.children, next.querySelector('.chapter-name')]);
gsap.to(prev.children, { y: -24, autoAlpha: 0, duration: 0.35, ease: 'power2.in', stagger: 0.03, onComplete: function () { if (prev !== chapters[current]) prev.classList.remove('is-active'); } });
next.classList.add('is-active');
gsap.fromTo(next.children, { y: 36, autoAlpha: 0 }, { y: 0, autoAlpha: 1, duration: 0.9, ease: 'og', stagger: 0.06, delay: 0.18 });
gsap.fromTo(next.querySelector('.chapter-name'), { '--wdth': 60 }, { '--wdth': 110, duration: 1.2, ease: 'og', delay: 0.18 });
}
// ---------- WebGL ----------
if (typeof THREE === 'undefined') { document.documentElement.classList.add('no-webgl'); return; }
var renderer;
try {
renderer = new THREE.WebGLRenderer({ canvas: canvas, antialias: false, alpha: true, powerPreference: 'high-performance' });
} catch (e) { renderer = null; }
if (!renderer || !renderer.getContext()) { document.documentElement.classList.add('no-webgl'); wireScroll(null); return; }
renderer.setClearColor(0x000000, 0);
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(35, 1, 0.1, 50);
var DIST = 7.55; camera.position.set(0, 0, DIST);
var group = new THREE.Group(); scene.add(group);
var N = OG.mobile() ? 6000 : 14000;
var rnd = OG.rand(20270813);
var TAU = Math.PI * 2;
// each emitter returns [x, y, z, colour] where colour 0 = glow, 1 = acid
function sun() {
var u = rnd();
if (u < 0.56) {
var r = 0.5 * Math.sqrt(rnd()), a = rnd() * TAU;
var dome = 0.14 * Math.sqrt(Math.max(0, 1 - (r / 0.5) * (r / 0.5)));
return [Math.cos(a) * r, Math.sin(a) * r, (rnd() < 0.5 ? -1 : 1) * dome * rnd(), r < 0.34 ? 1 : (rnd() < 0.5 ? 1 : 0)];
}
var k = Math.floor(rnd() * 12), ang = k * TAU / 12 + TAU / 24, long = k % 2 === 0;
var t = rnd(), r0 = 0.64, r1 = long ? 1.0 : 0.84, rr = r0 + (r1 - r0) * t;
var w = (rnd() - 0.5) * 0.075 * (1 - t * 0.55);
return [Math.cos(ang) * rr - Math.sin(ang) * w, Math.sin(ang) * rr + Math.cos(ang) * w, (rnd() - 0.5) * 0.06, 0];
}
var reedTops = [];
for (var j = 0; j < 11; j++) reedTops.push({ x: (j - 5) * 0.12 + (rnd() - 0.5) * 0.05, y: 0.5 + rnd() * 0.42, z: ((j % 3) - 1) * 0.09, bend: (rnd() - 0.5) * 0.18 });
function bez(a, b, c, t) { var m = 1 - t; return m * m * a + 2 * m * t * b + t * t * c; }
function reeds() {
var u = rnd(), s = reedTops[Math.floor(rnd() * 11)], jx = (reedTops.indexOf(s) - 5);
if (u < 0.62) {
var t = rnd();
var x = bez(jx * 0.018, jx * 0.05 + s.bend, s.x, t), y = bez(-0.95, -0.2, s.y, t);
return [x + (rnd() - 0.5) * 0.024, y, s.z * t + (rnd() - 0.5) * 0.024, 0];
}
if (u < 0.88) {
var h = reedTops[2 * Math.floor(rnd() * 6)];
var along = (rnd() - 0.5) * 0.22, rad = 0.042 * Math.sqrt(rnd()), a2 = rnd() * TAU;
return [h.x + Math.cos(a2) * rad, h.y - 0.1 + along, h.z + Math.sin(a2) * rad, 1];
}
var a3 = rnd() * TAU;
return [Math.cos(a3) * 0.12, -0.55 + (rnd() - 0.5) * 0.05, Math.sin(a3) * 0.12, 1];
}
function pier() {
var u = rnd();
if (u < 0.26) return [-1 + rnd() * 1.3, 0.1 + (rnd() - 0.5) * 0.07, (rnd() - 0.5) * 0.2, 0];
if (u < 0.36) { var pi = Math.floor(rnd() * 6); return [-0.95 + pi * 0.25 + (rnd() - 0.5) * 0.03, -0.2 + rnd() * 0.28, (rnd() - 0.5) * 0.03, 0]; }
if (u < 0.39) return [0.28 + (rnd() - 0.5) * 0.02, 0.1 + rnd() * 0.32, 0, 1];
if (u < 0.44) { var r = 0.065 * Math.cbrt(rnd()), a = rnd() * TAU, b = Math.acos(2 * rnd() - 1); return [0.28 + r * Math.sin(b) * Math.cos(a), 0.48 + r * Math.cos(b), r * Math.sin(b) * Math.sin(a), 1]; }
var ring = Math.floor(rnd() * 4), rr = 0.14 + ring * 0.17, ang = rnd() * TAU;
return [0.45 + rr * Math.cos(ang) + (rnd() - 0.5) * 0.016, -0.36 + rr * 0.28 * Math.sin(ang) + (rnd() - 0.5) * 0.012, rr * 0.9 * Math.sin(ang), ring % 2 ? 0 : 1];
}
function crescent() {
var u = rnd();
if (u < 0.55) {
for (var n = 0; n < 40; n++) {
var r = 0.52 * Math.sqrt(rnd()), a = rnd() * TAU, x = Math.cos(a) * r, y = 0.3 + Math.sin(a) * r;
var dx = x - 0.22, dy = y - 0.42;
if (dx * dx + dy * dy > 0.44 * 0.44) return [x - 0.08, y, (rnd() - 0.5) * 0.12, 1];
}
return [-0.4, 0.3, 0, 1];
}
if (u < 0.95) {
for (var m = 0; m < 40; m++) {
var i = Math.floor(rnd() * 7), L = 0.95 - i * 0.1, xx = (rnd() * 2 - 1) * L;
var f = (xx + i * 0.37) * 3.2; f = f - Math.floor(f);
if (f < 0.72) return [xx, -0.3 - i * 0.1 + (rnd() - 0.5) * 0.014, (rnd() - 0.5) * 0.18, i % 3 === 0 ? 1 : 0];
}
return [0, -0.4, 0, 0];
}
return [-0.12 + (rnd() - 0.5) * 0.22, -0.28 - rnd() * 0.62, (rnd() - 0.5) * 0.1, 1];
}
function build(fn) {
var pts = [];
for (var i = 0; i < N; i++) { var p = fn(); p.push(Math.atan2(p[1], p[0]) + rnd() * 0.35); pts.push(p); }
pts.sort(function (a, b) { return a[4] - b[4]; }); // angular order → coherent morph paths
var pos = new Float32Array(N * 3), col = new Float32Array(N);
for (var k = 0; k < N; k++) { pos[k * 3] = pts[k][0]; pos[k * 3 + 1] = pts[k][1]; pos[k * 3 + 2] = pts[k][2]; col[k] = pts[k][3]; }
return { pos: pos, col: col };
}
var S = [build(sun), build(reeds), build(pier), build(crescent)];
var colours = new Float32Array(N * 4), rand3 = new Float32Array(N * 3);
for (var i = 0; i < N; i++) {
for (var s = 0; s < 4; s++) colours[i * 4 + s] = S[s].col[i];
rand3[i * 3] = rnd(); rand3[i * 3 + 1] = rnd(); rand3[i * 3 + 2] = rnd();
}
var geo = new THREE.BufferGeometry();
geo.setAttribute('position', new THREE.BufferAttribute(S[0].pos, 3));
geo.setAttribute('aP1', new THREE.BufferAttribute(S[1].pos, 3));
geo.setAttribute('aP2', new THREE.BufferAttribute(S[2].pos, 3));
geo.setAttribute('aP3', new THREE.BufferAttribute(S[3].pos, 3));
geo.setAttribute('aCol', new THREE.BufferAttribute(colours, 4));
geo.setAttribute('aRnd', new THREE.BufferAttribute(rand3, 3));
var glow = OG.hexToRgb01(OG.token('glow')), acid = OG.hexToRgb01(OG.token('acid'));
var dpr = Math.min(window.devicePixelRatio || 1, 2);
var uniforms = {
uMorph: { value: 0 }, uTime: { value: 0 }, uDpr: { value: dpr }, uDist: { value: DIST },
uSize: { value: 3.0 }, uBurst: { value: 1.0 }, uAlpha: { value: 0.62 },
uGlow: { value: new THREE.Vector3(glow[0], glow[1], glow[2]) },
uAcid: { value: new THREE.Vector3(acid[0], acid[1], acid[2]) }
};
var mat = new THREE.ShaderMaterial({
uniforms: uniforms, transparent: true, depthWrite: false, depthTest: false, blending: THREE.AdditiveBlending,
vertexShader: [
'uniform float uMorph, uTime, uDpr, uDist, uSize, uBurst;',
'uniform vec3 uGlow, uAcid;',
'attribute vec3 aP1, aP2, aP3;',
'attribute vec4 aCol;',
'attribute vec3 aRnd;',
'varying vec3 vCol;',
'varying float vA;',
'void main() {',
' float m = clamp(uMorph, 0.0, 3.0);',
' float seg = min(floor(m), 2.0);',
' float f = m - seg;',
' float d = aRnd.x * 0.4;',
' float t = smoothstep(d, d + 0.6, f);',
' vec3 A = position; vec3 B = aP1; float cA = aCol.x; float cB = aCol.y;',
' if (seg > 0.5) { A = aP1; B = aP2; cA = aCol.y; cB = aCol.z; }',
' if (seg > 1.5) { A = aP2; B = aP3; cA = aCol.z; cB = aCol.w; }',
' vec3 p = mix(A, B, t);',
' float mid = sin(t * 3.14159265);',
' vec3 dir = normalize(p + vec3(0.0001, 0.0002, 0.0003));',
' p += dir * mid * (0.18 + 0.4 * aRnd.y) * uBurst;',
' float ph = aRnd.y * 6.2831853;',
' vec3 drift = vec3(',
' sin(uTime * 0.55 + ph + p.y * 2.6) + 0.5 * sin(uTime * 1.3 + ph * 2.0 + p.z * 4.0),',
' cos(uTime * 0.47 + ph * 1.3 + p.x * 2.2) + 0.5 * cos(uTime * 1.1 + ph * 1.7 + p.y * 3.6),',
' sin(uTime * 0.39 + ph * 0.7 + p.z * 3.0));',
' p += drift * (0.011 + 0.045 * mid);',
' vec4 mv = modelViewMatrix * vec4(p, 1.0);',
' gl_Position = projectionMatrix * mv;',
' float sz = mix(1.5, 4.0, aRnd.z * aRnd.z);',
' gl_PointSize = sz * uDpr * uSize * (uDist / -mv.z);',
' vCol = mix(uGlow, uAcid, step(0.5, mix(cA, cB, step(0.5, t))));',
' vA = 0.5 + 0.5 * aRnd.z;',
'}'
].join('\n'),
fragmentShader: [
'precision mediump float;',
'uniform float uAlpha;',
'varying vec3 vCol;',
'varying float vA;',
'void main() {',
' vec2 c = gl_PointCoord - 0.5;',
' float r = length(c) * 2.0;',
' if (r > 1.0) discard;',
' float core = 1.0 - smoothstep(0.26, 0.38, r);',
' float halo = exp(-r * r * 5.5) * 0.32;',
' float a = (core + halo) * vA * uAlpha;',
' gl_FragColor = vec4(vCol * a, a);',
'}'
].join('\n')
});
var points = new THREE.Points(geo, mat);
points.frustumCulled = false;
group.add(points);
var vw = 0, vh = 0;
function resize() {
vw = canvas.clientWidth || window.innerWidth; vh = canvas.clientHeight || window.innerHeight;
renderer.setPixelRatio(dpr); renderer.setSize(vw, vh, false);
camera.aspect = vw / vh; camera.updateProjectionMatrix();
var visH = 2 * DIST * Math.tan((35 / 2) * Math.PI / 180), visW = visH * camera.aspect;
var mobile = vw < 768;
var reducedDesk = OG.reduced && !mobile;
if (mobile) {
var sc = Math.min(1, (0.84 * vw) / (0.42 * vh));
group.scale.setScalar(sc * (OG.reduced ? 0.95 : 1));
group.position.set(0, OG.reduced ? 0.05 * visH : (0.5 - 0.27) * visH, 0);
} else {
group.scale.setScalar(1);
group.position.set(reducedDesk ? 0 : (0.68 - 0.5) * visW, (0.5 - 0.52) * visH, 0);
}
render();
}
function render() { renderer.render(scene, camera); }
var target = 0, visible = true, running = false, t0 = performance.now(), mx = 0, my = 0, rx = 0, ry = 0;
function frame(now) {
running = false;
if (!visible) return;
var t = (now - t0) / 1000;
if (!OG.isStatic) uniforms.uTime.value = t;
uniforms.uMorph.value += (target - uniforms.uMorph.value) * (OG.isStatic ? 1 : 0.085);
rx += (my * 0.12 - rx) * 0.05; ry += (mx * 0.28 - ry) * 0.05;
group.rotation.x = rx; group.rotation.y = ry + (OG.isStatic ? 0 : Math.sin(t * 0.21) * 0.32);
render();
var ch = Math.max(0, Math.min(3, Math.round(uniforms.uMorph.value)));
if (ch !== current) showChapter(ch);
loop();
}
function loop() { if (!running && visible) { running = true; requestAnimationFrame(frame); } }
window.addEventListener('resize', resize);
resize();
if (OG.reduced) { uniforms.uMorph.value = 0; uniforms.uBurst.value = 0; render(); return; }
section.addEventListener('pointermove', function (e) { mx = (e.clientX / vw) * 2 - 1; my = (e.clientY / vh) * 2 - 1; });
new IntersectionObserver(function (en) { visible = en[0].isIntersecting; loop(); }, { rootMargin: '100px' }).observe(section);
wireScroll(function (p) { target = Math.max(0, Math.min(3, p * 4 - 0.5)); loop(); });
loop();
function wireScroll(cb) {
ScrollTrigger.create({
trigger: section, start: 'top top', end: 'bottom bottom',
onUpdate: function (st) {
if (cb) cb(st.progress);
else showChapter(Math.max(0, Math.min(3, Math.round(st.progress * 4 - 0.5))));
}
});
}
});
})();
```
## `js/programme.js`
```js
/* 4 · PROGRAMME · band marquee + sticky filter index
Values:
- Tile-row marquee: measured drift 69.5 px/s leftwards. The reference's tile row moved
tx -796 → -1422 px across 9.0 s; the same ~70 px per ~1 s kept going with the page at rest,
so the apparent "0.23 px per scroll px" is the time drift itself. We reproduce the drift only.
- Band marquee: auto-scroll with no scroll link. Its speed can't be recovered from one sample,
so it uses the same 69.5 px/s (ours).
- Rows enter: opacity 0 → 1 and transform → none as each row reaches the viewport
(from-offset 40 px, 0.9 s, 'og', ours).
- Header turns to the band colour at 97% opacity once the page scrolls (see main.js).
- Filter: leaving rows fade out in 0.3 s, then the list reflows with Flip (0.6 s, 'og'). */
(function () {
'use strict';
var SPEED = 69.5;
function fillLoop(track, container, minCopies) {
var set = [].slice.call(track.children), setW = track.scrollWidth, copies = 1;
var need = Math.max(minCopies || 2, Math.ceil((container.clientWidth + setW) / Math.max(1, setW)) + 1);
while (copies < need) {
set.forEach(function (n) { var c = n.cloneNode(true); c.setAttribute('aria-hidden', 'true'); if (c.tagName === 'IMG') c.alt = ''; else [].forEach.call(c.querySelectorAll('img'), function (i) { i.alt = ''; }); track.appendChild(c); });
copies++;
}
return setW;
}
OG.register(function initProgramme() {
var sec = document.getElementById('programme');
var loops = [];
// band
var bandTrack = sec.querySelector('[data-band-track]');
var bandW = fillLoop(bandTrack, sec.querySelector('.band'), 3) + 0;
loops.push({ el: bandTrack, w: function () { return bandTrack.children[0].offsetWidth; }, x: 0, box: sec.querySelector('.band-photo') });
// strand rows
var strands = [].slice.call(sec.querySelectorAll('.strand'));
var mobileBuilt = OG.mobile();
strands.forEach(function (s) {
var track = s.querySelector('[data-strand-track]');
var originals = track.children.length;
if (!mobileBuilt) {
var gap = 15, setW = 0;
for (var i = 0; i < originals; i++) setW += track.children[i].getBoundingClientRect().width + gap;
var cont = s.querySelector('.strand-tiles');
var copies = Math.max(2, Math.ceil((cont.clientWidth + setW) / Math.max(1, setW)) + 1);
var base = [].slice.call(track.children);
for (var k = 1; k < copies; k++) base.forEach(function (n) { var c = n.cloneNode(true); c.alt = ''; c.setAttribute('aria-hidden', 'true'); track.appendChild(c); });
loops.push({ el: track, w: (function (t, n) { return function () { var w = 0; for (var q = 0; q < n; q++) w += t.children[q].getBoundingClientRect().width + gap; return w; }; })(track, originals), x: -((strands.indexOf(s) * 173) % 400), box: s });
}
});
// visibility-gated drift
var vis = new Map();
var io = new IntersectionObserver(function (en) { en.forEach(function (e) { vis.set(e.target, e.isIntersecting); }); });
loops.forEach(function (l) { l.cw = l.w(); vis.set(l.box, false); io.observe(l.box); gsap.set(l.el, { x: l.x }); });
window.addEventListener('resize', function () { loops.forEach(function (l) { l.cw = l.w(); }); });
if (!OG.reduced && !OG.isStatic) {
gsap.ticker.add(function (time, dt) {
var step = SPEED * Math.min(dt, 64) / 1000;
for (var i = 0; i < loops.length; i++) {
var l = loops[i];
if (!vis.get(l.box) || !l.cw) continue;
l.x -= step; if (l.x <= -l.cw) l.x += l.cw;
l.el.style.transform = 'translate3d(' + l.x.toFixed(2) + 'px,0,0)';
}
});
}
// rows enter
if (!OG.reduced && !OG.isStatic) {
strands.forEach(function (s) {
gsap.set(s, { opacity: 0, y: 40 });
ScrollTrigger.create({ trigger: s, start: 'top 94%', once: true, onEnter: function () { gsap.to(s, { opacity: 1, y: 0, duration: 0.9, ease: 'og', clearProps: 'transform' }); } });
});
}
// filter + Flip reflow
var buttons = [].slice.call(sec.querySelectorAll('[data-filter]'));
var count = sec.querySelector('[data-count]');
var busy = false;
function apply(cat) {
if (busy) return; busy = true;
buttons.forEach(function (b) { var on = b.dataset.filter === cat; b.classList.toggle('is-on', on); b.setAttribute('aria-pressed', on ? 'true' : 'false'); });
var show = strands.filter(function (s) { return cat === 'all' || s.dataset.cat === cat; });
var hide = strands.filter(function (s) { return show.indexOf(s) < 0; });
var leaving = hide.filter(function (s) { return s.style.display !== 'none'; });
count.textContent = show.length + (show.length === 1 ? ' strand' : ' strands');
function reflow() {
var entering = show.filter(function (s) { return s.style.display === 'none'; });
var state = Flip.getState(strands);
hide.forEach(function (s) { s.style.display = 'none'; });
show.forEach(function (s) { s.style.display = ''; });
if (entering.length) gsap.set(entering, { opacity: 0 });
Flip.from(state, {
duration: OG.reduced ? 0 : 0.6, ease: 'og', targets: show,
onComplete: function () {
if (entering.length) gsap.to(entering, { opacity: 1, duration: 0.3, ease: 'none' });
loops.forEach(function (l) { l.cw = l.w(); });
ScrollTrigger.refresh(); busy = false;
}
});
}
if (leaving.length && !OG.reduced) gsap.to(leaving, { opacity: 0, duration: 0.3, ease: 'none', onComplete: reflow });
else reflow();
}
buttons.forEach(function (b) { b.addEventListener('click', function () { apply(b.dataset.filter); }); });
});
})();
```
## `js/ring.js`
```js
/* 5 · PACK · kit ring
Values (estimated from the reference frames, 300 px of wheel apart):
- Ring radius ≈ 17vw at 1440 (outer ring); items 40–90 px, size driven by depth.
- Slow idle rotation: 0.12 rad/s (~7°/s).
- Wheel spin: frames show roughly 35–40° of extra turn per 300 px of wheel, easing back to idle.
Impulse 1.68e-4 rad per scrolled px, decaying ×0.92 per frame → 300 px ≈ 36° extra.
Ours: 20 items arranged on two tilted rings of 10 (tilt 34° / 58°, roll -9° / 13°) orbiting the title;
hover (or tap) scales an item 1.4 and prints its tag. */
(function () {
'use strict';
var TAGS = [
['Wristband', 'Waterproof, so swim in it'],
['Bucket hat', 'The sun is not your friend at 15:00'],
['Sunglasses', 'For sunset. And for sunrise'],
['Towel', 'Dawn swims are cold. Bring two'],
['Steel cup', 'Free refills at every bar, no plastic on the shore'],
['Earplugs', 'The pier is loud. Your ears are forever'],
['Head torch', 'The path to camp has opinions after 02:00'],
['Sunscreen', 'Factor 50. Reapply after every swim']
];
OG.register(function initRing() {
var sec = document.getElementById('pack');
var ring = sec.querySelector('[data-ring]');
var tag = sec.querySelector('[data-kit-tag]');
var nameEl = sec.querySelector('[data-kit-name]');
var listItems = [].slice.call(sec.querySelectorAll('[data-kit-list] li'));
var originals = [].slice.call(ring.children);
var items = [];
var order = [0, 1, 2, 3, 4, 5, 6, 7, 0, 1, 4, 5, 6, 7, 0, 1, 2, 3, 2, 3]; // 20 slots, neighbours always differ
order.forEach(function (idx, n) {
var el = n < originals.length ? originals[n] : originals[idx].cloneNode(true);
if (n >= originals.length) { el.setAttribute('aria-hidden', 'true'); el.tabIndex = -1; el.querySelector('img').alt = ''; ring.appendChild(el); }
el.dataset.kit = idx;
items.push({ el: el, k: idx, ring: n < 10 ? 0 : 1, slot: n < 10 ? n : n - 10, hover: { v: 0 } });
});
var RINGS = [{ r: 0.17, tilt: 34, roll: -9, speed: 1 }, { r: 0.128, tilt: 58, roll: 13, speed: 1.15 }];
var rot = 0, boost = 0, vw = window.innerWidth, visible = false, hovering = null, lastY = window.scrollY;
var D2R = Math.PI / 180;
function place(time) {
var mobile = vw < 768, scaleVW = mobile ? 2.1 : vw / 1440;
for (var i = 0; i < items.length; i++) {
var it = items[i], R = RINGS[it.ring];
var rad = (mobile ? R.r * 2.1 : R.r) * vw;
var th = rot * R.speed + it.slot / 10 * Math.PI * 2 + it.ring * 0.31;
var x0 = rad * Math.sin(th), z0 = rad * Math.cos(th);
var ct = Math.cos(R.tilt * D2R), st = Math.sin(R.tilt * D2R), cr = Math.cos(R.roll * D2R), sr = Math.sin(R.roll * D2R);
var y1 = -z0 * st, z1 = z0 * ct;
var x2 = x0 * cr - y1 * sr, y2 = x0 * sr + y1 * cr;
var t = (z1 / rad + 1) / 2;
var size = (40 + 50 * Math.pow(t, 1.3)) * (mobile ? 0.82 : Math.max(0.8, Math.min(1.25, scaleVW)));
var s = size / 64 * (1 + 0.4 * it.hover.v);
var bob = OG.isStatic ? 0 : Math.sin(time * 0.8 + i * 1.7) * 4;
var px = x2 * (0.86 + 0.28 * t), py = -y2 + bob;
it.el.style.transform = 'translate3d(' + px.toFixed(1) + 'px,' + py.toFixed(1) + 'px,0) scale(' + s.toFixed(3) + ')';
it.el.style.zIndex = it.hover.v > 0.01 ? 50 : (1 + Math.round(t * 20));
it.el.style.opacity = (0.55 + 0.45 * t).toFixed(3);
}
}
var last = performance.now();
function tick() {
var now = performance.now(), dt = Math.min(0.05, (now - last) / 1000); last = now;
if (!visible) return;
if (!OG.reduced && !OG.isStatic) {
var idle = 0.12 * (hovering ? 0.25 : 1);
rot += idle * dt + boost;
boost *= Math.pow(0.92, dt * 60);
}
place(now / 1000);
}
gsap.ticker.add(tick);
// wheel / scroll impulse while the section is on screen
function onScroll() {
var y = window.scrollY, d = y - lastY; lastY = y;
if (visible && !OG.reduced) boost += Math.max(-0.12, Math.min(0.12, d * 1.68e-4));
}
if (OG.lenis) OG.lenis.on('scroll', onScroll); else window.addEventListener('scroll', onScroll, { passive: true });
new IntersectionObserver(function (en) { visible = en[0].isIntersecting; if (visible) { last = performance.now(); place(last / 1000); } }, { rootMargin: '80px' }).observe(sec);
window.addEventListener('resize', function () { vw = window.innerWidth; place(performance.now() / 1000); });
vw = window.innerWidth; place(0);
function say(k) {
nameEl.textContent = k < 0 ? '8 things' : TAGS[k][0];
tag.textContent = k < 0 ? 'Scroll to spin · hover to read' : TAGS[k][1];
listItems.forEach(function (li, n) { li.classList.toggle('is-on', n === k); });
}
function focusItem(it) {
hovering = it; say(it.k);
items.forEach(function (o) { gsap.to(o.hover, { v: o === it ? 1 : 0, duration: 0.5, ease: 'og', overwrite: true, onUpdate: function () { if (OG.reduced || OG.isStatic || !visible) place(performance.now() / 1000); } }); });
}
function blurItem(it) {
if (hovering !== it) return; hovering = null; say(-1);
gsap.to(it.hover, { v: 0, duration: 0.5, ease: 'og', overwrite: true, onUpdate: function () { if (OG.reduced || OG.isStatic) place(performance.now() / 1000); } });
}
items.forEach(function (it) {
it.el.setAttribute('aria-label', TAGS[it.k][0] + ': ' + TAGS[it.k][1]);
it.el.addEventListener('pointerenter', function (e) { if (e.pointerType === 'mouse') focusItem(it); });
it.el.addEventListener('pointerleave', function (e) { if (e.pointerType === 'mouse') blurItem(it); });
it.el.addEventListener('focus', function () { focusItem(it); });
it.el.addEventListener('blur', function () { blurItem(it); });
it.el.addEventListener('click', function () { if (hovering === it) { say(it.k); } else focusItem(it); });
});
// the list, generated client-side
sec.querySelector('[data-download]').addEventListener('click', function () {
var lines = ['OUTERGLOW · THE BAG LIST', '13–15 August 2027 · Lake Veldmoor', ''];
TAGS.forEach(function (t) { lines.push('[ ] ' + t[0] + ' — ' + t[1].toLowerCase()); });
lines.push('', 'Gates open Friday 13 August at 14:00. First swim Saturday 06:00 at jetty B.', 'No VIP. Same lake for everyone.');
var blob = new Blob([lines.join('\n')], { type: 'text/plain;charset=utf-8' });
var a = document.createElement('a');
a.href = URL.createObjectURL(blob); a.download = 'outerglow-packing-list.txt';
document.body.appendChild(a); a.click(); a.remove();
setTimeout(function () { URL.revokeObjectURL(a.href); }, 2000);
});
});
})();
```
## `js/vendor/CustomEase.min.js`
```js
/*!
* CustomEase 3.13.0
* https://gsap.com
*
* @license Copyright 2025, GreenSock. All rights reserved.
* Subject to the terms at https://gsap.com/standard-license.
* @author: Jack Doyle, [email protected]
*/
!function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports):"function"==typeof define&&define.amd?define(["exports"],t):t((e=e||self).window=e.window||{})}(this,function(e){"use strict";function m(e){return Math.round(1e5*e)/1e5||0}var b=/[achlmqstvz]|(-?\d*\.?\d*(?:e[\-+]?\d+)?)[0-9]/gi,w=/[\+\-]?\d*\.?\d+e[\+\-]?\d+/gi,Y=Math.PI/180,k=Math.sin,B=Math.cos,F=Math.abs,J=Math.sqrt;function arcToSegment(e,t,n,s,a,r,i,o,h){if(e!==o||t!==h){n=F(n),s=F(s);var u=a%360*Y,c=B(u),f=k(u),l=Math.PI,g=2*l,x=(e-o)/2,d=(t-h)/2,m=c*x+f*d,p=-f*x+c*d,y=m*m,M=p*p,v=y/(n*n)+M/(s*s);1<v&&(n=J(v)*n,s=J(v)*s);var C=n*n,E=s*s,b=(C*E-C*M-E*y)/(C*M+E*y);b<0&&(b=0);var w=(r===i?-1:1)*J(b),P=n*p/s*w,S=-s*m/n*w,N=c*P-f*S+(e+o)/2,D=f*P+c*S+(t+h)/2,T=(m-P)/n,V=(p-S)/s,_=(-m-P)/n,q=(-p-S)/s,A=T*T+V*V,R=(V<0?-1:1)*Math.acos(T/J(A)),G=(T*q-V*_<0?-1:1)*Math.acos((T*_+V*q)/J(A*(_*_+q*q)));isNaN(G)&&(G=l),!i&&0<G?G-=g:i&&G<0&&(G+=g),R%=g,G%=g;var 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```
## `js/vendor/Flip.min.js`
```js
/*!
* Flip 3.13.0
* https://gsap.com
*
* @license Copyright 2025, GreenSock. All rights reserved.
* Subject to the terms at https://gsap.com/standard-license.
* @author: Jack Doyle, [email protected]
*/
!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t=t||self).window=t.window||{})}(this,function(e){"use strict";function p(t){var e=t.ownerDocument||t;!(k in t.style)&&"msTransform"in t.style&&(C=(k="msTransform")+"Origin");for(;e.parentNode&&(e=e.parentNode););if(y=window,m=new F,e){a=(g=e).documentElement,b=e.body,(s=g.createElementNS("http://www.w3.org/2000/svg","g")).style.transform="none";var i=e.createElement("div"),n=e.createElement("div"),r=e&&(e.body||e.firstElementChild);r&&r.appendChild&&(r.appendChild(i),i.appendChild(n),i.setAttribute("style","position:static;transform:translate3d(0,0,1px)"),w=n.offsetParent!==i,r.removeChild(i))}return e}function t(){return y.pageYOffset||g.scrollTop||a.scrollTop||b.scrollTop||0}function u(){return y.pageXOffset||g.scrollLeft||a.scrollLeft||b.scrollLeft||0}function v(t){return 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```
## `js/vendor/ScrollTrigger.min.js`
```js
/*!
* ScrollTrigger 3.13.0
* https://gsap.com
*
* @license Copyright 2025, GreenSock. All rights reserved.
* Subject to the terms at https://gsap.com/standard-license.
* @author: Jack Doyle, [email protected]
*/
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## `js/vendor/gsap.min.js`
```js
/*!
* GSAP 3.13.0
* https://gsap.com
*
* @license Copyright 2025, GreenSock. All rights reserved.
* Subject to the terms at https://gsap.com/standard-license.
* @author: Jack Doyle, [email protected]
*/
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```
## `js/vendor/lenis.min.js`
```js
function t(t,e,i){return Math.max(t,Math.min(e,i))}var e=class{isRunning=!1;value=0;from=0;to=0;currentTime=0;lerp;duration;easing;onUpdate;advance(e){if(!this.isRunning)return;let i=!1;if(this.duration&&this.easing){this.currentTime+=e;const s=t(0,this.currentTime/this.duration,1);i=s>=1;const o=i?1:this.easing(s);this.value=this.from+(this.to-this.from)*o}else this.lerp?(this.value=function(t,e,i,s){return function(t,e,i){return(1-i)*t+i*e}(t,e,1-Math.exp(-i*s))}(this.value,this.to,60*this.lerp,e),Math.round(this.value)===this.to&&(this.value=this.to,i=!0)):(this.value=this.to,i=!0);i&&this.stop(),this.onUpdate?.(this.value,i)}stop(){this.isRunning=!1}fromTo(t,e,{lerp:i,duration:s,easing:o,onStart:n,onUpdate:r}){this.from=this.value=t,this.to=e,this.lerp=i,this.duration=s,this.easing=o,this.currentTime=0,this.isRunning=!0,n?.(),this.onUpdate=r}};var i=class{constructor(t,e,{autoResize:i=!0,debounce:s=250}={}){this.wrapper=t,this.content=e,i&&(this.debouncedResize=function(t,e){let i;return function(...s){let o=this;clearTimeout(i),i=setTimeout((()=>{i=void 0,t.apply(o,s)}),e)}}(this.resize,s),this.wrapper instanceof Window?window.addEventListener("resize",this.debouncedResize,!1):(this.wrapperResizeObserver=new ResizeObserver(this.debouncedResize),this.wrapperResizeObserver.observe(this.wrapper)),this.contentResizeObserver=new ResizeObserver(this.debouncedResize),this.contentResizeObserver.observe(this.content)),this.resize()}width=0;height=0;scrollHeight=0;scrollWidth=0;debouncedResize;wrapperResizeObserver;contentResizeObserver;destroy(){this.wrapperResizeObserver?.disconnect(),this.contentResizeObserver?.disconnect(),this.wrapper===window&&this.debouncedResize&&window.removeEventListener("resize",this.debouncedResize,!1)}resize=()=>{this.onWrapperResize(),this.onContentResize()};onWrapperResize=()=>{this.wrapper instanceof Window?(this.width=window.innerWidth,this.height=window.innerHeight):(this.width=this.wrapper.clientWidth,this.height=this.wrapper.clientHeight)};onContentResize=()=>{this.wrapper instanceof Window?(this.scrollHeight=this.content.scrollHeight,this.scrollWidth=this.content.scrollWidth):(this.scrollHeight=this.wrapper.scrollHeight,this.scrollWidth=this.wrapper.scrollWidth)};get limit(){return{x:this.scrollWidth-this.width,y:this.scrollHeight-this.height}}},s=class{events={};emit(t,...e){let i=this.events[t]||[];for(let t=0,s=i.length;t<s;t++)i[t]?.(...e)}on(t,e){return this.events[t]?.push(e)||(this.events[t]=[e]),()=>{this.events[t]=this.events[t]?.filter((t=>e!==t))}}off(t,e){this.events[t]=this.events[t]?.filter((t=>e!==t))}destroy(){this.events={}}},o=100/6,n={passive:!1},r=class{constructor(t,e={wheelMultiplier:1,touchMultiplier:1}){this.element=t,this.options=e,window.addEventListener("resize",this.onWindowResize,!1),this.onWindowResize(),this.element.addEventListener("wheel",this.onWheel,n),this.element.addEventListener("touchstart",this.onTouchStart,n),this.element.addEventListener("touchmove",this.onTouchMove,n),this.element.addEventListener("touchend",this.onTouchEnd,n)}touchStart={x:0,y:0};lastDelta={x:0,y:0};window={width:0,height:0};emitter=new s;on(t,e){return this.emitter.on(t,e)}destroy(){this.emitter.destroy(),window.removeEventListener("resize",this.onWindowResize,!1),this.element.removeEventListener("wheel",this.onWheel,n),this.element.removeEventListener("touchstart",this.onTouchStart,n),this.element.removeEventListener("touchmove",this.onTouchMove,n),this.element.removeEventListener("touchend",this.onTouchEnd,n)}onTouchStart=t=>{const{clientX:e,clientY:i}=t.targetTouches?t.targetTouches[0]:t;this.touchStart.x=e,this.touchStart.y=i,this.lastDelta={x:0,y:0},this.emitter.emit("scroll",{deltaX:0,deltaY:0,event:t})};onTouchMove=t=>{const{clientX:e,clientY:i}=t.targetTouches?t.targetTouches[0]:t,s=-(e-this.touchStart.x)*this.options.touchMultiplier,o=-(i-this.touchStart.y)*this.options.touchMultiplier;this.touchStart.x=e,this.touchStart.y=i,this.lastDelta={x:s,y:o},this.emitter.emit("scroll",{deltaX:s,deltaY:o,event:t})};onTouchEnd=t=>{this.emitter.emit("scroll",{deltaX:this.lastDelta.x,deltaY:this.lastDelta.y,event:t})};onWheel=t=>{let{deltaX:e,deltaY:i,deltaMode:s}=t;e*=1===s?o:2===s?this.window.width:1,i*=1===s?o:2===s?this.window.height:1,e*=this.options.wheelMultiplier,i*=this.options.wheelMultiplier,this.emitter.emit("scroll",{deltaX:e,deltaY:i,event:t})};onWindowResize=()=>{this.window={width:window.innerWidth,height:window.innerHeight}}},l=t=>Math.min(1,1.001-Math.pow(2,-10*t)),Lenis=class{_isScrolling=!1;_isStopped=!1;_isLocked=!1;_preventNextNativeScrollEvent=!1;_resetVelocityTimeout=null;__rafID=null;isTouching;time=0;userData={};lastVelocity=0;velocity=0;direction=0;options;targetScroll;animatedScroll;animate=new e;emitter=new s;dimensions;virtualScroll;constructor({wrapper:t=window,content:e=document.documentElement,eventsTarget:s=t,smoothWheel:o=!0,syncTouch:n=!1,syncTouchLerp:h=.075,touchInertiaMultiplier:a=35,duration:c,easing:p,lerp:d=.1,infinite:u=!1,orientation:m="vertical",gestureOrientation:v="vertical",touchMultiplier:g=1,wheelMultiplier:w=1,autoResize:S=!0,prevent:f,virtualScroll:y,overscroll:E=!0,autoRaf:T=!1,anchors:z=!1,autoToggle:b=!1,allowNestedScroll:_=!1,__experimental__naiveDimensions:L=!1}={}){window.lenisVersion="1.3.4",t&&t!==document.documentElement||(t=window),"number"==typeof c&&"function"!=typeof p?p=l:"function"==typeof p&&"number"!=typeof c&&(c=1),this.options={wrapper:t,content:e,eventsTarget:s,smoothWheel:o,syncTouch:n,syncTouchLerp:h,touchInertiaMultiplier:a,duration:c,easing:p,lerp:d,infinite:u,gestureOrientation:v,orientation:m,touchMultiplier:g,wheelMultiplier:w,autoResize:S,prevent:f,virtualScroll:y,overscroll:E,autoRaf:T,anchors:z,autoToggle:b,allowNestedScroll:_,__experimental__naiveDimensions:L},this.dimensions=new i(t,e,{autoResize:S}),this.updateClassName(),this.targetScroll=this.animatedScroll=this.actualScroll,this.options.wrapper.addEventListener("scroll",this.onNativeScroll,!1),this.options.wrapper.addEventListener("scrollend",this.onScrollEnd,{capture:!0}),this.options.anchors&&this.options.wrapper===window&&this.options.wrapper.addEventListener("click",this.onClick,!1),this.options.wrapper.addEventListener("pointerdown",this.onPointerDown,!1),this.virtualScroll=new r(s,{touchMultiplier:g,wheelMultiplier:w}),this.virtualScroll.on("scroll",this.onVirtualScroll),this.options.autoToggle&&this.rootElement.addEventListener("transitionend",this.onTransitionEnd,{passive:!0}),this.options.autoRaf&&(this.__rafID=requestAnimationFrame(this.raf))}destroy(){this.emitter.destroy(),this.options.wrapper.removeEventListener("scroll",this.onNativeScroll,!1),this.options.wrapper.removeEventListener("scrollend",this.onScrollEnd,{capture:!0}),this.options.wrapper.removeEventListener("pointerdown",this.onPointerDown,!1),this.options.anchors&&this.options.wrapper===window&&this.options.wrapper.removeEventListener("click",this.onClick,!1),this.virtualScroll.destroy(),this.dimensions.destroy(),this.cleanUpClassName(),this.__rafID&&cancelAnimationFrame(this.__rafID)}on(t,e){return this.emitter.on(t,e)}off(t,e){return this.emitter.off(t,e)}onScrollEnd=t=>{t instanceof CustomEvent||"smooth"!==this.isScrolling&&!1!==this.isScrolling||t.stopPropagation()};dispatchScrollendEvent=()=>{this.options.wrapper.dispatchEvent(new CustomEvent("scrollend",{bubbles:this.options.wrapper===window,detail:{lenisScrollEnd:!0}}))};onTransitionEnd=t=>{if(t.propertyName.includes("overflow")){const t=this.isHorizontal?"overflow-x":"overflow-y",e=getComputedStyle(this.rootElement)[t];["hidden","clip"].includes(e)?this.stop():this.start()}};setScroll(t){this.isHorizontal?this.options.wrapper.scrollTo({left:t,behavior:"instant"}):this.options.wrapper.scrollTo({top:t,behavior:"instant"})}onClick=t=>{const e=t.composedPath().find((t=>t instanceof HTMLAnchorElement&&(t.getAttribute("href")?.startsWith("#")||t.getAttribute("href")?.startsWith("/#")||t.getAttribute("href")?.startsWith("./#"))));if(e){const t=e.getAttribute("href");if(t){const e="object"==typeof this.options.anchors&&this.options.anchors?this.options.anchors:void 0;let i=`#${t.split("#")[1]}`;["#","/#","./#","#top","/#top","./#top"].includes(t)&&(i=0),this.scrollTo(i,e)}}};onPointerDown=t=>{1===t.button&&this.reset()};onVirtualScroll=t=>{if("function"==typeof this.options.virtualScroll&&!1===this.options.virtualScroll(t))return;const{deltaX:e,deltaY:i,event:s}=t;if(this.emitter.emit("virtual-scroll",{deltaX:e,deltaY:i,event:s}),s.ctrlKey)return;if(s.lenisStopPropagation)return;const o=s.type.includes("touch"),n=s.type.includes("wheel");this.isTouching="touchstart"===s.type||"touchmove"===s.type;const r=0===e&&0===i;if(this.options.syncTouch&&o&&"touchstart"===s.type&&r&&!this.isStopped&&!this.isLocked)return void this.reset();const l="vertical"===this.options.gestureOrientation&&0===i||"horizontal"===this.options.gestureOrientation&&0===e;if(r||l)return;let h=s.composedPath();h=h.slice(0,h.indexOf(this.rootElement));const a=this.options.prevent;if(h.find((t=>t instanceof HTMLElement&&("function"==typeof a&&a?.(t)||t.hasAttribute?.("data-lenis-prevent")||o&&t.hasAttribute?.("data-lenis-prevent-touch")||n&&t.hasAttribute?.("data-lenis-prevent-wheel")||this.options.allowNestedScroll&&this.checkNestedScroll(t,{deltaX:e,deltaY:i})))))return;if(this.isStopped||this.isLocked)return void s.preventDefault();if(!(this.options.syncTouch&&o||this.options.smoothWheel&&n))return this.isScrolling="native",this.animate.stop(),void(s.lenisStopPropagation=!0);let c=i;"both"===this.options.gestureOrientation?c=Math.abs(i)>Math.abs(e)?i:e:"horizontal"===this.options.gestureOrientation&&(c=e),(!this.options.overscroll||this.options.infinite||this.options.wrapper!==window&&(this.animatedScroll>0&&this.animatedScroll<this.limit||0===this.animatedScroll&&i>0||this.animatedScroll===this.limit&&i<0))&&(s.lenisStopPropagation=!0),s.preventDefault();const p=o&&this.options.syncTouch,d=o&&"touchend"===s.type&&Math.abs(c)>5;d&&(c=this.velocity*this.options.touchInertiaMultiplier),this.scrollTo(this.targetScroll+c,{programmatic:!1,...p?{lerp:d?this.options.syncTouchLerp:1}:{lerp:this.options.lerp,duration:this.options.duration,easing:this.options.easing}})};resize(){this.dimensions.resize(),this.animatedScroll=this.targetScroll=this.actualScroll,this.emit()}emit(){this.emitter.emit("scroll",this)}onNativeScroll=()=>{if(null!==this._resetVelocityTimeout&&(clearTimeout(this._resetVelocityTimeout),this._resetVelocityTimeout=null),this._preventNextNativeScrollEvent)this._preventNextNativeScrollEvent=!1;else if(!1===this.isScrolling||"native"===this.isScrolling){const t=this.animatedScroll;this.animatedScroll=this.targetScroll=this.actualScroll,this.lastVelocity=this.velocity,this.velocity=this.animatedScroll-t,this.direction=Math.sign(this.animatedScroll-t),this.isStopped||(this.isScrolling="native"),this.emit(),0!==this.velocity&&(this._resetVelocityTimeout=setTimeout((()=>{this.lastVelocity=this.velocity,this.velocity=0,this.isScrolling=!1,this.emit()}),400))}};reset(){this.isLocked=!1,this.isScrolling=!1,this.animatedScroll=this.targetScroll=this.actualScroll,this.lastVelocity=this.velocity=0,this.animate.stop()}start(){this.isStopped&&(this.reset(),this.isStopped=!1,this.emit())}stop(){this.isStopped||(this.reset(),this.isStopped=!0,this.emit())}raf=t=>{const e=t-(this.time||t);this.time=t,this.animate.advance(.001*e),this.options.autoRaf&&(this.__rafID=requestAnimationFrame(this.raf))};scrollTo(e,{offset:i=0,immediate:s=!1,lock:o=!1,duration:n=this.options.duration,easing:r=this.options.easing,lerp:h=this.options.lerp,onStart:a,onComplete:c,force:p=!1,programmatic:d=!0,userData:u}={}){if(!this.isStopped&&!this.isLocked||p){if("string"==typeof e&&["top","left","start"].includes(e))e=0;else if("string"==typeof e&&["bottom","right","end"].includes(e))e=this.limit;else{let t;if("string"==typeof e?t=document.querySelector(e):e instanceof HTMLElement&&e?.nodeType&&(t=e),t){if(this.options.wrapper!==window){const t=this.rootElement.getBoundingClientRect();i-=this.isHorizontal?t.left:t.top}const s=t.getBoundingClientRect();e=(this.isHorizontal?s.left:s.top)+this.animatedScroll}}if("number"==typeof e){if(e+=i,e=Math.round(e),this.options.infinite){if(d){this.targetScroll=this.animatedScroll=this.scroll;const t=e-this.animatedScroll;t>this.limit/2?e-=this.limit:t<-this.limit/2&&(e+=this.limit)}}else e=t(0,e,this.limit);if(e===this.targetScroll)return a?.(this),void c?.(this);if(this.userData=u??{},s)return this.animatedScroll=this.targetScroll=e,this.setScroll(this.scroll),this.reset(),this.preventNextNativeScrollEvent(),this.emit(),c?.(this),this.userData={},void requestAnimationFrame((()=>{this.dispatchScrollendEvent()}));d||(this.targetScroll=e),"number"==typeof n&&"function"!=typeof r?r=l:"function"==typeof r&&"number"!=typeof n&&(n=1),this.animate.fromTo(this.animatedScroll,e,{duration:n,easing:r,lerp:h,onStart:()=>{o&&(this.isLocked=!0),this.isScrolling="smooth",a?.(this)},onUpdate:(t,e)=>{this.isScrolling="smooth",this.lastVelocity=this.velocity,this.velocity=t-this.animatedScroll,this.direction=Math.sign(this.velocity),this.animatedScroll=t,this.setScroll(this.scroll),d&&(this.targetScroll=t),e||this.emit(),e&&(this.reset(),this.emit(),c?.(this),this.userData={},requestAnimationFrame((()=>{this.dispatchScrollendEvent()})),this.preventNextNativeScrollEvent())}})}}}preventNextNativeScrollEvent(){this._preventNextNativeScrollEvent=!0,requestAnimationFrame((()=>{this._preventNextNativeScrollEvent=!1}))}checkNestedScroll(t,{deltaX:e,deltaY:i}){const s=Date.now(),o=t._lenis??={};let n,r,l,h,a,c,p,d;const u=this.options.gestureOrientation;if(s-(o.time??0)>2e3){o.time=Date.now();const e=window.getComputedStyle(t);o.computedStyle=e;const i=e.overflowX,s=e.overflowY;if(n=["auto","overlay","scroll"].includes(i),r=["auto","overlay","scroll"].includes(s),o.hasOverflowX=n,o.hasOverflowY=r,!n&&!r)return!1;if("vertical"===u&&!r)return!1;if("horizontal"===u&&!n)return!1;a=t.scrollWidth,c=t.scrollHeight,p=t.clientWidth,d=t.clientHeight,l=a>p,h=c>d,o.isScrollableX=l,o.isScrollableY=h,o.scrollWidth=a,o.scrollHeight=c,o.clientWidth=p,o.clientHeight=d}else l=o.isScrollableX,h=o.isScrollableY,n=o.hasOverflowX,r=o.hasOverflowY,a=o.scrollWidth,c=o.scrollHeight,p=o.clientWidth,d=o.clientHeight;if(!n&&!r||!l&&!h)return!1;if(!("vertical"!==u||r&&h))return!1;if(!("horizontal"!==u||n&&l))return!1;let m,v,g,w,S,f;if("horizontal"===u)m="x";else if("vertical"===u)m="y";else{0!==e&&n&&l&&(m="x"),0!==i&&r&&h&&(m="y")}if(!m)return!1;if("x"===m)v=t.scrollLeft,g=a-p,w=e,S=n,f=l;else{if("y"!==m)return!1;v=t.scrollTop,g=c-d,w=i,S=r,f=h}return(w>0?v<g:v>0)&&S&&f}get rootElement(){return this.options.wrapper===window?document.documentElement:this.options.wrapper}get limit(){return this.options.__experimental__naiveDimensions?this.isHorizontal?this.rootElement.scrollWidth-this.rootElement.clientWidth:this.rootElement.scrollHeight-this.rootElement.clientHeight:this.dimensions.limit[this.isHorizontal?"x":"y"]}get isHorizontal(){return"horizontal"===this.options.orientation}get actualScroll(){const t=this.options.wrapper;return this.isHorizontal?t.scrollX??t.scrollLeft:t.scrollY??t.scrollTop}get scroll(){return this.options.infinite?(t=this.animatedScroll,e=this.limit,(t%e+e)%e):this.animatedScroll;var t,e}get progress(){return 0===this.limit?1:this.scroll/this.limit}get isScrolling(){return this._isScrolling}set isScrolling(t){this._isScrolling!==t&&(this._isScrolling=t,this.updateClassName())}get isStopped(){return this._isStopped}set isStopped(t){this._isStopped!==t&&(this._isStopped=t,this.updateClassName())}get isLocked(){return this._isLocked}set isLocked(t){this._isLocked!==t&&(this._isLocked=t,this.updateClassName())}get isSmooth(){return"smooth"===this.isScrolling}get className(){let t="lenis";return this.options.autoToggle&&(t+=" lenis-autoToggle"),this.isStopped&&(t+=" lenis-stopped"),this.isLocked&&(t+=" lenis-locked"),this.isScrolling&&(t+=" lenis-scrolling"),"smooth"===this.isScrolling&&(t+=" lenis-smooth"),t}updateClassName(){this.cleanUpClassName(),this.rootElement.className=`${this.rootElement.className} ${this.className}`.trim()}cleanUpClassName(){this.rootElement.className=this.rootElement.className.replace(/lenis(-\w+)?/g,"").trim()}};globalThis.Lenis=Lenis,globalThis.Lenis.prototype=Lenis.prototype;//# sourceMappingURL=lenis.min.js.map
```
## `js/vendor/three.min.js`
```js
console.warn('Scripts "build/three.js" and "build/three.min.js" are deprecated with r150+, and will be removed with r160. Please use ES Modules or alternatives: https://threejs.org/docs/index.html#manual/en/introduction/Installation'),
/**
* @license
* Copyright 2010-2023 Three.js Authors
* SPDX-License-Identifier: MIT
*/
function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).THREE={})}(this,(function(t){"use strict";const e="158",n=1,i=2,r=3,s=0,a=1,o=100,l=204,c=205,h=0,u=1,d=2,p=0,m=1,f=2,g=3,_=4,v=5,y="attached",x="detached",M=300,S=301,b=302,T=303,E=304,w=306,A=1e3,R=1001,C=1002,L=1003,P=1004,I=1005,U=1006,D=1007,N=1008,O=1009,F=1012,B=1013,z=1014,H=1015,G=1016,V=1017,k=1018,W=1020,X=1023,j=1026,q=1027,Y=1029,Z=1031,J=1033,K=33776,$=33777,Q=33778,tt=33779,et=35840,nt=35841,it=35842,rt=35843,st=37492,at=37496,ot=37808,lt=37809,ct=37810,ht=37811,ut=37812,dt=37813,pt=37814,mt=37815,ft=37816,gt=37817,_t=37818,vt=37819,yt=37820,xt=37821,Mt=36492,St=36494,bt=36495,Tt=36284,Et=36285,wt=36286,At=2300,Rt=2301,Ct=2302,Lt=2400,Pt=2401,It=2402,Ut=2500,Dt=2501,Nt=3e3,Ot=3001,Ft="",Bt="srgb",zt="srgb-linear",Ht="display-p3",Gt="display-p3-linear",Vt="linear",kt="srgb",Wt="rec709",Xt="p3",jt=7680,qt=35044,Yt="300 es",Zt=1035,Jt=2e3,Kt=2001;class $t{addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)}hasEventListener(t,e){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[t]&&-1!==n[t].indexOf(e)}removeEventListener(t,e){if(void 0===this._listeners)return;const n=this._listeners[t];if(void 0!==n){const t=n.indexOf(e);-1!==t&&n.splice(t,1)}}dispatchEvent(t){if(void 0===this._listeners)return;const e=this._listeners[t.type];if(void 0!==e){t.target=this;const n=e.slice(0);for(let e=0,i=n.length;e<i;e++)n[e].call(this,t);t.target=null}}}const 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te=1234567;const ee=Math.PI/180,ne=180/Math.PI;function ie(){const t=4294967295*Math.random()|0,e=4294967295*Math.random()|0,n=4294967295*Math.random()|0,i=4294967295*Math.random()|0;return(Qt[255&t]+Qt[t>>8&255]+Qt[t>>16&255]+Qt[t>>24&255]+"-"+Qt[255&e]+Qt[e>>8&255]+"-"+Qt[e>>16&15|64]+Qt[e>>24&255]+"-"+Qt[63&n|128]+Qt[n>>8&255]+"-"+Qt[n>>16&255]+Qt[n>>24&255]+Qt[255&i]+Qt[i>>8&255]+Qt[i>>16&255]+Qt[i>>24&255]).toLowerCase()}function re(t,e,n){return Math.max(e,Math.min(n,t))}function se(t,e){return(t%e+e)%e}function ae(t,e,n){return(1-n)*t+n*e}function oe(t){return 0==(t&t-1)&&0!==t}function le(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))}function ce(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))}function he(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return t/4294967295;case Uint16Array:return t/65535;case Uint8Array:return t/255;case Int32Array:return Math.max(t/2147483647,-1);case Int16Array:return Math.max(t/32767,-1);case Int8Array:return Math.max(t/127,-1);default:throw new Error("Invalid component type.")}}function ue(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return Math.round(4294967295*t);case Uint16Array:return Math.round(65535*t);case Uint8Array:return Math.round(255*t);case Int32Array:return Math.round(2147483647*t);case Int16Array:return Math.round(32767*t);case Int8Array:return Math.round(127*t);default:throw new Error("Invalid component type.")}}const de={DEG2RAD:ee,RAD2DEG:ne,generateUUID:ie,clamp:re,euclideanModulo:se,mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},inverseLerp:function(t,e,n){return t!==e?(n-t)/(e-t):0},lerp:ae,damp:function(t,e,n,i){return ae(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(se(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){void 0!==t&&(te=t);let e=te+=1831565813;return e=Math.imul(e^e>>>15,1|e),e^=e+Math.imul(e^e>>>7,61|e),((e^e>>>14)>>>0)/4294967296},degToRad:function(t){return t*ee},radToDeg:function(t){return t*ne},isPowerOfTwo:oe,ceilPowerOfTwo:le,floorPowerOfTwo:ce,setQuaternionFromProperEuler:function(t,e,n,i,r){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),c=s((e+i)/2),h=a((e+i)/2),u=s((e-i)/2),d=a((e-i)/2),p=s((i-e)/2),m=a((i-e)/2);switch(r){case"XYX":t.set(o*h,l*u,l*d,o*c);break;case"YZY":t.set(l*d,o*h,l*u,o*c);break;case"ZXZ":t.set(l*u,l*d,o*h,o*c);break;case"XZX":t.set(o*h,l*m,l*p,o*c);break;case"YXY":t.set(l*p,o*h,l*m,o*c);break;case"ZYZ":t.set(l*m,l*p,o*h,o*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:ue,denormalize:he};class pe{constructor(t=0,e=0){pe.prototype.isVector2=!0,this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t){return this.x+=t.x,this.y+=t.y,this}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return 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this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(re(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class me{constructor(t,e,n,i,r,s,a,o,l){me.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l)}set(t,e,n,i,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=i,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=n,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],c=n[4],h=n[7],u=n[2],d=n[5],p=n[8],m=i[0],f=i[3],g=i[6],_=i[1],v=i[4],y=i[7],x=i[2],M=i[5],S=i[8];return r[0]=s*m+a*_+o*x,r[3]=s*f+a*v+o*M,r[6]=s*g+a*y+o*S,r[1]=l*m+c*_+h*x,r[4]=l*f+c*v+h*M,r[7]=l*g+c*y+h*S,r[2]=u*m+d*_+p*x,r[5]=u*f+d*v+p*M,r[8]=u*g+d*y+p*S,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-n*r*c+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,p=e*h+n*u+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=h*m,t[1]=(i*l-c*n)*m,t[2]=(a*n-i*s)*m,t[3]=u*m,t[4]=(c*e-i*o)*m,t[5]=(i*r-a*e)*m,t[6]=d*m,t[7]=(n*o-l*e)*m,t[8]=(s*e-n*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(fe.makeScale(t,e)),this}rotate(t){return this.premultiply(fe.makeRotation(-t)),this}translate(t,e){return this.premultiply(fe.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,n,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const fe=new me;function ge(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}const _e={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function ve(t,e){return new _e[t](e)}function ye(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}function xe(){const t=ye("canvas");return t.style.display="block",t}const Me={};function Se(t){t in Me||(Me[t]=!0,console.warn(t))}const be=(new me).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),Te=(new me).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),Ee={[zt]:{transfer:Vt,primaries:Wt,toReference:t=>t,fromReference:t=>t},[Bt]:{transfer:kt,primaries:Wt,toReference:t=>t.convertSRGBToLinear(),fromReference:t=>t.convertLinearToSRGB()},[Gt]:{transfer:Vt,primaries:Xt,toReference:t=>t.applyMatrix3(Te),fromReference:t=>t.applyMatrix3(be)},[Ht]:{transfer:kt,primaries:Xt,toReference:t=>t.convertSRGBToLinear().applyMatrix3(Te),fromReference:t=>t.applyMatrix3(be).convertLinearToSRGB()}},we=new Set([zt,Gt]),Ae={enabled:!0,_workingColorSpace:zt,get legacyMode(){return console.warn("THREE.ColorManagement: .legacyMode=false renamed to .enabled=true in r150."),!this.enabled},set legacyMode(t){console.warn("THREE.ColorManagement: .legacyMode=false renamed to .enabled=true in r150."),this.enabled=!t},get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(t){if(!we.has(t))throw new Error(`Unsupported working color space, 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e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=ye("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t<r.length;t++)r[t]=255*Re(r[t]/255);return n.putImageData(i,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*Re(e[t]/255)):e[t]=Re(e[t]);return{data:e,width:t.width,height:t.height}}return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),t}}let Ie=0;class Ue{constructor(t=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Ie++}),this.uuid=ie(),this.data=t,this.version=0}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(null!==i){let t;if(Array.isArray(i)){t=[];for(let e=0,n=i.length;e<n;e++)i[e].isDataTexture?t.push(De(i[e].image)):t.push(De(i[e]))}else t=De(i);n.url=t}return e||(t.images[this.uuid]=n),n}}function De(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?Pe.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Ne=0;class Oe extends 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image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==M)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case A:t.x=t.x-Math.floor(t.x);break;case R:t.x=t.x<0?0:1;break;case C:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case A:t.y=t.y-Math.floor(t.y);break;case R:t.y=t.y<0?0:1;break;case C:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return Se("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===Bt?Ot:Nt}set encoding(t){Se("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=t===Ot?Bt:Ft}}Oe.DEFAULT_IMAGE=null,Oe.DEFAULT_MAPPING=M,Oe.DEFAULT_ANISOTROPY=1;class Fe{constructor(t=0,e=0,n=0,i=1){Fe.prototype.isVector4=!0,this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(c-u)<s&&Math.abs(h-m)<s&&Math.abs(p-f)<s){if(Math.abs(c+u)<a&&Math.abs(h+m)<a&&Math.abs(p+f)<a&&Math.abs(l+d+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(d+1)/2,_=(g+1)/2,v=(c+u)/4,y=(h+m)/4,x=(p+f)/4;return t>o&&t>_?t<s?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=v/n,r=y/n):o>_?o<s?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=v/i,r=x/i):_<s?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(_),n=y/r,i=x/r),this.set(n,i,r,e),this}let _=Math.sqrt((f-p)*(f-p)+(h-m)*(h-m)+(u-c)*(u-c));return Math.abs(_)<.001&&(_=1),this.x=(f-p)/_,this.y=(h-m)/_,this.z=(u-c)/_,this.w=Math.acos((l+d+g-1)/2),this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class Be extends $t{constructor(t=1,e=1,n={}){super(),this.isRenderTarget=!0,this.width=t,this.height=e,this.depth=1,this.scissor=new Fe(0,0,t,e),this.scissorTest=!1,this.viewport=new Fe(0,0,t,e);const i={width:t,height:e,depth:1};void 0!==n.encoding&&(Se("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),n.colorSpace=n.encoding===Ot?Bt:Ft),n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:U,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0},n),this.texture=new Oe(i,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=n.generateMipmaps,this.texture.internalFormat=n.internalFormat,this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.depthTexture=n.depthTexture,this.samples=n.samples}setSize(t,e,n=1){this.width===t&&this.height===e&&this.depth===n||(this.width=t,this.height=e,this.depth=n,this.texture.image.width=t,this.texture.image.height=e,this.texture.image.depth=n,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.texture.isRenderTargetTexture=!0;const e=Object.assign({},t.texture.image);return this.texture.source=new Ue(e),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class ze extends Be{constructor(t=1,e=1,n={}){super(t,e,n),this.isWebGLRenderTarget=!0}}class He extends Oe{constructor(t=null,e=1,n=1,i=1){super(null),this.isDataArrayTexture=!0,this.image={data:t,width:e,height:n,depth:i},this.magFilter=L,this.minFilter=L,this.wrapR=R,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Ge extends Oe{constructor(t=null,e=1,n=1,i=1){super(null),this.isData3DTexture=!0,this.image={data:t,width:e,height:n,depth:i},this.magFilter=L,this.minFilter=L,this.wrapR=R,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Ve{constructor(t=0,e=0,n=0,i=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=n,this._w=i}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],c=n[i+2],h=n[i+3];const u=r[s+0],d=r[s+1],p=r[s+2],m=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=c,void(t[e+3]=h);if(1===a)return t[e+0]=u,t[e+1]=d,t[e+2]=p,void(t[e+3]=m);if(h!==m||o!==u||l!==d||c!==p){let t=1-a;const e=o*u+l*d+c*p+h*m,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],c=n[i+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),c=a(i/2),h=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=n+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>h){const t=2*Math.sqrt(1+n-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-n-h);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<Number.EPSILON?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(re(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=n*c+s*a+i*l-r*o,this._y=i*c+s*o+r*a-n*l,this._z=r*c+s*l+n*o-i*a,this._w=s*c-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=Math.random(),e=Math.sqrt(1-t),n=Math.sqrt(t),i=2*Math.PI*Math.random(),r=2*Math.PI*Math.random();return this.set(e*Math.cos(i),n*Math.sin(r),n*Math.cos(r),e*Math.sin(i))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class ke{constructor(t=0,e=0,n=0){ke.prototype.isVector3=!0,this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(Xe.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Xe.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*i-a*n),c=2*(a*e-r*i),h=2*(r*n-s*e);return this.x=e+o*l+s*h-a*c,this.y=n+o*c+a*l-r*h,this.z=i+o*h+r*c-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return We.copy(this).projectOnVector(t),this.sub(We)}reflect(t){return this.sub(We.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(re(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=2*(Math.random()-.5),e=Math.random()*Math.PI*2,n=Math.sqrt(1-t**2);return this.x=n*Math.cos(e),this.y=n*Math.sin(e),this.z=t,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const We=new ke,Xe=new Ve;class je{constructor(t=new ke(1/0,1/0,1/0),e=new ke(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e+=3)this.expandByPoint(Ye.fromArray(t,e));return this}setFromBufferAttribute(t){this.makeEmpty();for(let e=0,n=t.count;e<n;e++)this.expandByPoint(Ye.fromBufferAttribute(t,e));return this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=Ye.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const n=t.geometry;if(void 0!==n){const i=n.getAttribute("position");if(!0===e&&void 0!==i&&!0!==t.isInstancedMesh)for(let e=0,n=i.count;e<n;e++)!0===t.isMesh?t.getVertexPosition(e,Ye):Ye.fromBufferAttribute(i,e),Ye.applyMatrix4(t.matrixWorld),this.expandByPoint(Ye);else void 0!==t.boundingBox?(null===t.boundingBox&&t.computeBoundingBox(),Ze.copy(t.boundingBox)):(null===n.boundingBox&&n.computeBoundingBox(),Ze.copy(n.boundingBox)),Ze.applyMatrix4(t.matrixWorld),this.union(Ze)}const i=t.children;for(let t=0,n=i.length;t<n;t++)this.expandByObject(i[t],e);return this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,Ye),Ye.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(nn),rn.subVectors(this.max,nn),Je.subVectors(t.a,nn),Ke.subVectors(t.b,nn),$e.subVectors(t.c,nn),Qe.subVectors(Ke,Je),tn.subVectors($e,Ke),en.subVectors(Je,$e);let e=[0,-Qe.z,Qe.y,0,-tn.z,tn.y,0,-en.z,en.y,Qe.z,0,-Qe.x,tn.z,0,-tn.x,en.z,0,-en.x,-Qe.y,Qe.x,0,-tn.y,tn.x,0,-en.y,en.x,0];return!!on(e,Je,Ke,$e,rn)&&(e=[1,0,0,0,1,0,0,0,1],!!on(e,Je,Ke,$e,rn)&&(sn.crossVectors(Qe,tn),e=[sn.x,sn.y,sn.z],on(e,Je,Ke,$e,rn)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Ye).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Ye).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(qe[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),qe[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),qe[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),qe[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),qe[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),qe[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),qe[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),qe[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(qe)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const qe=[new ke,new ke,new ke,new ke,new ke,new ke,new ke,new ke],Ye=new ke,Ze=new je,Je=new ke,Ke=new ke,$e=new ke,Qe=new ke,tn=new ke,en=new ke,nn=new ke,rn=new ke,sn=new ke,an=new ke;function on(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){an.fromArray(t,s);const a=r.x*Math.abs(an.x)+r.y*Math.abs(an.y)+r.z*Math.abs(an.z),o=e.dot(an),l=n.dot(an),c=i.dot(an);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const ln=new je,cn=new ke,hn=new ke;class un{constructor(t=new ke,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):ln.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;cn.subVectors(t,this.center);const e=cn.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.addScaledVector(cn,n/t),this.radius+=n}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(hn.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(cn.copy(t.center).add(hn)),this.expandByPoint(cn.copy(t.center).sub(hn))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const dn=new ke,pn=new ke,mn=new ke,fn=new ke,gn=new ke,_n=new ke,vn=new ke;class yn{constructor(t=new ke,e=new ke(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,dn)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=dn.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(dn.copy(this.origin).addScaledVector(this.direction,e),dn.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){pn.copy(t).add(e).multiplyScalar(.5),mn.copy(e).sub(t).normalize(),fn.copy(this.origin).sub(pn);const r=.5*t.distanceTo(e),s=-this.direction.dot(mn),a=fn.dot(this.direction),o=-fn.dot(mn),l=fn.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,h),i&&i.copy(pn).addScaledVector(mn,u),d}intersectSphere(t,e){dn.subVectors(t.center,this.origin);const n=dn.dot(this.direction),i=dn.dot(dn)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),n>s||r>i?null:((r>n||isNaN(n))&&(n=r),(s<i||isNaN(i))&&(i=s),h>=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,dn)}intersectTriangle(t,e,n,i,r){gn.subVectors(e,t),_n.subVectors(n,t),vn.crossVectors(gn,_n);let s,a=this.direction.dot(vn);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}fn.subVectors(this.origin,t);const o=s*this.direction.dot(_n.crossVectors(fn,_n));if(o<0)return null;const l=s*this.direction.dot(gn.cross(fn));if(l<0)return null;if(o+l>a)return null;const c=-s*fn.dot(vn);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class xn{constructor(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){xn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f)}set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new xn).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/Mn.setFromMatrixColumn(t,0).length(),r=1/Mn.setFromMatrixColumn(t,1).length(),s=1/Mn.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=n*h+i,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=n*h-i,e[2]=i*h-n,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(bn,t,Tn)}lookAt(t,e,n){const i=this.elements;return An.subVectors(t,e),0===An.lengthSq()&&(An.z=1),An.normalize(),En.crossVectors(n,An),0===En.lengthSq()&&(1===Math.abs(n.z)?An.x+=1e-4:An.z+=1e-4,An.normalize(),En.crossVectors(n,An)),En.normalize(),wn.crossVectors(An,En),i[0]=En.x,i[4]=wn.x,i[8]=An.x,i[1]=En.y,i[5]=wn.y,i[9]=An.y,i[2]=En.z,i[6]=wn.z,i[10]=An.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],_=n[3],v=n[7],y=n[11],x=n[15],M=i[0],S=i[4],b=i[8],T=i[12],E=i[1],w=i[5],A=i[9],R=i[13],C=i[2],L=i[6],P=i[10],I=i[14],U=i[3],D=i[7],N=i[11],O=i[15];return r[0]=s*M+a*E+o*C+l*U,r[4]=s*S+a*w+o*L+l*D,r[8]=s*b+a*A+o*P+l*N,r[12]=s*T+a*R+o*I+l*O,r[1]=c*M+h*E+u*C+d*U,r[5]=c*S+h*w+u*L+d*D,r[9]=c*b+h*A+u*P+d*N,r[13]=c*T+h*R+u*I+d*O,r[2]=p*M+m*E+f*C+g*U,r[6]=p*S+m*w+f*L+g*D,r[10]=p*b+m*A+f*P+g*N,r[14]=p*T+m*R+f*I+g*O,r[3]=_*M+v*E+y*C+x*U,r[7]=_*S+v*w+y*L+x*D,r[11]=_*b+v*A+y*P+x*N,r[15]=_*T+v*R+y*I+x*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-i*l*h-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+n*s*d+r*a*c-n*l*c)+t[15]*(-i*a*c-e*o*h+e*a*u+i*s*h-n*s*u+n*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],_=h*f*l-m*u*l+m*o*d-a*f*d-h*o*g+a*u*g,v=p*u*l-c*f*l-p*o*d+s*f*d+c*o*g-s*u*g,y=c*m*l-p*h*l+p*a*d-s*m*d-c*a*g+s*h*g,x=p*h*o-c*m*o-p*a*u+s*m*u+c*a*f-s*h*f,M=e*_+n*v+i*y+r*x;if(0===M)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const S=1/M;return t[0]=_*S,t[1]=(m*u*r-h*f*r-m*i*d+n*f*d+h*i*g-n*u*g)*S,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*S,t[3]=(h*o*r-a*u*r-h*i*l+n*u*l+a*i*d-n*o*d)*S,t[4]=v*S,t[5]=(c*f*r-p*u*r+p*i*d-e*f*d-c*i*g+e*u*g)*S,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*S,t[7]=(s*u*r-c*o*r+c*i*l-e*u*l-s*i*d+e*o*d)*S,t[8]=y*S,t[9]=(p*h*r-c*m*r-p*n*d+e*m*d+c*n*g-e*h*g)*S,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*S,t[11]=(c*a*r-s*h*r-c*n*l+e*h*l+s*n*d-e*a*d)*S,t[12]=x*S,t[13]=(c*m*i-p*h*i+p*n*u-e*m*u-c*n*f+e*h*f)*S,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*S,t[15]=(s*h*i-c*a*i+c*n*o-e*h*o-s*n*u+e*a*u)*S,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,c*a+n,c*o-i*s,0,l*o-i*a,c*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,m=s*c,f=s*h,g=a*h,_=o*l,v=o*c,y=o*h,x=n.x,M=n.y,S=n.z;return i[0]=(1-(m+g))*x,i[1]=(d+y)*x,i[2]=(p-v)*x,i[3]=0,i[4]=(d-y)*M,i[5]=(1-(u+g))*M,i[6]=(f+_)*M,i[7]=0,i[8]=(p+v)*S,i[9]=(f-_)*S,i[10]=(1-(u+m))*S,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=Mn.set(i[0],i[1],i[2]).length();const s=Mn.set(i[4],i[5],i[6]).length(),a=Mn.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],Sn.copy(this);const o=1/r,l=1/s,c=1/a;return Sn.elements[0]*=o,Sn.elements[1]*=o,Sn.elements[2]*=o,Sn.elements[4]*=l,Sn.elements[5]*=l,Sn.elements[6]*=l,Sn.elements[8]*=c,Sn.elements[9]*=c,Sn.elements[10]*=c,e.setFromRotationMatrix(Sn),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s,a=2e3){const o=this.elements,l=2*r/(e-t),c=2*r/(n-i),h=(e+t)/(e-t),u=(n+i)/(n-i);let d,p;if(a===Jt)d=-(s+r)/(s-r),p=-2*s*r/(s-r);else{if(a!==Kt)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);d=-s/(s-r),p=-s*r/(s-r)}return o[0]=l,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=d,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,n,i,r,s,a=2e3){const o=this.elements,l=1/(e-t),c=1/(n-i),h=1/(s-r),u=(e+t)*l,d=(n+i)*c;let p,m;if(a===Jt)p=(s+r)*h,m=-2*h;else{if(a!==Kt)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=r*h,m=-1*h}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-d,o[2]=0,o[6]=0,o[10]=m,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const Mn=new ke,Sn=new xn,bn=new ke(0,0,0),Tn=new ke(1,1,1),En=new ke,wn=new ke,An=new ke,Rn=new xn,Cn=new Ve;class Ln{constructor(t=0,e=0,n=0,i=Ln.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],c=i[9],h=i[2],u=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(re(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-re(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(re(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-re(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(re(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-re(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return Rn.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Rn,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Cn.setFromEuler(this),this.setFromQuaternion(Cn,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Ln.DEFAULT_ORDER="XYZ";class Pn{constructor(){this.mask=1}set(t){this.mask=(1<<t|0)>>>0}enable(t){this.mask|=1<<t|0}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t|0}disable(t){this.mask&=~(1<<t|0)}disableAll(){this.mask=0}test(t){return 0!=(this.mask&t.mask)}isEnabled(t){return 0!=(this.mask&(1<<t|0))}}let In=0;const Un=new ke,Dn=new Ve,Nn=new xn,On=new ke,Fn=new ke,Bn=new ke,zn=new Ve,Hn=new ke(1,0,0),Gn=new ke(0,1,0),Vn=new ke(0,0,1),kn={type:"added"},Wn={type:"removed"};class Xn extends $t{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:In++}),this.uuid=ie(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Xn.DEFAULT_UP.clone();const t=new ke,e=new Ln,n=new Ve,i=new ke(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new xn},normalMatrix:{value:new me}}),this.matrix=new xn,this.matrixWorld=new xn,this.matrixAutoUpdate=Xn.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.matrixWorldAutoUpdate=Xn.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.layers=new Pn,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return Dn.setFromAxisAngle(t,e),this.quaternion.multiply(Dn),this}rotateOnWorldAxis(t,e){return Dn.setFromAxisAngle(t,e),this.quaternion.premultiply(Dn),this}rotateX(t){return this.rotateOnAxis(Hn,t)}rotateY(t){return this.rotateOnAxis(Gn,t)}rotateZ(t){return this.rotateOnAxis(Vn,t)}translateOnAxis(t,e){return Un.copy(t).applyQuaternion(this.quaternion),this.position.add(Un.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(Hn,t)}translateY(t){return this.translateOnAxis(Gn,t)}translateZ(t){return this.translateOnAxis(Vn,t)}localToWorld(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(Nn.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?On.copy(t):On.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),Fn.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Nn.lookAt(Fn,On,this.up):Nn.lookAt(On,Fn,this.up),this.quaternion.setFromRotationMatrix(Nn),i&&(Nn.extractRotation(i.matrixWorld),Dn.setFromRotationMatrix(Nn),this.quaternion.premultiply(Dn.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(kn)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(Wn)),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){return this.remove(...this.children)}attach(t){return this.updateWorldMatrix(!0,!1),Nn.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),Nn.multiply(t.parent.matrixWorld)),t.applyMatrix4(Nn),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getObjectsByProperty(t,e){let n=[];this[t]===e&&n.push(this);for(let i=0,r=this.children.length;i<r;i++){const r=this.children[i].getObjectsByProperty(t,e);r.length>0&&(n=n.concat(r))}return n}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Fn,t,Bn),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Fn,zn,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++){const i=e[n];!0!==i.matrixWorldAutoUpdate&&!0!==t||i.updateMatrixWorld(t)}}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&!0===n.matrixWorldAutoUpdate&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++){const n=t[e];!0===n.matrixWorldAutoUpdate&&n.updateWorldMatrix(!1,!0)}}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),c=s(t.animations),h=s(t.nodes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c),h.length>0&&(n.nodes=h)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}}Xn.DEFAULT_UP=new ke(0,1,0),Xn.DEFAULT_MATRIX_AUTO_UPDATE=!0,Xn.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const jn=new ke,qn=new ke,Yn=new ke,Zn=new ke,Jn=new ke,Kn=new ke,$n=new ke,Qn=new ke,ti=new ke,ei=new ke;let ni=!1;class ii{constructor(t=new ke,e=new ke,n=new ke){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){i.subVectors(n,e),jn.subVectors(t,e),i.cross(jn);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){jn.subVectors(i,e),qn.subVectors(n,e),Yn.subVectors(t,e);const s=jn.dot(jn),a=jn.dot(qn),o=jn.dot(Yn),l=qn.dot(qn),c=qn.dot(Yn),h=s*l-a*a;if(0===h)return r.set(-2,-1,-1);const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,Zn),Zn.x>=0&&Zn.y>=0&&Zn.x+Zn.y<=1}static getUV(t,e,n,i,r,s,a,o){return!1===ni&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),ni=!0),this.getInterpolation(t,e,n,i,r,s,a,o)}static getInterpolation(t,e,n,i,r,s,a,o){return this.getBarycoord(t,e,n,i,Zn),o.setScalar(0),o.addScaledVector(r,Zn.x),o.addScaledVector(s,Zn.y),o.addScaledVector(a,Zn.z),o}static isFrontFacing(t,e,n,i){return jn.subVectors(n,e),qn.subVectors(t,e),jn.cross(qn).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return jn.subVectors(this.c,this.b),qn.subVectors(this.a,this.b),.5*jn.cross(qn).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return ii.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return ii.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return!1===ni&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),ni=!0),ii.getInterpolation(t,this.a,this.b,this.c,e,n,i,r)}getInterpolation(t,e,n,i,r){return ii.getInterpolation(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return ii.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return ii.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;Jn.subVectors(i,n),Kn.subVectors(r,n),Qn.subVectors(t,n);const o=Jn.dot(Qn),l=Kn.dot(Qn);if(o<=0&&l<=0)return e.copy(n);ti.subVectors(t,i);const c=Jn.dot(ti),h=Kn.dot(ti);if(c>=0&&h<=c)return e.copy(i);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(n).addScaledVector(Jn,s);ei.subVectors(t,r);const d=Jn.dot(ei),p=Kn.dot(ei);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Kn,a);const f=c*p-d*h;if(f<=0&&h-c>=0&&d-p>=0)return $n.subVectors(r,i),a=(h-c)/(h-c+(d-p)),e.copy(i).addScaledVector($n,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(n).addScaledVector(Jn,s).addScaledVector(Kn,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const ri={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},si={h:0,s:0,l:0},ai={h:0,s:0,l:0};function oi(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}class li{constructor(t,e,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,n)}set(t,e,n){if(void 0===e&&void 0===n){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,n);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=Bt){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,Ae.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i=Ae.workingColorSpace){return this.r=t,this.g=e,this.b=n,Ae.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i=Ae.workingColorSpace){if(t=se(t,1),e=re(e,0,1),n=re(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=oi(r,i,t+1/3),this.g=oi(r,i,t),this.b=oi(r,i,t-1/3)}return Ae.toWorkingColorSpace(this,i),this}setStyle(t,e=Bt){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=i[1],a=i[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const n=i[1],r=n.length;if(3===r)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(n,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=Bt){const n=ri[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=Re(t.r),this.g=Re(t.g),this.b=Re(t.b),this}copyLinearToSRGB(t){return this.r=Ce(t.r),this.g=Ce(t.g),this.b=Ce(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=Bt){return Ae.fromWorkingColorSpace(ci.copy(this),t),65536*Math.round(re(255*ci.r,0,255))+256*Math.round(re(255*ci.g,0,255))+Math.round(re(255*ci.b,0,255))}getHexString(t=Bt){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=Ae.workingColorSpace){Ae.fromWorkingColorSpace(ci.copy(this),e);const n=ci.r,i=ci.g,r=ci.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i<r?6:0);break;case i:o=(r-n)/t+2;break;case r:o=(n-i)/t+4}o/=6}return t.h=o,t.s=l,t.l=c,t}getRGB(t,e=Ae.workingColorSpace){return Ae.fromWorkingColorSpace(ci.copy(this),e),t.r=ci.r,t.g=ci.g,t.b=ci.b,t}getStyle(t=Bt){Ae.fromWorkingColorSpace(ci.copy(this),t);const e=ci.r,n=ci.g,i=ci.b;return t!==Bt?`color(${t} ${e.toFixed(3)} ${n.toFixed(3)} ${i.toFixed(3)})`:`rgb(${Math.round(255*e)},${Math.round(255*n)},${Math.round(255*i)})`}offsetHSL(t,e,n){return this.getHSL(si),this.setHSL(si.h+t,si.s+e,si.l+n)}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(si),t.getHSL(ai);const n=ae(si.h,ai.h,e),i=ae(si.s,ai.s,e),r=ae(si.l,ai.l,e);return this.setHSL(n,i,r),this}setFromVector3(t){return this.r=t.x,this.g=t.y,this.b=t.z,this}applyMatrix3(t){const e=this.r,n=this.g,i=this.b,r=t.elements;return this.r=r[0]*e+r[3]*n+r[6]*i,this.g=r[1]*e+r[4]*n+r[7]*i,this.b=r[2]*e+r[5]*n+r[8]*i,this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}const ci=new li;li.NAMES=ri;let hi=0;class ui extends $t{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:hi++}),this.uuid=ie(),this.name="",this.type="Material",this.blending=1,this.side=s,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=l,this.blendDst=c,this.blendEquation=o,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new li(0,0,0),this.blendAlpha=0,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=jt,this.stencilZFail=jt,this.stencilZPass=jt,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),this.side!==s&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),this.blendSrc!==l&&(n.blendSrc=this.blendSrc),this.blendDst!==c&&(n.blendDst=this.blendDst),this.blendEquation!==o&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==jt&&(n.stencilFail=this.stencilFail),this.stencilZFail!==jt&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==jt&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}class di extends ui{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new li(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=h,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const pi=mi();function mi(){const t=new ArrayBuffer(4),e=new Float32Array(t),n=new Uint32Array(t),i=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(i[t]=0,i[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(i[t]=1024>>-e-14,i[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(i[t]=e+15<<10,i[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(i[t]=31744,i[256|t]=64512,r[t]=24,r[256|t]=24):(i[t]=31744,i[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,n=0;for(;0==(8388608&e);)e<<=1,n-=8388608;e&=-8388609,n+=947912704,s[t]=e|n}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:n,baseTable:i,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}function fi(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=re(t,-65504,65504),pi.floatView[0]=t;const e=pi.uint32View[0],n=e>>23&511;return pi.baseTable[n]+((8388607&e)>>pi.shiftTable[n])}function gi(t){const e=t>>10;return pi.uint32View[0]=pi.mantissaTable[pi.offsetTable[e]+(1023&t)]+pi.exponentTable[e],pi.floatView[0]}const _i={toHalfFloat:fi,fromHalfFloat:gi},vi=new ke,yi=new pe;class xi{constructor(t,e,n=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=n,this.usage=qt,this.updateRange={offset:0,count:-1},this.gpuType=H,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)yi.fromBufferAttribute(this,e),yi.applyMatrix3(t),this.setXY(e,yi.x,yi.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)vi.fromBufferAttribute(this,e),vi.applyMatrix3(t),this.setXYZ(e,vi.x,vi.y,vi.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)vi.fromBufferAttribute(this,e),vi.applyMatrix4(t),this.setXYZ(e,vi.x,vi.y,vi.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)vi.fromBufferAttribute(this,e),vi.applyNormalMatrix(t),this.setXYZ(e,vi.x,vi.y,vi.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)vi.fromBufferAttribute(this,e),vi.transformDirection(t),this.setXYZ(e,vi.x,vi.y,vi.z);return this}set(t,e=0){return this.array.set(t,e),this}getComponent(t,e){let n=this.array[t*this.itemSize+e];return this.normalized&&(n=he(n,this.array)),n}setComponent(t,e,n){return this.normalized&&(n=ue(n,this.array)),this.array[t*this.itemSize+e]=n,this}getX(t){let e=this.array[t*this.itemSize];return this.normalized&&(e=he(e,this.array)),e}setX(t,e){return this.normalized&&(e=ue(e,this.array)),this.array[t*this.itemSize]=e,this}getY(t){let e=this.array[t*this.itemSize+1];return this.normalized&&(e=he(e,this.array)),e}setY(t,e){return this.normalized&&(e=ue(e,this.array)),this.array[t*this.itemSize+1]=e,this}getZ(t){let e=this.array[t*this.itemSize+2];return this.normalized&&(e=he(e,this.array)),e}setZ(t,e){return this.normalized&&(e=ue(e,this.array)),this.array[t*this.itemSize+2]=e,this}getW(t){let e=this.array[t*this.itemSize+3];return this.normalized&&(e=he(e,this.array)),e}setW(t,e){return this.normalized&&(e=ue(e,this.array)),this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.normalized&&(e=ue(e,this.array),n=ue(n,this.array)),this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.normalized&&(e=ue(e,this.array),n=ue(n,this.array),i=ue(i,this.array)),this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.normalized&&(e=ue(e,this.array),n=ue(n,this.array),i=ue(i,this.array),r=ue(r,this.array)),this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),this.usage!==qt&&(t.usage=this.usage),0===this.updateRange.offset&&-1===this.updateRange.count||(t.updateRange=this.updateRange),t}}class Mi extends xi{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class Si extends xi{constructor(t,e,n){super(new Uint32Array(t),e,n)}}class bi extends xi{constructor(t,e,n){super(new Float32Array(t),e,n)}}let Ti=0;const Ei=new xn,wi=new Xn,Ai=new ke,Ri=new je,Ci=new je,Li=new ke;class Pi extends $t{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Ti++}),this.uuid=ie(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(ge(t)?Si:Mi)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new me).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return Ei.makeRotationFromQuaternion(t),this.applyMatrix4(Ei),this}rotateX(t){return Ei.makeRotationX(t),this.applyMatrix4(Ei),this}rotateY(t){return Ei.makeRotationY(t),this.applyMatrix4(Ei),this}rotateZ(t){return Ei.makeRotationZ(t),this.applyMatrix4(Ei),this}translate(t,e,n){return Ei.makeTranslation(t,e,n),this.applyMatrix4(Ei),this}scale(t,e,n){return Ei.makeScale(t,e,n),this.applyMatrix4(Ei),this}lookAt(t){return wi.lookAt(t),wi.updateMatrix(),this.applyMatrix4(wi.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Ai).negate(),this.translate(Ai.x,Ai.y,Ai.z),this}setFromPoints(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new bi(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new je);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new ke(-1/0,-1/0,-1/0),new ke(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Ri.setFromBufferAttribute(n),this.morphTargetsRelative?(Li.addVectors(this.boundingBox.min,Ri.min),this.boundingBox.expandByPoint(Li),Li.addVectors(this.boundingBox.max,Ri.max),this.boundingBox.expandByPoint(Li)):(this.boundingBox.expandByPoint(Ri.min),this.boundingBox.expandByPoint(Ri.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new un);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new ke,1/0);if(t){const n=this.boundingSphere.center;if(Ri.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Ci.setFromBufferAttribute(n),this.morphTargetsRelative?(Li.addVectors(Ri.min,Ci.min),Ri.expandByPoint(Li),Li.addVectors(Ri.max,Ci.max),Ri.expandByPoint(Li)):(Ri.expandByPoint(Ci.min),Ri.expandByPoint(Ci.max))}Ri.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)Li.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(Li));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)Li.fromBufferAttribute(s,e),a&&(Ai.fromBufferAttribute(t,e),Li.add(Ai)),i=Math.max(i,n.distanceToSquared(Li))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=t.array,i=e.position.array,r=e.normal.array,s=e.uv.array,a=i.length/3;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new xi(new Float32Array(4*a),4));const o=this.getAttribute("tangent").array,l=[],c=[];for(let t=0;t<a;t++)l[t]=new ke,c[t]=new ke;const h=new ke,u=new ke,d=new ke,p=new pe,m=new pe,f=new pe,g=new ke,_=new ke;function v(t,e,n){h.fromArray(i,3*t),u.fromArray(i,3*e),d.fromArray(i,3*n),p.fromArray(s,2*t),m.fromArray(s,2*e),f.fromArray(s,2*n),u.sub(h),d.sub(h),m.sub(p),f.sub(p);const r=1/(m.x*f.y-f.x*m.y);isFinite(r)&&(g.copy(u).multiplyScalar(f.y).addScaledVector(d,-m.y).multiplyScalar(r),_.copy(d).multiplyScalar(m.x).addScaledVector(u,-f.x).multiplyScalar(r),l[t].add(g),l[e].add(g),l[n].add(g),c[t].add(_),c[e].add(_),c[n].add(_))}let y=this.groups;0===y.length&&(y=[{start:0,count:n.length}]);for(let t=0,e=y.length;t<e;++t){const e=y[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)v(n[t+0],n[t+1],n[t+2])}const x=new ke,M=new ke,S=new ke,b=new ke;function T(t){S.fromArray(r,3*t),b.copy(S);const e=l[t];x.copy(e),x.sub(S.multiplyScalar(S.dot(e))).normalize(),M.crossVectors(b,e);const n=M.dot(c[t])<0?-1:1;o[4*t]=x.x,o[4*t+1]=x.y,o[4*t+2]=x.z,o[4*t+3]=n}for(let t=0,e=y.length;t<e;++t){const e=y[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)T(n[t+0]),T(n[t+1]),T(n[t+2])}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new xi(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new ke,r=new ke,s=new ke,a=new ke,o=new ke,l=new ke,c=new ke,h=new ke;if(t)for(let u=0,d=t.count;u<d;u+=3){const d=t.getX(u+0),p=t.getX(u+1),m=t.getX(u+2);i.fromBufferAttribute(e,d),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,m),c.subVectors(s,r),h.subVectors(i,r),c.cross(h),a.fromBufferAttribute(n,d),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,m),a.add(c),o.add(c),l.add(c),n.setXYZ(d,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(m,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),c.subVectors(s,r),h.subVectors(i,r),c.cross(h),n.setXYZ(t+0,c.x,c.y,c.z),n.setXYZ(t+1,c.x,c.y,c.z),n.setXYZ(t+2,c.x,c.y,c.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)Li.fromBufferAttribute(t,e),Li.normalize(),t.setXYZ(e,Li.x,Li.y,Li.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new xi(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new Pi,n=this.index.array,i=this.attributes;for(const r in i){const s=t(i[r],n);e.setAttribute(r,s)}const r=this.morphAttributes;for(const i in r){const s=[],a=r[i];for(let e=0,i=a.length;e<i;e++){const i=t(a[e],n);s.push(i)}e.morphAttributes[i]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,n=s.length;t<n;t++){const n=s[t];e.addGroup(n.start,n.count,n.materialIndex)}return e}toJSON(){const t={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e<i;e++){const i=n[e];s.push(i.toJSON(t.data))}s.length>0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const Ii=new xn,Ui=new yn,Di=new un,Ni=new ke,Oi=new ke,Fi=new ke,Bi=new ke,zi=new ke,Hi=new ke,Gi=new pe,Vi=new pe,ki=new pe,Wi=new ke,Xi=new ke,ji=new ke,qi=new ke,Yi=new ke;class Zi extends Xn{constructor(t=new Pi,e=new di){super(),this.isMesh=!0,this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}getVertexPosition(t,e){const n=this.geometry,i=n.attributes.position,r=n.morphAttributes.position,s=n.morphTargetsRelative;e.fromBufferAttribute(i,t);const a=this.morphTargetInfluences;if(r&&a){Hi.set(0,0,0);for(let n=0,i=r.length;n<i;n++){const i=a[n],o=r[n];0!==i&&(zi.fromBufferAttribute(o,t),s?Hi.addScaledVector(zi,i):Hi.addScaledVector(zi.sub(e),i))}e.add(Hi)}return e}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0!==i){if(null===n.boundingSphere&&n.computeBoundingSphere(),Di.copy(n.boundingSphere),Di.applyMatrix4(r),Ui.copy(t.ray).recast(t.near),!1===Di.containsPoint(Ui.origin)){if(null===Ui.intersectSphere(Di,Ni))return;if(Ui.origin.distanceToSquared(Ni)>(t.far-t.near)**2)return}Ii.copy(r).invert(),Ui.copy(t.ray).applyMatrix4(Ii),null!==n.boundingBox&&!1===Ui.intersectsBox(n.boundingBox)||this._computeIntersections(t,e,Ui)}}_computeIntersections(t,e,n){let i;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,c=r.attributes.uv1,h=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=u.length;r<o;r++){const o=u[r],p=s[o.materialIndex];for(let r=Math.max(o.start,d.start),s=Math.min(a.count,Math.min(o.start+o.count,d.start+d.count));r<s;r+=3){i=Ji(this,p,t,n,l,c,h,a.getX(r),a.getX(r+1),a.getX(r+2)),i&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=o.materialIndex,e.push(i))}}else{for(let r=Math.max(0,d.start),o=Math.min(a.count,d.start+d.count);r<o;r+=3){i=Ji(this,s,t,n,l,c,h,a.getX(r),a.getX(r+1),a.getX(r+2)),i&&(i.faceIndex=Math.floor(r/3),e.push(i))}}else if(void 0!==o)if(Array.isArray(s))for(let r=0,a=u.length;r<a;r++){const a=u[r],p=s[a.materialIndex];for(let r=Math.max(a.start,d.start),s=Math.min(o.count,Math.min(a.start+a.count,d.start+d.count));r<s;r+=3){i=Ji(this,p,t,n,l,c,h,r,r+1,r+2),i&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=a.materialIndex,e.push(i))}}else{for(let r=Math.max(0,d.start),a=Math.min(o.count,d.start+d.count);r<a;r+=3){i=Ji(this,s,t,n,l,c,h,r,r+1,r+2),i&&(i.faceIndex=Math.floor(r/3),e.push(i))}}}}function Ji(t,e,n,i,r,o,l,c,h,u){t.getVertexPosition(c,Oi),t.getVertexPosition(h,Fi),t.getVertexPosition(u,Bi);const d=function(t,e,n,i,r,o,l,c){let h;if(h=e.side===a?i.intersectTriangle(l,o,r,!0,c):i.intersectTriangle(r,o,l,e.side===s,c),null===h)return null;Yi.copy(c),Yi.applyMatrix4(t.matrixWorld);const u=n.ray.origin.distanceTo(Yi);return u<n.near||u>n.far?null:{distance:u,point:Yi.clone(),object:t}}(t,e,n,i,Oi,Fi,Bi,qi);if(d){r&&(Gi.fromBufferAttribute(r,c),Vi.fromBufferAttribute(r,h),ki.fromBufferAttribute(r,u),d.uv=ii.getInterpolation(qi,Oi,Fi,Bi,Gi,Vi,ki,new pe)),o&&(Gi.fromBufferAttribute(o,c),Vi.fromBufferAttribute(o,h),ki.fromBufferAttribute(o,u),d.uv1=ii.getInterpolation(qi,Oi,Fi,Bi,Gi,Vi,ki,new pe),d.uv2=d.uv1),l&&(Wi.fromBufferAttribute(l,c),Xi.fromBufferAttribute(l,h),ji.fromBufferAttribute(l,u),d.normal=ii.getInterpolation(qi,Oi,Fi,Bi,Wi,Xi,ji,new ke),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const t={a:c,b:h,c:u,normal:new ke,materialIndex:0};ii.getNormal(Oi,Fi,Bi,t.normal),d.face=t}return d}class Ki extends Pi{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,n,i,r,s,p,m,f,g,_){const v=s/f,y=p/g,x=s/2,M=p/2,S=m/2,b=f+1,T=g+1;let E=0,w=0;const A=new ke;for(let s=0;s<T;s++){const a=s*y-M;for(let o=0;o<b;o++){const u=o*v-x;A[t]=u*i,A[e]=a*r,A[n]=S,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=m>0?1:-1,c.push(A.x,A.y,A.z),h.push(o/f),h.push(1-s/g),E+=1}}for(let t=0;t<g;t++)for(let e=0;e<f;e++){const n=u+e+b*t,i=u+e+b*(t+1),r=u+(e+1)+b*(t+1),s=u+(e+1)+b*t;o.push(n,i,s),o.push(i,r,s),w+=6}a.addGroup(d,w,_),d+=w,u+=E}p("z","y","x",-1,-1,n,e,t,s,r,0),p("z","y","x",1,-1,n,e,-t,s,r,1),p("x","z","y",1,1,t,n,e,i,s,2),p("x","z","y",1,-1,t,n,-e,i,s,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new bi(l,3)),this.setAttribute("normal",new bi(c,3)),this.setAttribute("uv",new bi(h,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Ki(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function $i(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function Qi(t){const e={};for(let n=0;n<t.length;n++){const i=$i(t[n]);for(const t in i)e[t]=i[t]}return e}function tr(t){return null===t.getRenderTarget()?t.outputColorSpace:Ae.workingColorSpace}const er={clone:$i,merge:Qi};class nr extends ui{constructor(t){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&this.setValues(t)}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=$i(t.uniforms),this.uniformsGroups=function(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}(t.uniformsGroups),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.fog=t.fog,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}class ir extends Xn{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new xn,this.projectionMatrix=new xn,this.projectionMatrixInverse=new xn,this.coordinateSystem=Jt}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}class rr extends ir{constructor(t=50,e=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*ne*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*ee*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*ne*Math.atan(Math.tan(.5*ee*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*ee*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const sr=-90;class ar extends Xn{constructor(t,e,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new rr(sr,1,t,e);i.layers=this.layers,this.add(i);const r=new rr(sr,1,t,e);r.layers=this.layers,this.add(r);const s=new rr(sr,1,t,e);s.layers=this.layers,this.add(s);const a=new rr(sr,1,t,e);a.layers=this.layers,this.add(a);const o=new rr(sr,1,t,e);o.layers=this.layers,this.add(o);const l=new rr(sr,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[n,i,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===Jt)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==Kt)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,c]=this.children,h=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const m=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0,i),t.render(e,r),t.setRenderTarget(n,1,i),t.render(e,s),t.setRenderTarget(n,2,i),t.render(e,a),t.setRenderTarget(n,3,i),t.render(e,o),t.setRenderTarget(n,4,i),t.render(e,l),n.texture.generateMipmaps=m,t.setRenderTarget(n,5,i),t.render(e,c),t.setRenderTarget(h,u,d),t.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class or extends Oe{constructor(t,e,n,i,r,s,a,o,l,c){super(t=void 0!==t?t:[],e=void 0!==e?e:S,n,i,r,s,a,o,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class lr extends ze{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];void 0!==e.encoding&&(Se("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),e.colorSpace=e.encoding===Ot?Bt:Ft),this.texture=new or(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:U}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new Ki(5,5,5),r=new nr({name:"CubemapFromEquirect",uniforms:$i(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:a,blending:0});r.uniforms.tEquirect.value=e;const s=new Zi(i,r),o=e.minFilter;e.minFilter===N&&(e.minFilter=U);return new ar(1,10,this).update(t,s),e.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}const cr=new ke,hr=new ke,ur=new me;class dr{constructor(t=new ke(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=cr.subVectors(n,e).cross(hr.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const n=t.delta(cr),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(t.start).addScaledVector(n,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||ur.getNormalMatrix(t),i=this.coplanarPoint(cr).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const pr=new un,mr=new ke;class fr{constructor(t=new dr,e=new dr,n=new dr,i=new dr,r=new dr,s=new dr){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t,e=2e3){const n=this.planes,i=t.elements,r=i[0],s=i[1],a=i[2],o=i[3],l=i[4],c=i[5],h=i[6],u=i[7],d=i[8],p=i[9],m=i[10],f=i[11],g=i[12],_=i[13],v=i[14],y=i[15];if(n[0].setComponents(o-r,u-l,f-d,y-g).normalize(),n[1].setComponents(o+r,u+l,f+d,y+g).normalize(),n[2].setComponents(o+s,u+c,f+p,y+_).normalize(),n[3].setComponents(o-s,u-c,f-p,y-_).normalize(),n[4].setComponents(o-a,u-h,f-m,y-v).normalize(),e===Jt)n[5].setComponents(o+a,u+h,f+m,y+v).normalize();else{if(e!==Kt)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);n[5].setComponents(a,h,m,v).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),pr.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),pr.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(pr)}intersectsSprite(t){return pr.center.set(0,0,0),pr.radius=.7071067811865476,pr.applyMatrix4(t.matrixWorld),this.intersectsSphere(pr)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)<i)return!1}return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(mr.x=i.normal.x>0?t.max.x:t.min.x,mr.y=i.normal.y>0?t.max.y:t.min.y,mr.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(mr)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function gr(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function _r(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=i.get(e);return void((!t||t.version<e.version)&&i.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version}))}e.isInterleavedBufferAttribute&&(e=e.data);const s=i.get(e);void 0===s?i.set(e,function(e,i){const r=e.array,s=e.usage,a=t.createBuffer();let o;if(t.bindBuffer(i,a),t.bufferData(i,r,s),e.onUploadCallback(),r instanceof Float32Array)o=t.FLOAT;else if(r instanceof Uint16Array)if(e.isFloat16BufferAttribute){if(!n)throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");o=t.HALF_FLOAT}else o=t.UNSIGNED_SHORT;else if(r instanceof Int16Array)o=t.SHORT;else if(r instanceof Uint32Array)o=t.UNSIGNED_INT;else if(r instanceof Int32Array)o=t.INT;else if(r instanceof Int8Array)o=t.BYTE;else if(r instanceof Uint8Array)o=t.UNSIGNED_BYTE;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+r);o=t.UNSIGNED_BYTE}return{buffer:a,type:o,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(e,r)):s.version<e.version&&(!function(e,i,r){const s=i.array,a=i.updateRange;t.bindBuffer(r,e),-1===a.count?t.bufferSubData(r,0,s):(n?t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s,a.offset,a.count):t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s.subarray(a.offset,a.offset+a.count)),a.count=-1),i.onUploadCallback()}(s.buffer,e,r),s.version=e.version)}}}class vr extends Pi{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,s=e/2,a=Math.floor(n),o=Math.floor(i),l=a+1,c=o+1,h=t/a,u=e/o,d=[],p=[],m=[],f=[];for(let t=0;t<c;t++){const e=t*u-s;for(let n=0;n<l;n++){const i=n*h-r;p.push(i,-e,0),m.push(0,0,1),f.push(n/a),f.push(1-t/o)}}for(let t=0;t<o;t++)for(let e=0;e<a;e++){const n=e+l*t,i=e+l*(t+1),r=e+1+l*(t+1),s=e+1+l*t;d.push(n,i,s),d.push(i,r,s)}this.setIndex(d),this.setAttribute("position",new bi(p,3)),this.setAttribute("normal",new bi(m,3)),this.setAttribute("uv",new bi(f,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new vr(t.width,t.height,t.widthSegments,t.heightSegments)}}const yr={alphahash_fragment:"#ifdef USE_ALPHAHASH\n\tif ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n\tconst float ALPHA_HASH_SCALE = 0.05;\n\tfloat hash2D( vec2 value ) {\n\t\treturn fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n\t}\n\tfloat hash3D( vec3 value ) {\n\t\treturn hash2D( vec2( hash2D( value.xy ), value.z ) );\n\t}\n\tfloat getAlphaHashThreshold( vec3 position ) {\n\t\tfloat maxDeriv = max(\n\t\t\tlength( dFdx( position.xyz ) ),\n\t\t\tlength( dFdy( position.xyz ) )\n\t\t);\n\t\tfloat pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n\t\tvec2 pixScales = vec2(\n\t\t\texp2( floor( log2( pixScale ) ) ),\n\t\t\texp2( ceil( log2( pixScale ) ) )\n\t\t);\n\t\tvec2 alpha = vec2(\n\t\t\thash3D( floor( pixScales.x * position.xyz ) ),\n\t\t\thash3D( floor( pixScales.y * position.xyz ) )\n\t\t);\n\t\tfloat lerpFactor = fract( log2( pixScale ) );\n\t\tfloat x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n\t\tfloat a = min( lerpFactor, 1.0 - lerpFactor );\n\t\tvec3 cases = vec3(\n\t\t\tx * x / ( 2.0 * a * ( 1.0 - a ) ),\n\t\t\t( x - 0.5 * a ) / ( 1.0 - a ),\n\t\t\t1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n\t\t);\n\t\tfloat threshold = ( x < ( 1.0 - a ) )\n\t\t\t? ( ( x < a ) ? cases.x : cases.y )\n\t\t\t: cases.z;\n\t\treturn clamp( threshold , 1.0e-6, 1.0 );\n\t}\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\tif ( diffuseColor.a < alphaTest ) discard;\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_CLEARCOAT ) \n\t\tclearcoatSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_SHEEN ) \n\t\tsheenSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n\tvPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660, 0.0556434,\n\t\t-1.5371385, 1.8760108, -0.2040259,\n\t\t-0.4985314, 0.0415560, 1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\treturn vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vBumpMapUv );\n\t\tvec2 dSTdy = dFdy( vBumpMapUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\n\t\tvec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat luminance( const in vec3 rgb ) {\n\tconst vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );\n\treturn dot( weights, rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_v0 0.339\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_v1 0.276\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_v4 0.046\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_v5 0.016\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_v6 0.0038\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"\nconst mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(\n\tvec3( 0.8224621, 0.177538, 0.0 ),\n\tvec3( 0.0331941, 0.9668058, 0.0 ),\n\tvec3( 0.0170827, 0.0723974, 0.9105199 )\n);\nconst mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.2249401, - 0.2249404, 0.0 ),\n\tvec3( - 0.0420569, 1.0420571, 0.0 ),\n\tvec3( - 0.0196376, - 0.0786361, 1.0982735 )\n);\nvec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );\n}\nvec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );\n}\nvec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn sRGBTransferOETF( value );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( LEGACY_LIGHTS )\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#else\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tanisotropyV /= material.anisotropy;\n\tmaterial.anisotropy = saturate( material.anisotropy );\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x - tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x + tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\t\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\t\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\t\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n\t#endif\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t\tuniform sampler2DArray morphTargetsTexture;\n\t\tuniform ivec2 morphTargetsTextureSize;\n\t\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t\t}\n\t#else\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\tuniform float morphTargetInfluences[ 8 ];\n\t\t#else\n\t\t\tuniform float morphTargetInfluences[ 4 ];\n\t\t#endif\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\t\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\t\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\t\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t\t#endif\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec2 packDepthToRG( in highp float v ) {\n\treturn packDepthToRGBA( v ).yx;\n}\nfloat unpackRGToDepth( const in highp vec2 v ) {\n\treturn unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tuniform int boneTextureSize;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tfloat j = i * 4.0;\n\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\ty = dy * ( y + 0.5 );\n\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\treturn bone;\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_lambert_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <logdepthbuf_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include 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0===n&&("instanceMatrix"===e&&t.instanceMatrix&&(n=t.instanceMatrix),"instanceColor"===e&&t.instanceColor&&(n=t.instanceColor));const i={};i.attribute=n,n&&n.data&&(i.data=n.data),r[e]=i,a++}}c.attributes=r,c.attributesNum=a,c.index=i}(r,y,d,x)}else{const t=!0===l.wireframe;c.geometry===y.id&&c.program===d.id&&c.wireframe===t||(c.geometry=y.id,c.program=d.id,c.wireframe=t,M=!0)}null!==x&&n.update(x,t.ELEMENT_ARRAY_BUFFER),(M||h)&&(h=!1,function(r,s,a,o){if(!1===i.isWebGL2&&(r.isInstancedMesh||o.isInstancedBufferGeometry)&&null===e.get("ANGLE_instanced_arrays"))return;m();const l=o.attributes,c=a.getAttributes(),h=s.defaultAttributeValues;for(const e in c){const s=c[e];if(s.location>=0){let a=l[e];if(void 0===a&&("instanceMatrix"===e&&r.instanceMatrix&&(a=r.instanceMatrix),"instanceColor"===e&&r.instanceColor&&(a=r.instanceColor)),void 0!==a){const e=a.normalized,l=a.itemSize,c=n.get(a);if(void 0===c)continue;const 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n=h[e];if(void 0!==n)switch(n.length){case 2:t.vertexAttrib2fv(s.location,n);break;case 3:t.vertexAttrib3fv(s.location,n);break;case 4:t.vertexAttrib4fv(s.location,n);break;default:t.vertexAttrib1fv(s.location,n)}}}}_()}(r,l,d,y),null!==x&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,n.get(x).buffer))},reset:y,resetDefaultState:x,dispose:function(){y();for(const t in o){const e=o[t];for(const t in e){const n=e[t];for(const t in n)d(n[t].object),delete n[t];delete e[t]}delete o[t]}},releaseStatesOfGeometry:function(t){if(void 0===o[t.id])return;const e=o[t.id];for(const t in e){const n=e[t];for(const t in n)d(n[t].object),delete n[t];delete e[t]}delete o[t.id]},releaseStatesOfProgram:function(t){for(const e in o){const n=o[e];if(void 0===n[t.id])continue;const i=n[t.id];for(const t in i)d(i[t].object),delete i[t];delete n[t.id]}},initAttributes:m,enableAttribute:f,disableUnusedAttributes:_}}function Er(t,e,n,i){const r=i.isWebGL2;let s;this.setMode=function(t){s=t},this.render=function(e,i){t.drawArrays(s,e,i),n.update(i,s,1)},this.renderInstances=function(i,a,o){if(0===o)return;let l,c;if(r)l=t,c="drawArraysInstanced";else if(l=e.get("ANGLE_instanced_arrays"),c="drawArraysInstancedANGLE",null===l)return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");l[c](s,i,a,o),n.update(a,s,o)}}function wr(t,e,n){let i;function r(e){if("highp"===e){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}const s="undefined"!=typeof WebGL2RenderingContext&&"WebGL2RenderingContext"===t.constructor.name;let a=void 0!==n.precision?n.precision:"highp";const o=r(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);const l=s||e.has("WEBGL_draw_buffers"),c=!0===n.logarithmicDepthBuffer,h=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),u=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),d=t.getParameter(t.MAX_TEXTURE_SIZE),p=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),m=t.getParameter(t.MAX_VERTEX_ATTRIBS),f=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),g=t.getParameter(t.MAX_VARYING_VECTORS),_=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),v=u>0,y=s||e.has("OES_texture_float");return{isWebGL2:s,drawBuffers:l,getMaxAnisotropy:function(){if(void 0!==i)return i;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:u,maxTextureSize:d,maxCubemapSize:p,maxAttributes:m,maxVertexUniforms:f,maxVaryings:g,maxFragmentUniforms:_,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:v&&y,maxSamples:s?t.getParameter(t.MAX_SAMPLES):0}}function Ar(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new dr,o=new me,l={value:null,needsUpdate:!1};function c(t,n,i,r){const s=null!==t?t.length:0;let c=null;if(0!==s){if(c=l.value,!0!==r||null===c){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===c||c.length<e)&&(c=new Float32Array(e));for(let e=0,n=i;e!==s;++e,n+=4)a.copy(t[e]).applyMatrix4(r,o),a.normal.toArray(c,n),c[n+3]=a.constant}l.value=c,l.needsUpdate=!0}return e.numPlanes=s,e.numIntersection=0,c}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e){const n=0!==t.length||e||0!==i||r;return r=e,i=t.length,n},this.beginShadows=function(){s=!0,c(null)},this.endShadows=function(){s=!1},this.setGlobalState=function(t,e){n=c(t,e,0)},this.setState=function(a,o,h){const u=a.clippingPlanes,d=a.clipIntersection,p=a.clipShadows,m=t.get(a);if(!r||null===u||0===u.length||s&&!p)s?c(null):function(){l.value!==n&&(l.value=n,l.needsUpdate=i>0);e.numPlanes=i,e.numIntersection=0}();else{const t=s?0:i,e=4*t;let r=m.clippingState||null;l.value=r,r=c(u,o,e,h);for(let t=0;t!==e;++t)r[t]=n[t];m.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}function Rr(t){let e=new WeakMap;function n(t,e){return e===T?t.mapping=S:e===E&&(t.mapping=b),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture&&!1===r.isRenderTargetTexture){const s=r.mapping;if(s===T||s===E){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new lr(s.height/2);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}class Cr extends ir{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}const Lr=[.125,.215,.35,.446,.526,.582],Pr=20,Ir=new Cr,Ur=new li;let Dr=null,Nr=0,Or=0;const Fr=(1+Math.sqrt(5))/2,Br=1/Fr,zr=[new ke(1,1,1),new ke(-1,1,1),new ke(1,1,-1),new ke(-1,1,-1),new ke(0,Fr,Br),new ke(0,Fr,-Br),new ke(Br,0,Fr),new ke(-Br,0,Fr),new ke(Fr,Br,0),new ke(-Fr,Br,0)];class Hr{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){Dr=this._renderer.getRenderTarget(),Nr=this._renderer.getActiveCubeFace(),Or=this._renderer.getActiveMipmapLevel(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Wr(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=kr(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(Dr,Nr,Or),t.scissorTest=!1,Vr(t,0,0,t.width,t.height)}_fromTexture(t,e){t.mapping===S||t.mapping===b?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),Dr=this._renderer.getRenderTarget(),Nr=this._renderer.getActiveCubeFace(),Or=this._renderer.getActiveMipmapLevel();const n=e||this._allocateTargets();return this._textureToCubeUV(t,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize,n={magFilter:U,minFilter:U,generateMipmaps:!1,type:G,format:X,colorSpace:zt,depthBuffer:!1},i=Gr(t,e,n);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t||this._pingPongRenderTarget.height!==e){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=Gr(t,e,n);const{_lodMax:i}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],n=[],i=[];let r=t;const s=t-4+1+Lr.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);n.push(s);let o=1/s;a>t-4?o=Lr[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-2),c=-l,h=1+l,u=[c,c,h,c,h,h,c,c,h,h,c,h],d=6,p=6,m=3,f=2,g=1,_=new Float32Array(m*p*d),v=new Float32Array(f*p*d),y=new Float32Array(g*p*d);for(let t=0;t<d;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];_.set(i,m*p*t),v.set(u,f*p*t);const r=[t,t,t,t,t,t];y.set(r,g*p*t)}const x=new Pi;x.setAttribute("position",new xi(_,m)),x.setAttribute("uv",new xi(v,f)),x.setAttribute("faceIndex",new xi(y,g)),e.push(x),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(Pr),r=new ke(0,1,0),s=new nr({name:"SphericalGaussianBlur",defines:{n:Pr,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:Xr(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(i,t,e)}return i}_compileMaterial(t){const e=new Zi(this._lodPlanes[0],t);this._renderer.compile(e,Ir)}_sceneToCubeUV(t,e,n,i){const r=new rr(90,1,e,n),s=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],l=this._renderer,c=l.autoClear,h=l.toneMapping;l.getClearColor(Ur),l.toneMapping=p,l.autoClear=!1;const u=new di({name:"PMREM.Background",side:a,depthWrite:!1,depthTest:!1}),d=new Zi(new Ki,u);let m=!1;const f=t.background;f?f.isColor&&(u.color.copy(f),t.background=null,m=!0):(u.color.copy(Ur),m=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(o[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,o[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,o[e]));const a=this._cubeSize;Vr(i,n*a,e>2?a:0,a,a),l.setRenderTarget(i),m&&l.render(d,r),l.render(t,r)}d.geometry.dispose(),d.material.dispose(),l.toneMapping=h,l.autoClear=c,t.background=f}_textureToCubeUV(t,e){const n=this._renderer,i=t.mapping===S||t.mapping===b;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=Wr()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=kr());const r=i?this._cubemapMaterial:this._equirectMaterial,s=new Zi(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;Vr(e,0,0,3*a,2*a),n.setRenderTarget(e),n.render(s,Ir)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;for(let e=1;e<this._lodPlanes.length;e++){const n=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),i=zr[(e-1)%zr.length];this._blur(t,e-1,e,n,i)}e.autoClear=n}_blur(t,e,n,i,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,n,i,"latitudinal",r),this._halfBlur(s,t,n,n,i,"longitudinal",r)}_halfBlur(t,e,n,i,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const c=new Zi(this._lodPlanes[i],l),h=l.uniforms,u=this._sizeLods[n]-1,d=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,p=r/d,m=isFinite(r)?1+Math.floor(3*p):Pr;m>Pr&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let t=0;t<Pr;++t){const e=t/p,n=Math.exp(-e*e/2);f.push(n),0===t?g+=n:t<m&&(g+=2*n)}for(let t=0;t<f.length;t++)f[t]=f[t]/g;h.envMap.value=t.texture,h.samples.value=m,h.weights.value=f,h.latitudinal.value="latitudinal"===s,a&&(h.poleAxis.value=a);const{_lodMax:_}=this;h.dTheta.value=d,h.mipInt.value=_-n;const v=this._sizeLods[i];Vr(e,3*v*(i>_-4?i-_+4:0),4*(this._cubeSize-v),3*v,2*v),o.setRenderTarget(e),o.render(c,Ir)}}function Gr(t,e,n){const i=new ze(t,e,n);return i.texture.mapping=w,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Vr(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function kr(){return new nr({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:Xr(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Wr(){return new nr({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:Xr(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Xr(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function jr(t){let e=new WeakMap,n=null;function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const 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Da(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Na(t,e){const n=new Ia,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new pe};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new pe,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)r.probe.push(new ke);const s=new ke,a=new xn,o=new xn;return{setup:function(s,a){let o=0,l=0,c=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let h=0,u=0,d=0,p=0,m=0,f=0,g=0,_=0,v=0,y=0,x=0;s.sort(Da);const M=!0===a?Math.PI:1;for(let t=0,e=s.length;t<e;t++){const e=s[t],a=e.color,S=e.intensity,b=e.distance,T=e.shadow&&e.shadow.map?e.shadow.map.texture:null;if(e.isAmbientLight)o+=a.r*S*M,l+=a.g*S*M,c+=a.b*S*M;else if(e.isLightProbe){for(let t=0;t<9;t++)r.probe[t].addScaledVector(e.sh.coefficients[t],S);x++}else if(e.isDirectionalLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*M),e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.directionalShadow[h]=n,r.directionalShadowMap[h]=T,r.directionalShadowMatrix[h]=e.shadow.matrix,f++}r.directional[h]=t,h++}else if(e.isSpotLight){const t=n.get(e);t.position.setFromMatrixPosition(e.matrixWorld),t.color.copy(a).multiplyScalar(S*M),t.distance=b,t.coneCos=Math.cos(e.angle),t.penumbraCos=Math.cos(e.angle*(1-e.penumbra)),t.decay=e.decay,r.spot[d]=t;const s=e.shadow;if(e.map&&(r.spotLightMap[v]=e.map,v++,s.updateMatrices(e),e.castShadow&&y++),r.spotLightMatrix[d]=s.matrix,e.castShadow){const t=i.get(e);t.shadowBias=s.bias,t.shadowNormalBias=s.normalBias,t.shadowRadius=s.radius,t.shadowMapSize=s.mapSize,r.spotShadow[d]=t,r.spotShadowMap[d]=T,_++}d++}else if(e.isRectAreaLight){const t=n.get(e);t.color.copy(a).multiplyScalar(S),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),r.rectArea[p]=t,p++}else if(e.isPointLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*M),t.distance=e.distance,t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,n.shadowCameraNear=t.camera.near,n.shadowCameraFar=t.camera.far,r.pointShadow[u]=n,r.pointShadowMap[u]=T,r.pointShadowMatrix[u]=e.shadow.matrix,g++}r.point[u]=t,u++}else if(e.isHemisphereLight){const t=n.get(e);t.skyColor.copy(e.color).multiplyScalar(S*M),t.groundColor.copy(e.groundColor).multiplyScalar(S*M),r.hemi[m]=t,m++}}p>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=xr.LTC_FLOAT_1,r.rectAreaLTC2=xr.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=xr.LTC_HALF_1,r.rectAreaLTC2=xr.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=o,r.ambient[1]=l,r.ambient[2]=c;const S=r.hash;S.directionalLength===h&&S.pointLength===u&&S.spotLength===d&&S.rectAreaLength===p&&S.hemiLength===m&&S.numDirectionalShadows===f&&S.numPointShadows===g&&S.numSpotShadows===_&&S.numSpotMaps===v&&S.numLightProbes===x||(r.directional.length=h,r.spot.length=d,r.rectArea.length=p,r.point.length=u,r.hemi.length=m,r.directionalShadow.length=f,r.directionalShadowMap.length=f,r.pointShadow.length=g,r.pointShadowMap.length=g,r.spotShadow.length=_,r.spotShadowMap.length=_,r.directionalShadowMatrix.length=f,r.pointShadowMatrix.length=g,r.spotLightMatrix.length=_+v-y,r.spotLightMap.length=v,r.numSpotLightShadowsWithMaps=y,r.numLightProbes=x,S.directionalLength=h,S.pointLength=u,S.spotLength=d,S.rectAreaLength=p,S.hemiLength=m,S.numDirectionalShadows=f,S.numPointShadows=g,S.numSpotShadows=_,S.numSpotMaps=v,S.numLightProbes=x,r.version=Ua++)},setupView:function(t,e){let n=0,i=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e<d;e++){const d=t[e];if(d.isDirectionalLight){const t=r.directional[n];t.direction.setFromMatrixPosition(d.matrixWorld),s.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),n++}else if(d.isSpotLight){const t=r.spot[l];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),t.direction.setFromMatrixPosition(d.matrixWorld),s.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),l++}else if(d.isRectAreaLight){const t=r.rectArea[c];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),o.identity(),a.copy(d.matrixWorld),a.premultiply(u),o.extractRotation(a),t.halfWidth.set(.5*d.width,0,0),t.halfHeight.set(0,.5*d.height,0),t.halfWidth.applyMatrix4(o),t.halfHeight.applyMatrix4(o),c++}else if(d.isPointLight){const t=r.point[i];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),i++}else if(d.isHemisphereLight){const t=r.hemi[h];t.direction.setFromMatrixPosition(d.matrixWorld),t.direction.transformDirection(u),h++}}},state:r}}function Oa(t,e){const n=new Na(t,e),i=[],r=[];return{init:function(){i.length=0,r.length=0},state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:function(t){n.setup(i,t)},setupLightsView:function(t){n.setupView(i,t)},pushLight:function(t){i.push(t)},pushShadow:function(t){r.push(t)}}}function Fa(t,e){let n=new WeakMap;return{get:function(i,r=0){const s=n.get(i);let a;return void 0===s?(a=new Oa(t,e),n.set(i,[a])):r>=s.length?(a=new Oa(t,e),s.push(a)):a=s[r],a},dispose:function(){n=new WeakMap}}}class Ba extends ui{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class za extends ui{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Ha(t,e,i){let o=new fr;const l=new pe,c=new pe,h=new Fe,u=new Ba({depthPacking:3201}),d=new za,p={},m=i.maxTextureSize,f={[s]:a,[a]:s,2:2},g=new nr({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new pe},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),_=g.clone();_.defines.HORIZONTAL_PASS=1;const v=new Pi;v.setAttribute("position",new xi(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const y=new Zi(v,g),x=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=n;let M=this.type;function S(n,i){const r=e.update(y);g.defines.VSM_SAMPLES!==n.blurSamples&&(g.defines.VSM_SAMPLES=n.blurSamples,_.defines.VSM_SAMPLES=n.blurSamples,g.needsUpdate=!0,_.needsUpdate=!0),null===n.mapPass&&(n.mapPass=new ze(l.x,l.y)),g.uniforms.shadow_pass.value=n.map.texture,g.uniforms.resolution.value=n.mapSize,g.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,r,g,y,null),_.uniforms.shadow_pass.value=n.mapPass.texture,_.uniforms.resolution.value=n.mapSize,_.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,r,_,y,null)}function b(e,n,i,s){let a=null;const o=!0===i.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==o)a=o;else if(a=!0===i.isPointLight?d:u,t.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0){const t=a.uuid,e=n.uuid;let i=p[t];void 0===i&&(i={},p[t]=i);let r=i[e];void 0===r&&(r=a.clone(),i[e]=r),a=r}if(a.visible=n.visible,a.wireframe=n.wireframe,a.side=s===r?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:f[n.side],a.alphaMap=n.alphaMap,a.alphaTest=n.alphaTest,a.map=n.map,a.clipShadows=n.clipShadows,a.clippingPlanes=n.clippingPlanes,a.clipIntersection=n.clipIntersection,a.displacementMap=n.displacementMap,a.displacementScale=n.displacementScale,a.displacementBias=n.displacementBias,a.wireframeLinewidth=n.wireframeLinewidth,a.linewidth=n.linewidth,!0===i.isPointLight&&!0===a.isMeshDistanceMaterial){t.properties.get(a).light=i}return a}function T(n,i,s,a,l){if(!1===n.visible)return;if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&l===r)&&(!n.frustumCulled||o.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,n.matrixWorld);const i=e.update(n),r=n.material;if(Array.isArray(r)){const e=i.groups;for(let o=0,c=e.length;o<c;o++){const c=e[o],h=r[c.materialIndex];if(h&&h.visible){const e=b(n,h,a,l);t.renderBufferDirect(s,null,i,e,n,c)}}}else if(r.visible){const e=b(n,r,a,l);t.renderBufferDirect(s,null,i,e,n,null)}}const c=n.children;for(let t=0,e=c.length;t<e;t++)T(c[t],i,s,a,l)}this.render=function(e,n,i){if(!1===x.enabled)return;if(!1===x.autoUpdate&&!1===x.needsUpdate)return;if(0===e.length)return;const s=t.getRenderTarget(),a=t.getActiveCubeFace(),u=t.getActiveMipmapLevel(),d=t.state;d.setBlending(0),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);const p=M!==r&&this.type===r,f=M===r&&this.type!==r;for(let s=0,a=e.length;s<a;s++){const a=e[s],u=a.shadow;if(void 0===u){console.warn("THREE.WebGLShadowMap:",a,"has no shadow.");continue}if(!1===u.autoUpdate&&!1===u.needsUpdate)continue;l.copy(u.mapSize);const g=u.getFrameExtents();if(l.multiply(g),c.copy(u.mapSize),(l.x>m||l.y>m)&&(l.x>m&&(c.x=Math.floor(m/g.x),l.x=c.x*g.x,u.mapSize.x=c.x),l.y>m&&(c.y=Math.floor(m/g.y),l.y=c.y*g.y,u.mapSize.y=c.y)),null===u.map||!0===p||!0===f){const t=this.type!==r?{minFilter:L,magFilter:L}:{};null!==u.map&&u.map.dispose(),u.map=new ze(l.x,l.y,t),u.map.texture.name=a.name+".shadowMap",u.camera.updateProjectionMatrix()}t.setRenderTarget(u.map),t.clear();const _=u.getViewportCount();for(let t=0;t<_;t++){const e=u.getViewport(t);h.set(c.x*e.x,c.y*e.y,c.x*e.z,c.y*e.w),d.viewport(h),u.updateMatrices(a,t),o=u.getFrustum(),T(n,i,u.camera,a,this.type)}!0!==u.isPointLightShadow&&this.type===r&&S(u,i),u.needsUpdate=!1}M=this.type,x.needsUpdate=!1,t.setRenderTarget(s,a,u)}}function Ga(t,e,n){const i=n.isWebGL2;const r=new function(){let e=!1;const n=new Fe;let i=null;const r=new Fe(0,0,0,0);return{setMask:function(n){i===n||e||(t.colorMask(n,n,n,n),i=n)},setLocked:function(t){e=t},setClear:function(e,i,s,a,o){!0===o&&(e*=a,i*=a,s*=a),n.set(e,i,s,a),!1===r.equals(n)&&(t.clearColor(e,i,s,a),r.copy(n))},reset:function(){e=!1,i=null,r.set(-1,0,0,0)}}},s=new function(){let e=!1,n=null,i=null,r=null;return{setTest:function(e){e?j(t.DEPTH_TEST):q(t.DEPTH_TEST)},setMask:function(i){n===i||e||(t.depthMask(i),n=i)},setFunc:function(e){if(i!==e){switch(e){case 0:t.depthFunc(t.NEVER);break;case 1:t.depthFunc(t.ALWAYS);break;case 2:t.depthFunc(t.LESS);break;case 3:default:t.depthFunc(t.LEQUAL);break;case 4:t.depthFunc(t.EQUAL);break;case 5:t.depthFunc(t.GEQUAL);break;case 6:t.depthFunc(t.GREATER);break;case 7:t.depthFunc(t.NOTEQUAL)}i=e}},setLocked:function(t){e=t},setClear:function(e){r!==e&&(t.clearDepth(e),r=e)},reset:function(){e=!1,n=null,i=null,r=null}}},h=new function(){let e=!1,n=null,i=null,r=null,s=null,a=null,o=null,l=null,c=null;return{setTest:function(n){e||(n?j(t.STENCIL_TEST):q(t.STENCIL_TEST))},setMask:function(i){n===i||e||(t.stencilMask(i),n=i)},setFunc:function(e,n,a){i===e&&r===n&&s===a||(t.stencilFunc(e,n,a),i=e,r=n,s=a)},setOp:function(e,n,i){a===e&&o===n&&l===i||(t.stencilOp(e,n,i),a=e,o=n,l=i)},setLocked:function(t){e=t},setClear:function(e){c!==e&&(t.clearStencil(e),c=e)},reset:function(){e=!1,n=null,i=null,r=null,s=null,a=null,o=null,l=null,c=null}}},u=new WeakMap,d=new WeakMap;let p={},m={},f=new WeakMap,g=[],_=null,v=!1,y=null,x=null,M=null,S=null,b=null,T=null,E=null,w=new li(0,0,0),A=0,R=!1,C=null,L=null,P=null,I=null,U=null;const D=t.getParameter(t.MAX_COMBINED_TEXTURE_IMAGE_UNITS);let N=!1,O=0;const F=t.getParameter(t.VERSION);-1!==F.indexOf("WebGL")?(O=parseFloat(/^WebGL (\d)/.exec(F)[1]),N=O>=1):-1!==F.indexOf("OpenGL ES")&&(O=parseFloat(/^OpenGL ES (\d)/.exec(F)[1]),N=O>=2);let B=null,z={};const 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C?(P&&n.texStorage2D(t.TEXTURE_2D,I,w,f.width,f.height),n.texSubImage2D(t.TEXTURE_2D,0,0,0,f.width,f.height,_,E,f.data)):n.texImage2D(t.TEXTURE_2D,0,w,f.width,f.height,0,_,E,f.data);else if(r.isCompressedTexture)if(r.isCompressedArrayTexture){C&&P&&n.texStorage3D(t.TEXTURE_2D_ARRAY,I,w,A[0].width,A[0].height,f.depth);for(let e=0,i=A.length;e<i;e++)v=A[e],r.format!==X?null!==_?C?n.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,v.width,v.height,f.depth,_,v.data,0,0):n.compressedTexImage3D(t.TEXTURE_2D_ARRAY,e,w,v.width,v.height,f.depth,0,v.data,0,0):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):C?n.texSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,v.width,v.height,f.depth,_,E,v.data):n.texImage3D(t.TEXTURE_2D_ARRAY,e,w,v.width,v.height,f.depth,0,_,E,v.data)}else{C&&P&&n.texStorage2D(t.TEXTURE_2D,I,w,A[0].width,A[0].height);for(let e=0,i=A.length;e<i;e++)v=A[e],r.format!==X?null!==_?C?n.compressedTexSubImage2D(t.TEXTURE_2D,e,0,0,v.width,v.height,_,v.data):n.compressedTexImage2D(t.TEXTURE_2D,e,w,v.width,v.height,0,v.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):C?n.texSubImage2D(t.TEXTURE_2D,e,0,0,v.width,v.height,_,E,v.data):n.texImage2D(t.TEXTURE_2D,e,w,v.width,v.height,0,_,E,v.data)}else if(r.isDataArrayTexture)C?(P&&n.texStorage3D(t.TEXTURE_2D_ARRAY,I,w,f.width,f.height,f.depth),n.texSubImage3D(t.TEXTURE_2D_ARRAY,0,0,0,0,f.width,f.height,f.depth,_,E,f.data)):n.texImage3D(t.TEXTURE_2D_ARRAY,0,w,f.width,f.height,f.depth,0,_,E,f.data);else if(r.isData3DTexture)C?(P&&n.texStorage3D(t.TEXTURE_3D,I,w,f.width,f.height,f.depth),n.texSubImage3D(t.TEXTURE_3D,0,0,0,0,f.width,f.height,f.depth,_,E,f.data)):n.texImage3D(t.TEXTURE_3D,0,w,f.width,f.height,f.depth,0,_,E,f.data);else if(r.isFramebufferTexture){if(P)if(C)n.texStorage2D(t.TEXTURE_2D,I,w,f.width,f.height);else{let e=f.width,i=f.height;for(let r=0;r<I;r++)n.texImage2D(t.TEXTURE_2D,r,w,e,i,0,_,E,null),e>>=1,i>>=1}}else if(A.length>0&&g){C&&P&&n.texStorage2D(t.TEXTURE_2D,I,w,A[0].width,A[0].height);for(let e=0,i=A.length;e<i;e++)v=A[e],C?n.texSubImage2D(t.TEXTURE_2D,e,0,0,_,E,v):n.texImage2D(t.TEXTURE_2D,e,w,_,E,v);r.generateMipmaps=!1}else C?(P&&n.texStorage2D(t.TEXTURE_2D,I,w,f.width,f.height),n.texSubImage2D(t.TEXTURE_2D,0,0,0,_,E,f)):n.texImage2D(t.TEXTURE_2D,0,w,_,E,f);M(r,g)&&S(l),d.__version=u.version,r.onUpdate&&r.onUpdate(r)}e.__version=r.version}function et(e,r,a,o,l,c){const h=s.convert(a.format,a.colorSpace),u=s.convert(a.type),p=b(a.internalFormat,h,u,a.colorSpace);if(!i.get(r).__hasExternalTextures){const e=Math.max(1,r.width>>c),i=Math.max(1,r.height>>c);l===t.TEXTURE_3D||l===t.TEXTURE_2D_ARRAY?n.texImage3D(l,c,p,e,i,r.depth,0,h,u,null):n.texImage2D(l,c,p,e,i,0,h,u,null)}n.bindFramebuffer(t.FRAMEBUFFER,e),st(r)?d.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,o,l,i.get(a).__webglTexture,0,rt(r)):(l===t.TEXTURE_2D||l>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&l<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,o,l,i.get(a).__webglTexture,c),n.bindFramebuffer(t.FRAMEBUFFER,null)}function nt(e,n,i){if(t.bindRenderbuffer(t.RENDERBUFFER,e),n.depthBuffer&&!n.stencilBuffer){let r=!0===o?t.DEPTH_COMPONENT24:t.DEPTH_COMPONENT16;if(i||st(n)){const e=n.depthTexture;e&&e.isDepthTexture&&(e.type===H?r=t.DEPTH_COMPONENT32F:e.type===z&&(r=t.DEPTH_COMPONENT24));const i=rt(n);st(n)?d.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,i,r,n.width,n.height):t.renderbufferStorageMultisample(t.RENDERBUFFER,i,r,n.width,n.height)}else t.renderbufferStorage(t.RENDERBUFFER,r,n.width,n.height);t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,e)}else if(n.depthBuffer&&n.stencilBuffer){const r=rt(n);i&&!1===st(n)?t.renderbufferStorageMultisample(t.RENDERBUFFER,r,t.DEPTH24_STENCIL8,n.width,n.height):st(n)?d.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,r,t.DEPTH24_STENCIL8,n.width,n.height):t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,n.width,n.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,e)}else{const e=!0===n.isWebGLMultipleRenderTargets?n.texture:[n.texture];for(let r=0;r<e.length;r++){const a=e[r],o=s.convert(a.format,a.colorSpace),l=s.convert(a.type),c=b(a.internalFormat,o,l,a.colorSpace),h=rt(n);i&&!1===st(n)?t.renderbufferStorageMultisample(t.RENDERBUFFER,h,c,n.width,n.height):st(n)?d.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,h,c,n.width,n.height):t.renderbufferStorage(t.RENDERBUFFER,c,n.width,n.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function it(e){const r=i.get(e),s=!0===e.isWebGLCubeRenderTarget;if(e.depthTexture&&!r.__autoAllocateDepthBuffer){if(s)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,r){if(r&&r.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,e),!r.depthTexture||!r.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of 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i=0;i<6;i++)n.bindFramebuffer(t.FRAMEBUFFER,r.__webglFramebuffer[i]),r.__webglDepthbuffer[i]=t.createRenderbuffer(),nt(r.__webglDepthbuffer[i],e,!1)}else n.bindFramebuffer(t.FRAMEBUFFER,r.__webglFramebuffer),r.__webglDepthbuffer=t.createRenderbuffer(),nt(r.__webglDepthbuffer,e,!1);n.bindFramebuffer(t.FRAMEBUFFER,null)}function rt(t){return Math.min(u,t.samples)}function st(t){const n=i.get(t);return o&&t.samples>0&&!0===e.has("WEBGL_multisampled_render_to_texture")&&!1!==n.__useRenderToTexture}function at(t,n){const i=t.colorSpace,r=t.format,s=t.type;return!0===t.isCompressedTexture||!0===t.isVideoTexture||t.format===Zt||i!==zt&&i!==Ft&&(Ae.getTransfer(i)===kt?!1===o?!0===e.has("EXT_sRGB")&&r===X?(t.format=Zt,t.minFilter=U,t.generateMipmaps=!1):n=Pe.sRGBToLinear(n):r===X&&s===O||console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color 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e=Ae.getPrimaries(Ae.workingColorSpace),i=r.colorSpace===Ft?null:Ae.getPrimaries(r.colorSpace),d=r.colorSpace===Ft||e===i?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,r.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,r.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,r.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,d);const p=r.isCompressedTexture||r.image[0].isCompressedTexture,m=r.image[0]&&r.image[0].isDataTexture,f=[];for(let t=0;t<6;t++)f[t]=p||m?m?r.image[t].image:r.image[t]:y(r.image[t],!1,!0,c),f[t]=at(r,f[t]);const g=f[0],_=x(g)||o,v=s.convert(r.format,r.colorSpace),E=s.convert(r.type),w=b(r.internalFormat,v,E,r.colorSpace),A=o&&!0!==r.isVideoTexture,R=void 0===u.__version||!0===l;let C,L=T(r,g,_);if($(t.TEXTURE_CUBE_MAP,r,_),p){A&&R&&n.texStorage2D(t.TEXTURE_CUBE_MAP,L,w,g.width,g.height);for(let e=0;e<6;e++){C=f[e].mipmaps;for(let i=0;i<C.length;i++){const s=C[i];r.format!==X?null!==v?A?n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,0,0,s.width,s.height,v,s.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,w,s.width,s.height,0,s.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):A?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,0,0,s.width,s.height,v,E,s.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,w,s.width,s.height,0,v,E,s.data)}}}else{C=r.mipmaps,A&&R&&(C.length>0&&L++,n.texStorage2D(t.TEXTURE_CUBE_MAP,L,w,f[0].width,f[0].height));for(let e=0;e<6;e++)if(m){A?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,f[e].width,f[e].height,v,E,f[e].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,w,f[e].width,f[e].height,0,v,E,f[e].data);for(let i=0;i<C.length;i++){const r=C[i].image[e].image;A?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,0,0,r.width,r.height,v,E,r.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,w,r.width,r.height,0,v,E,r.data)}}else{A?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,v,E,f[e]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,w,v,E,f[e]);for(let i=0;i<C.length;i++){const r=C[i];A?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,0,0,v,E,r.image[e]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,w,v,E,r.image[e])}}}M(r,_)&&S(t.TEXTURE_CUBE_MAP),u.__version=h.version,r.onUpdate&&r.onUpdate(r)}e.__version=r.version}(a,e,r):n.bindTexture(t.TEXTURE_CUBE_MAP,a.__webglTexture,t.TEXTURE0+r)},this.rebindTextures=function(e,n,r){const s=i.get(e);void 0!==n&&et(s.__webglFramebuffer,e,e.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),void 0!==r&&it(e)},this.setupRenderTarget=function(e){const l=e.texture,c=i.get(e),h=i.get(l);e.addEventListener("dispose",B),!0!==e.isWebGLMultipleRenderTargets&&(void 0===h.__webglTexture&&(h.__webglTexture=t.createTexture()),h.__version=l.version,a.memory.textures++);const u=!0===e.isWebGLCubeRenderTarget,d=!0===e.isWebGLMultipleRenderTargets,p=x(e)||o;if(u){c.__webglFramebuffer=[];for(let e=0;e<6;e++)if(o&&l.mipmaps&&l.mipmaps.length>0){c.__webglFramebuffer[e]=[];for(let n=0;n<l.mipmaps.length;n++)c.__webglFramebuffer[e][n]=t.createFramebuffer()}else c.__webglFramebuffer[e]=t.createFramebuffer()}else{if(o&&l.mipmaps&&l.mipmaps.length>0){c.__webglFramebuffer=[];for(let e=0;e<l.mipmaps.length;e++)c.__webglFramebuffer[e]=t.createFramebuffer()}else c.__webglFramebuffer=t.createFramebuffer();if(d)if(r.drawBuffers){const n=e.texture;for(let e=0,r=n.length;e<r;e++){const r=i.get(n[e]);void 0===r.__webglTexture&&(r.__webglTexture=t.createTexture(),a.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");if(o&&e.samples>0&&!1===st(e)){const i=d?l:[l];c.__webglMultisampledFramebuffer=t.createFramebuffer(),c.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,c.__webglMultisampledFramebuffer);for(let n=0;n<i.length;n++){const r=i[n];c.__webglColorRenderbuffer[n]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,c.__webglColorRenderbuffer[n]);const a=s.convert(r.format,r.colorSpace),o=s.convert(r.type),l=b(r.internalFormat,a,o,r.colorSpace,!0===e.isXRRenderTarget),h=rt(e);t.renderbufferStorageMultisample(t.RENDERBUFFER,h,l,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+n,t.RENDERBUFFER,c.__webglColorRenderbuffer[n])}t.bindRenderbuffer(t.RENDERBUFFER,null),e.depthBuffer&&(c.__webglDepthRenderbuffer=t.createRenderbuffer(),nt(c.__webglDepthRenderbuffer,e,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(u){n.bindTexture(t.TEXTURE_CUBE_MAP,h.__webglTexture),$(t.TEXTURE_CUBE_MAP,l,p);for(let n=0;n<6;n++)if(o&&l.mipmaps&&l.mipmaps.length>0)for(let 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et(c.__webglFramebuffer,e,l,t.COLOR_ATTACHMENT0,i,0);M(l,p)&&S(i),n.unbindTexture()}e.depthBuffer&&it(e)},this.updateRenderTargetMipmap=function(e){const r=x(e)||o,s=!0===e.isWebGLMultipleRenderTargets?e.texture:[e.texture];for(let a=0,o=s.length;a<o;a++){const o=s[a];if(M(o,r)){const r=e.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,s=i.get(o).__webglTexture;n.bindTexture(r,s),S(r),n.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(o&&e.samples>0&&!1===st(e)){const r=e.isWebGLMultipleRenderTargets?e.texture:[e.texture],s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const l=[],c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,h=i.get(e),u=!0===e.isWebGLMultipleRenderTargets;if(u)for(let e=0;e<r.length;e++)n.bindFramebuffer(t.FRAMEBUFFER,h.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,h.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,h.__webglMultisampledFramebuffer),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglFramebuffer);for(let n=0;n<r.length;n++){l.push(t.COLOR_ATTACHMENT0+n),e.depthBuffer&&l.push(c);const d=void 0!==h.__ignoreDepthValues&&h.__ignoreDepthValues;if(!1===d&&(e.depthBuffer&&(o|=t.DEPTH_BUFFER_BIT),e.stencilBuffer&&(o|=t.STENCIL_BUFFER_BIT)),u&&t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,h.__webglColorRenderbuffer[n]),!0===d&&(t.invalidateFramebuffer(t.READ_FRAMEBUFFER,[c]),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[c])),u){const e=i.get(r[n]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,e,0)}t.blitFramebuffer(0,0,s,a,0,0,s,a,o,t.NEAREST),p&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,l)}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),u)for(let e=0;e<r.length;e++){n.bindFramebuffer(t.FRAMEBUFFER,h.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,h.__webglColorRenderbuffer[e]);const s=i.get(r[e]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,h.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,s,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglMultisampledFramebuffer)}},this.setupDepthRenderbuffer=it,this.setupFrameBufferTexture=et,this.useMultisampledRTT=st}function ka(t,e,n){const i=n.isWebGL2;return{convert:function(n,r=""){let s;const a=Ae.getTransfer(r);if(n===O)return t.UNSIGNED_BYTE;if(n===V)return t.UNSIGNED_SHORT_4_4_4_4;if(n===k)return t.UNSIGNED_SHORT_5_5_5_1;if(1010===n)return t.BYTE;if(1011===n)return t.SHORT;if(n===F)return t.UNSIGNED_SHORT;if(n===B)return t.INT;if(n===z)return t.UNSIGNED_INT;if(n===H)return t.FLOAT;if(n===G)return i?t.HALF_FLOAT:(s=e.get("OES_texture_half_float"),null!==s?s.HALF_FLOAT_OES:null);if(1021===n)return t.ALPHA;if(n===X)return t.RGBA;if(1024===n)return t.LUMINANCE;if(1025===n)return t.LUMINANCE_ALPHA;if(n===j)return t.DEPTH_COMPONENT;if(n===q)return t.DEPTH_STENCIL;if(n===Zt)return s=e.get("EXT_sRGB"),null!==s?s.SRGB_ALPHA_EXT:null;if(1028===n)return t.RED;if(n===Y)return t.RED_INTEGER;if(1030===n)return t.RG;if(n===Z)return t.RG_INTEGER;if(n===J)return t.RGBA_INTEGER;if(n===K||n===$||n===Q||n===tt)if(a===kt){if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===s)return null;if(n===K)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===$)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===Q)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===tt)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(s=e.get("WEBGL_compressed_texture_s3tc"),null===s)return null;if(n===K)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===$)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===Q)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===tt)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(n===et||n===nt||n===it||n===rt){if(s=e.get("WEBGL_compressed_texture_pvrtc"),null===s)return null;if(n===et)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===nt)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===it)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===rt)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===n)return s=e.get("WEBGL_compressed_texture_etc1"),null!==s?s.COMPRESSED_RGB_ETC1_WEBGL:null;if(n===st||n===at){if(s=e.get("WEBGL_compressed_texture_etc"),null===s)return null;if(n===st)return a===kt?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(n===at)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}if(n===ot||n===lt||n===ct||n===ht||n===ut||n===dt||n===pt||n===mt||n===ft||n===gt||n===_t||n===vt||n===yt||n===xt){if(s=e.get("WEBGL_compressed_texture_astc"),null===s)return null;if(n===ot)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===lt)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===ct)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===ht)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===ut)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===dt)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===pt)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===mt)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===ft)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===gt)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===_t)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===vt)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===yt)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===xt)return a===kt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}if(n===Mt||n===St||n===bt){if(s=e.get("EXT_texture_compression_bptc"),null===s)return null;if(n===Mt)return a===kt?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===St)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===bt)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}if(36283===n||n===Tt||n===Et||n===wt){if(s=e.get("EXT_texture_compression_rgtc"),null===s)return null;if(n===Mt)return s.COMPRESSED_RED_RGTC1_EXT;if(n===Tt)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===Et)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===wt)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return n===W?i?t.UNSIGNED_INT_24_8:(s=e.get("WEBGL_depth_texture"),null!==s?s.UNSIGNED_INT_24_8_WEBGL:null):void 0!==t[n]?t[n]:null}}}class Wa extends rr{constructor(t=[]){super(),this.isArrayCamera=!0,this.cameras=t}}class Xa extends Xn{constructor(){super(),this.isGroup=!0,this.type="Group"}}const ja={type:"move"};class qa{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Xa,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Xa,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ke,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ke),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Xa,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ke,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ke),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}connect(t){if(t&&t.hand){const e=this._hand;if(e)for(const n of t.hand.values())this._getHandJoint(e,n)}return this.dispatchEvent({type:"connected",data:t}),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState){if(l&&t.hand){s=!0;for(const i of t.hand.values()){const t=e.getJointPose(i,n),r=this._getHandJoint(l,i);null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=t.radius),r.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,c=.005;l.inputState.pinching&&a>o+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(i=e.getPose(t.targetRaySpace,n),null===i&&null!==r&&(i=r),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(ja)))}return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const n=new Xa;n.matrixAutoUpdate=!1,n.visible=!1,t.joints[e.jointName]=n,t.add(n)}return t.joints[e.jointName]}}class Ya extends Oe{constructor(t,e,n,i,r,s,a,o,l,c){if((c=void 0!==c?c:j)!==j&&c!==q)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&c===j&&(n=z),void 0===n&&c===q&&(n=W),super(null,i,r,s,a,o,c,n,l),this.isDepthTexture=!0,this.image={width:t,height:e},this.magFilter=void 0!==a?a:L,this.minFilter=void 0!==o?o:L,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(t){return super.copy(t),this.compareFunction=t.compareFunction,this}toJSON(t){const e=super.toJSON(t);return null!==this.compareFunction&&(e.compareFunction=this.compareFunction),e}}class Za extends $t{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=1,l=null,c=null,h=null,u=null,d=null,p=null;const m=e.getContextAttributes();let f=null,g=null;const _=[],v=[],y=new rr;y.layers.enable(1),y.viewport=new Fe;const x=new rr;x.layers.enable(2),x.viewport=new Fe;const M=[y,x],S=new Wa;S.layers.enable(1),S.layers.enable(2);let b=null,T=null;function E(t){const e=v.indexOf(t.inputSource);if(-1===e)return;const n=_[e];void 0!==n&&(n.update(t.inputSource,t.frame,l||s),n.dispatchEvent({type:t.type,data:t.inputSource}))}function w(){i.removeEventListener("select",E),i.removeEventListener("selectstart",E),i.removeEventListener("selectend",E),i.removeEventListener("squeeze",E),i.removeEventListener("squeezestart",E),i.removeEventListener("squeezeend",E),i.removeEventListener("end",w),i.removeEventListener("inputsourceschange",A);for(let t=0;t<_.length;t++){const e=v[t];null!==e&&(v[t]=null,_[t].disconnect(e))}b=null,T=null,t.setRenderTarget(f),d=null,u=null,h=null,i=null,g=null,I.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function A(t){for(let e=0;e<t.removed.length;e++){const n=t.removed[e],i=v.indexOf(n);i>=0&&(v[i]=null,_[i].disconnect(n))}for(let e=0;e<t.added.length;e++){const n=t.added[e];let i=v.indexOf(n);if(-1===i){for(let t=0;t<_.length;t++){if(t>=v.length){v.push(n),i=t;break}if(null===v[t]){v[t]=n,i=t;break}}if(-1===i)break}const r=_[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=_[t];return void 0===e&&(e=new qa,_[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=_[t];return void 0===e&&(e=new qa,_[t]=e),e.getGripSpace()},this.getHand=function(t){let e=_[t];return void 0===e&&(e=new qa,_[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return h},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async function(c){if(i=c,null!==i){if(f=t.getRenderTarget(),i.addEventListener("select",E),i.addEventListener("selectstart",E),i.addEventListener("selectend",E),i.addEventListener("squeeze",E),i.addEventListener("squeezestart",E),i.addEventListener("squeezeend",E),i.addEventListener("end",w),i.addEventListener("inputsourceschange",A),!0!==m.xrCompatible&&await e.makeXRCompatible(),void 0===i.renderState.layers||!1===t.capabilities.isWebGL2){const n={antialias:void 0!==i.renderState.layers||m.antialias,alpha:!0,depth:m.depth,stencil:m.stencil,framebufferScaleFactor:r};d=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:d}),g=new ze(d.framebufferWidth,d.framebufferHeight,{format:X,type:O,colorSpace:t.outputColorSpace,stencilBuffer:m.stencil})}else{let n=null,s=null,a=null;m.depth&&(a=m.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,n=m.stencil?q:j,s=m.stencil?W:z);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};h=new XRWebGLBinding(i,e),u=h.createProjectionLayer(o),i.updateRenderState({layers:[u]}),g=new ze(u.textureWidth,u.textureHeight,{format:X,type:O,depthTexture:new Ya(u.textureWidth,u.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:m.stencil,colorSpace:t.outputColorSpace,samples:m.antialias?4:0});t.properties.get(g).__ignoreDepthValues=u.ignoreDepthValues}g.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await i.requestReferenceSpace(a),I.setContext(i),I.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==i)return i.environmentBlendMode};const R=new ke,C=new ke;function L(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;S.near=x.near=y.near=t.near,S.far=x.far=y.far=t.far,b===S.near&&T===S.far||(i.updateRenderState({depthNear:S.near,depthFar:S.far}),b=S.near,T=S.far);const e=t.parent,n=S.cameras;L(S,e);for(let t=0;t<n.length;t++)L(n[t],e);2===n.length?function(t,e,n){R.setFromMatrixPosition(e.matrixWorld),C.setFromMatrixPosition(n.matrixWorld);const i=R.distanceTo(C),r=e.projectionMatrix.elements,s=n.projectionMatrix.elements,a=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],c=(r[9]-1)/r[5],h=(r[8]-1)/r[0],u=(s[8]+1)/s[0],d=a*h,p=a*u,m=i/(-h+u),f=m*-h;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(f),t.translateZ(m),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert();const g=a+m,_=o+m,v=d-f,y=p+(i-f),x=l*o/_*g,M=c*o/_*g;t.projectionMatrix.makePerspective(v,y,x,M,g,_),t.projectionMatrixInverse.copy(t.projectionMatrix).invert()}(S,y,x):S.projectionMatrix.copy(y.projectionMatrix),function(t,e,n){null===n?t.matrix.copy(e.matrixWorld):(t.matrix.copy(n.matrixWorld),t.matrix.invert(),t.matrix.multiply(e.matrixWorld));t.matrix.decompose(t.position,t.quaternion,t.scale),t.updateMatrixWorld(!0),t.projectionMatrix.copy(e.projectionMatrix),t.projectionMatrixInverse.copy(e.projectionMatrixInverse),t.isPerspectiveCamera&&(t.fov=2*ne*Math.atan(1/t.projectionMatrix.elements[5]),t.zoom=1)}(t,S,e)},this.getCamera=function(){return S},this.getFoveation=function(){if(null!==u||null!==d)return o},this.setFoveation=function(t){o=t,null!==u&&(u.fixedFoveation=t),null!==d&&void 0!==d.fixedFoveation&&(d.fixedFoveation=t)};let P=null;const I=new gr;I.setAnimationLoop((function(e,i){if(c=i.getViewerPose(l||s),p=i,null!==c){const e=c.views;null!==d&&(t.setRenderTargetFramebuffer(g,d.framebuffer),t.setRenderTarget(g));let n=!1;e.length!==S.cameras.length&&(S.cameras.length=0,n=!0);for(let i=0;i<e.length;i++){const r=e[i];let s=null;if(null!==d)s=d.getViewport(r);else{const e=h.getViewSubImage(u,r);s=e.viewport,0===i&&(t.setRenderTargetTextures(g,e.colorTexture,u.ignoreDepthValues?void 0:e.depthStencilTexture),t.setRenderTarget(g))}let a=M[i];void 0===a&&(a=new rr,a.layers.enable(i),a.viewport=new Fe,M[i]=a),a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.quaternion,a.scale),a.projectionMatrix.fromArray(r.projectionMatrix),a.projectionMatrixInverse.copy(a.projectionMatrix).invert(),a.viewport.set(s.x,s.y,s.width,s.height),0===i&&(S.matrix.copy(a.matrix),S.matrix.decompose(S.position,S.quaternion,S.scale)),!0===n&&S.cameras.push(a)}}for(let t=0;t<_.length;t++){const e=v[t],n=_[t];null!==e&&void 0!==n&&n.update(e,i,l||s)}P&&P(e,i),i.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:i}),p=null})),this.setAnimationLoop=function(t){P=t},this.dispose=function(){}}}function Ja(t,e){function n(t,e){!0===t.matrixAutoUpdate&&t.updateMatrix(),e.value.copy(t.matrix)}function i(i,r){i.opacity.value=r.opacity,r.color&&i.diffuse.value.copy(r.color),r.emissive&&i.emissive.value.copy(r.emissive).multiplyScalar(r.emissiveIntensity),r.map&&(i.map.value=r.map,n(r.map,i.mapTransform)),r.alphaMap&&(i.alphaMap.value=r.alphaMap,n(r.alphaMap,i.alphaMapTransform)),r.bumpMap&&(i.bumpMap.value=r.bumpMap,n(r.bumpMap,i.bumpMapTransform),i.bumpScale.value=r.bumpScale,r.side===a&&(i.bumpScale.value*=-1)),r.normalMap&&(i.normalMap.value=r.normalMap,n(r.normalMap,i.normalMapTransform),i.normalScale.value.copy(r.normalScale),r.side===a&&i.normalScale.value.negate()),r.displacementMap&&(i.displacementMap.value=r.displacementMap,n(r.displacementMap,i.displacementMapTransform),i.displacementScale.value=r.displacementScale,i.displacementBias.value=r.displacementBias),r.emissiveMap&&(i.emissiveMap.value=r.emissiveMap,n(r.emissiveMap,i.emissiveMapTransform)),r.specularMap&&(i.specularMap.value=r.specularMap,n(r.specularMap,i.specularMapTransform)),r.alphaTest>0&&(i.alphaTest.value=r.alphaTest);const s=e.get(r).envMap;if(s&&(i.envMap.value=s,i.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,i.reflectivity.value=r.reflectivity,i.ior.value=r.ior,i.refractionRatio.value=r.refractionRatio),r.lightMap){i.lightMap.value=r.lightMap;const e=!0===t._useLegacyLights?Math.PI:1;i.lightMapIntensity.value=r.lightMapIntensity*e,n(r.lightMap,i.lightMapTransform)}r.aoMap&&(i.aoMap.value=r.aoMap,i.aoMapIntensity.value=r.aoMapIntensity,n(r.aoMap,i.aoMapTransform))}return{refreshFogUniforms:function(e,n){n.color.getRGB(e.fogColor.value,tr(t)),n.isFog?(e.fogNear.value=n.near,e.fogFar.value=n.far):n.isFogExp2&&(e.fogDensity.value=n.density)},refreshMaterialUniforms:function(t,r,s,o,l){r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(t,r):r.isMeshToonMaterial?(i(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(i(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(i(t,r),function(t,i){t.metalness.value=i.metalness,i.metalnessMap&&(t.metalnessMap.value=i.metalnessMap,n(i.metalnessMap,t.metalnessMapTransform));t.roughness.value=i.roughness,i.roughnessMap&&(t.roughnessMap.value=i.roughnessMap,n(i.roughnessMap,t.roughnessMapTransform));const r=e.get(i).envMap;r&&(t.envMapIntensity.value=i.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,i){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,n(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,n(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,n(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,n(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,n(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),e.side===a&&t.clearcoatNormalScale.value.negate()));e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,n(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,n(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=i.texture,t.transmissionSamplerSize.value.set(i.width,i.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,n(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,n(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,n(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,n(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,n(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,l)):r.isMeshMatcapMaterial?(i(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?i(t,r):r.isMeshDistanceMaterial?(i(t,r),function(t,n){const i=e.get(n).light;t.referencePosition.value.setFromMatrixPosition(i.matrixWorld),t.nearDistance.value=i.shadow.camera.near,t.farDistance.value=i.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?i(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,i,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*r,e.map&&(t.map.value=e.map,n(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,o):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function Ka(t,e,n,i){let r={},s={},a=[];const o=n.isWebGL2?t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS):0;function l(t,e,n){const i=t.value;if(void 0===n[e]){if("number"==typeof i)n[e]=i;else{const t=Array.isArray(i)?i:[i],r=[];for(let e=0;e<t.length;e++)r.push(t[e].clone());n[e]=r}return!0}if("number"==typeof i){if(n[e]!==i)return n[e]=i,!0}else{const t=Array.isArray(n[e])?n[e]:[n[e]],r=Array.isArray(i)?i:[i];for(let e=0;e<t.length;e++){const n=t[e];if(!1===n.equals(r[e]))return n.copy(r[e]),!0}}return!1}function c(t){const e={boundary:0,storage:0};return"number"==typeof t?(e.boundary=4,e.storage=4):t.isVector2?(e.boundary=8,e.storage=8):t.isVector3||t.isColor?(e.boundary=16,e.storage=12):t.isVector4?(e.boundary=16,e.storage=16):t.isMatrix3?(e.boundary=48,e.storage=48):t.isMatrix4?(e.boundary=64,e.storage=64):t.isTexture?console.warn("THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group."):console.warn("THREE.WebGLRenderer: Unsupported uniform value type.",t),e}function h(e){const n=e.target;n.removeEventListener("dispose",h);const i=a.indexOf(n.__bindingPointIndex);a.splice(i,1),t.deleteBuffer(r[n.id]),delete r[n.id],delete s[n.id]}return{bind:function(t,e){const n=e.program;i.uniformBlockBinding(t,n)},update:function(n,u){let d=r[n.id];void 0===d&&(!function(t){const e=t.uniforms;let n=0;const i=16;let r=0;for(let t=0,s=e.length;t<s;t++){const s=e[t],a={boundary:0,storage:0},o=Array.isArray(s.value)?s.value:[s.value];for(let t=0,e=o.length;t<e;t++){const e=c(o[t]);a.boundary+=e.boundary,a.storage+=e.storage}if(s.__data=new Float32Array(a.storage/Float32Array.BYTES_PER_ELEMENT),s.__offset=n,t>0){r=n%i;0!==r&&i-r-a.boundary<0&&(n+=i-r,s.__offset=n)}n+=a.storage}r=n%i,r>0&&(n+=i-r);t.__size=n,t.__cache={}}(n),d=function(e){const n=function(){for(let t=0;t<o;t++)if(-1===a.indexOf(t))return a.push(t),t;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}();e.__bindingPointIndex=n;const i=t.createBuffer(),r=e.__size,s=e.usage;return t.bindBuffer(t.UNIFORM_BUFFER,i),t.bufferData(t.UNIFORM_BUFFER,r,s),t.bindBuffer(t.UNIFORM_BUFFER,null),t.bindBufferBase(t.UNIFORM_BUFFER,n,i),i}(n),r[n.id]=d,n.addEventListener("dispose",h));const p=u.program;i.updateUBOMapping(n,p);const m=e.render.frame;s[n.id]!==m&&(!function(e){const n=r[e.id],i=e.uniforms,s=e.__cache;t.bindBuffer(t.UNIFORM_BUFFER,n);for(let e=0,n=i.length;e<n;e++){const n=i[e];if(!0===l(n,e,s)){const e=n.__offset,i=Array.isArray(n.value)?n.value:[n.value];let r=0;for(let s=0;s<i.length;s++){const a=i[s],o=c(a);"number"==typeof a?(n.__data[0]=a,t.bufferSubData(t.UNIFORM_BUFFER,e+r,n.__data)):a.isMatrix3?(n.__data[0]=a.elements[0],n.__data[1]=a.elements[1],n.__data[2]=a.elements[2],n.__data[3]=a.elements[0],n.__data[4]=a.elements[3],n.__data[5]=a.elements[4],n.__data[6]=a.elements[5],n.__data[7]=a.elements[0],n.__data[8]=a.elements[6],n.__data[9]=a.elements[7],n.__data[10]=a.elements[8],n.__data[11]=a.elements[0]):(a.toArray(n.__data,r),r+=o.storage/Float32Array.BYTES_PER_ELEMENT)}t.bufferSubData(t.UNIFORM_BUFFER,e,n.__data)}}t.bindBuffer(t.UNIFORM_BUFFER,null)}(n),s[n.id]=m)},dispose:function(){for(const e in r)t.deleteBuffer(r[e]);a=[],r={},s={}}}}class $a{constructor(t={}){const{canvas:n=xe(),context:i=null,depth:r=!0,stencil:o=!0,alpha:l=!1,antialias:c=!1,premultipliedAlpha:h=!0,preserveDrawingBuffer:u=!1,powerPreference:d="default",failIfMajorPerformanceCaveat:m=!1}=t;let f;this.isWebGLRenderer=!0,f=null!==i?i.getContextAttributes().alpha:l;const g=new Uint32Array(4),_=new Int32Array(4);let v=null,y=null;const x=[],M=[];this.domElement=n,this.debug={checkShaderErrors:!0,onShaderError:null},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this._outputColorSpace=Bt,this._useLegacyLights=!1,this.toneMapping=p,this.toneMappingExposure=1;const S=this;let b=!1,T=0,E=0,w=null,A=-1,R=null;const C=new Fe,L=new Fe;let P=null;const I=new li(0);let U=0,D=n.width,B=n.height,j=1,q=null,K=null;const $=new Fe(0,0,D,B),Q=new Fe(0,0,D,B);let tt=!1;const et=new fr;let nt=!1,it=!1,rt=null;const st=new xn,at=new pe,ot=new ke,lt={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0};function ct(){return null===w?j:1}let ht,ut,dt,pt,mt,ft,gt,_t,vt,yt,xt,Mt,St,bt,Tt,Et,wt,At,Rt,Ct,Lt,Pt,It,Ut,Dt=i;function Nt(t,e){for(let i=0;i<t.length;i++){const r=t[i],s=n.getContext(r,e);if(null!==s)return s}return null}try{const t={alpha:!0,depth:r,stencil:o,antialias:c,premultipliedAlpha:h,preserveDrawingBuffer:u,powerPreference:d,failIfMajorPerformanceCaveat:m};if("setAttribute"in n&&n.setAttribute("data-engine",`three.js r${e}`),n.addEventListener("webglcontextlost",Ht,!1),n.addEventListener("webglcontextrestored",Gt,!1),n.addEventListener("webglcontextcreationerror",Vt,!1),null===Dt){const e=["webgl2","webgl","experimental-webgl"];if(!0===S.isWebGL1Renderer&&e.shift(),Dt=Nt(e,t),null===Dt)throw Nt(e)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}"undefined"!=typeof WebGLRenderingContext&&Dt instanceof WebGLRenderingContext&&console.warn("THREE.WebGLRenderer: WebGL 1 support was deprecated in r153 and will be removed in r163."),void 0===Dt.getShaderPrecisionFormat&&(Dt.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){throw console.error("THREE.WebGLRenderer: "+t.message),t}function Ot(){ht=new qr(Dt),ut=new wr(Dt,ht,t),ht.init(ut),Pt=new ka(Dt,ht,ut),dt=new Ga(Dt,ht,ut),pt=new Jr(Dt),mt=new Aa,ft=new Va(Dt,ht,dt,mt,ut,Pt,pt),gt=new Rr(S),_t=new jr(S),vt=new _r(Dt,ut),It=new Tr(Dt,ht,vt,ut),yt=new Yr(Dt,vt,pt,It),xt=new ts(Dt,yt,vt,pt),Rt=new Qr(Dt,ut,ft),Et=new Ar(mt),Mt=new wa(S,gt,_t,ht,ut,It,Et),St=new Ja(S,mt),bt=new Pa,Tt=new Fa(ht,ut),At=new br(S,gt,_t,dt,xt,f,h),wt=new Ha(S,xt,ut),Ut=new Ka(Dt,pt,ut,dt),Ct=new Er(Dt,ht,pt,ut),Lt=new Zr(Dt,ht,pt,ut),pt.programs=Mt.programs,S.capabilities=ut,S.extensions=ht,S.properties=mt,S.renderLists=bt,S.shadowMap=wt,S.state=dt,S.info=pt}Ot();const Ft=new Za(S,Dt);function Ht(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),b=!0}function Gt(){console.log("THREE.WebGLRenderer: Context Restored."),b=!1;const t=pt.autoReset,e=wt.enabled,n=wt.autoUpdate,i=wt.needsUpdate,r=wt.type;Ot(),pt.autoReset=t,wt.enabled=e,wt.autoUpdate=n,wt.needsUpdate=i,wt.type=r}function Vt(t){console.error("THREE.WebGLRenderer: A WebGL context could not be created. Reason: ",t.statusMessage)}function kt(t){const e=t.target;e.removeEventListener("dispose",kt),function(t){(function(t){const e=mt.get(t).programs;void 0!==e&&(e.forEach((function(t){Mt.releaseProgram(t)})),t.isShaderMaterial&&Mt.releaseShaderCache(t))})(t),mt.remove(t)}(e)}function Wt(t,e,n){!0===t.transparent&&2===t.side&&!1===t.forceSinglePass?(t.side=a,t.needsUpdate=!0,Qt(t,e,n),t.side=s,t.needsUpdate=!0,Qt(t,e,n),t.side=2):Qt(t,e,n)}this.xr=Ft,this.getContext=function(){return Dt},this.getContextAttributes=function(){return Dt.getContextAttributes()},this.forceContextLoss=function(){const t=ht.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){const t=ht.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return j},this.setPixelRatio=function(t){void 0!==t&&(j=t,this.setSize(D,B,!1))},this.getSize=function(t){return t.set(D,B)},this.setSize=function(t,e,i=!0){Ft.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(D=t,B=e,n.width=Math.floor(t*j),n.height=Math.floor(e*j),!0===i&&(n.style.width=t+"px",n.style.height=e+"px"),this.setViewport(0,0,t,e))},this.getDrawingBufferSize=function(t){return t.set(D*j,B*j).floor()},this.setDrawingBufferSize=function(t,e,i){D=t,B=e,j=i,n.width=Math.floor(t*i),n.height=Math.floor(e*i),this.setViewport(0,0,t,e)},this.getCurrentViewport=function(t){return t.copy(C)},this.getViewport=function(t){return t.copy($)},this.setViewport=function(t,e,n,i){t.isVector4?$.set(t.x,t.y,t.z,t.w):$.set(t,e,n,i),dt.viewport(C.copy($).multiplyScalar(j).floor())},this.getScissor=function(t){return t.copy(Q)},this.setScissor=function(t,e,n,i){t.isVector4?Q.set(t.x,t.y,t.z,t.w):Q.set(t,e,n,i),dt.scissor(L.copy(Q).multiplyScalar(j).floor())},this.getScissorTest=function(){return tt},this.setScissorTest=function(t){dt.setScissorTest(tt=t)},this.setOpaqueSort=function(t){q=t},this.setTransparentSort=function(t){K=t},this.getClearColor=function(t){return t.copy(At.getClearColor())},this.setClearColor=function(){At.setClearColor.apply(At,arguments)},this.getClearAlpha=function(){return At.getClearAlpha()},this.setClearAlpha=function(){At.setClearAlpha.apply(At,arguments)},this.clear=function(t=!0,e=!0,n=!0){let i=0;if(t){let t=!1;if(null!==w){const e=w.texture.format;t=e===J||e===Z||e===Y}if(t){const t=w.texture.type,e=t===O||t===z||t===F||t===W||t===V||t===k,n=At.getClearColor(),i=At.getClearAlpha(),r=n.r,s=n.g,a=n.b;e?(g[0]=r,g[1]=s,g[2]=a,g[3]=i,Dt.clearBufferuiv(Dt.COLOR,0,g)):(_[0]=r,_[1]=s,_[2]=a,_[3]=i,Dt.clearBufferiv(Dt.COLOR,0,_))}else i|=Dt.COLOR_BUFFER_BIT}e&&(i|=Dt.DEPTH_BUFFER_BIT),n&&(i|=Dt.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),Dt.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){n.removeEventListener("webglcontextlost",Ht,!1),n.removeEventListener("webglcontextrestored",Gt,!1),n.removeEventListener("webglcontextcreationerror",Vt,!1),bt.dispose(),Tt.dispose(),mt.dispose(),gt.dispose(),_t.dispose(),xt.dispose(),It.dispose(),Ut.dispose(),Mt.dispose(),Ft.dispose(),Ft.removeEventListener("sessionstart",jt),Ft.removeEventListener("sessionend",qt),rt&&(rt.dispose(),rt=null),Yt.stop()},this.renderBufferDirect=function(t,e,n,i,r,s){null===e&&(e=lt);const a=r.isMesh&&r.matrixWorld.determinant()<0,o=function(t,e,n,i,r){!0!==e.isScene&&(e=lt);ft.resetTextureUnits();const s=e.fog,a=i.isMeshStandardMaterial?e.environment:null,o=null===w?S.outputColorSpace:!0===w.isXRRenderTarget?w.texture.colorSpace:zt,l=(i.isMeshStandardMaterial?_t:gt).get(i.envMap||a),c=!0===i.vertexColors&&!!n.attributes.color&&4===n.attributes.color.itemSize,h=!!n.attributes.tangent&&(!!i.normalMap||i.anisotropy>0),u=!!n.morphAttributes.position,d=!!n.morphAttributes.normal,m=!!n.morphAttributes.color;let f=p;i.toneMapped&&(null!==w&&!0!==w.isXRRenderTarget||(f=S.toneMapping));const g=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,_=void 0!==g?g.length:0,v=mt.get(i),x=y.state.lights;if(!0===nt&&(!0===it||t!==R)){const e=t===R&&i.id===A;Et.setState(i,t,e)}let M=!1;i.version===v.__version?v.needsLights&&v.lightsStateVersion!==x.state.version||v.outputColorSpace!==o||r.isInstancedMesh&&!1===v.instancing?M=!0:r.isInstancedMesh||!0!==v.instancing?r.isSkinnedMesh&&!1===v.skinning?M=!0:r.isSkinnedMesh||!0!==v.skinning?r.isInstancedMesh&&!0===v.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===v.instancingColor&&null!==r.instanceColor||v.envMap!==l||!0===i.fog&&v.fog!==s?M=!0:void 0===v.numClippingPlanes||v.numClippingPlanes===Et.numPlanes&&v.numIntersection===Et.numIntersection?(v.vertexAlphas!==c||v.vertexTangents!==h||v.morphTargets!==u||v.morphNormals!==d||v.morphColors!==m||v.toneMapping!==f||!0===ut.isWebGL2&&v.morphTargetsCount!==_)&&(M=!0):M=!0:M=!0:M=!0:(M=!0,v.__version=i.version);let b=v.currentProgram;!0===M&&(b=Qt(i,e,r));let T=!1,E=!1,C=!1;const L=b.getUniforms(),P=v.uniforms;dt.useProgram(b.program)&&(T=!0,E=!0,C=!0);i.id!==A&&(A=i.id,E=!0);if(T||R!==t){L.setValue(Dt,"projectionMatrix",t.projectionMatrix),L.setValue(Dt,"viewMatrix",t.matrixWorldInverse);const e=L.map.cameraPosition;void 0!==e&&e.setValue(Dt,ot.setFromMatrixPosition(t.matrixWorld)),ut.logarithmicDepthBuffer&&L.setValue(Dt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&L.setValue(Dt,"isOrthographic",!0===t.isOrthographicCamera),R!==t&&(R=t,E=!0,C=!0)}if(r.isSkinnedMesh){L.setOptional(Dt,r,"bindMatrix"),L.setOptional(Dt,r,"bindMatrixInverse");const t=r.skeleton;t&&(ut.floatVertexTextures?(null===t.boneTexture&&t.computeBoneTexture(),L.setValue(Dt,"boneTexture",t.boneTexture,ft),L.setValue(Dt,"boneTextureSize",t.boneTextureSize)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}const I=n.morphAttributes;(void 0!==I.position||void 0!==I.normal||void 0!==I.color&&!0===ut.isWebGL2)&&Rt.update(r,n,b);(E||v.receiveShadow!==r.receiveShadow)&&(v.receiveShadow=r.receiveShadow,L.setValue(Dt,"receiveShadow",r.receiveShadow));i.isMeshGouraudMaterial&&null!==i.envMap&&(P.envMap.value=l,P.flipEnvMap.value=l.isCubeTexture&&!1===l.isRenderTargetTexture?-1:1);E&&(L.setValue(Dt,"toneMappingExposure",S.toneMappingExposure),v.needsLights&&(D=C,(U=P).ambientLightColor.needsUpdate=D,U.lightProbe.needsUpdate=D,U.directionalLights.needsUpdate=D,U.directionalLightShadows.needsUpdate=D,U.pointLights.needsUpdate=D,U.pointLightShadows.needsUpdate=D,U.spotLights.needsUpdate=D,U.spotLightShadows.needsUpdate=D,U.rectAreaLights.needsUpdate=D,U.hemisphereLights.needsUpdate=D),s&&!0===i.fog&&St.refreshFogUniforms(P,s),St.refreshMaterialUniforms(P,i,j,B,rt),ra.upload(Dt,te(v),P,ft));var U,D;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(ra.upload(Dt,te(v),P,ft),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&L.setValue(Dt,"center",r.center);if(L.setValue(Dt,"modelViewMatrix",r.modelViewMatrix),L.setValue(Dt,"normalMatrix",r.normalMatrix),L.setValue(Dt,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const t=i.uniformsGroups;for(let e=0,n=t.length;e<n;e++)if(ut.isWebGL2){const n=t[e];Ut.update(n,b),Ut.bind(n,b)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return b}(t,e,n,i,r);dt.setMaterial(i,a);let l=n.index,c=1;if(!0===i.wireframe){if(l=yt.getWireframeAttribute(n),void 0===l)return;c=2}const h=n.drawRange,u=n.attributes.position;let d=h.start*c,m=(h.start+h.count)*c;null!==s&&(d=Math.max(d,s.start*c),m=Math.min(m,(s.start+s.count)*c)),null!==l?(d=Math.max(d,0),m=Math.min(m,l.count)):null!=u&&(d=Math.max(d,0),m=Math.min(m,u.count));const f=m-d;if(f<0||f===1/0)return;let g;It.setup(r,i,o,n,l);let _=Ct;if(null!==l&&(g=vt.get(l),_=Lt,_.setIndex(g)),r.isMesh)!0===i.wireframe?(dt.setLineWidth(i.wireframeLinewidth*ct()),_.setMode(Dt.LINES)):_.setMode(Dt.TRIANGLES);else if(r.isLine){let t=i.linewidth;void 0===t&&(t=1),dt.setLineWidth(t*ct()),r.isLineSegments?_.setMode(Dt.LINES):r.isLineLoop?_.setMode(Dt.LINE_LOOP):_.setMode(Dt.LINE_STRIP)}else r.isPoints?_.setMode(Dt.POINTS):r.isSprite&&_.setMode(Dt.TRIANGLES);if(r.isInstancedMesh)_.renderInstances(d,f,r.count);else if(n.isInstancedBufferGeometry){const t=void 0!==n._maxInstanceCount?n._maxInstanceCount:1/0,e=Math.min(n.instanceCount,t);_.renderInstances(d,f,e)}else _.render(d,f)},this.compile=function(t,e,n=null){null===n&&(n=t),y=Tt.get(n),y.init(),M.push(y),n.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(y.pushLight(t),t.castShadow&&y.pushShadow(t))})),t!==n&&t.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(y.pushLight(t),t.castShadow&&y.pushShadow(t))})),y.setupLights(S._useLegacyLights);const i=new Set;return t.traverse((function(t){const e=t.material;if(e)if(Array.isArray(e))for(let r=0;r<e.length;r++){const s=e[r];Wt(s,n,t),i.add(s)}else Wt(e,n,t),i.add(e)})),M.pop(),y=null,i},this.compileAsync=function(t,e,n=null){const i=this.compile(t,e,n);return new Promise((e=>{function n(){i.forEach((function(t){mt.get(t).currentProgram.isReady()&&i.delete(t)})),0!==i.size?setTimeout(n,10):e(t)}null!==ht.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)}))};let Xt=null;function jt(){Yt.stop()}function qt(){Yt.start()}const Yt=new gr;function Zt(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)y.pushLight(t),t.castShadow&&y.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||et.intersectsSprite(t)){i&&ot.setFromMatrixPosition(t.matrixWorld).applyMatrix4(st);const e=xt.update(t),r=t.material;r.visible&&v.push(t,e,r,n,ot.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||et.intersectsObject(t))){const e=xt.update(t),r=t.material;if(i&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),ot.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),ot.copy(e.boundingSphere.center)),ot.applyMatrix4(t.matrixWorld).applyMatrix4(st)),Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s<a;s++){const a=i[s],o=r[a.materialIndex];o&&o.visible&&v.push(t,e,o,n,ot.z,a)}}else r.visible&&v.push(t,e,r,n,ot.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)Zt(r[t],e,n,i)}function Jt(t,e,n,i){const r=t.opaque,s=t.transmissive,o=t.transparent;y.setupLightsView(n),!0===nt&&Et.setGlobalState(S.clippingPlanes,n),s.length>0&&function(t,e,n,i){const r=!0===n.isScene?n.overrideMaterial:null;if(null!==r)return;const s=ut.isWebGL2;null===rt&&(rt=new ze(1,1,{generateMipmaps:!0,type:ht.has("EXT_color_buffer_half_float")?G:O,minFilter:N,samples:s?4:0}));S.getDrawingBufferSize(at),s?rt.setSize(at.x,at.y):rt.setSize(ce(at.x),ce(at.y));const o=S.getRenderTarget();S.setRenderTarget(rt),S.getClearColor(I),U=S.getClearAlpha(),U<1&&S.setClearColor(16777215,.5);S.clear();const l=S.toneMapping;S.toneMapping=p,Kt(t,n,i),ft.updateMultisampleRenderTarget(rt),ft.updateRenderTargetMipmap(rt);let c=!1;for(let t=0,r=e.length;t<r;t++){const r=e[t],s=r.object,o=r.geometry,l=r.material,h=r.group;if(2===l.side&&s.layers.test(i.layers)){const t=l.side;l.side=a,l.needsUpdate=!0,$t(s,n,i,o,l,h),l.side=t,l.needsUpdate=!0,c=!0}}!0===c&&(ft.updateMultisampleRenderTarget(rt),ft.updateRenderTargetMipmap(rt));S.setRenderTarget(o),S.setClearColor(I,U),S.toneMapping=l}(r,s,e,n),i&&dt.viewport(C.copy(i)),r.length>0&&Kt(r,e,n),s.length>0&&Kt(s,e,n),o.length>0&&Kt(o,e,n),dt.buffers.depth.setTest(!0),dt.buffers.depth.setMask(!0),dt.buffers.color.setMask(!0),dt.setPolygonOffset(!1)}function Kt(t,e,n){const i=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=s.object,o=s.geometry,l=null===i?s.material:i,c=s.group;a.layers.test(n.layers)&&$t(a,e,n,o,l,c)}}function $t(t,e,n,i,r,o){t.onBeforeRender(S,e,n,i,r,o),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),r.onBeforeRender(S,e,n,i,t,o),!0===r.transparent&&2===r.side&&!1===r.forceSinglePass?(r.side=a,r.needsUpdate=!0,S.renderBufferDirect(n,e,i,r,t,o),r.side=s,r.needsUpdate=!0,S.renderBufferDirect(n,e,i,r,t,o),r.side=2):S.renderBufferDirect(n,e,i,r,t,o),t.onAfterRender(S,e,n,i,r,o)}function Qt(t,e,n){!0!==e.isScene&&(e=lt);const i=mt.get(t),r=y.state.lights,s=y.state.shadowsArray,a=r.state.version,o=Mt.getParameters(t,r.state,s,e,n),l=Mt.getProgramCacheKey(o);let c=i.programs;i.environment=t.isMeshStandardMaterial?e.environment:null,i.fog=e.fog,i.envMap=(t.isMeshStandardMaterial?_t:gt).get(t.envMap||i.environment),void 0===c&&(t.addEventListener("dispose",kt),c=new Map,i.programs=c);let h=c.get(l);if(void 0!==h){if(i.currentProgram===h&&i.lightsStateVersion===a)return ee(t,o),h}else o.uniforms=Mt.getUniforms(t),t.onBuild(n,o,S),t.onBeforeCompile(o,S),h=Mt.acquireProgram(o,l),c.set(l,h),i.uniforms=o.uniforms;const u=i.uniforms;return(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(u.clippingPlanes=Et.uniform),ee(t,o),i.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=a,i.needsLights&&(u.ambientLightColor.value=r.state.ambient,u.lightProbe.value=r.state.probe,u.directionalLights.value=r.state.directional,u.directionalLightShadows.value=r.state.directionalShadow,u.spotLights.value=r.state.spot,u.spotLightShadows.value=r.state.spotShadow,u.rectAreaLights.value=r.state.rectArea,u.ltc_1.value=r.state.rectAreaLTC1,u.ltc_2.value=r.state.rectAreaLTC2,u.pointLights.value=r.state.point,u.pointLightShadows.value=r.state.pointShadow,u.hemisphereLights.value=r.state.hemi,u.directionalShadowMap.value=r.state.directionalShadowMap,u.directionalShadowMatrix.value=r.state.directionalShadowMatrix,u.spotShadowMap.value=r.state.spotShadowMap,u.spotLightMatrix.value=r.state.spotLightMatrix,u.spotLightMap.value=r.state.spotLightMap,u.pointShadowMap.value=r.state.pointShadowMap,u.pointShadowMatrix.value=r.state.pointShadowMatrix),i.currentProgram=h,i.uniformsList=null,h}function te(t){if(null===t.uniformsList){const e=t.currentProgram.getUniforms();t.uniformsList=ra.seqWithValue(e.seq,t.uniforms)}return t.uniformsList}function ee(t,e){const n=mt.get(t);n.outputColorSpace=e.outputColorSpace,n.instancing=e.instancing,n.instancingColor=e.instancingColor,n.skinning=e.skinning,n.morphTargets=e.morphTargets,n.morphNormals=e.morphNormals,n.morphColors=e.morphColors,n.morphTargetsCount=e.morphTargetsCount,n.numClippingPlanes=e.numClippingPlanes,n.numIntersection=e.numClipIntersection,n.vertexAlphas=e.vertexAlphas,n.vertexTangents=e.vertexTangents,n.toneMapping=e.toneMapping}Yt.setAnimationLoop((function(t){Xt&&Xt(t)})),"undefined"!=typeof self&&Yt.setContext(self),this.setAnimationLoop=function(t){Xt=t,Ft.setAnimationLoop(t),null===t?Yt.stop():Yt.start()},Ft.addEventListener("sessionstart",jt),Ft.addEventListener("sessionend",qt),this.render=function(t,e){if(void 0!==e&&!0!==e.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===b)return;!0===t.matrixWorldAutoUpdate&&t.updateMatrixWorld(),null===e.parent&&!0===e.matrixWorldAutoUpdate&&e.updateMatrixWorld(),!0===Ft.enabled&&!0===Ft.isPresenting&&(!0===Ft.cameraAutoUpdate&&Ft.updateCamera(e),e=Ft.getCamera()),!0===t.isScene&&t.onBeforeRender(S,t,e,w),y=Tt.get(t,M.length),y.init(),M.push(y),st.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),et.setFromProjectionMatrix(st),it=this.localClippingEnabled,nt=Et.init(this.clippingPlanes,it),v=bt.get(t,x.length),v.init(),x.push(v),Zt(t,e,0,S.sortObjects),v.finish(),!0===S.sortObjects&&v.sort(q,K),this.info.render.frame++,!0===nt&&Et.beginShadows();const n=y.state.shadowsArray;if(wt.render(n,t,e),!0===nt&&Et.endShadows(),!0===this.info.autoReset&&this.info.reset(),At.render(v,t),y.setupLights(S._useLegacyLights),e.isArrayCamera){const n=e.cameras;for(let e=0,i=n.length;e<i;e++){const i=n[e];Jt(v,t,i,i.viewport)}}else Jt(v,t,e);null!==w&&(ft.updateMultisampleRenderTarget(w),ft.updateRenderTargetMipmap(w)),!0===t.isScene&&t.onAfterRender(S,t,e),It.resetDefaultState(),A=-1,R=null,M.pop(),y=M.length>0?M[M.length-1]:null,x.pop(),v=x.length>0?x[x.length-1]:null},this.getActiveCubeFace=function(){return T},this.getActiveMipmapLevel=function(){return E},this.getRenderTarget=function(){return w},this.setRenderTargetTextures=function(t,e,n){mt.get(t.texture).__webglTexture=e,mt.get(t.depthTexture).__webglTexture=n;const i=mt.get(t);i.__hasExternalTextures=!0,i.__hasExternalTextures&&(i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===ht.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(t,e){const n=mt.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,n=0){w=t,T=e,E=n;let i=!0,r=null,s=!1,a=!1;if(t){const o=mt.get(t);void 0!==o.__useDefaultFramebuffer?(dt.bindFramebuffer(Dt.FRAMEBUFFER,null),i=!1):void 0===o.__webglFramebuffer?ft.setupRenderTarget(t):o.__hasExternalTextures&&ft.rebindTextures(t,mt.get(t.texture).__webglTexture,mt.get(t.depthTexture).__webglTexture);const l=t.texture;(l.isData3DTexture||l.isDataArrayTexture||l.isCompressedArrayTexture)&&(a=!0);const c=mt.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=Array.isArray(c[e])?c[e][n]:c[e],s=!0):r=ut.isWebGL2&&t.samples>0&&!1===ft.useMultisampledRTT(t)?mt.get(t).__webglMultisampledFramebuffer:Array.isArray(c)?c[n]:c,C.copy(t.viewport),L.copy(t.scissor),P=t.scissorTest}else C.copy($).multiplyScalar(j).floor(),L.copy(Q).multiplyScalar(j).floor(),P=tt;if(dt.bindFramebuffer(Dt.FRAMEBUFFER,r)&&ut.drawBuffers&&i&&dt.drawBuffers(t,r),dt.viewport(C),dt.scissor(L),dt.setScissorTest(P),s){const i=mt.get(t.texture);Dt.framebufferTexture2D(Dt.FRAMEBUFFER,Dt.COLOR_ATTACHMENT0,Dt.TEXTURE_CUBE_MAP_POSITIVE_X+e,i.__webglTexture,n)}else if(a){const i=mt.get(t.texture),r=e||0;Dt.framebufferTextureLayer(Dt.FRAMEBUFFER,Dt.COLOR_ATTACHMENT0,i.__webglTexture,n||0,r)}A=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=mt.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){dt.bindFramebuffer(Dt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(o!==X&&Pt.convert(o)!==Dt.getParameter(Dt.IMPLEMENTATION_COLOR_READ_FORMAT))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const c=l===G&&(ht.has("EXT_color_buffer_half_float")||ut.isWebGL2&&ht.has("EXT_color_buffer_float"));if(!(l===O||Pt.convert(l)===Dt.getParameter(Dt.IMPLEMENTATION_COLOR_READ_TYPE)||l===H&&(ut.isWebGL2||ht.has("OES_texture_float")||ht.has("WEBGL_color_buffer_float"))||c))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&Dt.readPixels(e,n,i,r,Pt.convert(o),Pt.convert(l),s)}finally{const t=null!==w?mt.get(w).__webglFramebuffer:null;dt.bindFramebuffer(Dt.FRAMEBUFFER,t)}}},this.copyFramebufferToTexture=function(t,e,n=0){const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),s=Math.floor(e.image.height*i);ft.setTexture2D(e,0),Dt.copyTexSubImage2D(Dt.TEXTURE_2D,n,0,0,t.x,t.y,r,s),dt.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i=0){const r=e.image.width,s=e.image.height,a=Pt.convert(n.format),o=Pt.convert(n.type);ft.setTexture2D(n,0),Dt.pixelStorei(Dt.UNPACK_FLIP_Y_WEBGL,n.flipY),Dt.pixelStorei(Dt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,n.premultiplyAlpha),Dt.pixelStorei(Dt.UNPACK_ALIGNMENT,n.unpackAlignment),e.isDataTexture?Dt.texSubImage2D(Dt.TEXTURE_2D,i,t.x,t.y,r,s,a,o,e.image.data):e.isCompressedTexture?Dt.compressedTexSubImage2D(Dt.TEXTURE_2D,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,a,e.mipmaps[0].data):Dt.texSubImage2D(Dt.TEXTURE_2D,i,t.x,t.y,a,o,e.image),0===i&&n.generateMipmaps&&Dt.generateMipmap(Dt.TEXTURE_2D),dt.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n,i,r=0){if(S.isWebGL1Renderer)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");const s=t.max.x-t.min.x+1,a=t.max.y-t.min.y+1,o=t.max.z-t.min.z+1,l=Pt.convert(i.format),c=Pt.convert(i.type);let h;if(i.isData3DTexture)ft.setTexture3D(i,0),h=Dt.TEXTURE_3D;else{if(!i.isDataArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");ft.setTexture2DArray(i,0),h=Dt.TEXTURE_2D_ARRAY}Dt.pixelStorei(Dt.UNPACK_FLIP_Y_WEBGL,i.flipY),Dt.pixelStorei(Dt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,i.premultiplyAlpha),Dt.pixelStorei(Dt.UNPACK_ALIGNMENT,i.unpackAlignment);const u=Dt.getParameter(Dt.UNPACK_ROW_LENGTH),d=Dt.getParameter(Dt.UNPACK_IMAGE_HEIGHT),p=Dt.getParameter(Dt.UNPACK_SKIP_PIXELS),m=Dt.getParameter(Dt.UNPACK_SKIP_ROWS),f=Dt.getParameter(Dt.UNPACK_SKIP_IMAGES),g=n.isCompressedTexture?n.mipmaps[0]:n.image;Dt.pixelStorei(Dt.UNPACK_ROW_LENGTH,g.width),Dt.pixelStorei(Dt.UNPACK_IMAGE_HEIGHT,g.height),Dt.pixelStorei(Dt.UNPACK_SKIP_PIXELS,t.min.x),Dt.pixelStorei(Dt.UNPACK_SKIP_ROWS,t.min.y),Dt.pixelStorei(Dt.UNPACK_SKIP_IMAGES,t.min.z),n.isDataTexture||n.isData3DTexture?Dt.texSubImage3D(h,r,e.x,e.y,e.z,s,a,o,l,c,g.data):n.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),Dt.compressedTexSubImage3D(h,r,e.x,e.y,e.z,s,a,o,l,g.data)):Dt.texSubImage3D(h,r,e.x,e.y,e.z,s,a,o,l,c,g),Dt.pixelStorei(Dt.UNPACK_ROW_LENGTH,u),Dt.pixelStorei(Dt.UNPACK_IMAGE_HEIGHT,d),Dt.pixelStorei(Dt.UNPACK_SKIP_PIXELS,p),Dt.pixelStorei(Dt.UNPACK_SKIP_ROWS,m),Dt.pixelStorei(Dt.UNPACK_SKIP_IMAGES,f),0===r&&i.generateMipmaps&&Dt.generateMipmap(h),dt.unbindTexture()},this.initTexture=function(t){t.isCubeTexture?ft.setTextureCube(t,0):t.isData3DTexture?ft.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?ft.setTexture2DArray(t,0):ft.setTexture2D(t,0),dt.unbindTexture()},this.resetState=function(){T=0,E=0,w=null,dt.reset(),It.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Jt}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorSpace=t===Ht?"display-p3":"srgb",e.unpackColorSpace=Ae.workingColorSpace===Gt?"display-p3":"srgb"}get physicallyCorrectLights(){return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),!this.useLegacyLights}set physicallyCorrectLights(t){console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),this.useLegacyLights=!t}get outputEncoding(){return console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace===Bt?Ot:Nt}set outputEncoding(t){console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace=t===Ot?Bt:zt}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(t){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=t}}class Qa extends $a{}Qa.prototype.isWebGL1Renderer=!0;class to{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new li(t),this.density=e}clone(){return new to(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class eo{constructor(t,e=1,n=1e3){this.isFog=!0,this.name="",this.color=new li(t),this.near=e,this.far=n}clone(){return new eo(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class no extends Xn{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e}}class io{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=qt,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=ie()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=ie()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(e,this.stride);return n.setUsage(this.usage),n}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=ie()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const ro=new ke;class so{constructor(t,e,n,i=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,n=this.data.count;e<n;e++)ro.fromBufferAttribute(this,e),ro.applyMatrix4(t),this.setXYZ(e,ro.x,ro.y,ro.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)ro.fromBufferAttribute(this,e),ro.applyNormalMatrix(t),this.setXYZ(e,ro.x,ro.y,ro.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)ro.fromBufferAttribute(this,e),ro.transformDirection(t),this.setXYZ(e,ro.x,ro.y,ro.z);return this}setX(t,e){return this.normalized&&(e=ue(e,this.array)),this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.normalized&&(e=ue(e,this.array)),this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.normalized&&(e=ue(e,this.array)),this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.normalized&&(e=ue(e,this.array)),this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){let e=this.data.array[t*this.data.stride+this.offset];return this.normalized&&(e=he(e,this.array)),e}getY(t){let e=this.data.array[t*this.data.stride+this.offset+1];return this.normalized&&(e=he(e,this.array)),e}getZ(t){let e=this.data.array[t*this.data.stride+this.offset+2];return this.normalized&&(e=he(e,this.array)),e}getW(t){let e=this.data.array[t*this.data.stride+this.offset+3];return this.normalized&&(e=he(e,this.array)),e}setXY(t,e,n){return t=t*this.data.stride+this.offset,this.normalized&&(e=ue(e,this.array),n=ue(n,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this}setXYZ(t,e,n,i){return t=t*this.data.stride+this.offset,this.normalized&&(e=ue(e,this.array),n=ue(n,this.array),i=ue(i,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.normalized&&(e=ue(e,this.array),n=ue(n,this.array),i=ue(i,this.array),r=ue(r,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new xi(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new so(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class ao extends ui{constructor(t){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new li(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}let oo;const lo=new ke,co=new ke,ho=new ke,uo=new pe,po=new pe,mo=new xn,fo=new ke,go=new ke,_o=new ke,vo=new pe,yo=new pe,xo=new pe;class Mo extends Xn{constructor(t=new ao){if(super(),this.isSprite=!0,this.type="Sprite",void 0===oo){oo=new Pi;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new io(t,5);oo.setIndex([0,1,2,0,2,3]),oo.setAttribute("position",new so(e,3,0,!1)),oo.setAttribute("uv",new so(e,2,3,!1))}this.geometry=oo,this.material=t,this.center=new pe(.5,.5)}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),co.setFromMatrixScale(this.matrixWorld),mo.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),ho.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&co.multiplyScalar(-ho.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const s=this.center;So(fo.set(-.5,-.5,0),ho,s,co,i,r),So(go.set(.5,-.5,0),ho,s,co,i,r),So(_o.set(.5,.5,0),ho,s,co,i,r),vo.set(0,0),yo.set(1,0),xo.set(1,1);let a=t.ray.intersectTriangle(fo,go,_o,!1,lo);if(null===a&&(So(go.set(-.5,.5,0),ho,s,co,i,r),yo.set(0,1),a=t.ray.intersectTriangle(fo,_o,go,!1,lo),null===a))return;const o=t.ray.origin.distanceTo(lo);o<t.near||o>t.far||e.push({distance:o,point:lo.clone(),uv:ii.getInterpolation(lo,fo,go,_o,vo,yo,xo,new pe),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function So(t,e,n,i,r,s){uo.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(po.x=s*uo.x-r*uo.y,po.y=r*uo.x+s*uo.y):po.copy(uo),t.copy(e),t.x+=po.x,t.y+=po.y,t.applyMatrix4(mo)}const bo=new ke,To=new ke;class Eo extends Xn{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,n=e.length;t<n;t++){const n=e[t];this.addLevel(n.object.clone(),n.distance,n.hysteresis)}return this.autoUpdate=t.autoUpdate,this}addLevel(t,e=0,n=0){e=Math.abs(e);const i=this.levels;let r;for(r=0;r<i.length&&!(e<i[r].distance);r++);return i.splice(r,0,{distance:e,hysteresis:n,object:t}),this.add(t),this}getCurrentLevel(){return this._currentLevel}getObjectForDistance(t){const e=this.levels;if(e.length>0){let n,i;for(n=1,i=e.length;n<i;n++){let i=e[n].distance;if(e[n].object.visible&&(i-=i*e[n].hysteresis),t<i)break}return e[n-1].object}return null}raycast(t,e){if(this.levels.length>0){bo.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(bo);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){bo.setFromMatrixPosition(t.matrixWorld),To.setFromMatrixPosition(this.matrixWorld);const n=bo.distanceTo(To)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i<r;i++){let t=e[i].distance;if(e[i].object.visible&&(t-=t*e[i].hysteresis),!(n>=t))break;e[i-1].object.visible=!1,e[i].object.visible=!0}for(this._currentLevel=i-1;i<r;i++)e[i].object.visible=!1}}toJSON(t){const e=super.toJSON(t);!1===this.autoUpdate&&(e.object.autoUpdate=!1),e.object.levels=[];const n=this.levels;for(let t=0,i=n.length;t<i;t++){const i=n[t];e.object.levels.push({object:i.object.uuid,distance:i.distance,hysteresis:i.hysteresis})}return e}}const wo=new ke,Ao=new Fe,Ro=new Fe,Co=new ke,Lo=new xn,Po=new ke,Io=new un,Uo=new xn,Do=new yn;class No extends Zi{constructor(t,e){super(t,e),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=y,this.bindMatrix=new xn,this.bindMatrixInverse=new xn,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){const t=this.geometry;null===this.boundingBox&&(this.boundingBox=new je),this.boundingBox.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,Po),this.boundingBox.expandByPoint(Po)}computeBoundingSphere(){const t=this.geometry;null===this.boundingSphere&&(this.boundingSphere=new un),this.boundingSphere.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,Po),this.boundingSphere.expandByPoint(Po)}copy(t,e){return super.copy(t,e),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}raycast(t,e){const n=this.material,i=this.matrixWorld;void 0!==n&&(null===this.boundingSphere&&this.computeBoundingSphere(),Io.copy(this.boundingSphere),Io.applyMatrix4(i),!1!==t.ray.intersectsSphere(Io)&&(Uo.copy(i).invert(),Do.copy(t.ray).applyMatrix4(Uo),null!==this.boundingBox&&!1===Do.intersectsBox(this.boundingBox)||this._computeIntersections(t,e,Do)))}getVertexPosition(t,e){return super.getVertexPosition(t,e),this.applyBoneTransform(t,e),e}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new Fe,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.fromBufferAttribute(e,n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),this.bindMode===y?this.bindMatrixInverse.copy(this.matrixWorld).invert():this.bindMode===x?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(t,e){const n=this.skeleton,i=this.geometry;Ao.fromBufferAttribute(i.attributes.skinIndex,t),Ro.fromBufferAttribute(i.attributes.skinWeight,t),wo.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const i=Ro.getComponent(t);if(0!==i){const r=Ao.getComponent(t);Lo.multiplyMatrices(n.bones[r].matrixWorld,n.boneInverses[r]),e.addScaledVector(Co.copy(wo).applyMatrix4(Lo),i)}}return e.applyMatrix4(this.bindMatrixInverse)}boneTransform(t,e){return console.warn("THREE.SkinnedMesh: .boneTransform() was renamed to .applyBoneTransform() in r151."),this.applyBoneTransform(t,e)}}class Oo extends Xn{constructor(){super(),this.isBone=!0,this.type="Bone"}}class Fo extends Oe{constructor(t=null,e=1,n=1,i,r,s,a,o,l=1003,c=1003,h,u){super(null,s,a,o,l,c,i,r,h,u),this.isDataTexture=!0,this.image={data:t,width:e,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}const Bo=new xn,zo=new xn;class Ho{constructor(t=[],e=[]){this.uuid=ie(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new xn)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new xn;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=t.length;i<r;i++){const r=t[i]?t[i].matrixWorld:zo;Bo.multiplyMatrices(r,e[i]),Bo.toArray(n,16*i)}null!==i&&(i.needsUpdate=!0)}clone(){return new Ho(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=le(t),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const n=new Fo(e,t,t,X,H);return n.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=n,this.boneTextureSize=t,this}getBoneByName(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new Oo),this.bones.push(r),this.boneInverses.push((new xn).fromArray(t.boneInverses[n]))}return this.init(),this}toJSON(){const t={metadata:{version:4.6,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const s=n[i];t.boneInverses.push(s.toArray())}return t}}class Go extends xi{constructor(t,e,n,i=1){super(t,e,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}const Vo=new xn,ko=new xn,Wo=[],Xo=new je,jo=new xn,qo=new Zi,Yo=new un;class Zo extends Zi{constructor(t,e,n){super(t,e),this.isInstancedMesh=!0,this.instanceMatrix=new Go(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.boundingBox=null,this.boundingSphere=null;for(let t=0;t<n;t++)this.setMatrixAt(t,jo)}computeBoundingBox(){const t=this.geometry,e=this.count;null===this.boundingBox&&(this.boundingBox=new je),null===t.boundingBox&&t.computeBoundingBox(),this.boundingBox.makeEmpty();for(let n=0;n<e;n++)this.getMatrixAt(n,Vo),Xo.copy(t.boundingBox).applyMatrix4(Vo),this.boundingBox.union(Xo)}computeBoundingSphere(){const t=this.geometry,e=this.count;null===this.boundingSphere&&(this.boundingSphere=new un),null===t.boundingSphere&&t.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let n=0;n<e;n++)this.getMatrixAt(n,Vo),Yo.copy(t.boundingSphere).applyMatrix4(Vo),this.boundingSphere.union(Yo)}copy(t,e){return super.copy(t,e),this.instanceMatrix.copy(t.instanceMatrix),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}raycast(t,e){const n=this.matrixWorld,i=this.count;if(qo.geometry=this.geometry,qo.material=this.material,void 0!==qo.material&&(null===this.boundingSphere&&this.computeBoundingSphere(),Yo.copy(this.boundingSphere),Yo.applyMatrix4(n),!1!==t.ray.intersectsSphere(Yo)))for(let r=0;r<i;r++){this.getMatrixAt(r,Vo),ko.multiplyMatrices(n,Vo),qo.matrixWorld=ko,qo.raycast(t,Wo);for(let t=0,n=Wo.length;t<n;t++){const n=Wo[t];n.instanceId=r,n.object=this,e.push(n)}Wo.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new Go(new Float32Array(3*this.instanceMatrix.count),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}class Jo extends ui{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new li(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const Ko=new ke,$o=new ke,Qo=new xn,tl=new yn,el=new un;class nl extends Xn{constructor(t=new Pi,e=new Jo){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)Ko.fromBufferAttribute(e,t-1),$o.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=Ko.distanceTo($o);t.setAttribute("lineDistance",new bi(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),el.copy(n.boundingSphere),el.applyMatrix4(i),el.radius+=r,!1===t.ray.intersectsSphere(el))return;Qo.copy(i).invert(),tl.copy(t.ray).applyMatrix4(Qo);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new ke,c=new ke,h=new ke,u=new ke,d=this.isLineSegments?2:1,p=n.index,m=n.attributes.position;if(null!==p){for(let n=Math.max(0,s.start),i=Math.min(p.count,s.start+s.count)-1;n<i;n+=d){const i=p.getX(n),r=p.getX(n+1);l.fromBufferAttribute(m,i),c.fromBufferAttribute(m,r);if(tl.distanceSqToSegment(l,c,u,h)>o)continue;u.applyMatrix4(this.matrixWorld);const s=t.ray.origin.distanceTo(u);s<t.near||s>t.far||e.push({distance:s,point:h.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else{for(let n=Math.max(0,s.start),i=Math.min(m.count,s.start+s.count)-1;n<i;n+=d){l.fromBufferAttribute(m,n),c.fromBufferAttribute(m,n+1);if(tl.distanceSqToSegment(l,c,u,h)>o)continue;u.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(u);i<t.near||i>t.far||e.push({distance:i,point:h.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}const il=new ke,rl=new ke;class sl extends nl{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)il.fromBufferAttribute(e,t),rl.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+il.distanceTo(rl);t.setAttribute("lineDistance",new bi(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class al extends nl{constructor(t,e){super(t,e),this.isLineLoop=!0,this.type="LineLoop"}}class ol extends ui{constructor(t){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new li(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}const ll=new xn,cl=new yn,hl=new un,ul=new ke;class dl extends Xn{constructor(t=new Pi,e=new ol){super(),this.isPoints=!0,this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),hl.copy(n.boundingSphere),hl.applyMatrix4(i),hl.radius+=r,!1===t.ray.intersectsSphere(hl))return;ll.copy(i).invert(),cl.copy(t.ray).applyMatrix4(ll);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=n.index,c=n.attributes.position;if(null!==l){for(let n=Math.max(0,s.start),r=Math.min(l.count,s.start+s.count);n<r;n++){const r=l.getX(n);ul.fromBufferAttribute(c,r),pl(ul,r,o,i,t,e,this)}}else{for(let n=Math.max(0,s.start),r=Math.min(c.count,s.start+s.count);n<r;n++)ul.fromBufferAttribute(c,n),pl(ul,n,o,i,t,e,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function pl(t,e,n,i,r,s,a){const o=cl.distanceSqToPoint(t);if(o<n){const n=new ke;cl.closestPointToPoint(t,n),n.applyMatrix4(i);const l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,object:a})}}class ml extends Oe{constructor(t,e,n,i,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,i,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class fl{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const c=n[i];return(i+(s-c)/(n[i+1]-c))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new pe:new ke);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new ke,i=[],r=[],s=[],a=new ke,o=new xn;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new ke)}r[0]=new ke,s[0]=new ke;let l=Number.MAX_VALUE;const c=Math.abs(i[0].x),h=Math.abs(i[0].y),u=Math.abs(i[0].z);c<=l&&(l=c,n.set(1,0,0)),h<=l&&(l=h,n.set(0,1,0)),u<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(re(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(re(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class gl extends fl{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const n=e||new pe,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(r=s?0:i),!0!==this.aClockwise||s||(r===i?r=-i:r-=i);const a=this.aStartAngle+t*r;let o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),n=o-this.aX,i=l-this.aY;o=n*t-i*e+this.aX,l=n*e+i*t+this.aY}return n.set(o,l)}copy(t){return super.copy(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}toJSON(){const t=super.toJSON();return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t}fromJSON(t){return super.fromJSON(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}}class _l extends gl{constructor(t,e,n,i,r,s){super(t,e,n,n,i,r,s),this.isArcCurve=!0,this.type="ArcCurve"}}function vl(){let t=0,e=0,n=0,i=0;function r(r,s,a,o){t=r,e=a,n=-3*r+3*s-2*a-o,i=2*r-2*s+a+o}return{initCatmullRom:function(t,e,n,i,s){r(e,n,s*(n-t),s*(i-e))},initNonuniformCatmullRom:function(t,e,n,i,s,a,o){let l=(e-t)/s-(n-t)/(s+a)+(n-e)/a,c=(n-e)/a-(i-e)/(a+o)+(i-n)/o;l*=a,c*=a,r(e,n,l,c)},calc:function(r){const s=r*r;return t+e*r+n*s+i*(s*r)}}}const yl=new ke,xl=new vl,Ml=new vl,Sl=new vl;class bl extends fl{constructor(t=[],e=!1,n="centripetal",i=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=n,this.tension=i}getPoint(t,e=new ke){const n=e,i=this.points,r=i.length,s=(r-(this.closed?0:1))*t;let a,o,l=Math.floor(s),c=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=i[(l-1)%r]:(yl.subVectors(i[0],i[1]).add(i[0]),a=yl);const h=i[l%r],u=i[(l+1)%r];if(this.closed||l+2<r?o=i[(l+2)%r]:(yl.subVectors(i[r-1],i[r-2]).add(i[r-1]),o=yl),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(a.distanceToSquared(h),t),n=Math.pow(h.distanceToSquared(u),t),i=Math.pow(u.distanceToSquared(o),t);n<1e-4&&(n=1),e<1e-4&&(e=n),i<1e-4&&(i=n),xl.initNonuniformCatmullRom(a.x,h.x,u.x,o.x,e,n,i),Ml.initNonuniformCatmullRom(a.y,h.y,u.y,o.y,e,n,i),Sl.initNonuniformCatmullRom(a.z,h.z,u.z,o.z,e,n,i)}else"catmullrom"===this.curveType&&(xl.initCatmullRom(a.x,h.x,u.x,o.x,this.tension),Ml.initCatmullRom(a.y,h.y,u.y,o.y,this.tension),Sl.initCatmullRom(a.z,h.z,u.z,o.z,this.tension));return n.set(xl.calc(c),Ml.calc(c),Sl.calc(c)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new ke).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}}function Tl(t,e,n,i,r){const s=.5*(i-e),a=.5*(r-n),o=t*t;return(2*n-2*i+s+a)*(t*o)+(-3*n+3*i-2*s-a)*o+s*t+n}function El(t,e,n,i){return function(t,e){const n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,i)}function wl(t,e,n,i,r){return function(t,e){const n=1-t;return n*n*n*e}(t,e)+function(t,e){const n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,i)+function(t,e){return t*t*t*e}(t,r)}class Al extends fl{constructor(t=new pe,e=new pe,n=new pe,i=new pe){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new pe){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(wl(t,i.x,r.x,s.x,a.x),wl(t,i.y,r.y,s.y,a.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}class Rl extends fl{constructor(t=new ke,e=new ke,n=new ke,i=new ke){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new ke){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(wl(t,i.x,r.x,s.x,a.x),wl(t,i.y,r.y,s.y,a.y),wl(t,i.z,r.z,s.z,a.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}class Cl extends fl{constructor(t=new pe,e=new pe){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=t,this.v2=e}getPoint(t,e=new pe){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e=new pe){return e.subVectors(this.v2,this.v1).normalize()}getTangentAt(t,e){return this.getTangent(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Ll extends fl{constructor(t=new ke,e=new ke){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=t,this.v2=e}getPoint(t,e=new ke){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e=new ke){return e.subVectors(this.v2,this.v1).normalize()}getTangentAt(t,e){return this.getTangent(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Pl extends fl{constructor(t=new pe,e=new pe,n=new pe){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new pe){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(El(t,i.x,r.x,s.x),El(t,i.y,r.y,s.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Il extends fl{constructor(t=new ke,e=new ke,n=new ke){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new ke){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(El(t,i.x,r.x,s.x),El(t,i.y,r.y,s.y),El(t,i.z,r.z,s.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Ul extends fl{constructor(t=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=t}getPoint(t,e=new pe){const n=e,i=this.points,r=(i.length-1)*t,s=Math.floor(r),a=r-s,o=i[0===s?s:s-1],l=i[s],c=i[s>i.length-2?i.length-1:s+1],h=i[s>i.length-3?i.length-1:s+2];return n.set(Tl(a,o.x,l.x,c.x,h.x),Tl(a,o.y,l.y,c.y,h.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new pe).fromArray(n))}return this}}var Dl=Object.freeze({__proto__:null,ArcCurve:_l,CatmullRomCurve3:bl,CubicBezierCurve:Al,CubicBezierCurve3:Rl,EllipseCurve:gl,LineCurve:Cl,LineCurve3:Ll,QuadraticBezierCurve:Pl,QuadraticBezierCurve3:Il,SplineCurve:Ul});class Nl extends fl{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(t){this.curves.push(t)}closePath(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);if(!t.equals(e)){const n=!0===t.isVector2?"LineCurve":"LineCurve3";this.curves.push(new Dl[n](e,t))}return this}getPoint(t,e){const n=t*this.getLength(),i=this.getCurveLengths();let r=0;for(;r<i.length;){if(i[r]>=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t}getSpacedPoints(t=40){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e}getPoints(t=12){const e=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const s=r[i],a=s.isEllipseCurve?2*t:s.isLineCurve||s.isLineCurve3?1:s.isSplineCurve?t*s.points.length:t,o=s.getPoints(a);for(let t=0;t<o.length;t++){const i=o[t];n&&n.equals(i)||(e.push(i),n=i)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this}toJSON(){const t=super.toJSON();t.autoClose=this.autoClose,t.curves=[];for(let e=0,n=this.curves.length;e<n;e++){const n=this.curves[e];t.curves.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push((new Dl[n.type]).fromJSON(n))}return this}}class Ol extends Nl{constructor(t){super(),this.type="Path",this.currentPoint=new pe,t&&this.setFromPoints(t)}setFromPoints(t){this.moveTo(t[0].x,t[0].y);for(let e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this}moveTo(t,e){return this.currentPoint.set(t,e),this}lineTo(t,e){const n=new Cl(this.currentPoint.clone(),new pe(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this}quadraticCurveTo(t,e,n,i){const r=new Pl(this.currentPoint.clone(),new pe(t,e),new pe(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(t,e,n,i,r,s){const a=new Al(this.currentPoint.clone(),new pe(t,e),new pe(n,i),new pe(r,s));return this.curves.push(a),this.currentPoint.set(r,s),this}splineThru(t){const e=[this.currentPoint.clone()].concat(t),n=new Ul(e);return this.curves.push(n),this.currentPoint.copy(t[t.length-1]),this}arc(t,e,n,i,r,s){const a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(t+a,e+o,n,i,r,s),this}absarc(t,e,n,i,r,s){return this.absellipse(t,e,n,n,i,r,s),this}ellipse(t,e,n,i,r,s,a,o){const l=this.currentPoint.x,c=this.currentPoint.y;return this.absellipse(t+l,e+c,n,i,r,s,a,o),this}absellipse(t,e,n,i,r,s,a,o){const l=new gl(t,e,n,i,r,s,a,o);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class Fl extends Pi{constructor(t=[new pe(0,-.5),new pe(.5,0),new pe(0,.5)],e=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e),i=re(i,0,2*Math.PI);const r=[],s=[],a=[],o=[],l=[],c=1/e,h=new ke,u=new pe,d=new ke,p=new ke,m=new ke;let f=0,g=0;for(let e=0;e<=t.length-1;e++)switch(e){case 0:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,m.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case t.length-1:o.push(m.x,m.y,m.z);break;default:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),o.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=e;r++){const d=n+r*c*i,p=Math.sin(d),m=Math.cos(d);for(let n=0;n<=t.length-1;n++){h.x=t[n].x*p,h.y=t[n].y,h.z=t[n].x*m,s.push(h.x,h.y,h.z),u.x=r/e,u.y=n/(t.length-1),a.push(u.x,u.y);const i=o[3*n+0]*p,c=o[3*n+1],d=o[3*n+0]*m;l.push(i,c,d)}}for(let n=0;n<e;n++)for(let e=0;e<t.length-1;e++){const i=e+n*t.length,s=i,a=i+t.length,o=i+t.length+1,l=i+1;r.push(s,a,l),r.push(o,l,a)}this.setIndex(r),this.setAttribute("position",new bi(s,3)),this.setAttribute("uv",new bi(a,2)),this.setAttribute("normal",new bi(l,3))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Fl(t.points,t.segments,t.phiStart,t.phiLength)}}class Bl extends Fl{constructor(t=1,e=1,n=4,i=8){const r=new Ol;r.absarc(0,-e/2,t,1.5*Math.PI,0),r.absarc(0,e/2,t,0,.5*Math.PI),super(r.getPoints(n),i),this.type="CapsuleGeometry",this.parameters={radius:t,length:e,capSegments:n,radialSegments:i}}static fromJSON(t){return new Bl(t.radius,t.length,t.capSegments,t.radialSegments)}}class zl extends Pi{constructor(t=1,e=32,n=0,i=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:n,thetaLength:i},e=Math.max(3,e);const r=[],s=[],a=[],o=[],l=new ke,c=new pe;s.push(0,0,0),a.push(0,0,1),o.push(.5,.5);for(let r=0,h=3;r<=e;r++,h+=3){const u=n+r/e*i;l.x=t*Math.cos(u),l.y=t*Math.sin(u),s.push(l.x,l.y,l.z),a.push(0,0,1),c.x=(s[h]/t+1)/2,c.y=(s[h+1]/t+1)/2,o.push(c.x,c.y)}for(let t=1;t<=e;t++)r.push(t,t+1,0);this.setIndex(r),this.setAttribute("position",new bi(s,3)),this.setAttribute("normal",new bi(a,3)),this.setAttribute("uv",new bi(o,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new zl(t.radius,t.segments,t.thetaStart,t.thetaLength)}}class Hl extends Pi{constructor(t=1,e=1,n=1,i=32,r=1,s=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:s,thetaStart:a,thetaLength:o};const l=this;i=Math.floor(i),r=Math.floor(r);const c=[],h=[],u=[],d=[];let p=0;const m=[],f=n/2;let g=0;function _(n){const r=p,s=new pe,m=new ke;let _=0;const v=!0===n?t:e,y=!0===n?1:-1;for(let t=1;t<=i;t++)h.push(0,f*y,0),u.push(0,y,0),d.push(.5,.5),p++;const x=p;for(let t=0;t<=i;t++){const e=t/i*o+a,n=Math.cos(e),r=Math.sin(e);m.x=v*r,m.y=f*y,m.z=v*n,h.push(m.x,m.y,m.z),u.push(0,y,0),s.x=.5*n+.5,s.y=.5*r*y+.5,d.push(s.x,s.y),p++}for(let t=0;t<i;t++){const e=r+t,i=x+t;!0===n?c.push(i,i+1,e):c.push(i+1,i,e),_+=3}l.addGroup(g,_,!0===n?1:2),g+=_}!function(){const s=new ke,_=new ke;let v=0;const y=(e-t)/n;for(let l=0;l<=r;l++){const c=[],g=l/r,v=g*(e-t)+t;for(let t=0;t<=i;t++){const e=t/i,r=e*o+a,l=Math.sin(r),m=Math.cos(r);_.x=v*l,_.y=-g*n+f,_.z=v*m,h.push(_.x,_.y,_.z),s.set(l,y,m).normalize(),u.push(s.x,s.y,s.z),d.push(e,1-g),c.push(p++)}m.push(c)}for(let t=0;t<i;t++)for(let e=0;e<r;e++){const n=m[e][t],i=m[e+1][t],r=m[e+1][t+1],s=m[e][t+1];c.push(n,i,s),c.push(i,r,s),v+=6}l.addGroup(g,v,0),g+=v}(),!1===s&&(t>0&&_(!0),e>0&&_(!1)),this.setIndex(c),this.setAttribute("position",new bi(h,3)),this.setAttribute("normal",new bi(u,3)),this.setAttribute("uv",new bi(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Hl(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Gl extends Hl{constructor(t=1,e=1,n=32,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new Gl(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Vl extends Pi{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t<r;t++)for(let e=0;e<2*(r-t)-1;e++){const n=Math.floor(e/2);e%2==0?(o(s[t][n+1]),o(s[t+1][n]),o(s[t][n])):(o(s[t][n+1]),o(s[t+1][n+1]),o(s[t+1][n]))}}function o(t){r.push(t.x,t.y,t.z)}function l(e,n){const i=3*e;n.x=t[i+0],n.y=t[i+1],n.z=t[i+2]}function c(t,e,n,i){i<0&&1===t.x&&(s[e]=t.x-1),0===n.x&&0===n.z&&(s[e]=i/2/Math.PI+.5)}function h(t){return Math.atan2(t.z,-t.x)}!function(t){const n=new ke,i=new ke,r=new ke;for(let s=0;s<e.length;s+=3)l(e[s+0],n),l(e[s+1],i),l(e[s+2],r),a(n,i,r,t)}(i),function(t){const e=new ke;for(let n=0;n<r.length;n+=3)e.x=r[n+0],e.y=r[n+1],e.z=r[n+2],e.normalize().multiplyScalar(t),r[n+0]=e.x,r[n+1]=e.y,r[n+2]=e.z}(n),function(){const t=new ke;for(let n=0;n<r.length;n+=3){t.x=r[n+0],t.y=r[n+1],t.z=r[n+2];const i=h(t)/2/Math.PI+.5,a=(e=t,Math.atan2(-e.y,Math.sqrt(e.x*e.x+e.z*e.z))/Math.PI+.5);s.push(i,1-a)}var e;(function(){const t=new ke,e=new ke,n=new ke,i=new ke,a=new pe,o=new pe,l=new pe;for(let u=0,d=0;u<r.length;u+=9,d+=6){t.set(r[u+0],r[u+1],r[u+2]),e.set(r[u+3],r[u+4],r[u+5]),n.set(r[u+6],r[u+7],r[u+8]),a.set(s[d+0],s[d+1]),o.set(s[d+2],s[d+3]),l.set(s[d+4],s[d+5]),i.copy(t).add(e).add(n).divideScalar(3);const p=h(i);c(a,d+0,t,p),c(o,d+2,e,p),c(l,d+4,n,p)}})(),function(){for(let t=0;t<s.length;t+=6){const e=s[t+0],n=s[t+2],i=s[t+4],r=Math.max(e,n,i),a=Math.min(e,n,i);r>.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new bi(r,3)),this.setAttribute("normal",new bi(r.slice(),3)),this.setAttribute("uv",new bi(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Vl(t.vertices,t.indices,t.radius,t.details)}}class kl extends Vl{constructor(t=1,e=0){const 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super.copy(t),this.parameters=Object.assign({},t.parameters),this}}class Zl extends Ol{constructor(t){super(t),this.uuid=ie(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e}extractPoints(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}}copy(t){super.copy(t),this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.uuid=this.uuid,t.holes=[];for(let e=0,n=this.holes.length;e<n;e++){const n=this.holes[e];t.holes.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.uuid=t.uuid,this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push((new Ol).fromJSON(n))}return this}}const Jl=function(t,e,n=2){const i=e&&e.length,r=i?e[0]*n:t.length;let s=Kl(t,0,r,n,!0);const a=[];if(!s||s.next===s.prev)return a;let o,l,c,h,u,d,p;if(i&&(s=function(t,e,n,i){const r=[];let 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ac(t,e){return uc(t.prev,t,e.prev)<0&&uc(e.next,t,t.next)<0}function oc(t,e,n,i,r){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=(t-n)*r|0)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=(e-i)*r|0)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function lc(t){let e=t,n=t;do{(e.x<n.x||e.x===n.x&&e.y<n.y)&&(n=e),e=e.next}while(e!==t);return n}function cc(t,e,n,i,r,s,a,o){return(r-a)*(e-o)>=(t-a)*(s-o)&&(t-a)*(i-o)>=(n-a)*(e-o)&&(n-a)*(s-o)>=(r-a)*(i-o)}function hc(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){let n=t;do{if(n.i!==t.i&&n.next.i!==t.i&&n.i!==e.i&&n.next.i!==e.i&&pc(n,n.next,t,e))return!0;n=n.next}while(n!==t);return!1}(t,e)&&(gc(t,e)&&gc(e,t)&&function(t,e){let n=t,i=!1;const r=(t.x+e.x)/2,s=(t.y+e.y)/2;do{n.y>s!=n.next.y>s&&n.next.y!==n.y&&r<(n.next.x-n.x)*(s-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next}while(n!==t);return i}(t,e)&&(uc(t.prev,t,e.prev)||uc(t,e.prev,e))||dc(t,e)&&uc(t.prev,t,t.next)>0&&uc(e.prev,e,e.next)>0)}function uc(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function dc(t,e){return t.x===e.x&&t.y===e.y}function pc(t,e,n,i){const r=fc(uc(t,e,n)),s=fc(uc(t,e,i)),a=fc(uc(n,i,t)),o=fc(uc(n,i,e));return r!==s&&a!==o||(!(0!==r||!mc(t,n,e))||(!(0!==s||!mc(t,i,e))||(!(0!==a||!mc(n,t,i))||!(0!==o||!mc(n,e,i)))))}function mc(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function fc(t){return t>0?1:t<0?-1:0}function gc(t,e){return uc(t.prev,t,t.next)<0?uc(t,e,t.next)>=0&&uc(t,t.prev,e)>=0:uc(t,e,t.prev)<0||uc(t,t.next,e)<0}function _c(t,e){const n=new xc(t.i,t.x,t.y),i=new xc(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,n.next=r,r.prev=n,i.next=n,n.prev=i,s.next=i,i.prev=s,i}function vc(t,e,n,i){const r=new xc(t,e,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function yc(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function xc(t,e,n){this.i=t,this.x=e,this.y=n,this.prev=null,this.next=null,this.z=0,this.prevZ=null,this.nextZ=null,this.steiner=!1}class Mc{static area(t){const e=t.length;let n=0;for(let i=e-1,r=0;r<e;i=r++)n+=t[i].x*t[r].y-t[r].x*t[i].y;return.5*n}static isClockWise(t){return Mc.area(t)<0}static triangulateShape(t,e){const n=[],i=[],r=[];Sc(t),bc(n,t);let s=t.length;e.forEach(Sc);for(let t=0;t<e.length;t++)i.push(s),s+=e[t].length,bc(n,e[t]);const a=Jl(n,i);for(let t=0;t<a.length;t+=3)r.push(a.slice(t,t+3));return r}}function Sc(t){const e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function bc(t,e){for(let n=0;n<e.length;n++)t.push(e[n].x),t.push(e[n].y)}class Tc extends Pi{constructor(t=new Zl([new pe(.5,.5),new pe(-.5,.5),new pe(-.5,-.5),new pe(.5,-.5)]),e={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:t,options:e},t=Array.isArray(t)?t:[t];const n=this,i=[],r=[];for(let e=0,n=t.length;e<n;e++){s(t[e])}function s(t){const s=[],a=void 0!==e.curveSegments?e.curveSegments:12,o=void 0!==e.steps?e.steps:1,l=void 0!==e.depth?e.depth:1;let c=void 0===e.bevelEnabled||e.bevelEnabled,h=void 0!==e.bevelThickness?e.bevelThickness:.2,u=void 0!==e.bevelSize?e.bevelSize:h-.1,d=void 0!==e.bevelOffset?e.bevelOffset:0,p=void 0!==e.bevelSegments?e.bevelSegments:3;const m=e.extrudePath,f=void 0!==e.UVGenerator?e.UVGenerator:Ec;let g,_,v,y,x,M=!1;m&&(g=m.getSpacedPoints(o),M=!0,c=!1,_=m.computeFrenetFrames(o,!1),v=new ke,y=new ke,x=new ke),c||(p=0,h=0,u=0,d=0);const S=t.extractPoints(a);let b=S.shape;const T=S.holes;if(!Mc.isClockWise(b)){b=b.reverse();for(let t=0,e=T.length;t<e;t++){const e=T[t];Mc.isClockWise(e)&&(T[t]=e.reverse())}}const E=Mc.triangulateShape(b,T),w=b;for(let t=0,e=T.length;t<e;t++){const e=T[t];b=b.concat(e)}function A(t,e,n){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),t.clone().addScaledVector(e,n)}const R=b.length,C=E.length;function L(t,e,n){let i,r,s;const a=t.x-e.x,o=t.y-e.y,l=n.x-t.x,c=n.y-t.y,h=a*a+o*o,u=a*c-o*l;if(Math.abs(u)>Number.EPSILON){const u=Math.sqrt(h),d=Math.sqrt(l*l+c*c),p=e.x-o/u,m=e.y+a/u,f=((n.x-c/d-p)*c-(n.y+l/d-m)*l)/(a*c-o*l);i=p+a*f-t.x,r=m+o*f-t.y;const g=i*i+r*r;if(g<=2)return new pe(i,r);s=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(c)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(h)):(i=a,r=o,s=Math.sqrt(h/2))}return new pe(i/s,r/s)}const P=[];for(let t=0,e=w.length,n=e-1,i=t+1;t<e;t++,n++,i++)n===e&&(n=0),i===e&&(i=0),P[t]=L(w[t],w[n],w[i]);const I=[];let U,D=P.concat();for(let t=0,e=T.length;t<e;t++){const e=T[t];U=[];for(let t=0,n=e.length,i=n-1,r=t+1;t<n;t++,i++,r++)i===n&&(i=0),r===n&&(r=0),U[t]=L(e[t],e[i],e[r]);I.push(U),D=D.concat(U)}for(let t=0;t<p;t++){const e=t/p,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=w.length;t<e;t++){const e=A(w[t],P[t],i);F(e.x,e.y,-n)}for(let t=0,e=T.length;t<e;t++){const e=T[t];U=I[t];for(let t=0,r=e.length;t<r;t++){const r=A(e[t],U[t],i);F(r.x,r.y,-n)}}}const N=u+d;for(let t=0;t<R;t++){const e=c?A(b[t],D[t],N):b[t];M?(y.copy(_.normals[0]).multiplyScalar(e.x),v.copy(_.binormals[0]).multiplyScalar(e.y),x.copy(g[0]).add(y).add(v),F(x.x,x.y,x.z)):F(e.x,e.y,0)}for(let t=1;t<=o;t++)for(let e=0;e<R;e++){const n=c?A(b[e],D[e],N):b[e];M?(y.copy(_.normals[t]).multiplyScalar(n.x),v.copy(_.binormals[t]).multiplyScalar(n.y),x.copy(g[t]).add(y).add(v),F(x.x,x.y,x.z)):F(n.x,n.y,l/o*t)}for(let t=p-1;t>=0;t--){const e=t/p,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=w.length;t<e;t++){const e=A(w[t],P[t],i);F(e.x,e.y,l+n)}for(let t=0,e=T.length;t<e;t++){const e=T[t];U=I[t];for(let t=0,r=e.length;t<r;t++){const r=A(e[t],U[t],i);M?F(r.x,r.y+g[o-1].y,g[o-1].x+n):F(r.x,r.y,l+n)}}}function O(t,e){let n=t.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t<n;t++){const n=R*t,s=R*(t+1);z(e+i+n,e+r+n,e+r+s,e+i+s)}}}function F(t,e,n){s.push(t),s.push(e),s.push(n)}function B(t,e,r){H(t),H(e),H(r);const s=i.length/3,a=f.generateTopUV(n,i,s-3,s-2,s-1);G(a[0]),G(a[1]),G(a[2])}function z(t,e,r,s){H(t),H(e),H(s),H(e),H(r),H(s);const a=i.length/3,o=f.generateSideWallUV(n,i,a-6,a-3,a-2,a-1);G(o[0]),G(o[1]),G(o[3]),G(o[1]),G(o[2]),G(o[3])}function H(t){i.push(s[3*t+0]),i.push(s[3*t+1]),i.push(s[3*t+2])}function G(t){r.push(t.x),r.push(t.y)}!function(){const t=i.length/3;if(c){let t=0,e=R*t;for(let t=0;t<C;t++){const n=E[t];B(n[2]+e,n[1]+e,n[0]+e)}t=o+2*p,e=R*t;for(let t=0;t<C;t++){const n=E[t];B(n[0]+e,n[1]+e,n[2]+e)}}else{for(let t=0;t<C;t++){const e=E[t];B(e[2],e[1],e[0])}for(let t=0;t<C;t++){const e=E[t];B(e[0]+R*o,e[1]+R*o,e[2]+R*o)}}n.addGroup(t,i.length/3-t,0)}(),function(){const t=i.length/3;let e=0;O(w,e),e+=w.length;for(let t=0,n=T.length;t<n;t++){const n=T[t];O(n,e),e+=n.length}n.addGroup(t,i.length/3-t,1)}()}this.setAttribute("position",new bi(i,3)),this.setAttribute("uv",new bi(r,2)),this.computeVertexNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}toJSON(){const t=super.toJSON();return function(t,e,n){if(n.shapes=[],Array.isArray(t))for(let e=0,i=t.length;e<i;e++){const i=t[e];n.shapes.push(i.uuid)}else n.shapes.push(t.uuid);n.options=Object.assign({},e),void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON());return n}(this.parameters.shapes,this.parameters.options,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}const i=t.options.extrudePath;return void 0!==i&&(t.options.extrudePath=(new Dl[i.type]).fromJSON(i)),new Tc(n,t.options)}}const Ec={generateTopUV:function(t,e,n,i,r){const s=e[3*n],a=e[3*n+1],o=e[3*i],l=e[3*i+1],c=e[3*r],h=e[3*r+1];return[new pe(s,a),new pe(o,l),new pe(c,h)]},generateSideWallUV:function(t,e,n,i,r,s){const a=e[3*n],o=e[3*n+1],l=e[3*n+2],c=e[3*i],h=e[3*i+1],u=e[3*i+2],d=e[3*r],p=e[3*r+1],m=e[3*r+2],f=e[3*s],g=e[3*s+1],_=e[3*s+2];return Math.abs(o-h)<Math.abs(a-c)?[new pe(a,1-l),new pe(c,1-u),new pe(d,1-m),new pe(f,1-_)]:[new pe(o,1-l),new pe(h,1-u),new pe(p,1-m),new pe(g,1-_)]}};class wc extends Vl{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2;super([-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new wc(t.radius,t.detail)}}class Ac extends Vl{constructor(t=1,e=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Ac(t.radius,t.detail)}}class Rc extends Pi{constructor(t=.5,e=1,n=32,i=1,r=0,s=2*Math.PI){super(),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:s},n=Math.max(3,n);const a=[],o=[],l=[],c=[];let h=t;const u=(e-t)/(i=Math.max(1,i)),d=new ke,p=new pe;for(let t=0;t<=i;t++){for(let t=0;t<=n;t++){const i=r+t/n*s;d.x=h*Math.cos(i),d.y=h*Math.sin(i),o.push(d.x,d.y,d.z),l.push(0,0,1),p.x=(d.x/e+1)/2,p.y=(d.y/e+1)/2,c.push(p.x,p.y)}h+=u}for(let t=0;t<i;t++){const e=t*(n+1);for(let t=0;t<n;t++){const i=t+e,r=i,s=i+n+1,o=i+n+2,l=i+1;a.push(r,s,l),a.push(s,o,l)}}this.setIndex(a),this.setAttribute("position",new bi(o,3)),this.setAttribute("normal",new bi(l,3)),this.setAttribute("uv",new bi(c,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Rc(t.innerRadius,t.outerRadius,t.thetaSegments,t.phiSegments,t.thetaStart,t.thetaLength)}}class Cc extends Pi{constructor(t=new Zl([new pe(0,.5),new pe(-.5,-.5),new pe(.5,-.5)]),e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const n=[],i=[],r=[],s=[];let a=0,o=0;if(!1===Array.isArray(t))l(t);else for(let e=0;e<t.length;e++)l(t[e]),this.addGroup(a,o,e),a+=o,o=0;function l(t){const a=i.length/3,l=t.extractPoints(e);let c=l.shape;const h=l.holes;!1===Mc.isClockWise(c)&&(c=c.reverse());for(let t=0,e=h.length;t<e;t++){const e=h[t];!0===Mc.isClockWise(e)&&(h[t]=e.reverse())}const u=Mc.triangulateShape(c,h);for(let t=0,e=h.length;t<e;t++){const e=h[t];c=c.concat(e)}for(let t=0,e=c.length;t<e;t++){const e=c[t];i.push(e.x,e.y,0),r.push(0,0,1),s.push(e.x,e.y)}for(let t=0,e=u.length;t<e;t++){const e=u[t],i=e[0]+a,r=e[1]+a,s=e[2]+a;n.push(i,r,s),o+=3}}this.setIndex(n),this.setAttribute("position",new bi(i,3)),this.setAttribute("normal",new bi(r,3)),this.setAttribute("uv",new bi(s,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}toJSON(){const t=super.toJSON();return function(t,e){if(e.shapes=[],Array.isArray(t))for(let n=0,i=t.length;n<i;n++){const i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}return new Cc(n,t.curveSegments)}}class Lc extends Pi{constructor(t=1,e=32,n=16,i=0,r=2*Math.PI,s=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:s,thetaLength:a},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const o=Math.min(s+a,Math.PI);let l=0;const c=[],h=new ke,u=new ke,d=[],p=[],m=[],f=[];for(let d=0;d<=n;d++){const g=[],_=d/n;let v=0;0===d&&0===s?v=.5/e:d===n&&o===Math.PI&&(v=-.5/e);for(let n=0;n<=e;n++){const o=n/e;h.x=-t*Math.cos(i+o*r)*Math.sin(s+_*a),h.y=t*Math.cos(s+_*a),h.z=t*Math.sin(i+o*r)*Math.sin(s+_*a),p.push(h.x,h.y,h.z),u.copy(h).normalize(),m.push(u.x,u.y,u.z),f.push(o+v,1-_),g.push(l++)}c.push(g)}for(let t=0;t<n;t++)for(let i=0;i<e;i++){const e=c[t][i+1],r=c[t][i],a=c[t+1][i],l=c[t+1][i+1];(0!==t||s>0)&&d.push(e,r,l),(t!==n-1||o<Math.PI)&&d.push(r,a,l)}this.setIndex(d),this.setAttribute("position",new bi(p,3)),this.setAttribute("normal",new bi(m,3)),this.setAttribute("uv",new bi(f,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Lc(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class Pc extends Vl{constructor(t=1,e=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Pc(t.radius,t.detail)}}class Ic extends Pi{constructor(t=1,e=.4,n=12,i=48,r=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:i,arc:r},n=Math.floor(n),i=Math.floor(i);const s=[],a=[],o=[],l=[],c=new ke,h=new ke,u=new ke;for(let s=0;s<=n;s++)for(let d=0;d<=i;d++){const p=d/i*r,m=s/n*Math.PI*2;h.x=(t+e*Math.cos(m))*Math.cos(p),h.y=(t+e*Math.cos(m))*Math.sin(p),h.z=e*Math.sin(m),a.push(h.x,h.y,h.z),c.x=t*Math.cos(p),c.y=t*Math.sin(p),u.subVectors(h,c).normalize(),o.push(u.x,u.y,u.z),l.push(d/i),l.push(s/n)}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*t+e-1,r=(i+1)*(t-1)+e-1,a=(i+1)*(t-1)+e,o=(i+1)*t+e;s.push(n,r,o),s.push(r,a,o)}this.setIndex(s),this.setAttribute("position",new bi(a,3)),this.setAttribute("normal",new bi(o,3)),this.setAttribute("uv",new bi(l,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Ic(t.radius,t.tube,t.radialSegments,t.tubularSegments,t.arc)}}class Uc extends Pi{constructor(t=1,e=.4,n=64,i=8,r=2,s=3){super(),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:i,p:r,q:s},n=Math.floor(n),i=Math.floor(i);const a=[],o=[],l=[],c=[],h=new ke,u=new ke,d=new ke,p=new ke,m=new ke,f=new ke,g=new ke;for(let a=0;a<=n;++a){const v=a/n*r*Math.PI*2;_(v,r,s,t,d),_(v+.01,r,s,t,p),f.subVectors(p,d),g.addVectors(p,d),m.crossVectors(f,g),g.crossVectors(m,f),m.normalize(),g.normalize();for(let t=0;t<=i;++t){const r=t/i*Math.PI*2,s=-e*Math.cos(r),p=e*Math.sin(r);h.x=d.x+(s*g.x+p*m.x),h.y=d.y+(s*g.y+p*m.y),h.z=d.z+(s*g.z+p*m.z),o.push(h.x,h.y,h.z),u.subVectors(h,d).normalize(),l.push(u.x,u.y,u.z),c.push(a/n),c.push(t/i)}}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),s=(i+1)*t+e,o=(i+1)*(t-1)+e;a.push(n,r,o),a.push(r,s,o)}function _(t,e,n,i,r){const s=Math.cos(t),a=Math.sin(t),o=n/e*t,l=Math.cos(o);r.x=i*(2+l)*.5*s,r.y=i*(2+l)*a*.5,r.z=i*Math.sin(o)*.5}this.setIndex(a),this.setAttribute("position",new bi(o,3)),this.setAttribute("normal",new bi(l,3)),this.setAttribute("uv",new bi(c,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Uc(t.radius,t.tube,t.tubularSegments,t.radialSegments,t.p,t.q)}}class Dc extends Pi{constructor(t=new Il(new ke(-1,-1,0),new ke(-1,1,0),new ke(1,1,0)),e=64,n=1,i=8,r=!1){super(),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:i,closed:r};const s=t.computeFrenetFrames(e,r);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals;const a=new ke,o=new ke,l=new pe;let c=new ke;const h=[],u=[],d=[],p=[];function m(r){c=t.getPointAt(r/e,c);const l=s.normals[r],d=s.binormals[r];for(let t=0;t<=i;t++){const e=t/i*Math.PI*2,r=Math.sin(e),s=-Math.cos(e);o.x=s*l.x+r*d.x,o.y=s*l.y+r*d.y,o.z=s*l.z+r*d.z,o.normalize(),u.push(o.x,o.y,o.z),a.x=c.x+n*o.x,a.y=c.y+n*o.y,a.z=c.z+n*o.z,h.push(a.x,a.y,a.z)}}!function(){for(let t=0;t<e;t++)m(t);m(!1===r?e:0),function(){for(let t=0;t<=e;t++)for(let n=0;n<=i;n++)l.x=t/e,l.y=n/i,d.push(l.x,l.y)}(),function(){for(let t=1;t<=e;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),s=(i+1)*t+e,a=(i+1)*(t-1)+e;p.push(n,r,a),p.push(r,s,a)}}()}(),this.setIndex(p),this.setAttribute("position",new bi(h,3)),this.setAttribute("normal",new bi(u,3)),this.setAttribute("uv",new bi(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}toJSON(){const t=super.toJSON();return t.path=this.parameters.path.toJSON(),t}static fromJSON(t){return new Dc((new Dl[t.path.type]).fromJSON(t.path),t.tubularSegments,t.radius,t.radialSegments,t.closed)}}class Nc extends Pi{constructor(t=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:t},null!==t){const e=[],n=new Set,i=new ke,r=new ke;if(null!==t.index){const s=t.attributes.position,a=t.index;let o=t.groups;0===o.length&&(o=[{start:0,count:a.count,materialIndex:0}]);for(let t=0,l=o.length;t<l;++t){const l=o[t],c=l.start;for(let t=c,o=c+l.count;t<o;t+=3)for(let o=0;o<3;o++){const l=a.getX(t+o),c=a.getX(t+(o+1)%3);i.fromBufferAttribute(s,l),r.fromBufferAttribute(s,c),!0===Oc(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}}else{const s=t.attributes.position;for(let t=0,a=s.count/3;t<a;t++)for(let a=0;a<3;a++){const o=3*t+a,l=3*t+(a+1)%3;i.fromBufferAttribute(s,o),r.fromBufferAttribute(s,l),!0===Oc(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}this.setAttribute("position",new bi(e,3))}}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}}function Oc(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return!0!==n.has(i)&&!0!==n.has(r)&&(n.add(i),n.add(r),!0)}var Fc=Object.freeze({__proto__:null,BoxGeometry:Ki,CapsuleGeometry:Bl,CircleGeometry:zl,ConeGeometry:Gl,CylinderGeometry:Hl,DodecahedronGeometry:kl,EdgesGeometry:Yl,ExtrudeGeometry:Tc,IcosahedronGeometry:wc,LatheGeometry:Fl,OctahedronGeometry:Ac,PlaneGeometry:vr,PolyhedronGeometry:Vl,RingGeometry:Rc,ShapeGeometry:Cc,SphereGeometry:Lc,TetrahedronGeometry:Pc,TorusGeometry:Ic,TorusKnotGeometry:Uc,TubeGeometry:Dc,WireframeGeometry:Nc});class Bc extends ui{constructor(t){super(),this.isShadowMaterial=!0,this.type="ShadowMaterial",this.color=new li(0),this.transparent=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.fog=t.fog,this}}class zc extends nr{constructor(t){super(t),this.isRawShaderMaterial=!0,this.type="RawShaderMaterial"}}class Hc extends ui{constructor(t){super(),this.isMeshStandardMaterial=!0,this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new li(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new li(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Gc extends Hc{constructor(t){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new pe(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return re(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new li(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new li(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new li(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(t)}get anisotropy(){return this._anisotropy}set anisotropy(t){this._anisotropy>0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class Vc extends ui{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new li(16777215),this.specular=new li(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new li(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=h,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class kc extends ui{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new li(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new li(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class Wc extends ui{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class Xc extends ui{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new li(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new li(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=h,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class jc extends ui{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new li(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this.fog=t.fog,this}}class qc extends Jo{constructor(t){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}function Yc(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)}function Zc(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)}function Jc(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n}function Kc(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r}function $c(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)}const Qc={convertArray:Yc,isTypedArray:Zc,getKeyframeOrder:Jc,sortedArray:Kc,flattenJSON:$c,subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t<s.tracks.length;++t){const e=s.tracks[t],o=e.getValueSize(),l=[],c=[];for(let t=0;t<e.times.length;++t){const s=e.times[t]*r;if(!(s<n||s>=i)){l.push(e.times[t]);for(let n=0;n<o;++n)c.push(e.values[t*o+n])}}0!==l.length&&(e.times=Yc(l,e.times.constructor),e.values=Yc(c,e.values.constructor),a.push(e))}s.tracks=a;let o=1/0;for(let t=0;t<s.tracks.length;++t)o>s.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t<s.tracks.length;++t)s.tracks[t].shift(-1*o);return s.resetDuration(),s},makeClipAdditive:function(t,e=0,n=t,i=30){i<=0&&(i=30);const r=n.tracks.length,s=e/i;for(let e=0;e<r;++e){const i=n.tracks[e],r=i.ValueTypeName;if("bool"===r||"string"===r)continue;const a=t.tracks.find((function(t){return t.name===i.name&&t.ValueTypeName===r}));if(void 0===a)continue;let o=0;const l=i.getValueSize();i.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let c=0;const h=a.getValueSize();a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(c=h/3);const u=i.times.length-1;let d;if(s<=i.times[0]){const t=o,e=l-o;d=i.values.slice(t,e)}else if(s>=i.times[u]){const t=u*l+o,e=t+l-o;d=i.values.slice(t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),d=t.resultBuffer.slice(e,n)}if("quaternion"===r){(new Ve).fromArray(d).normalize().conjugate().toArray(d)}const p=a.times.length;for(let t=0;t<p;++t){const e=t*h+c;if("quaternion"===r)Ve.multiplyQuaternionsFlat(a.values,e,d,0,a.values,e);else{const t=h-2*c;for(let n=0;n<t;++n)a.values[e+n]-=d[n]}}}return t.blendMode=Dt,t}};class th{constructor(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let s;n:{i:if(!(t<i)){for(let s=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.copySampleValue_(n-1)}if(n===s)break;if(r=i,i=e[++n],t<i)break e}s=e.length;break n}if(t>=r)break t;{const a=e[1];t<a&&(n=2,r=a);for(let s=n-2;;){if(void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(n===s)break;if(i=r,r=e[--n-1],t>=r)break e}s=n,n=0}}for(;n<s;){const i=n+s>>>1;t<e[i]?s=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(void 0===i)return n=e.length,this._cachedIndex=n,this.copySampleValue_(n-1)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let t=0;t!==i;++t)e[t]=n[r+t];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}class eh extends th{constructor(t,e,n,i){super(t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:Lt,endingEnd:Lt}}intervalChanged_(t,e,n){const i=this.parameterPositions;let r=t-2,s=t+1,a=i[r],o=i[s];if(void 0===a)switch(this.getSettings_().endingStart){case Pt:r=t,a=2*e-n;break;case It:r=i.length-2,a=e+i[r]-i[r+1];break;default:r=t,a=n}if(void 0===o)switch(this.getSettings_().endingEnd){case Pt:s=t,o=2*n-e;break;case It:s=1,o=n+i[1]-i[0];break;default:s=t-1,o=e}const l=.5*(n-e),c=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-n),this._offsetPrev=r*c,this._offsetNext=s*c}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=this._offsetPrev,h=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(n-e)/(i-e),m=p*p,f=m*p,g=-u*f+2*u*m-u*p,_=(1+u)*f+(-1.5-2*u)*m+(-.5+u)*p+1,v=(-1-d)*f+(1.5+d)*m+.5*p,y=d*f-d*m;for(let t=0;t!==a;++t)r[t]=g*s[c+t]+_*s[l+t]+v*s[o+t]+y*s[h+t];return r}}class nh extends th{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=(n-e)/(i-e),h=1-c;for(let t=0;t!==a;++t)r[t]=s[l+t]*h+s[o+t]*c;return r}}class ih extends th{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t){return this.copySampleValue_(t-1)}}class rh{constructor(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Yc(e,this.TimeBufferType),this.values=Yc(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let n;if(e.toJSON!==this.toJSON)n=e.toJSON(t);else{n={name:t.name,times:Yc(t.times,Array),values:Yc(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}InterpolantFactoryMethodDiscrete(t){return new ih(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new nh(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new eh(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case At:e=this.InterpolantFactoryMethodDiscrete;break;case Rt:e=this.InterpolantFactoryMethodLinear;break;case Ct:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return At;case this.InterpolantFactoryMethodLinear:return Rt;case this.InterpolantFactoryMethodSmooth:return Ct}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this}trim(t,e){const n=this.times,i=n.length;let r=0,s=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==s&&n[s]>e;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=n.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&Zc(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=this.times.slice(),e=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===Ct,r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(i)r=!0;else{const t=a*n,i=t-n,s=t+n;for(let a=0;a!==n;++a){const n=e[t+a];if(n!==e[i+a]||n!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const i=a*n,r=s*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*n)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}rh.prototype.TimeBufferType=Float32Array,rh.prototype.ValueBufferType=Float32Array,rh.prototype.DefaultInterpolation=Rt;class sh extends rh{}sh.prototype.ValueTypeName="bool",sh.prototype.ValueBufferType=Array,sh.prototype.DefaultInterpolation=At,sh.prototype.InterpolantFactoryMethodLinear=void 0,sh.prototype.InterpolantFactoryMethodSmooth=void 0;class ah extends rh{}ah.prototype.ValueTypeName="color";class oh extends rh{}oh.prototype.ValueTypeName="number";class lh extends th{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)Ve.slerpFlat(r,0,s,l-a,s,l,o);return r}}class ch extends rh{InterpolantFactoryMethodLinear(t){return new lh(this.times,this.values,this.getValueSize(),t)}}ch.prototype.ValueTypeName="quaternion",ch.prototype.DefaultInterpolation=Rt,ch.prototype.InterpolantFactoryMethodSmooth=void 0;class hh extends rh{}hh.prototype.ValueTypeName="string",hh.prototype.ValueBufferType=Array,hh.prototype.DefaultInterpolation=At,hh.prototype.InterpolantFactoryMethodLinear=void 0,hh.prototype.InterpolantFactoryMethodSmooth=void 0;class uh extends rh{}uh.prototype.ValueTypeName="vector";class dh{constructor(t,e=-1,n,i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=ie(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(ph(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(rh.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t<r;t++){let a=[],o=[];a.push((t+r-1)%r,t,(t+1)%r),o.push(0,1,0);const l=Jc(a);a=Kc(a,1,l),o=Kc(o,1,l),i||0!==a[0]||(a.push(r),o.push(o[0])),s.push(new oh(".morphTargetInfluences["+e[t].name+"]",a,o).scale(1/n))}return new this(t,-1,s)}static findByName(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<n.length;t++)if(n[t].name===e)return n[t];return null}static CreateClipsFromMorphTargetSequences(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,n=t.length;e<n;e++){const n=t[e],s=n.name.match(r);if(s&&s.length>1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];$c(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t<l.length;t++){const r=l[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let n=0;n<r[e].morphTargets.length;n++)t[r[e].morphTargets[n]]=-1;for(const n in t){const t=[],s=[];for(let i=0;i!==r[e].morphTargets.length;++i){const i=r[e];t.push(i.time),s.push(i.morphTarget===n?1:0)}i.push(new oh(".morphTargetInfluence["+n+"]",t,s))}o=t.length*s}else{const s=".bones["+e[t].name+"]";n(uh,s+".position",r,"pos",i),n(ch,s+".quaternion",r,"rot",i),n(uh,s+".scale",r,"scl",i)}}if(0===i.length)return null;return new this(r,o,i,a)}resetDuration(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function ph(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return oh;case"vector":case"vector2":case"vector3":case"vector4":return uh;case"color":return ah;case"quaternion":return ch;case"bool":case"boolean":return sh;case"string":return hh}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];$c(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const mh={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class fh{constructor(t,e,n){const i=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){o++,!1===s&&void 0!==i.onStart&&i.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==i.onProgress&&i.onProgress(t,a,o),a===o&&(s=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,n=l.length;e<n;e+=2){const n=l[e],i=l[e+1];if(n.global&&(n.lastIndex=0),n.test(t))return i}return null}}}const gh=new fh;class _h{constructor(t){this.manager=void 0!==t?t:gh,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const n=this;return new Promise((function(i,r){n.load(t,i,e,r)}))}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}_h.DEFAULT_MATERIAL_NAME="__DEFAULT";const vh={};class yh extends Error{constructor(t,e){super(t),this.response=e}}class xh extends _h{constructor(t){super(t)}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=mh.get(t);if(void 0!==r)return this.manager.itemStart(t),setTimeout((()=>{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==vh[t])return void vh[t].push({onLoad:e,onProgress:n,onError:i});vh[t]=[],vh[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=vh[t],i=e.body.getReader(),r=e.headers.get("Content-Length")||e.headers.get("X-File-Size"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t<e;t++){const e=n[t];e.onProgress&&e.onProgress(i)}t.enqueue(r),e()}}))}()}});return new Response(l)}throw new yh(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then((t=>i.decode(t)))}}})).then((e=>{mh.add(t,e);const n=vh[t];delete vh[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onLoad&&i.onLoad(e)}})).catch((e=>{const n=vh[t];if(void 0===n)throw this.manager.itemError(t),e;delete vh[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}this.manager.itemError(t)})).finally((()=>{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class Mh extends _h{constructor(t){super(t)}load(t,e,n,i){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=mh.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=ye("img");function o(){c(),mh.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){c(),i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)}function c(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class Sh extends Xn{constructor(t,e=1){super(),this.isLight=!0,this.type="Light",this.color=new li(t),this.intensity=e}dispose(){}copy(t,e){return super.copy(t,e),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}class bh extends Sh{constructor(t,e,n){super(t,n),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(Xn.DEFAULT_UP),this.updateMatrix(),this.groundColor=new li(e)}copy(t,e){return super.copy(t,e),this.groundColor.copy(t.groundColor),this}}const Th=new xn,Eh=new ke,wh=new ke;class Ah{constructor(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new pe(512,512),this.map=null,this.mapPass=null,this.matrix=new xn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new fr,this._frameExtents=new pe(1,1),this._viewportCount=1,this._viewports=[new Fe(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,n=this.matrix;Eh.setFromMatrixPosition(t.matrixWorld),e.position.copy(Eh),wh.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(wh),e.updateMatrixWorld(),Th.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Th),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(Th)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class Rh extends Ah{constructor(){super(new rr(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(t){const e=this.camera,n=2*ne*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}class Ch extends Sh{constructor(t,e,n=0,i=Math.PI/3,r=0,s=2){super(t,e),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(Xn.DEFAULT_UP),this.updateMatrix(),this.target=new Xn,this.distance=n,this.angle=i,this.penumbra=r,this.decay=s,this.map=null,this.shadow=new Rh}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}const Lh=new xn,Ph=new ke,Ih=new ke;class Uh extends Ah{constructor(){super(new rr(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new pe(4,2),this._viewportCount=6,this._viewports=[new Fe(2,1,1,1),new Fe(0,1,1,1),new Fe(3,1,1,1),new Fe(1,1,1,1),new Fe(3,0,1,1),new Fe(1,0,1,1)],this._cubeDirections=[new ke(1,0,0),new ke(-1,0,0),new ke(0,0,1),new ke(0,0,-1),new ke(0,1,0),new ke(0,-1,0)],this._cubeUps=[new ke(0,1,0),new ke(0,1,0),new ke(0,1,0),new ke(0,1,0),new ke(0,0,1),new ke(0,0,-1)]}updateMatrices(t,e=0){const n=this.camera,i=this.matrix,r=t.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),Ph.setFromMatrixPosition(t.matrixWorld),n.position.copy(Ph),Ih.copy(n.position),Ih.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(Ih),n.updateMatrixWorld(),i.makeTranslation(-Ph.x,-Ph.y,-Ph.z),Lh.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Lh)}}class Dh extends Sh{constructor(t,e,n=0,i=2){super(t,e),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new Uh}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}class Nh extends Ah{constructor(){super(new Cr(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class Oh extends Sh{constructor(t,e){super(t,e),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(Xn.DEFAULT_UP),this.updateMatrix(),this.target=new Xn,this.shadow=new Nh}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}class Fh extends Sh{constructor(t,e){super(t,e),this.isAmbientLight=!0,this.type="AmbientLight"}}class Bh extends Sh{constructor(t,e,n=10,i=10){super(t,e),this.isRectAreaLight=!0,this.type="RectAreaLight",this.width=n,this.height=i}get power(){return this.intensity*this.width*this.height*Math.PI}set power(t){this.intensity=t/(this.width*this.height*Math.PI)}copy(t){return super.copy(t),this.width=t.width,this.height=t.height,this}toJSON(t){const e=super.toJSON(t);return e.object.width=this.width,e.object.height=this.height,e}}class zh{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new ke)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.282095),e.addScaledVector(s[1],.488603*i),e.addScaledVector(s[2],.488603*r),e.addScaledVector(s[3],.488603*n),e.addScaledVector(s[4],n*i*1.092548),e.addScaledVector(s[5],i*r*1.092548),e.addScaledVector(s[6],.315392*(3*r*r-1)),e.addScaledVector(s[7],n*r*1.092548),e.addScaledVector(s[8],.546274*(n*n-i*i)),e}getIrradianceAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.886227),e.addScaledVector(s[1],1.023328*i),e.addScaledVector(s[2],1.023328*r),e.addScaledVector(s[3],1.023328*n),e.addScaledVector(s[4],.858086*n*i),e.addScaledVector(s[5],.858086*i*r),e.addScaledVector(s[6],.743125*r*r-.247708),e.addScaledVector(s[7],.858086*n*r),e.addScaledVector(s[8],.429043*(n*n-i*i)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(t,e+3*i);return this}toArray(t=[],e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(t,e+3*i);return t}static getBasisAt(t,e){const n=t.x,i=t.y,r=t.z;e[0]=.282095,e[1]=.488603*i,e[2]=.488603*r,e[3]=.488603*n,e[4]=1.092548*n*i,e[5]=1.092548*i*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*n*r,e[8]=.546274*(n*n-i*i)}}class Hh extends Sh{constructor(t=new zh,e=1){super(void 0,e),this.isLightProbe=!0,this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}class Gh extends _h{constructor(t){super(t),this.textures={}}load(t,e,n,i){const r=this,s=new xh(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}const i=Gh.createMaterialFromType(t.type);if(void 0!==t.uuid&&(i.uuid=t.uuid),void 0!==t.name&&(i.name=t.name),void 0!==t.color&&void 0!==i.color&&i.color.setHex(t.color),void 0!==t.roughness&&(i.roughness=t.roughness),void 0!==t.metalness&&(i.metalness=t.metalness),void 0!==t.sheen&&(i.sheen=t.sheen),void 0!==t.sheenColor&&(i.sheenColor=(new li).setHex(t.sheenColor)),void 0!==t.sheenRoughness&&(i.sheenRoughness=t.sheenRoughness),void 0!==t.emissive&&void 0!==i.emissive&&i.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==i.specular&&i.specular.setHex(t.specular),void 0!==t.specularIntensity&&(i.specularIntensity=t.specularIntensity),void 0!==t.specularColor&&void 0!==i.specularColor&&i.specularColor.setHex(t.specularColor),void 0!==t.shininess&&(i.shininess=t.shininess),void 0!==t.clearcoat&&(i.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(i.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.iridescence&&(i.iridescence=t.iridescence),void 0!==t.iridescenceIOR&&(i.iridescenceIOR=t.iridescenceIOR),void 0!==t.iridescenceThicknessRange&&(i.iridescenceThicknessRange=t.iridescenceThicknessRange),void 0!==t.transmission&&(i.transmission=t.transmission),void 0!==t.thickness&&(i.thickness=t.thickness),void 0!==t.attenuationDistance&&(i.attenuationDistance=t.attenuationDistance),void 0!==t.attenuationColor&&void 0!==i.attenuationColor&&i.attenuationColor.setHex(t.attenuationColor),void 0!==t.anisotropy&&(i.anisotropy=t.anisotropy),void 0!==t.anisotropyRotation&&(i.anisotropyRotation=t.anisotropyRotation),void 0!==t.fog&&(i.fog=t.fog),void 0!==t.flatShading&&(i.flatShading=t.flatShading),void 0!==t.blending&&(i.blending=t.blending),void 0!==t.combine&&(i.combine=t.combine),void 0!==t.side&&(i.side=t.side),void 0!==t.shadowSide&&(i.shadowSide=t.shadowSide),void 0!==t.opacity&&(i.opacity=t.opacity),void 0!==t.transparent&&(i.transparent=t.transparent),void 0!==t.alphaTest&&(i.alphaTest=t.alphaTest),void 0!==t.alphaHash&&(i.alphaHash=t.alphaHash),void 0!==t.depthFunc&&(i.depthFunc=t.depthFunc),void 0!==t.depthTest&&(i.depthTest=t.depthTest),void 0!==t.depthWrite&&(i.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(i.colorWrite=t.colorWrite),void 0!==t.blendSrc&&(i.blendSrc=t.blendSrc),void 0!==t.blendDst&&(i.blendDst=t.blendDst),void 0!==t.blendEquation&&(i.blendEquation=t.blendEquation),void 0!==t.blendSrcAlpha&&(i.blendSrcAlpha=t.blendSrcAlpha),void 0!==t.blendDstAlpha&&(i.blendDstAlpha=t.blendDstAlpha),void 0!==t.blendEquationAlpha&&(i.blendEquationAlpha=t.blendEquationAlpha),void 0!==t.blendColor&&void 0!==i.blendColor&&i.blendColor.setHex(t.blendColor),void 0!==t.blendAlpha&&(i.blendAlpha=t.blendAlpha),void 0!==t.stencilWriteMask&&(i.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(i.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(i.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(i.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(i.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(i.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(i.stencilZPass=t.stencilZPass),void 0!==t.stencilWrite&&(i.stencilWrite=t.stencilWrite),void 0!==t.wireframe&&(i.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(i.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(i.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(i.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(i.rotation=t.rotation),void 0!==t.linewidth&&(i.linewidth=t.linewidth),void 0!==t.dashSize&&(i.dashSize=t.dashSize),void 0!==t.gapSize&&(i.gapSize=t.gapSize),void 0!==t.scale&&(i.scale=t.scale),void 0!==t.polygonOffset&&(i.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(i.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(i.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.dithering&&(i.dithering=t.dithering),void 0!==t.alphaToCoverage&&(i.alphaToCoverage=t.alphaToCoverage),void 0!==t.premultipliedAlpha&&(i.premultipliedAlpha=t.premultipliedAlpha),void 0!==t.forceSinglePass&&(i.forceSinglePass=t.forceSinglePass),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.toneMapped&&(i.toneMapped=t.toneMapped),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?i.vertexColors=t.vertexColors>0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new li).setHex(r.value);break;case"v2":i.uniforms[e].value=(new pe).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new ke).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new Fe).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new me).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new xn).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(i.glslVersion=t.glslVersion),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.lights&&(i.lights=t.lights),void 0!==t.clipping&&(i.clipping=t.clipping),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new pe).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.specularIntensityMap&&(i.specularIntensityMap=n(t.specularIntensityMap)),void 0!==t.specularColorMap&&(i.specularColorMap=n(t.specularColorMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new pe).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(i.iridescenceMap=n(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(i.iridescenceThicknessMap=n(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),void 0!==t.thicknessMap&&(i.thicknessMap=n(t.thicknessMap)),void 0!==t.anisotropyMap&&(i.anisotropyMap=n(t.anisotropyMap)),void 0!==t.sheenColorMap&&(i.sheenColorMap=n(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(i.sheenRoughnessMap=n(t.sheenRoughnessMap)),i}setTextures(t){return this.textures=t,this}static createMaterialFromType(t){return new{ShadowMaterial:Bc,SpriteMaterial:ao,RawShaderMaterial:zc,ShaderMaterial:nr,PointsMaterial:ol,MeshPhysicalMaterial:Gc,MeshStandardMaterial:Hc,MeshPhongMaterial:Vc,MeshToonMaterial:kc,MeshNormalMaterial:Wc,MeshLambertMaterial:Xc,MeshDepthMaterial:Ba,MeshDistanceMaterial:za,MeshBasicMaterial:di,MeshMatcapMaterial:jc,LineDashedMaterial:qc,LineBasicMaterial:Jo,Material:ui}[t]}}class Vh{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n<i;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class kh extends Pi{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}toJSON(){const t=super.toJSON();return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}class Wh extends _h{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new xh(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e={},n={};function i(t,i){if(void 0!==e[i])return e[i];const r=t.interleavedBuffers[i],s=function(t,e){if(void 0!==n[e])return n[e];const i=t.arrayBuffers,r=i[e],s=new Uint32Array(r).buffer;return n[e]=s,s}(t,r.buffer),a=ve(r.type,s),o=new io(a,r.stride);return o.uuid=r.uuid,e[i]=o,o}const r=t.isInstancedBufferGeometry?new kh:new Pi,s=t.data.index;if(void 0!==s){const t=ve(s.type,s.array);r.setIndex(new xi(t,1))}const a=t.data.attributes;for(const e in a){const n=a[e];let s;if(n.isInterleavedBufferAttribute){const e=i(t.data,n.data);s=new so(e,n.itemSize,n.offset,n.normalized)}else{const t=ve(n.type,n.array);s=new(n.isInstancedBufferAttribute?Go:xi)(t,n.itemSize,n.normalized)}void 0!==n.name&&(s.name=n.name),void 0!==n.usage&&s.setUsage(n.usage),void 0!==n.updateRange&&(s.updateRange.offset=n.updateRange.offset,s.updateRange.count=n.updateRange.count),r.setAttribute(e,s)}const o=t.data.morphAttributes;if(o)for(const e in o){const n=o[e],s=[];for(let e=0,r=n.length;e<r;e++){const r=n[e];let a;if(r.isInterleavedBufferAttribute){const e=i(t.data,r.data);a=new so(e,r.itemSize,r.offset,r.normalized)}else{const t=ve(r.type,r.array);a=new xi(t,r.itemSize,r.normalized)}void 0!==r.name&&(a.name=r.name),s.push(a)}r.morphAttributes[e]=s}t.data.morphTargetsRelative&&(r.morphTargetsRelative=!0);const l=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==l)for(let t=0,e=l.length;t!==e;++t){const e=l[t];r.addGroup(e.start,e.count,e.materialIndex)}const c=t.data.boundingSphere;if(void 0!==c){const t=new ke;void 0!==c.center&&t.fromArray(c.center),r.boundingSphere=new un(t,c.radius)}return t.name&&(r.name=t.name),t.userData&&(r.userData=t.userData),r}}const Xh={UVMapping:M,CubeReflectionMapping:S,CubeRefractionMapping:b,EquirectangularReflectionMapping:T,EquirectangularRefractionMapping:E,CubeUVReflectionMapping:w},jh={RepeatWrapping:A,ClampToEdgeWrapping:R,MirroredRepeatWrapping:C},qh={NearestFilter:L,NearestMipmapNearestFilter:P,NearestMipmapLinearFilter:I,LinearFilter:U,LinearMipmapNearestFilter:D,LinearMipmapLinearFilter:N};let Yh;class Zh{static getContext(){return void 0===Yh&&(Yh=new(window.AudioContext||window.webkitAudioContext)),Yh}static setContext(t){Yh=t}}const Jh=new xn,Kh=new xn,$h=new xn;class Qh{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=tu(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=tu();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function tu(){return("undefined"==typeof performance?Date:performance).now()}const eu=new ke,nu=new Ve,iu=new ke,ru=new ke;class su extends Xn{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(!1!==this._connected){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}}getFilters(){return this.filters}setFilters(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this}setDetune(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(t){return this.setFilters(t?[t]:[])}setPlaybackRate(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(t){return this.loopStart=t,this}setLoopEnd(t){return this.loopEnd=t,this}getVolume(){return this.gain.gain.value}setVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}const au=new ke,ou=new Ve,lu=new ke,cu=new ke;class hu{constructor(t,e,n){let i,r,s;switch(this.binding=t,this.valueSize=n,e){case"quaternion":i=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const n=this.buffer,i=this.valueSize,r=t*i+i;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==i;++t)n[r+t]=n[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(n,r,0,t,i)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,i,0,t,n),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(n,i,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n<e;n++)this.buffer[n]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]}_select(t,e,n,i,r){if(i>=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){Ve.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;Ve.multiplyQuaternionsFlat(t,s,t,e,t,n),Ve.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const uu="\\[\\]\\.:\\/",du=new RegExp("["+uu+"]","g"),pu="[^"+uu+"]",mu="[^"+uu.replace("\\.","")+"]",fu=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",pu)+/(WCOD+)?/.source.replace("WCOD",mu)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",pu)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",pu)+"$"),gu=["material","materials","bones","map"];class _u{constructor(t,e,n){this.path=e,this.parsedPath=n||_u.parseTrackName(e),this.node=_u.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new _u.Composite(t,e,n):new _u(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(du,"")}static parseTrackName(t){const e=fu.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==gu.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const s=n(r.children);if(s)return s}return null},i=n(t.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=_u.findNode(this.rootNode,e.nodeName),this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.warn("THREE.PropertyBinding: No target node found for track: "+this.path+".");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;case"map":if("map"in t){t=t.map;break}if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.map)return void console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);t=t.material.map;break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const s=t[i];if(void 0===s){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?a=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}_u.Composite=class{constructor(t,e,n){const i=n||_u.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}getValue(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)}setValue(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}},_u.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},_u.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},_u.prototype.GetterByBindingType=[_u.prototype._getValue_direct,_u.prototype._getValue_array,_u.prototype._getValue_arrayElement,_u.prototype._getValue_toArray],_u.prototype.SetterByBindingTypeAndVersioning=[[_u.prototype._setValue_direct,_u.prototype._setValue_direct_setNeedsUpdate,_u.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[_u.prototype._setValue_array,_u.prototype._setValue_array_setNeedsUpdate,_u.prototype._setValue_array_setMatrixWorldNeedsUpdate],[_u.prototype._setValue_arrayElement,_u.prototype._setValue_arrayElement_setNeedsUpdate,_u.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[_u.prototype._setValue_fromArray,_u.prototype._setValue_fromArray_setNeedsUpdate,_u.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class vu{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:Lt,endingEnd:Lt};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;i<0||0===n?e=0:(this._startTime=null,e=n*i)}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===Dt)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=Pt,i.endingEnd=Pt):(i.endingStart=t?this.zeroSlopeAtStart?Pt:Lt:It,i.endingEnd=e?this.zeroSlopeAtEnd?Pt:Lt:It)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}const yu=new Float32Array(1);class xu{constructor(t){this.value=t}clone(){return new xu(void 0===this.value.clone?this.value:this.value.clone())}}let Mu=0;function Su(t,e){return t.distance-e.distance}function bu(t,e,n,i){if(t.layers.test(e.layers)&&t.raycast(e,n),!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)bu(i[t],e,n,!0)}}const Tu=new pe;const Eu=new ke,wu=new ke;const Au=new ke;const Ru=new ke,Cu=new xn,Lu=new xn;function Pu(t){const e=[];!0===t.isBone&&e.push(t);for(let n=0;n<t.children.length;n++)e.push.apply(e,Pu(t.children[n]));return e}const Iu=new ke,Uu=new li,Du=new li;const Nu=new ke,Ou=new ke,Fu=new ke;const Bu=new ke,zu=new ir;function Hu(t,e,n,i,r,s,a){Bu.set(r,s,a).unproject(i);const o=e[t];if(void 0!==o){const t=n.getAttribute("position");for(let e=0,n=o.length;e<n;e++)t.setXYZ(o[e],Bu.x,Bu.y,Bu.z)}}const Gu=new je;const Vu=new ke;let ku,Wu;"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:e}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=e),t.ACESFilmicToneMapping=_,t.AddEquation=o,t.AddOperation=d,t.AdditiveAnimationBlendMode=Dt,t.AdditiveBlending=2,t.AlphaFormat=1021,t.AlwaysCompare=519,t.AlwaysDepth=1,t.AlwaysStencilFunc=519,t.AmbientLight=Fh,t.AnimationAction=vu,t.AnimationClip=dh,t.AnimationLoader=class extends _h{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new xh(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=[];for(let n=0;n<t.length;n++){const i=dh.parse(t[n]);e.push(i)}return e}},t.AnimationMixer=class extends $t{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let h=c[l];if(void 0!==h)++h.referenceCount,s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new hu(_u.create(n,l,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,n){const i=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=i.length,i.push(t),s.actionByRoot[n]=t}_removeInactiveAction(t){const e=this._actions,n=e[e.length-1],i=t._cacheIndex;n._cacheIndex=i,e[i]=n,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],c=t._byClipCacheIndex;l._byClipCacheIndex=c,o[c]=l,o.pop(),t._byClipCacheIndex=null;delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.referenceCount&&this._removeInactiveBinding(n)}}_lendAction(t){const e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackAction(t){const e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_addInactiveBinding(t,e,n){const i=this._bindingsByRootAndName,r=this._bindings;let s=i[e];void 0===s&&(s={},i[e]=s),s[n]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,s=this._bindingsByRootAndName,a=s[i],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[i]}_lendBinding(t){const e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackBinding(t){const e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let n=t[e];return void 0===n&&(n=new nh(new Float32Array(2),new Float32Array(2),1,yu),n.__cacheIndex=e,t[e]=n),n}_takeBackControlInterpolant(t){const e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];t.__cacheIndex=i,e[i]=t,r.__cacheIndex=n,e[n]=r}clipAction(t,e,n){const i=e||this._root,r=i.uuid;let s="string"==typeof t?dh.findByName(i,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===n&&(n=null!==s?s.blendMode:Ut),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===n)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const c=new vu(this,s,e,n);return this._bindAction(c,l),this._addInactiveAction(c,a,r),c}existingAction(t,e){const n=e||this._root,i=n.uuid,r="string"==typeof t?dh.findByName(n,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[i]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,n=t.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const t=r.knownActions;for(let n=0,i=t.length;n!==i;++n){const i=t[n];this._deactivateAction(i);const r=i._cacheIndex,s=e[e.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}}uncacheRoot(t){const e=t.uuid,n=this._actionsByClip;for(const t in n){const i=n[t].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}const i=this._bindingsByRootAndName[e];if(void 0!==i)for(const t in i){const e=i[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}}uncacheAction(t,e){const n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}},t.AnimationObjectGroup=class{constructor(){this.isAnimationObjectGroup=!0,this.uuid=ie(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}add(){const t=this._objects,e=this._indicesByUUID,n=this._paths,i=this._parsedPaths,r=this._bindings,s=r.length;let a,o=t.length,l=this.nCachedObjects_;for(let c=0,h=arguments.length;c!==h;++c){const h=arguments[c],u=h.uuid;let d=e[u];if(void 0===d){d=o++,e[u]=d,t.push(h);for(let t=0,e=s;t!==e;++t)r[t].push(new _u(h,n[t],i[t]))}else if(d<l){a=t[d];const o=--l,c=t[o];e[c.uuid]=d,t[d]=c,e[u]=o,t[o]=h;for(let t=0,e=s;t!==e;++t){const e=r[t],s=e[o];let a=e[d];e[d]=s,void 0===a&&(a=new _u(h,n[t],i[t])),e[o]=a}}else t[d]!==a&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s],o=a.uuid,l=e[o];if(void 0!==l&&l>=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l<r){const a=--r,o=t[a],c=--s,h=t[c];e[o.uuid]=l,t[l]=o,e[h.uuid]=a,t[a]=h,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[a],r=e[c];e[l]=i,e[a]=r,e.pop()}}else{const r=--s,a=t[r];r>0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,c=this.nCachedObjects_,h=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(h);for(let n=c,i=o.length;n!==i;++n){const i=o[n];h[n]=new _u(i,t,e)}return h}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}},t.AnimationUtils=Qc,t.ArcCurve=_l,t.ArrayCamera=Wa,t.ArrowHelper=class extends Xn{constructor(t=new ke(0,0,1),e=new ke(0,0,0),n=1,i=16776960,r=.2*n,s=.2*r){super(),this.type="ArrowHelper",void 0===ku&&(ku=new Pi,ku.setAttribute("position",new bi([0,0,0,0,1,0],3)),Wu=new Hl(0,.5,1,5,1),Wu.translate(0,-.5,0)),this.position.copy(e),this.line=new nl(ku,new Jo({color:i,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Zi(Wu,new di({color:i,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(n,r,s)}setDirection(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Vu.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Vu,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}},t.AttachedBindMode=y,t.Audio=su,t.AudioAnalyser=class{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let n=0;n<e.length;n++)t+=e[n];return t/e.length}},t.AudioContext=Zh,t.AudioListener=class extends Xn{constructor(){super(),this.type="AudioListener",this.context=Zh.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Qh}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(eu,nu,iu),ru.set(0,0,-1).applyQuaternion(nu),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(eu.x,t),e.positionY.linearRampToValueAtTime(eu.y,t),e.positionZ.linearRampToValueAtTime(eu.z,t),e.forwardX.linearRampToValueAtTime(ru.x,t),e.forwardY.linearRampToValueAtTime(ru.y,t),e.forwardZ.linearRampToValueAtTime(ru.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(eu.x,eu.y,eu.z),e.setOrientation(ru.x,ru.y,ru.z,n.x,n.y,n.z)}},t.AudioLoader=class extends _h{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new xh(this.manager);function a(e){i?i(e):console.error(e),r.manager.itemError(t)}s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(t){try{const n=t.slice(0);Zh.getContext().decodeAudioData(n,(function(t){e(t)}),a)}catch(t){a(t)}}),n,i)}},t.AxesHelper=class extends sl{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Pi;n.setAttribute("position",new bi(e,3)),n.setAttribute("color",new bi([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new Jo({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,n){const i=new li,r=this.geometry.attributes.color.array;return i.set(t),i.toArray(r,0),i.toArray(r,3),i.set(e),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}},t.BackSide=a,t.BasicDepthPacking=3200,t.BasicShadowMap=0,t.Bone=Oo,t.BooleanKeyframeTrack=sh,t.Box2=class{constructor(t=new pe(1/0,1/0),e=new pe(-1/0,-1/0)){this.isBox2=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=Tu.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Tu).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},t.Box3=je,t.Box3Helper=class extends sl{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Pi;i.setIndex(new xi(n,1)),i.setAttribute("position",new bi([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(i,new Jo({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}dispose(){this.geometry.dispose(),this.material.dispose()}},t.BoxGeometry=Ki,t.BoxHelper=class extends sl{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),r=new Pi;r.setIndex(new xi(n,1)),r.setAttribute("position",new xi(i,3)),super(r,new Jo({color:e,toneMapped:!1})),this.object=t,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(t){if(void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Gu.setFromObject(this.object),Gu.isEmpty())return;const e=Gu.min,n=Gu.max,i=this.geometry.attributes.position,r=i.array;r[0]=n.x,r[1]=n.y,r[2]=n.z,r[3]=e.x,r[4]=n.y,r[5]=n.z,r[6]=e.x,r[7]=e.y,r[8]=n.z,r[9]=n.x,r[10]=e.y,r[11]=n.z,r[12]=n.x,r[13]=n.y,r[14]=e.z,r[15]=e.x,r[16]=n.y,r[17]=e.z,r[18]=e.x,r[19]=e.y,r[20]=e.z,r[21]=n.x,r[22]=e.y,r[23]=e.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(t){return this.object=t,this.update(),this}copy(t,e){return super.copy(t,e),this.object=t.object,this}dispose(){this.geometry.dispose(),this.material.dispose()}},t.BufferAttribute=xi,t.BufferGeometry=Pi,t.BufferGeometryLoader=Wh,t.ByteType=1010,t.Cache=mh,t.Camera=ir,t.CameraHelper=class extends sl{constructor(t){const e=new Pi,n=new Jo({color:16777215,vertexColors:!0,toneMapped:!1}),i=[],r=[],s={};function a(t,e){o(t),o(e)}function o(t){i.push(0,0,0),r.push(0,0,0),void 0===s[t]&&(s[t]=[]),s[t].push(i.length/3-1)}a("n1","n2"),a("n2","n4"),a("n4","n3"),a("n3","n1"),a("f1","f2"),a("f2","f4"),a("f4","f3"),a("f3","f1"),a("n1","f1"),a("n2","f2"),a("n3","f3"),a("n4","f4"),a("p","n1"),a("p","n2"),a("p","n3"),a("p","n4"),a("u1","u2"),a("u2","u3"),a("u3","u1"),a("c","t"),a("p","c"),a("cn1","cn2"),a("cn3","cn4"),a("cf1","cf2"),a("cf3","cf4"),e.setAttribute("position",new bi(i,3)),e.setAttribute("color",new bi(r,3)),super(e,n),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update();const l=new li(16755200),c=new li(16711680),h=new li(43775),u=new li(16777215),d=new li(3355443);this.setColors(l,c,h,u,d)}setColors(t,e,n,i,r){const s=this.geometry.getAttribute("color");s.setXYZ(0,t.r,t.g,t.b),s.setXYZ(1,t.r,t.g,t.b),s.setXYZ(2,t.r,t.g,t.b),s.setXYZ(3,t.r,t.g,t.b),s.setXYZ(4,t.r,t.g,t.b),s.setXYZ(5,t.r,t.g,t.b),s.setXYZ(6,t.r,t.g,t.b),s.setXYZ(7,t.r,t.g,t.b),s.setXYZ(8,t.r,t.g,t.b),s.setXYZ(9,t.r,t.g,t.b),s.setXYZ(10,t.r,t.g,t.b),s.setXYZ(11,t.r,t.g,t.b),s.setXYZ(12,t.r,t.g,t.b),s.setXYZ(13,t.r,t.g,t.b),s.setXYZ(14,t.r,t.g,t.b),s.setXYZ(15,t.r,t.g,t.b),s.setXYZ(16,t.r,t.g,t.b),s.setXYZ(17,t.r,t.g,t.b),s.setXYZ(18,t.r,t.g,t.b),s.setXYZ(19,t.r,t.g,t.b),s.setXYZ(20,t.r,t.g,t.b),s.setXYZ(21,t.r,t.g,t.b),s.setXYZ(22,t.r,t.g,t.b),s.setXYZ(23,t.r,t.g,t.b),s.setXYZ(24,e.r,e.g,e.b),s.setXYZ(25,e.r,e.g,e.b),s.setXYZ(26,e.r,e.g,e.b),s.setXYZ(27,e.r,e.g,e.b),s.setXYZ(28,e.r,e.g,e.b),s.setXYZ(29,e.r,e.g,e.b),s.setXYZ(30,e.r,e.g,e.b),s.setXYZ(31,e.r,e.g,e.b),s.setXYZ(32,n.r,n.g,n.b),s.setXYZ(33,n.r,n.g,n.b),s.setXYZ(34,n.r,n.g,n.b),s.setXYZ(35,n.r,n.g,n.b),s.setXYZ(36,n.r,n.g,n.b),s.setXYZ(37,n.r,n.g,n.b),s.setXYZ(38,i.r,i.g,i.b),s.setXYZ(39,i.r,i.g,i.b),s.setXYZ(40,r.r,r.g,r.b),s.setXYZ(41,r.r,r.g,r.b),s.setXYZ(42,r.r,r.g,r.b),s.setXYZ(43,r.r,r.g,r.b),s.setXYZ(44,r.r,r.g,r.b),s.setXYZ(45,r.r,r.g,r.b),s.setXYZ(46,r.r,r.g,r.b),s.setXYZ(47,r.r,r.g,r.b),s.setXYZ(48,r.r,r.g,r.b),s.setXYZ(49,r.r,r.g,r.b),s.needsUpdate=!0}update(){const t=this.geometry,e=this.pointMap;zu.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Hu("c",e,t,zu,0,0,-1),Hu("t",e,t,zu,0,0,1),Hu("n1",e,t,zu,-1,-1,-1),Hu("n2",e,t,zu,1,-1,-1),Hu("n3",e,t,zu,-1,1,-1),Hu("n4",e,t,zu,1,1,-1),Hu("f1",e,t,zu,-1,-1,1),Hu("f2",e,t,zu,1,-1,1),Hu("f3",e,t,zu,-1,1,1),Hu("f4",e,t,zu,1,1,1),Hu("u1",e,t,zu,.7,1.1,-1),Hu("u2",e,t,zu,-.7,1.1,-1),Hu("u3",e,t,zu,0,2,-1),Hu("cf1",e,t,zu,-1,0,1),Hu("cf2",e,t,zu,1,0,1),Hu("cf3",e,t,zu,0,-1,1),Hu("cf4",e,t,zu,0,1,1),Hu("cn1",e,t,zu,-1,0,-1),Hu("cn2",e,t,zu,1,0,-1),Hu("cn3",e,t,zu,0,-1,-1),Hu("cn4",e,t,zu,0,1,-1),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},t.CanvasTexture=class extends Oe{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}},t.CapsuleGeometry=Bl,t.CatmullRomCurve3=bl,t.CineonToneMapping=g,t.CircleGeometry=zl,t.ClampToEdgeWrapping=R,t.Clock=Qh,t.Color=li,t.ColorKeyframeTrack=ah,t.ColorManagement=Ae,t.CompressedArrayTexture=class extends ml{constructor(t,e,n,i,r,s){super(t,e,n,r,s),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=R}},t.CompressedCubeTexture=class extends ml{constructor(t,e,n){super(void 0,t[0].width,t[0].height,e,n,S),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}},t.CompressedTexture=ml,t.CompressedTextureLoader=class extends _h{constructor(t){super(t)}load(t,e,n,i){const r=this,s=[],a=new ml,o=new xh(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;function c(c){o.load(t[c],(function(t){const n=r.parse(t,!0);s[c]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},l+=1,6===l&&(1===n.mipmapCount&&(a.minFilter=U),a.image=s,a.format=n.format,a.needsUpdate=!0,e&&e(a))}),n,i)}if(Array.isArray(t))for(let e=0,n=t.length;e<n;++e)c(e);else o.load(t,(function(t){const n=r.parse(t,!0);if(n.isCubemap){const t=n.mipmaps.length/n.mipmapCount;for(let e=0;e<t;e++){s[e]={mipmaps:[]};for(let t=0;t<n.mipmapCount;t++)s[e].mipmaps.push(n.mipmaps[e*n.mipmapCount+t]),s[e].format=n.format,s[e].width=n.width,s[e].height=n.height}a.image=s}else a.image.width=n.width,a.image.height=n.height,a.mipmaps=n.mipmaps;1===n.mipmapCount&&(a.minFilter=U),a.format=n.format,a.needsUpdate=!0,e&&e(a)}),n,i);return a}},t.ConeGeometry=Gl,t.ConstantAlphaFactor=213,t.ConstantColorFactor=211,t.CubeCamera=ar,t.CubeReflectionMapping=S,t.CubeRefractionMapping=b,t.CubeTexture=or,t.CubeTextureLoader=class extends _h{constructor(t){super(t)}load(t,e,n,i){const r=new or;r.colorSpace=Bt;const s=new Mh(this.manager);s.setCrossOrigin(this.crossOrigin),s.setPath(this.path);let a=0;function o(n){s.load(t[n],(function(t){r.images[n]=t,a++,6===a&&(r.needsUpdate=!0,e&&e(r))}),void 0,i)}for(let e=0;e<t.length;++e)o(e);return r}},t.CubeUVReflectionMapping=w,t.CubicBezierCurve=Al,t.CubicBezierCurve3=Rl,t.CubicInterpolant=eh,t.CullFaceBack=1,t.CullFaceFront=2,t.CullFaceFrontBack=3,t.CullFaceNone=0,t.Curve=fl,t.CurvePath=Nl,t.CustomBlending=5,t.CustomToneMapping=v,t.CylinderGeometry=Hl,t.Cylindrical=class{constructor(t=1,e=0,n=0){return this.radius=t,this.theta=e,this.y=n,this}set(t,e,n){return this.radius=t,this.theta=e,this.y=n,this}copy(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+n*n),this.theta=Math.atan2(t,n),this.y=e,this}clone(){return(new this.constructor).copy(this)}},t.Data3DTexture=Ge,t.DataArrayTexture=He,t.DataTexture=Fo,t.DataTextureLoader=class extends _h{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Fo,a=new xh(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(r.withCredentials),a.load(t,(function(t){let n;try{n=r.parse(t)}catch(t){if(void 0===i)return void console.error(t);i(t)}void 0!==n.image?s.image=n.image:void 0!==n.data&&(s.image.width=n.width,s.image.height=n.height,s.image.data=n.data),s.wrapS=void 0!==n.wrapS?n.wrapS:R,s.wrapT=void 0!==n.wrapT?n.wrapT:R,s.magFilter=void 0!==n.magFilter?n.magFilter:U,s.minFilter=void 0!==n.minFilter?n.minFilter:U,s.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.colorSpace?s.colorSpace=n.colorSpace:void 0!==n.encoding&&(s.encoding=n.encoding),void 0!==n.flipY&&(s.flipY=n.flipY),void 0!==n.format&&(s.format=n.format),void 0!==n.type&&(s.type=n.type),void 0!==n.mipmaps&&(s.mipmaps=n.mipmaps,s.minFilter=N),1===n.mipmapCount&&(s.minFilter=U),void 0!==n.generateMipmaps&&(s.generateMipmaps=n.generateMipmaps),s.needsUpdate=!0,e&&e(s,n)}),n,i),s}},t.DataUtils=_i,t.DecrementStencilOp=7683,t.DecrementWrapStencilOp=34056,t.DefaultLoadingManager=gh,t.DepthFormat=j,t.DepthStencilFormat=q,t.DepthTexture=Ya,t.DetachedBindMode=x,t.DirectionalLight=Oh,t.DirectionalLightHelper=class extends Xn{constructor(t,e,n){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,this.type="DirectionalLightHelper",void 0===e&&(e=1);let i=new Pi;i.setAttribute("position",new bi([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const r=new Jo({fog:!1,toneMapped:!1});this.lightPlane=new nl(i,r),this.add(this.lightPlane),i=new Pi,i.setAttribute("position",new bi([0,0,0,0,0,1],3)),this.targetLine=new nl(i,r),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),Nu.setFromMatrixPosition(this.light.matrixWorld),Ou.setFromMatrixPosition(this.light.target.matrixWorld),Fu.subVectors(Ou,Nu),this.lightPlane.lookAt(Ou),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Ou),this.targetLine.scale.z=Fu.length()}},t.DiscreteInterpolant=ih,t.DisplayP3ColorSpace=Ht,t.DodecahedronGeometry=kl,t.DoubleSide=2,t.DstAlphaFactor=206,t.DstColorFactor=208,t.DynamicCopyUsage=35050,t.DynamicDrawUsage=35048,t.DynamicReadUsage=35049,t.EdgesGeometry=Yl,t.EllipseCurve=gl,t.EqualCompare=514,t.EqualDepth=4,t.EqualStencilFunc=514,t.EquirectangularReflectionMapping=T,t.EquirectangularRefractionMapping=E,t.Euler=Ln,t.EventDispatcher=$t,t.ExtrudeGeometry=Tc,t.FileLoader=xh,t.Float16BufferAttribute=class extends xi{constructor(t,e,n){super(new Uint16Array(t),e,n),this.isFloat16BufferAttribute=!0}getX(t){let e=gi(this.array[t*this.itemSize]);return this.normalized&&(e=he(e,this.array)),e}setX(t,e){return this.normalized&&(e=ue(e,this.array)),this.array[t*this.itemSize]=fi(e),this}getY(t){let e=gi(this.array[t*this.itemSize+1]);return this.normalized&&(e=he(e,this.array)),e}setY(t,e){return this.normalized&&(e=ue(e,this.array)),this.array[t*this.itemSize+1]=fi(e),this}getZ(t){let e=gi(this.array[t*this.itemSize+2]);return this.normalized&&(e=he(e,this.array)),e}setZ(t,e){return this.normalized&&(e=ue(e,this.array)),this.array[t*this.itemSize+2]=fi(e),this}getW(t){let e=gi(this.array[t*this.itemSize+3]);return this.normalized&&(e=he(e,this.array)),e}setW(t,e){return this.normalized&&(e=ue(e,this.array)),this.array[t*this.itemSize+3]=fi(e),this}setXY(t,e,n){return t*=this.itemSize,this.normalized&&(e=ue(e,this.array),n=ue(n,this.array)),this.array[t+0]=fi(e),this.array[t+1]=fi(n),this}setXYZ(t,e,n,i){return t*=this.itemSize,this.normalized&&(e=ue(e,this.array),n=ue(n,this.array),i=ue(i,this.array)),this.array[t+0]=fi(e),this.array[t+1]=fi(n),this.array[t+2]=fi(i),this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.normalized&&(e=ue(e,this.array),n=ue(n,this.array),i=ue(i,this.array),r=ue(r,this.array)),this.array[t+0]=fi(e),this.array[t+1]=fi(n),this.array[t+2]=fi(i),this.array[t+3]=fi(r),this}},t.Float32BufferAttribute=bi,t.Float64BufferAttribute=class extends xi{constructor(t,e,n){super(new Float64Array(t),e,n)}},t.FloatType=H,t.Fog=eo,t.FogExp2=to,t.FramebufferTexture=class extends Oe{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=L,this.minFilter=L,this.generateMipmaps=!1,this.needsUpdate=!0}},t.FrontSide=s,t.Frustum=fr,t.GLBufferAttribute=class{constructor(t,e,n,i,r){this.isGLBufferAttribute=!0,this.name="",this.buffer=t,this.type=e,this.itemSize=n,this.elementSize=i,this.count=r,this.version=0}set needsUpdate(t){!0===t&&this.version++}setBuffer(t){return this.buffer=t,this}setType(t,e){return this.type=t,this.elementSize=e,this}setItemSize(t){return this.itemSize=t,this}setCount(t){return this.count=t,this}},t.GLSL1="100",t.GLSL3=Yt,t.GreaterCompare=516,t.GreaterDepth=6,t.GreaterEqualCompare=518,t.GreaterEqualDepth=5,t.GreaterEqualStencilFunc=518,t.GreaterStencilFunc=516,t.GridHelper=class extends sl{constructor(t=10,e=10,n=4473924,i=8947848){n=new li(n),i=new li(i);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let t=0,c=0,h=-a;t<=e;t++,h+=s){o.push(-a,0,h,a,0,h),o.push(h,0,-a,h,0,a);const e=t===r?n:i;e.toArray(l,c),c+=3,e.toArray(l,c),c+=3,e.toArray(l,c),c+=3,e.toArray(l,c),c+=3}const c=new Pi;c.setAttribute("position",new bi(o,3)),c.setAttribute("color",new bi(l,3));super(c,new Jo({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},t.Group=Xa,t.HalfFloatType=G,t.HemisphereLight=bh,t.HemisphereLightHelper=class extends Xn{constructor(t,e,n){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,this.type="HemisphereLightHelper";const i=new Ac(e);i.rotateY(.5*Math.PI),this.material=new di({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const r=i.getAttribute("position"),s=new Float32Array(3*r.count);i.setAttribute("color",new xi(s,3)),this.add(new Zi(i,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){const t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const e=t.geometry.getAttribute("color");Uu.copy(this.light.color),Du.copy(this.light.groundColor);for(let t=0,n=e.count;t<n;t++){const i=t<n/2?Uu:Du;e.setXYZ(t,i.r,i.g,i.b)}e.needsUpdate=!0}this.light.updateWorldMatrix(!0,!1),t.lookAt(Iu.setFromMatrixPosition(this.light.matrixWorld).negate())}},t.IcosahedronGeometry=wc,t.ImageBitmapLoader=class extends _h{constructor(t){super(t),this.isImageBitmapLoader=!0,"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=mh.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){mh.add(t,n),e&&e(n),r.manager.itemEnd(t)})).catch((function(e){i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)})),r.manager.itemStart(t)}},t.ImageLoader=Mh,t.ImageUtils=Pe,t.IncrementStencilOp=7682,t.IncrementWrapStencilOp=34055,t.InstancedBufferAttribute=Go,t.InstancedBufferGeometry=kh,t.InstancedInterleavedBuffer=class extends io{constructor(t,e,n=1){super(t,e),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=n}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}clone(t){const e=super.clone(t);return e.meshPerAttribute=this.meshPerAttribute,e}toJSON(t){const e=super.toJSON(t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}},t.InstancedMesh=Zo,t.Int16BufferAttribute=class extends xi{constructor(t,e,n){super(new Int16Array(t),e,n)}},t.Int32BufferAttribute=class extends xi{constructor(t,e,n){super(new Int32Array(t),e,n)}},t.Int8BufferAttribute=class extends xi{constructor(t,e,n){super(new Int8Array(t),e,n)}},t.IntType=B,t.InterleavedBuffer=io,t.InterleavedBufferAttribute=so,t.Interpolant=th,t.InterpolateDiscrete=At,t.InterpolateLinear=Rt,t.InterpolateSmooth=Ct,t.InvertStencilOp=5386,t.KeepStencilOp=jt,t.KeyframeTrack=rh,t.LOD=Eo,t.LatheGeometry=Fl,t.Layers=Pn,t.LessCompare=513,t.LessDepth=2,t.LessEqualCompare=515,t.LessEqualDepth=3,t.LessEqualStencilFunc=515,t.LessStencilFunc=513,t.Light=Sh,t.LightProbe=Hh,t.Line=nl,t.Line3=class{constructor(t=new ke,e=new ke){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){Eu.subVectors(t,this.start),wu.subVectors(this.end,this.start);const n=wu.dot(wu);let i=wu.dot(Eu)/n;return e&&(i=re(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}},t.LineBasicMaterial=Jo,t.LineCurve=Cl,t.LineCurve3=Ll,t.LineDashedMaterial=qc,t.LineLoop=al,t.LineSegments=sl,t.LinearDisplayP3ColorSpace=Gt,t.LinearEncoding=Nt,t.LinearFilter=U,t.LinearInterpolant=nh,t.LinearMipMapLinearFilter=1008,t.LinearMipMapNearestFilter=1007,t.LinearMipmapLinearFilter=N,t.LinearMipmapNearestFilter=D,t.LinearSRGBColorSpace=zt,t.LinearToneMapping=m,t.LinearTransfer=Vt,t.Loader=_h,t.LoaderUtils=Vh,t.LoadingManager=fh,t.LoopOnce=2200,t.LoopPingPong=2202,t.LoopRepeat=2201,t.LuminanceAlphaFormat=1025,t.LuminanceFormat=1024,t.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2},t.Material=ui,t.MaterialLoader=Gh,t.MathUtils=de,t.Matrix3=me,t.Matrix4=xn,t.MaxEquation=104,t.Mesh=Zi,t.MeshBasicMaterial=di,t.MeshDepthMaterial=Ba,t.MeshDistanceMaterial=za,t.MeshLambertMaterial=Xc,t.MeshMatcapMaterial=jc,t.MeshNormalMaterial=Wc,t.MeshPhongMaterial=Vc,t.MeshPhysicalMaterial=Gc,t.MeshStandardMaterial=Hc,t.MeshToonMaterial=kc,t.MinEquation=103,t.MirroredRepeatWrapping=C,t.MixOperation=u,t.MultiplyBlending=4,t.MultiplyOperation=h,t.NearestFilter=L,t.NearestMipMapLinearFilter=1005,t.NearestMipMapNearestFilter=1004,t.NearestMipmapLinearFilter=I,t.NearestMipmapNearestFilter=P,t.NeverCompare=512,t.NeverDepth=0,t.NeverStencilFunc=512,t.NoBlending=0,t.NoColorSpace=Ft,t.NoToneMapping=p,t.NormalAnimationBlendMode=Ut,t.NormalBlending=1,t.NotEqualCompare=517,t.NotEqualDepth=7,t.NotEqualStencilFunc=517,t.NumberKeyframeTrack=oh,t.Object3D=Xn,t.ObjectLoader=class extends _h{constructor(t){super(t)}load(t,e,n,i){const r=this,s=""===this.path?Vh.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||s;const a=new xh(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,(function(n){let s=null;try{s=JSON.parse(n)}catch(e){return void 0!==i&&i(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}const a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())return void 0!==i&&i(new Error("THREE.ObjectLoader: Can't load "+t)),void console.error("THREE.ObjectLoader: Can't load "+t);r.parse(s,e)}),n,i)}async loadAsync(t,e){const n=""===this.path?Vh.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||n;const i=new xh(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials);const r=await i.loadAsync(t,e),s=JSON.parse(r),a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+t);return await this.parseAsync(s)}parse(t,e){const n=this.parseAnimations(t.animations),i=this.parseShapes(t.shapes),r=this.parseGeometries(t.geometries,i),s=this.parseImages(t.images,(function(){void 0!==e&&e(l)})),a=this.parseTextures(t.textures,s),o=this.parseMaterials(t.materials,a),l=this.parseObject(t.object,r,o,a,n),c=this.parseSkeletons(t.skeletons,l);if(this.bindSkeletons(l,c),void 0!==e){let t=!1;for(const e in s)if(s[e].data instanceof HTMLImageElement){t=!0;break}!1===t&&e(l)}return l}async parseAsync(t){const e=this.parseAnimations(t.animations),n=this.parseShapes(t.shapes),i=this.parseGeometries(t.geometries,n),r=await this.parseImagesAsync(t.images),s=this.parseTextures(t.textures,r),a=this.parseMaterials(t.materials,s),o=this.parseObject(t.object,i,a,s,e),l=this.parseSkeletons(t.skeletons,o);return this.bindSkeletons(o,l),o}parseShapes(t){const e={};if(void 0!==t)for(let n=0,i=t.length;n<i;n++){const i=(new Zl).fromJSON(t[n]);e[i.uuid]=i}return e}parseSkeletons(t,e){const n={},i={};if(e.traverse((function(t){t.isBone&&(i[t.uuid]=t)})),void 0!==t)for(let e=0,r=t.length;e<r;e++){const r=(new Ho).fromJSON(t[e],i);n[r.uuid]=r}return n}parseGeometries(t,e){const n={};if(void 0!==t){const i=new Wh;for(let r=0,s=t.length;r<s;r++){let s;const a=t[r];switch(a.type){case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(a);break;default:a.type in Fc?s=Fc[a.type].fromJSON(a,e):console.warn(`THREE.ObjectLoader: Unsupported geometry type "${a.type}"`)}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),void 0!==a.userData&&(s.userData=a.userData),n[a.uuid]=s}}return n}parseMaterials(t,e){const n={},i={};if(void 0!==t){const r=new Gh;r.setTextures(e);for(let e=0,s=t.length;e<s;e++){const s=t[e];void 0===n[s.uuid]&&(n[s.uuid]=r.parse(s)),i[s.uuid]=n[s.uuid]}}return i}parseAnimations(t){const e={};if(void 0!==t)for(let n=0;n<t.length;n++){const i=t[n],r=dh.parse(i);e[r.uuid]=r}return e}parseImages(t,e){const n=this,i={};let r;function s(t){if("string"==typeof t){const e=t;return function(t){return n.manager.itemStart(t),r.load(t,(function(){n.manager.itemEnd(t)}),void 0,(function(){n.manager.itemError(t),n.manager.itemEnd(t)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:n.resourcePath+e)}return t.data?{data:ve(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){const n=new fh(e);r=new Mh(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e<n;e++){const n=t[e],r=n.url;if(Array.isArray(r)){const t=[];for(let e=0,n=r.length;e<n;e++){const n=s(r[e]);null!==n&&(n instanceof HTMLImageElement?t.push(n):t.push(new Fo(n.data,n.width,n.height)))}i[n.uuid]=new Ue(t)}else{const t=s(n.url);i[n.uuid]=new Ue(t)}}}return i}async parseImagesAsync(t){const e=this,n={};let i;async function r(t){if("string"==typeof t){const n=t,r=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(n)?n:e.resourcePath+n;return await i.loadAsync(r)}return t.data?{data:ve(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){i=new Mh(this.manager),i.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e<i;e++){const i=t[e],s=i.url;if(Array.isArray(s)){const t=[];for(let e=0,n=s.length;e<n;e++){const n=s[e],i=await r(n);null!==i&&(i instanceof HTMLImageElement?t.push(i):t.push(new Fo(i.data,i.width,i.height)))}n[i.uuid]=new Ue(t)}else{const t=await r(i.url);n[i.uuid]=new Ue(t)}}}return n}parseTextures(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}const i={};if(void 0!==t)for(let r=0,s=t.length;r<s;r++){const s=t[r];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);const a=e[s.image],o=a.data;let l;Array.isArray(o)?(l=new or,6===o.length&&(l.needsUpdate=!0)):(l=o&&o.data?new Fo:new Oe,o&&(l.needsUpdate=!0)),l.source=a,l.uuid=s.uuid,void 0!==s.name&&(l.name=s.name),void 0!==s.mapping&&(l.mapping=n(s.mapping,Xh)),void 0!==s.channel&&(l.channel=s.channel),void 0!==s.offset&&l.offset.fromArray(s.offset),void 0!==s.repeat&&l.repeat.fromArray(s.repeat),void 0!==s.center&&l.center.fromArray(s.center),void 0!==s.rotation&&(l.rotation=s.rotation),void 0!==s.wrap&&(l.wrapS=n(s.wrap[0],jh),l.wrapT=n(s.wrap[1],jh)),void 0!==s.format&&(l.format=s.format),void 0!==s.internalFormat&&(l.internalFormat=s.internalFormat),void 0!==s.type&&(l.type=s.type),void 0!==s.colorSpace&&(l.colorSpace=s.colorSpace),void 0!==s.encoding&&(l.encoding=s.encoding),void 0!==s.minFilter&&(l.minFilter=n(s.minFilter,qh)),void 0!==s.magFilter&&(l.magFilter=n(s.magFilter,qh)),void 0!==s.anisotropy&&(l.anisotropy=s.anisotropy),void 0!==s.flipY&&(l.flipY=s.flipY),void 0!==s.generateMipmaps&&(l.generateMipmaps=s.generateMipmaps),void 0!==s.premultiplyAlpha&&(l.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(l.unpackAlignment=s.unpackAlignment),void 0!==s.compareFunction&&(l.compareFunction=s.compareFunction),void 0!==s.userData&&(l.userData=s.userData),i[s.uuid]=l}return i}parseObject(t,e,n,i,r){let s,a,o;function l(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function c(t){if(void 0!==t){if(Array.isArray(t)){const e=[];for(let i=0,r=t.length;i<r;i++){const r=t[i];void 0===n[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(n[r])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}function h(t){return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined texture",t),i[t]}switch(t.type){case"Scene":s=new no,void 0!==t.background&&(Number.isInteger(t.background)?s.background=new li(t.background):s.background=h(t.background)),void 0!==t.environment&&(s.environment=h(t.environment)),void 0!==t.fog&&("Fog"===t.fog.type?s.fog=new eo(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(s.fog=new to(t.fog.color,t.fog.density)),""!==t.fog.name&&(s.fog.name=t.fog.name)),void 0!==t.backgroundBlurriness&&(s.backgroundBlurriness=t.backgroundBlurriness),void 0!==t.backgroundIntensity&&(s.backgroundIntensity=t.backgroundIntensity);break;case"PerspectiveCamera":s=new rr(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(s.focus=t.focus),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.filmGauge&&(s.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(s.filmOffset=t.filmOffset),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"OrthographicCamera":s=new Cr(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"AmbientLight":s=new Fh(t.color,t.intensity);break;case"DirectionalLight":s=new Oh(t.color,t.intensity);break;case"PointLight":s=new Dh(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":s=new Bh(t.color,t.intensity,t.width,t.height);break;case"SpotLight":s=new Ch(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":s=new bh(t.color,t.groundColor,t.intensity);break;case"LightProbe":s=(new Hh).fromJSON(t);break;case"SkinnedMesh":a=l(t.geometry),o=c(t.material),s=new No(a,o),void 0!==t.bindMode&&(s.bindMode=t.bindMode),void 0!==t.bindMatrix&&s.bindMatrix.fromArray(t.bindMatrix),void 0!==t.skeleton&&(s.skeleton=t.skeleton);break;case"Mesh":a=l(t.geometry),o=c(t.material),s=new Zi(a,o);break;case"InstancedMesh":a=l(t.geometry),o=c(t.material);const e=t.count,n=t.instanceMatrix,i=t.instanceColor;s=new Zo(a,o,e),s.instanceMatrix=new Go(new Float32Array(n.array),16),void 0!==i&&(s.instanceColor=new Go(new Float32Array(i.array),i.itemSize));break;case"LOD":s=new Eo;break;case"Line":s=new nl(l(t.geometry),c(t.material));break;case"LineLoop":s=new al(l(t.geometry),c(t.material));break;case"LineSegments":s=new sl(l(t.geometry),c(t.material));break;case"PointCloud":case"Points":s=new dl(l(t.geometry),c(t.material));break;case"Sprite":s=new Mo(c(t.material));break;case"Group":s=new Xa;break;case"Bone":s=new Oo;break;default:s=new Xn}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.up&&s.up.fromArray(t.up),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t<a.length;t++)s.add(this.parseObject(a[t],e,n,i,r))}if(void 0!==t.animations){const e=t.animations;for(let t=0;t<e.length;t++){const n=e[t];s.animations.push(r[n])}}if("LOD"===t.type){void 0!==t.autoUpdate&&(s.autoUpdate=t.autoUpdate);const e=t.levels;for(let t=0;t<e.length;t++){const n=e[t],i=s.getObjectByProperty("uuid",n.object);void 0!==i&&s.addLevel(i,n.distance,n.hysteresis)}}return s}bindSkeletons(t,e){0!==Object.keys(e).length&&t.traverse((function(t){if(!0===t.isSkinnedMesh&&void 0!==t.skeleton){const n=e[t.skeleton];void 0===n?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",t.skeleton):t.bind(n,t.bindMatrix)}}))}},t.ObjectSpaceNormalMap=1,t.OctahedronGeometry=Ac,t.OneFactor=201,t.OneMinusConstantAlphaFactor=214,t.OneMinusConstantColorFactor=212,t.OneMinusDstAlphaFactor=207,t.OneMinusDstColorFactor=209,t.OneMinusSrcAlphaFactor=c,t.OneMinusSrcColorFactor=203,t.OrthographicCamera=Cr,t.P3Primaries=Xt,t.PCFShadowMap=n,t.PCFSoftShadowMap=i,t.PMREMGenerator=Hr,t.Path=Ol,t.PerspectiveCamera=rr,t.Plane=dr,t.PlaneGeometry=vr,t.PlaneHelper=class extends nl{constructor(t,e=1,n=16776960){const i=n,r=new Pi;r.setAttribute("position",new bi([1,-1,0,-1,1,0,-1,-1,0,1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),r.computeBoundingSphere(),super(r,new Jo({color:i,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e;const s=new Pi;s.setAttribute("position",new bi([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),s.computeBoundingSphere(),this.add(new Zi(s,new di({color:i,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(t){this.position.set(0,0,0),this.scale.set(.5*this.size,.5*this.size,1),this.lookAt(this.plane.normal),this.translateZ(-this.plane.constant),super.updateMatrixWorld(t)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}},t.PointLight=Dh,t.PointLightHelper=class extends Zi{constructor(t,e,n){super(new Lc(e,4,2),new di({wireframe:!0,fog:!1,toneMapped:!1})),this.light=t,this.color=n,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},t.Points=dl,t.PointsMaterial=ol,t.PolarGridHelper=class extends sl{constructor(t=10,e=16,n=8,i=64,r=4473924,s=8947848){r=new li(r),s=new li(s);const a=[],o=[];if(e>1)for(let n=0;n<e;n++){const i=n/e*(2*Math.PI),l=Math.sin(i)*t,c=Math.cos(i)*t;a.push(0,0,0),a.push(l,0,c);const h=1&n?r:s;o.push(h.r,h.g,h.b),o.push(h.r,h.g,h.b)}for(let e=0;e<n;e++){const l=1&e?r:s,c=t-t/n*e;for(let t=0;t<i;t++){let e=t/i*(2*Math.PI),n=Math.sin(e)*c,r=Math.cos(e)*c;a.push(n,0,r),o.push(l.r,l.g,l.b),e=(t+1)/i*(2*Math.PI),n=Math.sin(e)*c,r=Math.cos(e)*c,a.push(n,0,r),o.push(l.r,l.g,l.b)}}const l=new Pi;l.setAttribute("position",new bi(a,3)),l.setAttribute("color",new bi(o,3));super(l,new Jo({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},t.PolyhedronGeometry=Vl,t.PositionalAudio=class extends su{constructor(t){super(t),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}connect(){super.connect(),this.panner.connect(this.gain)}disconnect(){super.disconnect(),this.panner.disconnect(this.gain)}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(t){return this.panner.refDistance=t,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(t){return this.panner.rolloffFactor=t,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(t){return this.panner.distanceModel=t,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(t){return this.panner.maxDistance=t,this}setDirectionalCone(t,e,n){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=n,this}updateMatrixWorld(t){if(super.updateMatrixWorld(t),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(au,ou,lu),cu.set(0,0,1).applyQuaternion(ou);const e=this.panner;if(e.positionX){const t=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(au.x,t),e.positionY.linearRampToValueAtTime(au.y,t),e.positionZ.linearRampToValueAtTime(au.z,t),e.orientationX.linearRampToValueAtTime(cu.x,t),e.orientationY.linearRampToValueAtTime(cu.y,t),e.orientationZ.linearRampToValueAtTime(cu.z,t)}else e.setPosition(au.x,au.y,au.z),e.setOrientation(cu.x,cu.y,cu.z)}},t.PropertyBinding=_u,t.PropertyMixer=hu,t.QuadraticBezierCurve=Pl,t.QuadraticBezierCurve3=Il,t.Quaternion=Ve,t.QuaternionKeyframeTrack=ch,t.QuaternionLinearInterpolant=lh,t.RED_GREEN_RGTC2_Format=Et,t.RED_RGTC1_Format=36283,t.REVISION=e,t.RGBADepthPacking=3201,t.RGBAFormat=X,t.RGBAIntegerFormat=J,t.RGBA_ASTC_10x10_Format=vt,t.RGBA_ASTC_10x5_Format=ft,t.RGBA_ASTC_10x6_Format=gt,t.RGBA_ASTC_10x8_Format=_t,t.RGBA_ASTC_12x10_Format=yt,t.RGBA_ASTC_12x12_Format=xt,t.RGBA_ASTC_4x4_Format=ot,t.RGBA_ASTC_5x4_Format=lt,t.RGBA_ASTC_5x5_Format=ct,t.RGBA_ASTC_6x5_Format=ht,t.RGBA_ASTC_6x6_Format=ut,t.RGBA_ASTC_8x5_Format=dt,t.RGBA_ASTC_8x6_Format=pt,t.RGBA_ASTC_8x8_Format=mt,t.RGBA_BPTC_Format=Mt,t.RGBA_ETC2_EAC_Format=at,t.RGBA_PVRTC_2BPPV1_Format=rt,t.RGBA_PVRTC_4BPPV1_Format=it,t.RGBA_S3TC_DXT1_Format=$,t.RGBA_S3TC_DXT3_Format=Q,t.RGBA_S3TC_DXT5_Format=tt,t.RGB_BPTC_SIGNED_Format=St,t.RGB_BPTC_UNSIGNED_Format=bt,t.RGB_ETC1_Format=36196,t.RGB_ETC2_Format=st,t.RGB_PVRTC_2BPPV1_Format=nt,t.RGB_PVRTC_4BPPV1_Format=et,t.RGB_S3TC_DXT1_Format=K,t.RGFormat=1030,t.RGIntegerFormat=Z,t.RawShaderMaterial=zc,t.Ray=yn,t.Raycaster=class{constructor(t,e,n=0,i=1/0){this.ray=new yn(t,e),this.near=n,this.far=i,this.camera=null,this.layers=new Pn,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)}intersectObject(t,e=!0,n=[]){return bu(t,this,n,e),n.sort(Su),n}intersectObjects(t,e=!0,n=[]){for(let i=0,r=t.length;i<r;i++)bu(t[i],this,n,e);return n.sort(Su),n}},t.Rec709Primaries=Wt,t.RectAreaLight=Bh,t.RedFormat=1028,t.RedIntegerFormat=Y,t.ReinhardToneMapping=f,t.RenderTarget=Be,t.RepeatWrapping=A,t.ReplaceStencilOp=7681,t.ReverseSubtractEquation=102,t.RingGeometry=Rc,t.SIGNED_RED_GREEN_RGTC2_Format=wt,t.SIGNED_RED_RGTC1_Format=Tt,t.SRGBColorSpace=Bt,t.SRGBTransfer=kt,t.Scene=no,t.ShaderChunk=yr,t.ShaderLib=Mr,t.ShaderMaterial=nr,t.ShadowMaterial=Bc,t.Shape=Zl,t.ShapeGeometry=Cc,t.ShapePath=class{constructor(){this.type="ShapePath",this.color=new li,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new Ol,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this}bezierCurveTo(t,e,n,i,r,s){return this.currentPath.bezierCurveTo(t,e,n,i,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const n=e.length;let i=!1;for(let r=n-1,s=0;s<n;r=s++){let n=e[r],a=e[s],o=a.x-n.x,l=a.y-n.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.y<n.y||t.y>a.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const n=Mc.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,s,a;const o=[];if(1===i.length)return s=i[0],a=new Zl,a.curves=s.curves,o.push(a),o;let l=!n(i[0].getPoints());l=t?!l:l;const c=[],h=[];let u,d,p=[],m=0;h[m]=void 0,p[m]=[];for(let e=0,a=i.length;e<a;e++)s=i[e],u=s.getPoints(),r=n(u),r=t?!r:r,r?(!l&&h[m]&&m++,h[m]={s:new Zl,p:u},h[m].s.curves=s.curves,l&&m++,p[m]=[]):p[m].push({h:s,p:u[0]});if(!h[0])return function(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n],r=new Zl;r.curves=i.curves,e.push(r)}return e}(i);if(h.length>1){let t=!1,n=0;for(let t=0,e=h.length;t<e;t++)c[t]=[];for(let i=0,r=h.length;i<r;i++){const r=p[i];for(let s=0;s<r.length;s++){const a=r[s];let o=!0;for(let r=0;r<h.length;r++)e(a.p,h[r].p)&&(i!==r&&n++,o?(o=!1,c[r].push(a)):t=!0);o&&c[i].push(a)}}n>0&&!1===t&&(p=c)}for(let t=0,e=h.length;t<e;t++){a=h[t].s,o.push(a),d=p[t];for(let t=0,e=d.length;t<e;t++)a.holes.push(d[t].h)}return o}},t.ShapeUtils=Mc,t.ShortType=1011,t.Skeleton=Ho,t.SkeletonHelper=class extends sl{constructor(t){const e=Pu(t),n=new Pi,i=[],r=[],s=new li(0,0,1),a=new li(0,1,0);for(let t=0;t<e.length;t++){const n=e[t];n.parent&&n.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(s.r,s.g,s.b),r.push(a.r,a.g,a.b))}n.setAttribute("position",new bi(i,3)),n.setAttribute("color",new bi(r,3));super(n,new Jo({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.isSkeletonHelper=!0,this.type="SkeletonHelper",this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");Lu.copy(this.root.matrixWorld).invert();for(let t=0,n=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(Cu.multiplyMatrices(Lu,r.matrixWorld),Ru.setFromMatrixPosition(Cu),i.setXYZ(n,Ru.x,Ru.y,Ru.z),Cu.multiplyMatrices(Lu,r.parent.matrixWorld),Ru.setFromMatrixPosition(Cu),i.setXYZ(n+1,Ru.x,Ru.y,Ru.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}dispose(){this.geometry.dispose(),this.material.dispose()}},t.SkinnedMesh=No,t.Source=Ue,t.Sphere=un,t.SphereGeometry=Lc,t.Spherical=class{constructor(t=1,e=0,n=0){return this.radius=t,this.phi=e,this.theta=n,this}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(re(e/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}},t.SphericalHarmonics3=zh,t.SplineCurve=Ul,t.SpotLight=Ch,t.SpotLightHelper=class extends Xn{constructor(t,e){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const n=new Pi,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,n=32;t<n;t++,e++){const r=t/n*Math.PI*2,s=e/n*Math.PI*2;i.push(Math.cos(r),Math.sin(r),1,Math.cos(s),Math.sin(s),1)}n.setAttribute("position",new bi(i,3));const r=new Jo({fog:!1,toneMapped:!1});this.cone=new sl(n,r),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1);const t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),Au.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Au),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}},t.Sprite=Mo,t.SpriteMaterial=ao,t.SrcAlphaFactor=l,t.SrcAlphaSaturateFactor=210,t.SrcColorFactor=202,t.StaticCopyUsage=35046,t.StaticDrawUsage=qt,t.StaticReadUsage=35045,t.StereoCamera=class{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new rr,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new rr,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,$h.copy(t.projectionMatrix);const n=e.eyeSep/2,i=n*e.near/e.focus,r=e.near*Math.tan(ee*e.fov*.5)/e.zoom;let s,a;Kh.elements[12]=-n,Jh.elements[12]=n,s=-r*e.aspect+i,a=r*e.aspect+i,$h.elements[0]=2*e.near/(a-s),$h.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy($h),s=-r*e.aspect-i,a=r*e.aspect-i,$h.elements[0]=2*e.near/(a-s),$h.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy($h)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Kh),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(Jh)}},t.StreamCopyUsage=35042,t.StreamDrawUsage=35040,t.StreamReadUsage=35041,t.StringKeyframeTrack=hh,t.SubtractEquation=101,t.SubtractiveBlending=3,t.TOUCH={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3},t.TangentSpaceNormalMap=0,t.TetrahedronGeometry=Pc,t.Texture=Oe,t.TextureLoader=class extends _h{constructor(t){super(t)}load(t,e,n,i){const r=new Oe,s=new Mh(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(t){r.image=t,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}},t.TorusGeometry=Ic,t.TorusKnotGeometry=Uc,t.Triangle=ii,t.TriangleFanDrawMode=2,t.TriangleStripDrawMode=1,t.TrianglesDrawMode=0,t.TubeGeometry=Dc,t.TwoPassDoubleSide=2,t.UVMapping=M,t.Uint16BufferAttribute=Mi,t.Uint32BufferAttribute=Si,t.Uint8BufferAttribute=class extends xi{constructor(t,e,n){super(new Uint8Array(t),e,n)}},t.Uint8ClampedBufferAttribute=class extends xi{constructor(t,e,n){super(new Uint8ClampedArray(t),e,n)}},t.Uniform=xu,t.UniformsGroup=class extends $t{constructor(){super(),this.isUniformsGroup=!0,Object.defineProperty(this,"id",{value:Mu++}),this.name="",this.usage=qt,this.uniforms=[]}add(t){return this.uniforms.push(t),this}remove(t){const e=this.uniforms.indexOf(t);return-1!==e&&this.uniforms.splice(e,1),this}setName(t){return this.name=t,this}setUsage(t){return this.usage=t,this}dispose(){return this.dispatchEvent({type:"dispose"}),this}copy(t){this.name=t.name,this.usage=t.usage;const e=t.uniforms;this.uniforms.length=0;for(let t=0,n=e.length;t<n;t++)this.uniforms.push(e[t].clone());return this}clone(){return(new this.constructor).copy(this)}},t.UniformsLib=xr,t.UniformsUtils=er,t.UnsignedByteType=O,t.UnsignedInt248Type=W,t.UnsignedIntType=z,t.UnsignedShort4444Type=V,t.UnsignedShort5551Type=k,t.UnsignedShortType=F,t.VSMShadowMap=r,t.Vector2=pe,t.Vector3=ke,t.Vector4=Fe,t.VectorKeyframeTrack=uh,t.VideoTexture=class extends Oe{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isVideoTexture=!0,this.minFilter=void 0!==s?s:U,this.magFilter=void 0!==r?r:U,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}},t.WebGL1Renderer=Qa,t.WebGL3DRenderTarget=class extends ze{constructor(t=1,e=1,n=1){super(t,e),this.isWebGL3DRenderTarget=!0,this.depth=n,this.texture=new Ge(null,t,e,n),this.texture.isRenderTargetTexture=!0}},t.WebGLArrayRenderTarget=class extends ze{constructor(t=1,e=1,n=1){super(t,e),this.isWebGLArrayRenderTarget=!0,this.depth=n,this.texture=new He(null,t,e,n),this.texture.isRenderTargetTexture=!0}},t.WebGLCoordinateSystem=Jt,t.WebGLCubeRenderTarget=lr,t.WebGLMultipleRenderTargets=class extends ze{constructor(t=1,e=1,n=1,i={}){super(t,e,i),this.isWebGLMultipleRenderTargets=!0;const r=this.texture;this.texture=[];for(let t=0;t<n;t++)this.texture[t]=r.clone(),this.texture[t].isRenderTargetTexture=!0}setSize(t,e,n=1){if(this.width!==t||this.height!==e||this.depth!==n){this.width=t,this.height=e,this.depth=n;for(let i=0,r=this.texture.length;i<r;i++)this.texture[i].image.width=t,this.texture[i].image.height=e,this.texture[i].image.depth=n;this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}copy(t){this.dispose(),this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.texture.length=0;for(let e=0,n=t.texture.length;e<n;e++)this.texture[e]=t.texture[e].clone(),this.texture[e].isRenderTargetTexture=!0;return this}},t.WebGLRenderTarget=ze,t.WebGLRenderer=$a,t.WebGLUtils=ka,t.WebGPUCoordinateSystem=Kt,t.WireframeGeometry=Nc,t.WrapAroundEnding=It,t.ZeroCurvatureEnding=Lt,t.ZeroFactor=200,t.ZeroSlopeEnding=Pt,t.ZeroStencilOp=0,t._SRGBAFormat=Zt,t.createCanvasElement=xe,t.sRGBEncoding=Ot}));
```